Jump to content


Tier 10 is an unplayable mess.


  • Please log in to reply
58 replies to this topic

24doom24 #1 Posted 19 August 2019 - 11:14 AM

    Staff Sergeant

  • Player
  • 8243 battles
  • 379
  • [WW3] WW3
  • Member since:
    10-20-2012

So many landslide losses. The amount of inexperienced new players reaching tier 10 is really crushing the high tiers. 

 

Now add the horrible stone physics: A 70+ ton tank slipping and sliding on a small stone wtf?

Now add the absurd 25% RNG and saving rolls: 395mm pen HEAT bouncing off the side of a light tank what even is that nonsense.

6 arta.

 

The worst of all is being in a slow tank and having your team win 15-2 and your're left trying to catch up and end up doing a measly 1k damage, oh and that was a daily 4x win just to rub it in:P


Edited by 24doom24, 19 August 2019 - 11:17 AM.


Ceeb #2 Posted 19 August 2019 - 11:21 AM

    Lieutenant General

  • Beta Tester
  • 32502 battles
  • 6,118
  • Member since:
    01-14-2011

Tier 7 and 9 and are my current tiers.

 

The more Chieftans and 279e etc will increase. and if you dont have one you'll be at a disavantage. 

 



DuncaN_101 #3 Posted 19 August 2019 - 11:24 AM

    Major

  • Player
  • 55601 battles
  • 2,944
  • [TEC] TEC
  • Member since:
    07-29-2011
And this news

Dragos_CS #4 Posted 19 August 2019 - 11:24 AM

    Captain

  • Player
  • 22117 battles
  • 2,062
  • [LGEND] LGEND
  • Member since:
    04-14-2011

Its mostly the triple arty games that ruin tier 10. Other issues include inadequate map size for full tier 10 games, map design that caters to campers and lastly one hit wonder TDs like 183s and jagdpanzers that ruin random peoples games.

Armor powercreep is also a thing. Too many tanks which can position themselves to be invulnerable rather easily which leads to stupid HE spam.



eldrak #5 Posted 19 August 2019 - 11:25 AM

    Second Lieutenant

  • Player
  • 51031 battles
  • 1,342
  • [GR-W] GR-W
  • Member since:
    01-27-2011

View Post24doom24, on 19 August 2019 - 10:14 AM, said:

 The amount of inexperienced new players reaching tier 10 is really crushing the high tiers. 

You are one of these players. (139 games at tier X, 197 at tier 9)



24doom24 #6 Posted 19 August 2019 - 11:29 AM

    Staff Sergeant

  • Player
  • 8243 battles
  • 379
  • [WW3] WW3
  • Member since:
    10-20-2012

View Posteldrak, on 19 August 2019 - 10:25 AM, said:

You are one of these players. (139 games at tier X, 197 at tier 9)

That's more than enough games to get a good understanding of tier 10. By new and inexperienced I mean players who buy a tier 8 premium very early and fast track through all the low and mid tiers without learning basic principles of the game.



tajj7 #7 Posted 19 August 2019 - 11:41 AM

    Field Marshal

  • Player
  • 27924 battles
  • 15,897
  • [RGT] RGT
  • Member since:
    03-30-2014

It's better than it was, there are a lot less FV4005s and Type 5s about now, spamming high calibre HE about. 

 

Bad players are at all tiers, the most of both teams will be bad these days and games are full of 45-47%ers it seems.

 

I said less that its people have failed they way to tier 10, its more WG throw credits at people so easily that they can afford to keep playing there over and over. 

 

Biggest issue for me at tier 10 is the 3 arty games and the power creep tanks

 

If they toned down the OP tanks like the 430U, T95/FV4201, 279e, 907 etc., made the heaviums slower with worse gun handling (like IS7, 277, 5A 260 etc.), made some of the worse tanks a bit better (E100, E50m, 121, T110E5 etc,) and toned down the high alpha TDs alpha a little then I think tier 10 could be very good. 

 

It's not a massive amount of work really to make it a much better tier again. 

 

View PostCeeb, on 19 August 2019 - 10:21 AM, said:

Tier 7 and 9 and are my current tiers.

 

The more Chieftans and 279e etc will increase. and if you dont have one you'll be at a disavantage. 

 

 

I have seen more Chieftains about, but most seem to be horribly played and they are little easier to deal with than the 279e as they work less well out in the open.

 

I know QB reckoned there would be loads more 279es about, but I am not so sure, the missions are still very hard and I don't see more than 1 once every like 10-12 games I reckon.

 

I think it'll take a good year to two years before you see it at regularly.  The worry though is that WG won't nerf it. 


Edited by tajj7, 19 August 2019 - 11:41 AM.


TankkiPoju #8 Posted 19 August 2019 - 11:50 AM

    Lieutenant General

  • Player
  • 23281 battles
  • 7,144
  • [-MM] -MM
  • Member since:
    05-20-2011

It's really just the abundance of tier 10 arty.

 

I would rather play against a 279e in every game than three clickers.



Nitro_Tank #9 Posted 19 August 2019 - 11:51 AM

    Sergeant

  • Player
  • 6638 battles
  • 200
  • Member since:
    08-07-2011

Classic forum thread where people think that newer players shouldnt play tier 10, absolutely pathetic. Know what? I suck in tier 10 but i still enjoy it so don't tell me or for that matter anybody what to do and stay out of our business.

 

Instead of complaining that there are better and worse players at tier 10, why don't you focus on a real solution instead (slowing down progress again does nothing)?

 

Get a good matchmaker that keeps games fair? Yeah i would like that, because it doesnt harm anybody except the unicums who will now have to deal with tougher opponents.

 

Fix the broken meta? Yeah, i would like that too. Way too many overpowered and underpowered tanks who can't compete with each other in a fair manner. Chieftain and 279e needs to be nerfed to acceptable tank levels. Compare this to the IS4 which starts with a TERRIBLE GUN and you got yourself a LOL on your hands.

 

Fix the maps? Yeah, i would love that. Reward active play and reduce camping.

 

Limit artillery? Yeah, that would improve game quality for everybody. 

etc etc etc

 

The problem ARENT and never were new players. To put the blame on them is very childish und plain wrong. Hold Wargaming accountable for their ruining of tier 10. They are the corporation that can change things towards a better game, yet they do nothing. Leave other players alone, they did nothing to you except enjoy the game in whichever way they want. You arent entitled to your own good player circle jerk in tier 10.

 

 

 


Edited by Nitro_Tank, 19 August 2019 - 12:00 PM.


splash_time #10 Posted 19 August 2019 - 12:04 PM

    Sergeant

  • Player
  • 12472 battles
  • 271
  • Member since:
    02-20-2018

View Posttajj7, on 19 August 2019 - 02:11 PM, said:

It's better than it was, there are a lot less FV4005s and Type 5s about now, spamming high calibre HE about. 

 

Bad players are at all tiers, the most of both teams will be bad these days and games are full of 45-47%ers it seems.

 

I said less that its people have failed they way to tier 10, its more WG throw credits at people so easily that they can afford to keep playing there over and over. 

 

Biggest issue for me at tier 10 is the 3 arty games and the power creep tanks

 

If they toned down the OP tanks like the 430U, T95/FV4201, 279e, 907 etc., made the heaviums slower with worse gun handling (like IS7, 277, 5A 260 etc.), made some of the worse tanks a bit better (E100, E50m, 121, T110E5 etc,) and toned down the high alpha TDs alpha a little then I think tier 10 could be very good. 

 

It's not a massive amount of work really to make it a much better tier again. 

 

 

I have seen more Chieftains about, but most seem to be horribly played and they are little easier to deal with than the 279e as they work less well out in the open.

 

I know QB reckoned there would be loads more 279es about, but I am not so sure, the missions are still very hard and I don't see more than 1 once every like 10-12 games I reckon.

 

I think it'll take a good year to two years before you see it at regularly.  The worry though is that WG won't nerf it. 

 

Also one of the problems at tier 10 is most of the players are firing HEAT & APCRs or even changing them to 1 key.

Next thing is, as QB said, to add an OP tanks that only the best 20% of good players can get?! Is it even a logical idea? 

Though the missions r really tough, i agree. But they still can be reached!! When some players deal 11-13k damage, i think it won't be that hard for them? :D

Next problem? Fat artys which just sit in a corner and click? As i know, SPGs were never invented to shot a specific target!! But to fire at a targeted zone!. But from where WG got WoT SPG's idea? Idk :harp: 

All they have to do is to keep all the tanks on an equal point! Not to add new tanks with real unbalanced abilities!.


Edited by splash_time, 19 August 2019 - 12:21 PM.


TankkiPoju #11 Posted 19 August 2019 - 12:11 PM

    Lieutenant General

  • Player
  • 23281 battles
  • 7,144
  • [-MM] -MM
  • Member since:
    05-20-2011

View Postsplash_time, on 19 August 2019 - 12:04 PM, said:

Next thing is, as QB said, to give an OP tanks to only the best 20% of good players?! Is it even a logical idea? 

 

Tbh no one just "gives" OP tanks to the best 20% of players, so logically QB is wrong.

 

Or maybe WG also "gave" him 279e and he didn't actually earn it :)



splash_time #12 Posted 19 August 2019 - 12:13 PM

    Sergeant

  • Player
  • 12472 battles
  • 271
  • Member since:
    02-20-2018

View PostTankkiPoju, on 19 August 2019 - 02:41 PM, said:

 

Tbh no one just "gives" OP tanks to the best 20% of players, so logically QB is wrong.

 

Or maybe WG also "gave" him 279e and he didn't actually earn it :)

 

By giving i meant earning, sorry bad explaining by me there, but mostly, only they can get it as quick as they are doing now!! :D


Edited by splash_time, 19 August 2019 - 12:14 PM.


Dr_Oolen #13 Posted 19 August 2019 - 12:24 PM

    Lieutenant

  • Player
  • 23506 battles
  • 1,894
  • [IDEAL] IDEAL
  • Member since:
    03-13-2012

As far as im concerned T10 is just a joke not worth even touching and it has been that way for something like 5 years with a few half year long periods when it actually was fun (after first clicker nerf; before overbuffed maus/268v4/430U/taip; after 2nd clicker nerf) . Currently T10 is just unplayable because of always 3 clickers per side and because of all the broken tanks. That said i imagine if one is so inclined as to only play the broken/op T10s its still fairly playable, but I happen to be of the sort that likes to play craptanks and that never cared about getting the most op tanks to pad the most WR/dmg. But those "weak" T10 tanks are simply so far behind the broken/op ones that it simply isnt even funny anymore and you feel like you are playing a lone T8 tank in a full T10 game.

 

TBH these days i think its time for another, and this time actual, clicker nerf, as the last 2 "nerfs", excluding the minor stun nerf from some 2 patches ago, were hardly nerfs, but more like shifts in ways how clickers make the gameplay aids. Even better would be just limiting clickers to 1 per team. I wouldnt even care about there being no no-clicker games. Having 1 clicker in 100% games would be way preferable to having 3 clickers in 50% of games across all tiers and having 0 clickers once per 10 games.


Edited by Dr_Oolen, 19 August 2019 - 12:43 PM.


Ceeb #14 Posted 19 August 2019 - 12:29 PM

    Lieutenant General

  • Beta Tester
  • 32502 battles
  • 6,118
  • Member since:
    01-14-2011

View Posttajj7, on 19 August 2019 - 10:41 AM, said:

It's better than it was, there are a lot less FV4005s and Type 5s about now, spamming high calibre HE about. 

 

Bad players are at all tiers, the most of both teams will be bad these days and games are full of 45-47%ers it seems.

 

I said less that its people have failed they way to tier 10, its more WG throw credits at people so easily that they can afford to keep playing there over and over. 

 

Biggest issue for me at tier 10 is the 3 arty games and the power creep tanks

 

If they toned down the OP tanks like the 430U, T95/FV4201, 279e, 907 etc., made the heaviums slower with worse gun handling (like IS7, 277, 5A 260 etc.), made some of the worse tanks a bit better (E100, E50m, 121, T110E5 etc,) and toned down the high alpha TDs alpha a little then I think tier 10 could be very good. 

 

It's not a massive amount of work really to make it a much better tier again. 

 

 

I have seen more Chieftains about, but most seem to be horribly played and they are little easier to deal with than the 279e as they work less well out in the open.

 

I know QB reckoned there would be loads more 279es about, but I am not so sure, the missions are still very hard and I don't see more than 1 once every like 10-12 games I reckon.

 

I think it'll take a good year to two years before you see it at regularly.  The worry though is that WG won't nerf it. 

 

I watch QB on stream when he got his 279e, complained about it all stream why smaking the opposite team, I've not seen anything recent over the past week or so.  I see them once every 10 games or so.

 

I just read they made the missions easier so people will end up getting them (not me as I will not be forced to do a line I hate and only have the French Tier 8 Arty) Its on the one thing I hate about the personal missions.

 

As for the Chieftan, see a lot of them atm but its only OP hull down, I'm currently playing the PTA and spanked a few thats shows it side to me.  Its too fast for a heavy and can get into and dominate areas its rate of fire is awesome.   But, I'm on the opposite flank to one of these or the 279e if i see one.

 

Yes they all need a nerf.... but so does my PTA in a tier 7 game



Wintermute_1 #15 Posted 19 August 2019 - 01:05 PM

    Captain

  • Player
  • 49526 battles
  • 2,128
  • Member since:
    11-25-2013
Someone needs to run a seminar on what the term 'Unplayable' means.

Alukat123 #16 Posted 19 August 2019 - 01:14 PM

    Warrant Officer

  • Player
  • 15601 battles
  • 888
  • Member since:
    03-21-2016

View PostCeeb, on 19 August 2019 - 12:29 PM, said:

 

As for the Chieftan, see a lot of them atm but its only OP hull down, I'm currently playing the PTA and spanked a few thats shows it side to me.  Its too fast for a heavy and can get into and dominate areas its rate of fire is awesome.   But, I'm on the opposite flank to one of these or the 279e if i see one.

 

 

And when WG reworked most of the maps they added hull down positions left and right...

WG needs to nerf those tanks, for example by adding weakspots on top of them (preferbly bigger than a pixel) , or just rework maps again, so that there's far less hull down positions.


Edited by Alukat123, 19 August 2019 - 01:16 PM.


FrantisekBascovansky #17 Posted 19 August 2019 - 01:27 PM

    Warrant Officer

  • Player
  • 28127 battles
  • 710
  • Member since:
    03-26-2018

View PostDr_Oolen, on 19 August 2019 - 12:24 PM, said:

As far as im concerned T10 is just a joke not worth even touching and it has been that way for something like 5 years with a few half year long periods when it actually was fun (after first clicker nerf; before overbuffed maus/268v4/430U/taip; after 2nd clicker nerf) . Currently T10 is just unplayable because of always 3 clickers per side and because of all the broken tanks. That said i imagine if one is so inclined as to only play the broken/op T10s its still fairly playable, but I happen to be of the sort that likes to play craptanks and that never cared about getting the most op tanks to pad the most WR/dmg. But those "weak" T10 tanks are simply so far behind the broken/op ones that it simply isnt even funny anymore and you feel like you are playing a lone T8 tank in a full T10 game.

 

TBH these days i think its time for another, and this time actual, clicker nerf, as the last 2 "nerfs", excluding the minor stun nerf from some 2 patches ago, were hardly nerfs, but more like shifts in ways how clickers make the gameplay aids. Even better would be just limiting clickers to 1 per team. I wouldnt even care about there being no no-clicker games. Having 1 clicker in 100% games would be way preferable to having 3 clickers in 50% of games across all tiers and having 0 clickers once per 10 games.

 

And maybe you just mixed up causes and consequences.

From my point of view, I tend to play only arty at tier 10 (and have no intentions to grind another class T10 tanks) because of OP (reward) tanks, stupid armors, enormous gold spam, broken economy etc etc. From my experience, at tier 10 there are far more 5min 15-3, 15-4 battles than in any other tiers. is it fun? No it isn't. So, many people will just click T10.

You don't have to fix already inferior class in the game, fix the causes first.



WhoCares01 #18 Posted 19 August 2019 - 02:11 PM

    Warrant Officer

  • Player
  • 20428 battles
  • 706
  • Member since:
    04-21-2015

View PostFrantisekBascovansky, on 19 August 2019 - 01:27 PM, said:

 

And maybe you just mixed up causes and consequences.

From my point of view, I tend to play only arty at tier 10 (and have no intentions to grind another class T10 tanks) because of OP (reward) tanks, stupid armors, enormous gold spam, broken economy etc etc. From my experience, at tier 10 there are far more 5min 15-3, 15-4 battles than in any other tiers. is it fun? No it isn't. So, many people will just click T10.

You don't have to fix already inferior class in the game, fix the causes first.

But why would you play fartys if most battles are <5min rofl-stomps - does not especially that class of vehicles benefit most from drawn out 10min+ battles?!?!



FrantisekBascovansky #19 Posted 19 August 2019 - 02:20 PM

    Warrant Officer

  • Player
  • 28127 battles
  • 710
  • Member since:
    03-26-2018

View PostWhoCares01, on 19 August 2019 - 02:11 PM, said:

But why would you play fartys if most battles are <5min rofl-stomps - does not especially that class of vehicles benefit most from drawn out 10min+ battles?!?!

 

Campaigns.

In T10 clicker, you will go through missions easier than in lower tier ones.

Nobody plays T10 arty for fun or credit income. (i hope)



WhoCares01 #20 Posted 19 August 2019 - 02:33 PM

    Warrant Officer

  • Player
  • 20428 battles
  • 706
  • Member since:
    04-21-2015

View PostFrantisekBascovansky, on 19 August 2019 - 02:20 PM, said:

 

Campaigns.

In T10 clicker, you will go through missions easier than in lower tier ones.

Nobody plays T10 arty for fun or credit income. (i hope)


In that case a little hint, M2 Medium does not complete you any campaign missions, and US fartys only get you so far in the Excalibur and StuG missions ;)






1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users