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The E-50M line

ideas buffs tuning

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samuelx43a #1 Posted 25 June 2019 - 12:59 PM

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Hullo folks! Today I'd like to discuss about the state of the E50M line

I can assure you this is no whining topic, as I'm just suggesting stuff here:

 

The main thing that separated the leo 1 and the e-50m's line was the mobility and armour. The leo line emphasises on speed with little armour or just about enough (I am in fact grinding the line at the moment, through the indien panzer lineup) whilst the latter trades this for some armour.

Both lines are good snipers, though the armoured one does it better earlier on, with things like the vk 30.02m and the panther both having those traits.

however, now both lines are more different, with the leo 1 now going full sniper while the e50m is in the rather akward position of a mid range sniper with a good gun, but the armour is not that reliable. 

 

What I'm trying to get to is that the line may be a little bit outdated, but it could also be me, so I'm wondering what you guys think the line could do with?

Do you think their guns have to be as good as the latter, or having different statistics, like better firing on the move stats, for example?

Or maybe instead of alpha damage, give them penetration.

 

I'm looking foward to your comments! 



_6i6_ #2 Posted 25 June 2019 - 01:07 PM

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i was actually grinding the e50 line but have stopped at the panther(mainly because it is a bad tank and it is certainly not fun to play - if it was just bad, but, fun in a way, i'd certainly continue) waiting to see whether WG is gonna bring some changes along this line like they did with the leopard line. So in the meanwhile, ive grinded the AMX 13 line which is really fun!

I really do hope WG does something with panther,panther 2 and the E50's


Edited by _6i6_, 25 June 2019 - 01:09 PM.


samuelx43a #3 Posted 25 June 2019 - 01:15 PM

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View Post_6i6_, on 25 June 2019 - 01:07 PM, said:

i was actually grinding the e50 line but have stopped at the panther(mainly because it is a bad tank and it is certainly not fun to play - if it was just bad, but, fun in a way, i'd certainly continue) waiting to see whether WG is gonna bring some changes along this line like they did with the leopard line. So in the meanwhile, ive grinded the AMX 13 line which is really fun!

I really do hope WG does something with panther,panther 2 and the E50's

 

Can certainly see where you are getting at. I'm at the E50, which is an excelent tank, and I quite like the thing. It was not the easiest grind mind you, but the really high base pen of the tanks really helped me as I more often than not do not run a premium account and playing my prems all the time makes me bored(I like my variety) but then again, tier VIII meds tend to get the worst end of most things

Rosetta_and_Philae #4 Posted 25 June 2019 - 01:20 PM

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German tanks so what do you expect?:)

_6i6_ #5 Posted 25 June 2019 - 01:21 PM

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View Postsamuelx43a, on 25 June 2019 - 02:15 PM, said:

 

Can certainly see where you are getting at. I'm at the E50, which is an excelent tank, and I quite like the thing. It was not the easiest grind mind you, but the really high base pen of the tanks really helped me as I more often than not do not run a premium account and playing my prems all the time makes me bored(I like my variety) but then again, tier VIII meds tend to get the worst end of most things

 

Well yeah i suppose the e50m, and e50 tier for tier are better than panther and panther 2 but for me the whole point is to enjoy playing a certain tank, and, tbh, the Panther was not really enjoyable..

Yes it does have high pen...and maybe you can get some lucky bounces here and there from same tiers....but that's about it...

I cant really talk about panther 2 and the e50's since i havent personally played them, but the panther made me put the grind to a halt for some time now 


Edited by _6i6_, 25 June 2019 - 01:26 PM.


MeNoobTank #6 Posted 25 June 2019 - 01:25 PM

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View Post_6i6_, on 25 June 2019 - 01:21 PM, said:

 

Well yeah i suppose the e50m, and e50 tier for tier are better than panther and panther 2 but for me the whole point is to enjoy playing a certain tank, and, tbh, the Panther was not really enjoyable..

Yes it does have high pen...but that's about it...

I cant really talk about panther 2 and the e50's since i havent personally played them, but the panther made me put the grind to a halt for some time now 

 

Panther 2 is just even more horrible.

NekoPuffer_PPP #7 Posted 25 June 2019 - 01:33 PM

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View PostMeNoobTank, on 25 June 2019 - 01:25 PM, said:

Panther 2 is just even more horrible.

 

Both Panthers are just so dull and boring...a big box, penetrated by anything. I stopped at the Panther 2, I just can't...I...I can't.

Cobra6 #8 Posted 25 June 2019 - 01:36 PM

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E-50M particularly needs a DPM buff to move into the 2019 version of WoT.

 

Additionally a small increase to the frontal turret armor would be good.

 

Cobra 6



FearDot #9 Posted 25 June 2019 - 01:39 PM

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Well I found the whole line really good, the Panthers really fun to play! The E50 completed grind in 50 games not brought the E50m yet but really enjoyed the grind!

leggasiini #10 Posted 25 June 2019 - 01:40 PM

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I'd say, what would help the line a lot is simply downtiering the Panthers and adding a new E 50 variant at tier 8, so the line would go like this:

 

Panther -> Panther II -> E 50 (tier 8) -> E 50 (tier 9) -> E 50 M

 

VK 30.02 M would be removed, but Panther at tier 6 would be almost identical to it, anyway, so not much is lost there. Panther II in return would work very well as a tier 7 with the same gun selection and HP pool as the current tier 7 Panther, but it would have more hull armor. I think the 88 cm L/71 could still work as an alternate gun option at tier 7, but with appropriate gun stats to balance it out. L/100 obviously isn't needed.

 

E 50 at tier 8 would be similar to it's higher tier counterparts, just with less hull armor, so say, 120-130 mm sloped front, and around 180 mm turret armor. Gun selection would be the same as Panther II, though I'd say that giving the L/100 bit higher DPM would also be appropriate. It would be an all around improvement to current iteration of the the Panther II. To not confuse the tier 8/9 E 50s, maybe just rename the tier 8 and tier 9 into "E 50 I" and E 50 II", or "E 50 ausf. A" and "E 50 ausf. B", respectively. 

 

Tier 9 E 50 is fine as it is, no changes needed. Maybe buff the dumb overmatch area on the side above the tracks, but that's about it.

 

E 50 M, as it is, simply isn't a good enough of an upgrade to the E 50, as the gun stats, mobility, armor etc. are all mostly the same. It basically gets much better penetration and some extra HP, that's about it. So I'd say, to make it a proper upgrade over the E 50, while keeping it unique, I'd change it like this:

 

  • upper glacis plate buffed from 150 to 170
  • turret front buffed from 185 to 225
  • side turret armor buffed from 80 to 150
  • overmatch spot on the side above the tracks removed (armor buffed to 60 mm)
  • HP pool increased from 2050 to 2150
  • DPM increased from 2.4k to 2.6k or so

 

I generally don't like armor buffs but I'd say the E 50 M is sort of an exception since it's supposed to be a sort of fatty medium, and it still wouldn't be particularly hard to penetrate. Better upper plate and turret sides (they can be penetrated from the front with HEAT without angling, which is ridiculous) mean that HEAT won't no longer go through those spots most of the time, while side armor changes would make it bit better at sidescraping. Turret armor would be improved a little, but mostly to protect it from lower tiers. We don't need to give absolutely every tank great turret armor, hence why I didn't buff it further. HP pool could be increased further to 2150 to give it a more clear advantage over other mediums (just like how the Panthers have noticeably higher HP pools than other mediums), and finally, DPM improvements would make the gun a bit more effective. It would still be on low side, but considering it gets a great pen, great accuracy AND good handling, it doesn't necessarily need super-high DPM as well.

 

You could also do some crazy stuff like giving the E 50s very strong "beaks" (the edge of upper and lower front plates), like +250 mm or so, which would make them even better at ramming.



SplittingVoid #11 Posted 25 June 2019 - 01:53 PM

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edited

Edited by Sernik_Z_Rodzynkami, 26 June 2019 - 10:32 AM.
Posting irrelevant content


r00barb #12 Posted 25 June 2019 - 02:07 PM

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I wish they'd change the gun mantlet back to the older design. I appreciate that doesn't address any of the other problems with the line mentioned in this thread but it's a big reason in my dropping the grind at tier 9. I value aesthetics along with performance when choosing a tank and the new mantlet simply doesn't work for me.

P33K #13 Posted 25 June 2019 - 02:19 PM

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It's been ages since I grinded the Panther, but it kind of needed slight buff to either alpha or rof even back then.

The top gun just has no fear potential whatsoever... increasing the alpha to somewhere 160-180'ish while setting the max dpm with rammer around 2400-2600 might balance it somewhat (without breaking anything else) and keep the original idea of the tank. Current 135 just does not cut it

I still liked it back then, but the gameplay was slightly slower paced as well and there was no stun, reloading consumables, cars, etc. It needs space and distance too, and that doesn't really exist so much in practice anymore.

Panther 2 should be better nowadays I guess, now that it has 88L/100. Grind was such pain with L/71 top gun.

dex_1950 #14 Posted 25 June 2019 - 02:53 PM

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Everything is a pain until E50 elite. Panther 1/2 lacking snaping capabilities with those pee shooter guns. 

Strizi #15 Posted 25 June 2019 - 03:21 PM

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E50 is the best tank of the line. E50 M needs its dpm buffed to the level of the other t10 mediums, a turret buff to something between 220-250mm and the ground resistances of E50 (It got a 300 more hp engine but they gave it worse resistances - why?), also its the biggest t10 medium maybe give it 410m viewrange but that would be just a nice bonus the most important thing is the dpm to be buffed.

 

What can be done for Panther and Panther II (and Panther 88)? I dont know, they need something, bigger alpha, better gunhandling or better pen.


Edited by Strizi, 25 June 2019 - 03:21 PM.


hasnainrakha57 #16 Posted 25 June 2019 - 03:38 PM

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The e50m line offer u armor but actually it dosent.185mm turret armor in tier 8 is joke so basically leo armlr and e50m armor is same don't get fooled by the numbers!

Negativvv #17 Posted 25 June 2019 - 03:57 PM

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I unlocked the Panther 1 last night, I actually quite like it as I'm used to the M10 Warcrime edition one.

No idea if I'll ever want to climb up the tree however.

Folk say E50M is simply out the meta but the E50 at T9 is meant to be ok if I can overcome having to play the Panther 2.  

I guess that's what blueprints are for...

Leroy_Jenkinss #18 Posted 25 June 2019 - 04:21 PM

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Vk30.02m-good tank

Panther-solid tank,playable

Panther2-trash (like any tech tree tier 8 med except T44)

E50-regular AP trash tank,full gold good tank

E50m-would play any day of the week over E50 just bcs as a free to play i dont need to bring a metric ton of gold rounds 



samuelx43a #19 Posted 25 June 2019 - 04:33 PM

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View PostLeroy_Jenkinss, on 25 June 2019 - 04:21 PM, said:

Vk30.02m-good tank

Panther-solid tank,playable

Panther2-trash (like any tech tree tier 8 med except T44)

E50-regular AP trash tank,full gold good tank

E50m-would play any day of the week over E50 just bcs as a free to play i dont need to bring a metric ton of gold rounds 

curiously enough, I don't use the gold that much, quite ironic I'm from the dingers :P

 

about the other replies, I cannot thank you enough for talking about this. Being honest here, I try my best not to create "those" threads, but I'm afraid one of these days its going to get the best of me lol( I hope not)



WhoCares01 #20 Posted 25 June 2019 - 04:35 PM

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Panther has been my first tank that I 2-marked (only have 2 in total, KV-85 being the second). Which might be more of an indication that most struggle with the tank and thus keep the requirements low ;)

Fairly high shell velocity and pretty good accuracy make it a good sniper on paper, but the bloom after firing + fast reload will often miss many follow-up shots. Most satisfying moments in the tank usually involve double-tracking someone and then farming him, best if after repair he managed to pull back just enough to not be able to return fire :playing: Bonus points if you manage to do it against two enemies peeking a corner one behind the other :playing::playing:

But that will rarely happen, and only against equal or lower tier targets, because the damage/shell is to low to track higher tier tanks with a single shot...


Edited by WhoCares01, 25 June 2019 - 04:41 PM.






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