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WG - Penalty for suicidal drowning please


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Eyesan #1 Posted 18 July 2019 - 09:10 AM

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Hi all, 

 

You'll all have seen it, game's won, you're about to mop up the last tank on the enemy team, & lo & behold he drowns himself.

 

Who'd agree there should be some penalty for it?

 

(I know you can report them, but seems like a waste of time & doesn't appear to work - end of game drowning is so common)

 

Off the top of my head. zero XP for the battle for anyone who drowns?  

 

Maybe also double repair costs?  (Though then you might get problems penalising genuine accidental drownings).



PraefectusMors #2 Posted 18 July 2019 - 09:11 AM

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It is always good option to drown yourself - why to give enemy anymore exp and credits than they already get? :)

NUKLEAR_SLUG #3 Posted 18 July 2019 - 09:23 AM

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Divide remaining credits and XP among all the friendlies alive at the time of drowning.

HaZardeur #4 Posted 18 July 2019 - 09:29 AM

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Every drowing should result in a 10% crew skill loss... it would stop within 2 -3 days.

r00barb #5 Posted 18 July 2019 - 09:34 AM

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View PostPraefectusMors, on 18 July 2019 - 08:11 AM, said:

It is always good option to drown yourself - why to give enemy anymore exp and credits than they already get? :)

 

Drown yourself at the start of each battle to ensure no one gets any of your precious xp and credits. :great:

TomoVinkovic96 #6 Posted 18 July 2019 - 09:37 AM

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Every intentional scubadiving should be first "rewarded" with 0XP and double/tripple repair costs. If the "scumbagdiver" keeps doing his underwater adventoures WG should seize his ScumMarine and ban should follow.

Edited by TomoVinkovic96, 18 July 2019 - 09:37 AM.


PowJay #7 Posted 18 July 2019 - 09:38 AM

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I will not deny that I have drowned. It is pretty much ALWAYS in SPGs and ALWAYS when I have the most ridiculously useless teams. Plus, it is almost always when I have had this battle after battle after battle.

 

However: realising that this is unfair on the ENEMY team- I don't give a stuff about my own when it is 0<10- I have taken to doing other things. It is mainly either YOLO suicide, or just parking my SPG up in a convenient spot and going to the loo or put the kettle on, etc.


What is also handy, if you can manage it, is to turn yourself over and you can quit with no penalty. At this very moment in a 1<8 battle as bottom tier to VII, I was YOLOing in reverse into the field because my team are morons and I don't need to be in the battle wasting any more time, but the enemy can still have that kill.



Spurtung #8 Posted 18 July 2019 - 10:39 AM

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View PostEyesan, on 18 July 2019 - 08:10 AM, said:

(Though then you might get problems penalising genuine accidental drownings).

 

And that's a bit of a big thing, isn't it?

 

How do you suppose an automated system should make the distinction?



TungstenHitman #9 Posted 18 July 2019 - 10:44 AM

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"Do 8k dmg they asked. Here I'm sitting on 7,999 dmg and you go and drive your last remaining tank into the lake..."

 



PowJay #10 Posted 18 July 2019 - 11:06 AM

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View PostTungstenHitman, on 18 July 2019 - 09:44 AM, said:

"Do 8k dmg they asked. Here I'm sitting on 7,999 dmg and you go and drive your last remaining tank into the lake..."

 

 

Good point. Not only personal objectives, but actual mission objectives to be completed. If cross-team chat was still available, I'd volunteer myself as free HP sometimes, but I can only expose myself and you will have to take your chances.

 



onderschepper #11 Posted 18 July 2019 - 11:27 AM

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Unless the diver takes an enemy into the drink with them, then give them the good old "Misery Loves Company" award with a free Large Repair Kit. :izmena:

wiggles #12 Posted 18 July 2019 - 11:59 AM

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View PostTungstenHitman, on 18 July 2019 - 09:44 AM, said:

"Do 8k dmg they asked. Here I'm sitting on 7,999 dmg and you go and drive your last remaining tank into the lake..."

 

 

Barton Fink?

TungstenHitman #13 Posted 18 July 2019 - 12:15 PM

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BTW, when we shove an enemy tank into the water and drown it does a tank still have to be "touching" the other tank in order to claim that other tank as a kill along with it's hp? I was never 100% sure on how that worked. Sometimes I shoved an enemy tank off a ledge into a lake and got nothing, other times I was brawling with a tank in a river and held him under water long enough that he drowned, sometimes I got the kill other times I did not. I once got credited with a kill and for a full hp tier10 Bobject who was drowning himself at the end of a ROFL stomp with my trashy T8 Skoda VTU for rushing into the water after him and just tipping his tank slightly lol... and that was very nice indeed but damned if I know what exactly the game is looking for when it does and does not reward us for that drowning kill.

Homer_J #14 Posted 18 July 2019 - 12:27 PM

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View PostEyesan, on 18 July 2019 - 09:10 AM, said:

Hi all, 

 

You'll all have seen it, game's won, you're about to mop up the last tank on the enemy team, & lo & behold he drowns himself.

 

Who'd agree there should be some penalty for it?

 

There is and has been since shortly after physics arrived.

 

Full repair costs including all modules, loss of any extra earnings from damage which could be done, so many times I get an extra few hundred ramming damage as the enemy frantically fight over getting the last kill, and the crew all count as dead so less crew training.

11:29 Added after 1 minute

View PostTungstenHitman, on 18 July 2019 - 12:15 PM, said:

BTW, when we shove an enemy tank into the water and drown it does a tank still have to be "touching" the other tank in order to claim that other tank as a kill along with it's hp?

 

Nope, I punted a friendly off a bridge once and it still counted as my kill.  I was still on the bridge at the time.



malachi6 #15 Posted 18 July 2019 - 02:26 PM

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View PostHaZardeur, on 18 July 2019 - 09:29 AM, said:

Every drowing should result in a 10% crew skill loss... it would stop within 2 -3 days.

 

And what will you say when you accidentally drown and lose 10% of your XP?  Go look up Rawls theory of justice. 

 

I have been banned because an ally bounced off me into water.  You saying I should be banned and he loses 10% of his XP for an accident? 

 

P.S. Took me less than two seconds to realise I could be on the receiving end of your penalties.


Edited by malachi6, 18 July 2019 - 02:26 PM.


Tankistu #16 Posted 18 July 2019 - 02:35 PM

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View PostHaZardeur, on 18 July 2019 - 08:29 AM, said:

Every drowing should result in a 10% crew skill loss... it would stop within 2 -3 days.

 

10% crew skill loss... Wow, really?!

That would be tens of thousands of crew XP points lost. Completely disproportionate to the "crime".  Also illogical in terms of game dynamics - why should drowning deduct XP from your crew XP pool? The crew dies just as in any other battle and the crew dying doesn't lower their skill.

 

 



Orkbert #17 Posted 18 July 2019 - 03:53 PM

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View PostEyesan, on 18 July 2019 - 09:10 AM, said:

 - end of game drowning is so common)

 

 

Then how about, let's say, five replays of your matches in which this happens?

 

Because while it does happen it is not sooo common (unless your definition of common is wildly different)



Slyspy #18 Posted 18 July 2019 - 04:00 PM

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View PostPraefectusMors, on 18 July 2019 - 09:11 AM, said:

It is always good option to drown yourself - why to give enemy anymore exp and credits than they already get? :)

 

I could understand this attitude if players were in direct competition with one  another for income or if one player's reward came from another player's pocket. But this isn't the case. In fact drowning is the more costly act for the defeated player while fighting on offers the best chance of making a profit.

 

If you drown yourself you are cutting off your nose to spite your face. 



SaintMaddenus #19 Posted 18 July 2019 - 04:13 PM

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Self drowning is just plain stupid regardless reason.  but sometimes you slide in when you thought you had a good hull down position but the ground below you obviously is covered in moss, slime or seaweed as you just carry on going dispite full reversal.

 

 

it really would not take much AI to check if someone dies by drowning and whether or not it was deliberate.     Taking away 10% crew skill for accidental losses is too much and there are greifers out there that will abuse that system.



Balc0ra #20 Posted 18 July 2019 - 04:28 PM

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There is. But like team damage it goes for repeat offenders. Not one-hit wonders. So it won't punish accidental drowning, like if you get screwed by soap rocks I see too many do. It's the same system that monitors idle. But like team damage, if you only do it now and then. Vs 3 games in a row. You can get away with it more often. If you see one drowning with zero XP. Then he has done it a lot.

 

As until the soap rocks get fixed. I suspect it won't be popular to punish everyone for drowning even one time with a 4x repair etc. 

 

View PostNUKLEAR_SLUG, on 18 July 2019 - 09:23 AM, said:

Divide remaining credits and XP among all the friendlies alive at the time of drowning.

 

Could do it. As most do it to deny you more XP. But it won't punish those that do it often with that alone. Or make them do it less I suspect.






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