Steel Hunter: Regulations
#21 Posted 23 August 2019 - 08:39 PM
#22 Posted 23 August 2019 - 08:44 PM
Edited by Unicums_4_Dinner, 23 August 2019 - 08:45 PM.
#23 Posted 23 August 2019 - 08:54 PM
Looks like another grind fest.
Frontline style progression combined with ranking system where you can lose your progression. What ever happened to events focused on having fun?
#24 Posted 23 August 2019 - 09:34 PM
How about FIX BALANCE, FIX MAPS.
#25 Posted 23 August 2019 - 09:50 PM
Another grind fest...
After Frontline I think another event that takes place on a single map ia too much. Alsot, the whole thing looks too complicated. GL to the players that will play this... I will say pass
#26 Posted 23 August 2019 - 11:15 PM
After looking at the rewards, I realised there is no pressure to play this mode.
Which I appreciate!
The two unique styles are so awful, I would probably pay gold to remove them from any tank I owned...
I will give it a go & see if I have fun?
The models of the tanks available look like they have Derp guns, which I quite like in general.
However, if it so biased that only the Russian tank, (which looks like it has the biggest gun in the pictures) dominates, then that will be rather shxt...
Also, a city map?
I can understand that a city map will allow for lots & lots of positions, as the map contracts.
However City maps are my least favorite in the game in general!
I know I am not alone in this....
I will give it a go, but if I does not grab me,...
Edited by Brodie_, 23 August 2019 - 11:21 PM.
#27 Posted 23 August 2019 - 11:40 PM
you had my attention as i read the rules until i read "you can loose chevrons".
no need to read any further you lost me there.
consider putting game modes in future that dont include frustrating mechanics like chevrons pls
#28 Posted 23 August 2019 - 11:57 PM
Edited by xP4_warrior, 24 August 2019 - 10:12 AM.
*This post has been edited by the moderation team due to inappropriate remarks.
#29 Posted 24 August 2019 - 12:25 AM
#30 Posted 24 August 2019 - 12:48 AM
PipeHugger, on 23 August 2019 - 09:34 PM, said:
How about FIX BALANCE, FIX MAPS.
And finally fix OP tech tree tanks like the t67 and those LT's that have mysteriously kept their autoloaders while others did not...
#34 Posted 24 August 2019 - 01:12 AM
Nebuched, on 23 August 2019 - 11:53 PM, said:
Wouldn't call FL *edit , except it doesn't matter if you win or lose, and WG is very silent about that fact...
It kind of matters, in that you get more crew xp and credits when you win for whatever you have done in the particular battle, but then win or lose rank points for tiers are the same.
#35 Posted 24 August 2019 - 01:44 AM
You can earn loads of Bonds, and I think WG promised at the beginning of the year that we will be able to trade those in for tanks at the end of the year (I'm not entirely sure tho).
I really like the rewards and the camos look really unique to any camos we've seen to date. I am very excited to grind my way to level 25 and to show everyone I made it that far by myself.
I loved the Lone Wolf gamemode from years ago. I loved the BR on the Sandbox Server during April Fool's and I am very happy to see this appear on the main server.
Some of the features I think will be kind of annoying, like the airstrike and the trap and I also expect the chevron system to be frustrating for lesser players, but over all this looks amazing to me.
I hate to see WG bringing such amazing content out to us and only getting *edit for it on the forums.
Granted the Random Battles can use quite a lot of work, just like Frontline, but this is simply an amazing addition to the game in my eyes.
Edited by xP4_warrior, 24 August 2019 - 10:36 AM.
*This post has been edited by the moderation team due to inappropriate remarks.
#36 Posted 24 August 2019 - 01:58 AM
Edited by xP4_warrior, 24 August 2019 - 10:39 AM.
*This post has been edited by the moderation team due to inappropriate remarks.
#37 Posted 24 August 2019 - 04:14 AM
Jorduuh, on 24 August 2019 - 12:58 AM, said:
Cuz this game supposed to be F.U.N.! That's why many players PLAY at all... it shouldn't be stressful or pain in the [edited]... there is a gamemode for that called RANKED battles... why the hell do you have to compete in every aspect of the game? why can't someone simply jut have fun?!?!
#38 Posted 24 August 2019 - 06:57 AM
Block Quote
Brief Summary
In Steel Hunter, it's every tanker for themselves!
I stopped reading right there ...
More friendly coop, with a nice incentive for playing as a team, together ? ...
No. Just for your own profit and ego.
Absolutely not my cup'o tea...
Edited by LittleLILI, 24 August 2019 - 06:59 AM.
#39 Posted 24 August 2019 - 07:35 AM
Don't like the stupid spotting mechanics, so I won't be playing.
Tanks outside the vision cone remain hidden, ugh wtf.
Being spiped from range from behind you, no thanks.
#40 Posted 24 August 2019 - 08:23 AM
Falathi, on 23 August 2019 - 03:52 PM, said:
It should be worth a try. If not for anything else then at least for the fun
PS Important hint: you can`t really count too much on your team mates in this mode
Yeah because you really can count on the 45% wr bots in random battles?
See the overwhelming joy and enthusiasism here on the forums? See how people really don't care about pushed gamemodes? Oh wait, you see but you don't care.
Edited by Tyyne, 24 August 2019 - 08:24 AM.
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