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Crosshair Stabilization


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Fanste94 #1 Posted 19 August 2019 - 04:51 AM

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Is there an option in the game to stabilize the crosshair so it's not that wiggly, if there's not then they should add that option

ChristOfTheAbyss #2 Posted 19 August 2019 - 05:43 AM

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Yes, its in the options.

Fanste94 #3 Posted 19 August 2019 - 07:53 AM

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Which option is that

IAmBrexit #4 Posted 19 August 2019 - 03:43 PM

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Settings > General > Battle Interface 

Fanste94 #5 Posted 20 August 2019 - 12:14 AM

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Ok but which option

vasilinhorulezz #6 Posted 20 August 2019 - 02:43 AM

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Tick this

 

 

 

 

 

 



Fanste94 #7 Posted 20 August 2019 - 05:44 AM

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View Postvasilinhorulezz, on 20 August 2019 - 01:43 AM, said:

Tick this

 

 

 

 

 

 

?



Jauhesammutin #8 Posted 20 August 2019 - 08:27 AM

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View PostFanste94, on 20 August 2019 - 04:44 AM, said:

?

I guess he forgot to add the image. Activate the horizontal stabilization and deactivate dynamic camera. It isn't that hard to look up the settings..



Nethraniel #9 Posted 20 August 2019 - 08:29 AM

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View PostJauhesammutin, on 20 August 2019 - 08:27 AM, said:

I guess he forgot to add the image. Activate the horizontal stabilization and deactivate dynamic camera. It isn't that hard to look up the settings..

That is actually not, what the OP is looking for, I think.


 

He wants to have an option to stabilize the aim in any situation, not only in sniper mode.


 

This option does not exist and that is ok.



Jauhesammutin #10 Posted 20 August 2019 - 08:32 AM

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View PostNethraniel, on 20 August 2019 - 07:29 AM, said:

That is actually not, what the OP is looking for, I think.


 

He wants to have an option to stabilize the aim in any situation, not only in sniper mode.


 

This option does not exist and that is ok.

Isn't the aim always stabilized when in 3rd person? 



Nethraniel #11 Posted 20 August 2019 - 08:33 AM

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View PostJauhesammutin, on 20 August 2019 - 08:32 AM, said:

Isn't the aim always stabilized when in 3rd person?

Not really, it jumps with every bump or stone you drive over. I would not call that stabilization. It works if you autoaim at a target.



Jauhesammutin #12 Posted 20 August 2019 - 08:48 AM

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View PostNethraniel, on 20 August 2019 - 07:33 AM, said:

Not really, it jumps with every bump or stone you drive over. I would not call that stabilization. It works if you autoaim at a target.

So you think he wants like a "static" 3rd person view from (for example) 10 m above ground?



Fanste94 #13 Posted 20 August 2019 - 09:34 AM

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Yes there should be an option to stabilize the crosshair so that you can aim better and the crosshair won't be so wiggly

Jauhesammutin #14 Posted 20 August 2019 - 10:42 AM

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View PostFanste94, on 20 August 2019 - 08:34 AM, said:

Yes there should be an option to stabilize the crosshair so that you can aim better and the crosshair won't be so wiggly

Could you describe your "wiggly" crosshair a bit more? Is it in 3rd person view or in sniper view? How is it wiggly?



Fanste94 #15 Posted 21 August 2019 - 04:49 AM

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The crosshair is not stable and centered it moves a lot when you move the camera and it happens in both 3d persion and sniper mode, they should add an option stabilize the crosshair so that you can aim better

 

Gif.gif



Jauhesammutin #16 Posted 21 August 2019 - 08:53 AM

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View PostFanste94, on 21 August 2019 - 03:49 AM, said:

The crosshair is not stable and centered it moves a lot when you move the camera and it happens in both 3d persion and sniper mode, they should add an option stabilize the crosshair so that you can aim better

 

Gif.gif

When in sniper mode the crosshair follows your tank's boundaries. You can't aim lower than your gun depression would let you. If you rock on a hill with no gun depression then your crosshair will follow your tanks movement. In 3rd person that doesn't happen and you can keep aiming at wherever you want. I think that's a good thing.

 

If you don't want that shaky camera after firing then disable "dynamic camera". If you want your crosshair to be stable and not follow your hull's movement then activate horizontal stabilization. 



Fanste94 #17 Posted 21 August 2019 - 09:06 AM

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View PostJauhesammutin, on 21 August 2019 - 07:53 AM, said:

When in sniper mode the crosshair follows your tank's boundaries. You can't aim lower than your gun depression would let you. If you rock on a hill with no gun depression then your crosshair will follow your tanks movement. In 3rd person that doesn't happen and you can keep aiming at wherever you want. I think that's a good thing.

 

If you don't want that shaky camera after firing then disable "dynamic camera". If you want your crosshair to be stable and not follow your hull's movement then activate horizontal stabilization. 

No I just want the gun crosshair to not be so wiggly and be stable



Jauhesammutin #18 Posted 21 August 2019 - 09:14 AM

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View PostFanste94, on 21 August 2019 - 08:06 AM, said:

No I just want the gun crosshair to not be so wiggly and be stable

I still don't understand what you mean by "wiggly".

 

Don't move your tank if you want your crosshair to be perfectly still. Your POV is fixed on the tank so if your tank moves so does your POV.

When you drive in sniper view does your crosshair move left/right if you press A/D?



Fanste94 #19 Posted 21 August 2019 - 09:24 AM

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View PostJauhesammutin, on 21 August 2019 - 08:14 AM, said:

I still don't understand what you mean by "wiggly".

 

Don't move your tank if you want your crosshair to be perfectly still. Your POV is fixed on the tank so if your tank moves so does your POV.

When you drive in sniper view does your crosshair move left/right if you press A/D?

No I'm talking when you're standing still with the tank and move the camera the gun crosshair is not stable and centered it just jumps around 



Bora_BOOM #20 Posted 21 August 2019 - 09:26 AM

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The only "wiggling" I can think of being an issue is the one when your reticle drops down a bit when the target which was just above the ground gets unspotted and hides behind the ground.

The game looks up for a "target" for the aim reticle to point to - at and it just drops down to the ground under the point where the enemy tank was. If the middle of the crosshair stays (you don't move your aim) and your target gets spotted again the aim reticle jumps up back to the middle of the crosshair. This is a regular behavior but I don't like it.

 

Nothing else I can think of OP could talk about.






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