Jump to content


You can Stun Allies without going Blue or being punished (credits)


  • Please log in to reply
22 replies to this topic

zankos_BZH #1 Posted 08 August 2019 - 09:50 AM

    Warrant Officer

  • Player
  • 28312 battles
  • 544
  • Member since:
    11-23-2012

As the title say,

 

It was said when they announced the remove of friendly fire that stunning allies multiple times as arty will make you going blue.

I played some game and stunned allies every single hit, i think i did stun them +75 times without going blue.

I did 21 stun on allies in one game, not going blue, not paying anything except ammo price.

 

I know Wargaming have some trouble doing simple patch, balance and testing.

But this is not a Flash Game, even if you don't want to improve gameplay quality, at least test your updates Please.



r00barb #2 Posted 08 August 2019 - 09:53 AM

    Field Marshal

  • Player
  • 27533 battles
  • 11,092
  • Member since:
    10-20-2015

Good to know, thanks for testing it. :great:

 



tajj7 #3 Posted 08 August 2019 - 10:02 AM

    Field Marshal

  • Player
  • 27778 battles
  • 15,642
  • [RGT] RGT
  • Member since:
    03-30-2014
Have you raised it in the bug section for the new patch? 

r00barb #4 Posted 08 August 2019 - 10:08 AM

    Field Marshal

  • Player
  • 27533 battles
  • 11,092
  • Member since:
    10-20-2015
While making a pot of coffee, it occurred to me that it's possible the threshold has been set artificially high to allow everyone to get used to the changes post-patch and it'll get reduced later once WG have data on how often arty is stunning allies. I appreciate that doesn't fit the usual, "WG are scheming masterminds who don't know what they're doing" narrative and it's not going to change the way I play arty but I think it's worth consideration.

Dorander #5 Posted 08 August 2019 - 10:52 AM

    Major General

  • Player
  • 21025 battles
  • 5,436
  • Member since:
    05-07-2012

View Postr00barb, on 08 August 2019 - 09:08 AM, said:

While making a pot of coffee, it occurred to me that it's possible the threshold has been set artificially high to allow everyone to get used to the changes post-patch and it'll get reduced later once WG have data on how often arty is stunning allies. I appreciate that doesn't fit the usual, "WG are scheming masterminds who don't know what they're doing" narrative and it's not going to change the way I play arty but I think it's worth consideration.

 

Don't get your hopes up on that one, a while back some guy posted his results about how fast he'd turn blue intentionally aiming for allies in his artillery and it took ridiculously long. The allowance for artillery to hit allies was too high before this change, it's probably always will remain too high.



STRAPATONI #6 Posted 08 August 2019 - 11:00 AM

    Sergeant

  • Player
  • 26355 battles
  • 252
  • [IRONR] IRONR
  • Member since:
    09-05-2013

time to punish campers



r00barb #7 Posted 08 August 2019 - 11:04 AM

    Field Marshal

  • Player
  • 27533 battles
  • 11,092
  • Member since:
    10-20-2015

View PostDorander, on 08 August 2019 - 09:52 AM, said:

Don't get your hopes up on that one, a while back some guy posted his results about how fast he'd turn blue intentionally aiming for allies in his artillery and it took ridiculously long. The allowance for artillery to hit allies was too high before this change, it's probably always will remain too high.

 

It's an idle thought, nothing more. Like I said, it's not going to change how I play arty - I didn't fire when allies could be inside splash before unless it was a them-or-us situation, I won't now. It's selfish play, I prefer to support my team by shooting the red tanks.



FrantisekBascovansky #8 Posted 08 August 2019 - 11:26 AM

    Warrant Officer

  • Player
  • 26251 battles
  • 625
  • Member since:
    03-26-2018

View Postzankos_BZH, on 08 August 2019 - 09:50 AM, said:

 

I played some game and stunned allies every single hit, i think i did stun them +75 times

 

DON'T DO THIS ANYMORE.

Or, don't play arty please.



NUKLEAR_SLUG #9 Posted 08 August 2019 - 11:32 AM

    Brigadier

  • Player
  • 33535 battles
  • 4,069
  • [FISHY] FISHY
  • Member since:
    06-13-2015

There is now no reason for arty players not to fire into a crowd. The small amount of negative rep that you accrue from doing so is easily counteracted by the damage you do to whatever enemies were there as well and the other 90% of the time when they are hitting enemies in the clear.

 

Get used to it, this is how it's going to be now.



FTR #10 Posted 08 August 2019 - 11:38 AM

    Sergeant

  • Beta Tester
  • 15899 battles
  • 290
  • Member since:
    08-03-2010
Well since there is no reason not to fire into teammates now you bet I am gonna do it when they are in the way. :D

Edited by FTR, 08 August 2019 - 11:38 AM.


Homer_J #11 Posted 08 August 2019 - 11:39 AM

    Field Marshal

  • Beta Tester
  • 31782 battles
  • 34,932
  • [WJDE] WJDE
  • Member since:
    09-03-2010

View Posttajj7, on 08 August 2019 - 10:02 AM, said:

Have you raised it in the bug section for the new patch? 

 

What makes you think it's a bug.

 

Did you ever see arty go blue under the old system?  I didn't.  Even with multiple team kills (accidental of course).



tajj7 #12 Posted 08 August 2019 - 11:45 AM

    Field Marshal

  • Player
  • 27778 battles
  • 15,642
  • [RGT] RGT
  • Member since:
    03-30-2014

View PostNUKLEAR_SLUG, on 08 August 2019 - 10:32 AM, said:

There is now no reason for arty players not to fire into a crowd. The small amount of negative rep that you accrue from doing so is easily counteracted by the damage you do to whatever enemies were there as well and the other 90% of the time when they are hitting enemies in the clear.

 

Get used to it, this is how it's going to be now.

 

There was no reason for them not to do that before, which is why they did it regularly, I think if any class was the largest contributor to team damage it would be arty. The majority of arty players don't care about the team, for a 'team support' class it seems to attract some of the most selfish players in the game.  Look what you often see arty players doing, shooting the wrong stuff like chasing XVM targets than hard to damage targets the team needs help with, not moving when a flank exposes them but then blaming the team for their death, drowning or suiciding with regularity and hitting teammates. 



Quint_Gen #13 Posted 08 August 2019 - 11:57 AM

    Corporal

  • Player
  • 17716 battles
  • 163
  • [WJDE] WJDE
  • Member since:
    12-22-2016

View Posttajj7, on 08 August 2019 - 11:45 AM, said:

 

The majority of arty players don't care about the team, for a 'team support' class it seems to attract some of the most selfish players in the game.

Yeah. Those arty players. The also make stupid and inaccurate generalisations.



Balc0ra #14 Posted 08 August 2019 - 12:09 PM

    Field Marshal

  • Player
  • 71518 battles
  • 19,995
  • [WALL] WALL
  • Member since:
    07-10-2012

Well WG have said since they announced this that stuns would turn you blue, it even was on the CT notes. I never did see that on CT as I've got hit by a full tier X French clip 4+ times one game on CT. And here I've been stunned by friendly arty a fair bit with no one turning blue.

 

So either WG was full of it, and the leeway for turning blue is freaking huge. Or they forgot to add it in CT and here. And that's no good. As stunning scouts not spotting have been a bit fair to common of late. 

 

View PostNUKLEAR_SLUG, on 08 August 2019 - 11:32 AM, said:

There is now no reason for arty players not to fire into a crowd. The small amount of negative rep that you accrue from doing so is easily counteracted by the damage you do to whatever enemies were there as well and the other 90% of the time when they are hitting enemies in the clear.

 

Get used to it, this is how it's going to be now.

 

Oh yeah. I love getting that longer reload in my 1 vs 1 or 2 vs 2 etc so I can do even more bad trades and drive slower into cover. Losing more HP then I need. Sure they get damage by our arty. But it works both ways... as it's easier for them to damage us too.

 

So no... you need to go a bit further back with that statement. That's not how it supposed to work.



SuperOlsson #15 Posted 08 August 2019 - 12:24 PM

    Second Lieutenant

  • Player
  • 23331 battles
  • 1,137
  • [E-5OM] E-5OM
  • Member since:
    08-07-2012
Sounds to me like friendly stun should be removed as well.

SuNo_TeSLa #16 Posted 08 August 2019 - 12:31 PM

    Staff Sergeant

  • Player
  • 45635 battles
  • 420
  • [SWEPH] SWEPH
  • Member since:
    07-07-2013

View PostQuint_Gen, on 08 August 2019 - 11:57 AM, said:

Yeah. Those arty players. The also make stupid and inaccurate generalisations.

 

Well at least 90% without exaggerating :D



r00barb #17 Posted 08 August 2019 - 12:37 PM

    Field Marshal

  • Player
  • 27533 battles
  • 11,092
  • Member since:
    10-20-2015

View PostSuNo_TeSLa, on 08 August 2019 - 11:31 AM, said:

Well at least 90% without exaggerating :D

 

That's nothing, 93% of light tank players approach the game for damage first, supporting the team second. 87% of heavy players have trouble bending to tie their shoelaces and 64% of medium players can't cook toast and thus have unsatisfying breakfasts 73% of the time. And 82.5% of statistics are made up on the spot. Without exaggerating.

 

Because it must be true when it's on the internet. :great:



Suurpolskija #18 Posted 08 August 2019 - 12:50 PM

    Captain

  • Player
  • 22821 battles
  • 2,211
  • [KANKI] KANKI
  • Member since:
    01-26-2016
That's weird. I stunned 4 allies with one shot in Ranked battles (no team dmg) and got blue for it. 

Balc0ra #19 Posted 08 August 2019 - 12:56 PM

    Field Marshal

  • Player
  • 71518 battles
  • 19,995
  • [WALL] WALL
  • Member since:
    07-10-2012

View PostSuurpolskija, on 08 August 2019 - 12:50 PM, said:

That's weird. I stunned 4 allies with one shot in Ranked battles (no team dmg) and got blue for it. 

 

Wait. So if you have no priors etc. It works differently for other modes etc then Randoms? As I just had a game in my SU-100 on Province. There the friendly SU-122A SPG just stunned everyone sitting on the hill. 4-5 tanks each time. When asked why. He simply said "because I can". He never turned blue.


Edited by Balc0ra, 08 August 2019 - 12:56 PM.


Orkbert #20 Posted 08 August 2019 - 05:02 PM

    Captain

  • Player
  • 27608 battles
  • 2,064
  • Member since:
    08-29-2013

View Postzankos_BZH, on 08 August 2019 - 09:50 AM, said:

As the title say,

 

It was said when they announced the remove of friendly fire that stunning allies multiple times as arty will make you going blue.

I played some game and stunned allies every single hit, i think i did stun them +75 times without going blue.

I did 21 stun on allies in one game, not going blue, not paying anything except ammo price.

 

I know Wargaming have some trouble doing simple patch, balance and testing.

But this is not a Flash Game, even if you don't want to improve gameplay quality, at least test your updates Please.

 

Replays please.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users