Special: Experience Makes Perfect
#11 Posted 25 June 2019 - 08:18 AM
#12 Posted 25 June 2019 - 09:25 AM
#13 Posted 25 June 2019 - 12:38 PM
#14 Posted 25 June 2019 - 01:22 PM
- Why not just 10k stun damage?
+ Because the game wouldn't be frustrating that way.
Edit: Also mission is bugged. Doesn't count most of the tracking.
Edited by JCD3nton, 25 June 2019 - 04:01 PM.
#15 Posted 25 June 2019 - 02:53 PM
badabum, on 25 June 2019 - 08:18 AM, said:
This.
Also: there seems to be a bug. I have tracked several tanks that got damaged after I destroyed that track and I knew they would not be able to repair the tracks in that time, because I've been playing around those tanks for some time and counted their repair speed. Still a lot of times it's not counted. Yes I played tier 4 and above.
#17 Posted 25 June 2019 - 06:39 PM
Mission is definatly bugged - I had targets stunned and tracked that took damage and nothing at the end. It seems that if they are stunned it doesn't recognise the fact that they are tracked as well.
Hmmmm - 10k is going to take some time.
#18 Posted 25 June 2019 - 06:48 PM
Hodders, on 25 June 2019 - 06:39 PM, said:
Mission is definatly bugged - I had targets stunned and tracked that took damage and nothing at the end. It seems that if they are stunned it doesn't recognise the fact that they are tracked as well.
Hmmmm - 10k is going to take some time.
With artillery stun goes over tracking. When the stun ends, and the target is still tracked, it's counted as tracking damage.
#19 Posted 25 June 2019 - 06:52 PM
And another game where tracked damage didn't count - This is broken - this time in an Emil-2
Edited by Hodders, 25 June 2019 - 06:53 PM.
#20 Posted 25 June 2019 - 08:00 PM
WHY, WHY research experience for crew when crew after 3,4 or 5 k battles from 10 clear shut miss 9.
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