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AT 15A: Here Comes the Turtle Tank


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Community #1 Posted 10 July 2019 - 06:01 AM

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Forget the rabbit, our Tier VII of the week is a real turtle.

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wsatnutter #2 Posted 10 July 2019 - 06:40 AM

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ok

__Eric__ #3 Posted 10 July 2019 - 07:31 AM

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View PostCommunity, on 10 July 2019 - 05:01 AM, said:

Forget the rabbit, our Tier VII of the week is a real turtle.
 

 

Not a Jumping_Turtle I hope :hiding:

xx984 #4 Posted 10 July 2019 - 07:39 AM

    Lieutenant Сolonel

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huh forgot this thing existed. Dont think ive seen one in literally a year or so. not that i remember anyway

peterszegvari #5 Posted 10 July 2019 - 07:43 AM

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View Postxx984, on 10 July 2019 - 06:39 AM, said:

huh forgot this thing existed. Dont think ive seen one in literally a year or so. not that i remember anyway

I play with this little doomturtle quite often. Love hearing the ding-ding techno with it. Also makes a nice 50k+ profit with premium account.



__Goob__ #6 Posted 10 July 2019 - 09:14 AM

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I play this TD a lot. It's vastly underestimated by lots of players. But it isn't a great profit maker. Sure it can make 50-80k profit with premium with a favourable mm, but when there's lots of tanks with any decent armour, profits can diminish fast. And reviewing my last 1,000 games in the tank, 2/3rds of the time there's many tier 8s in the game. Pen on standard ammo is underwhelming.

 

Bear in mind it's got appalling dispersion when moving or tank traversing. Fortunately you can get around 445m view range with experimental optics, BIA, situational awareness, recon etc



SlyMeerkat #7 Posted 10 July 2019 - 09:14 AM

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Already got it

knutalbert #8 Posted 10 July 2019 - 09:21 AM

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Haven't seen one since its release, a bit of an over-exaggeration but you get the point :/

Papelao #9 Posted 10 July 2019 - 09:27 AM

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Go marathon!

BSHDBCG #10 Posted 10 July 2019 - 09:47 AM

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The time for slow TDs seems to have ended a while ago.

onderschepper #11 Posted 10 July 2019 - 12:52 PM

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Coincidentally had a face to face encounter with one yesterday in my JPanther, targeting its Cupola made for an even duel which had been decided by who got the first shot off - which was them. :(

 

Still, I know for next time, which may be soon depending on how well this offer is received. :)



Gremlin182 #12 Posted 10 July 2019 - 12:54 PM

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Would prefer to see a tier 8 premium TD  2 in fact one with turret one without.

 



clickfingers #13 Posted 10 July 2019 - 03:17 PM

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just park it around a corner, with that awful conning tower behind the corner and fire away...or on a hill to use the 10 degree of gun depression, and angle it so that the same weakspot is not in line of fire from below. :playing:

it works...until some agile smartass goes the long way around, or when arty decides to target you...then, well just forget about it. :arta:



WindSplitter1 #14 Posted 10 July 2019 - 03:34 PM

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Had it, sold it.

Gruff_ #15 Posted 10 July 2019 - 04:26 PM

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Was playing when too tired yesterday and fully gifted my is3 hp to one of these to munch on with its pewpewgun after missing 2 shots on it.

adharus #16 Posted 10 July 2019 - 04:48 PM

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well,what none mentioned,if use standard ap shels,iou MIGHT penn a light....basicly,if want to make this tank work,iou need to shoot apcr... now is ok,BUT after they will "rework" premium ammo,this vehicol will become compleatly useless...same to be sayed about all of those "preferential MM" vehicols,maybe with the exeption of e 25 and churchill 3

 



VonniVidiVici #17 Posted 10 July 2019 - 06:29 PM

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This thing puzzles me. It's a slow, non-turreted TD with anemic alpha and gun handling that would be in line with a much bigger gun. Even with preferential MM it should be a bad tank in nearly every situation as it absolutely cannot catch up to a changing battlefield. And yet, I have around 70% win rate on it. For some reason it just works (most of the time).

Badz360 #18 Posted 10 July 2019 - 06:51 PM

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A bit expensive though? No?

Ragnaguard #19 Posted 10 July 2019 - 06:56 PM

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View Postclickfingers, on 10 July 2019 - 04:17 PM, said:

just park it around a corner, with that awful conning tower behind the corner and fire away...or on a hill to use the 10 degree of gun depression, and angle it so that the same weakspot is not in line of fire from below. :playing:

it works...until some agile smartass goes the long way around, or when arty decides to target you...then, well just forget about it. :arta:

 

u mean the tank that u shoot ON the gun as it features NO mantlet?  just shoot it ON the gun.... huge hole there that makes it rather obsolete id say.... i never had trouble dealing with it... unless it is 300 meters away and catch u in the open.. then it can deal more than u think after the 1st u get....

TankkiPoju #20 Posted 11 July 2019 - 09:04 AM

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View PostVonniVidiVici, on 10 July 2019 - 06:29 PM, said:

This thing puzzles me. It's a slow, non-turreted TD with anemic alpha and gun handling that would be in line with a much bigger gun. Even with preferential MM it should be a bad tank in nearly every situation as it absolutely cannot catch up to a changing battlefield. And yet, I have around 70% win rate on it. For some reason it just works (most of the time).

 

That's because it's a pretty damn good tank. Great armor and lots of hit points.

 

Sure its slow and the gun is a bit crap, but still its a good tank. Just very boring to play.

 

EDIT: Should probably say the armor is great until you meet 122mm guns that know it's real weakspot: HE shells to the gun mantlet.


Edited by TankkiPoju, 11 July 2019 - 09:05 AM.





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