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Has tank mobility or vehicle mechanics changed recently?


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TacPenguin #1 Posted 19 July 2019 - 06:41 PM

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Folks put my mind at rest. Is it my setup or???

 

Since the last patch my tanks seem to behave oddly.

 

They some times stop too early sometimes they don't stop as they should feels like they have added mass or lower track grip.

 

Hull rotation seems to be wrong? sometimes turret is sluggish other time it is over fast then stops and jumps.  I can see this in replays and also have noticed youtubes showing same thing.

 

Also the edges of some rocks seem to be strangely grabby where you drive by at speed or you try to turn close and next thing you up on one track about to tip on to your side

 

Mobile tanks seem to slide off ledges and rocks where before they were sure footed.  Like the rocks are more slippy.  Less grip?

 

 I get no lag light and trace log to WG EU1/2 show nothing wrong.

 

I played since 2k11 and this all seems a bit wrong.

 

Thanks for reading 

 

TacP



XxKuzkina_MatxX #2 Posted 19 July 2019 - 06:53 PM

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Didn't notice anything different but please post a replay so we can take a closer look.

SuNo_TeSLa #3 Posted 19 July 2019 - 07:24 PM

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It's Frontline, [edited]with server latency, at times the tanks seem to skid and behave irrational :(



FTR #4 Posted 19 July 2019 - 07:32 PM

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I had lag issues in frontlines despite ping being okay. So yeah I think it's latency issue.

Bordhaw #5 Posted 19 July 2019 - 07:44 PM

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View PostTacPenguin, on 19 July 2019 - 05:41 PM, said:

Folks put my mind at rest. Is it my setup or???

 

Since the last patch my tanks seem to behave oddly.

 

They some times stop too early sometimes they don't stop as they should feels like they have added mass or lower track grip.

 

Hull rotation seems to be wrong? sometimes turret is sluggish other time it is over fast then stops and jumps.  I can see this in replays and also have noticed youtubes showing same thing.

 

Also the edges of some rocks seem to be strangely grabby where you drive by at speed or you try to turn close and next thing you up on one track about to tip on to your side

 

Mobile tanks seem to slide off ledges and rocks where before they were sure footed.  Like the rocks are more slippy.  Less grip?

 

 I get no lag light and trace log to WG EU1/2 show nothing wrong.

 

I played since 2k11 and this all seems a bit wrong.

 

Thanks for reading 

 

TacP

 

Clean your keyboard ?

 



vasilinhorulezz #6 Posted 20 July 2019 - 10:11 AM

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Except the soapy rocks, nothing is different.

Orkbert #7 Posted 20 July 2019 - 10:33 AM

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View PostBordhaw, on 19 July 2019 - 07:44 PM, said:

 

Clean your keyboard ?

 

 

The letters on the keys are still readable so it I guess it's fine.

TacPenguin #8 Posted 05 August 2019 - 11:23 AM

    Lieutenant

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I fixed the gun turret lagging jumping and terrible aiming.

 

I was my old Razer maus mat that was worn out it was causing the Deathadder to micro stick and jump during movement.  I got a new mini Sphex by razer and all now sweet :)like mousing on wet ice.:B

 

The other issues just suddenly stopped and went away.  So maybe some latency on my end or server but as I said I did not see any crazy ping or packet loss like when a about 5 years ago? and WOT had 200K plus on E servers when I had awful game play so checked my trace to Amsterdam and Bavaria and found I was routed thru Brazil WTF    :trollface:

 

I seem to remember some global Football thing was on and it sucked up the EU bandwidth.

 

Still all fixed for nowwwwwwwwwwwwwwwwwwwwwwwwwwwwwww

 

TcP






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