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I need ALL the Sherlock Holmeses in the world right here, right now

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How_hard_can_it_be #1 Posted 08 August 2019 - 08:50 AM


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Shame me, hate me for playing arta but there's some explaining to do here, because I'm completely baffled.



It happens at around 12:40. I shot at the scout and then moved back. The enemy arta still pinpointed my location. How? I didn't shoot after changing position, I was never spotted.
I'm genuinely curious.

OIias_of_Sunhillow #2 Posted 08 August 2019 - 08:57 AM

    Lieutenant Сolonel

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I've hit artillery pieces the same way.

Spot the tracer and aim for where I think the arty is moving to. I've gotten some great hits.


There are some sneaky, and clued up arty players out there. :hiding:

XxKuzkina_MatxX #3 Posted 08 August 2019 - 08:58 AM


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Just unlucky, the enemy's T92 is a good player with a lot of battles in arty and you moved back almost in a straight line only a few meters. It isn't that hard to guess or even hit by pure luck.

Slyspy #4 Posted 08 August 2019 - 09:09 AM

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Same as all arty shots - fire in their general direction and hope it hits. 

PointZero #5 Posted 08 August 2019 - 09:10 AM

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If it had been me counter battering I'd either misjudged where your tracer was coming from or RNG had made my shot go long wich results in a direct hit in this case. I try to avoid repositioning in a straight line if possible for these two reasons.

TheDrownedApe #6 Posted 08 August 2019 - 09:15 AM

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View PostPointZero, on 08 August 2019 - 08:10 AM, said:

I try to avoid repositioning in a straight line if possible for these two reasons.


THIS SO MUCH!!!!! I always drive forward and to one side for 5/10m before reversing again


NUKLEAR_SLUG #7 Posted 08 August 2019 - 09:16 AM


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When you move after you fire you should always go forwards and a random direction. Gets you out of the line of any counter fire that much quicker. Reverse speed is too slow.

shikaka9 #8 Posted 08 August 2019 - 09:19 AM

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this topic need a proper theme song:


r00barb #9 Posted 08 August 2019 - 09:21 AM

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You moved a reasonable distance but as noted above, the line was pretty straight.


If you'd like to entertain a more outlandish theory, I'm wondering if you inadvertently parked close to where the other T92 fired his first shot. It's difficult to tell because coming out of first person view while watching the replay, the other arty isn't drawn in but I think he fires around the time you finish loading your first shell, then relocates. Could be that the enemy arty was trying to counter the other guy.

PowJay #10 Posted 08 August 2019 - 09:47 AM

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I play counter battery quite often. I bought back the SU-8 purely to do the Union mission that requires damage to enemy SPGs because I had played about 25 battles with LTs and meds and was looking at over 100 battles to complete it at the rate I was going.


I do move forward and backwards, but I am conscious of the need to move over to one side as well. If the enemy's aim area is a long oval, a long or short round is going to take you out straight away. If you try to get yourself into a concealed area at the start, then you do have to look out for trees, walls and other destructible objects that are around you when you are relocating.


It can be tricky to counter-battery at times, but an SPG that parks in an obvious location and does not adequately relocate is a dead SPG. I would also note that I do tend to wait and see if my shot hits before I press shift and move. An enemy SPG that knows what area you are in will have vital seconds to fire on you before you move.


I haven't watched the replay, BTW. This is just general advice and is based on the posts above.

tajj7 #11 Posted 08 August 2019 - 09:59 AM

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Couldn't it also just be the shot deviated a lot, T92 hardly has good accuracy as it is, if the shot goes massively long past where the person was aiming then its just bad luck. 

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