Unleash Your Inner Steel Hunter with these Styles
#8 Posted 26 August 2019 - 09:53 AM
Dear WG,
As far as I see these camos are - again - "one size fits all". They do not have specific colour sheme for each of the three conditions summer, desert and winter.
Why is this? Do u think this is cool? Is it really so hard to adjust the colour a little bit? You would not even need to change the pattern, just the color...
Moreover, could you please create more "historical" camo pattern along those fantasy ones? There is a huge potential of customers for those. Get ur ideas from the thousands of uniform camo pattern all around the world. As long as they are plausible from the military point of view they also makes sense on a tank. Your "Universal Clan camo" is a good example: It offers a disruptive pattern and three different color shemes.
#10 Posted 26 August 2019 - 10:37 AM
7 euro for this style is almost same as receiving middle finger from sales department .
Close to ridicilous .
#11 Posted 26 August 2019 - 11:35 AM
#12 Posted 26 August 2019 - 11:57 AM
Maschinenkanone, on 26 August 2019 - 09:53 AM, said:
Dear WG,
As far as I see these camos are - again - "one size fits all". They do not have specific colour sheme for each of the three conditions summer, desert and winter.
Why is this? Do u think this is cool? Is it really so hard to adjust the colour a little bit? You would not even need to change the pattern, just the color...
This, so much this!
#13 Posted 26 August 2019 - 04:21 PM
A camo with no ‘5x XP’ bundled - I foresee a sales flop.
Either that, or the player-base is more stupid than I give credit for.
#14 Posted 26 August 2019 - 06:41 PM
#15 Posted 26 August 2019 - 06:52 PM
Worst mode than ranked battles for almoust unexisting prises. Here wins people that waith after corner until 2 people fight and after that kill the remaining one alive with low hp and steal from both. People that steal more wins.
5000 bonds to rank 25 and 3 premium days for this? Waste of time
Instead of this you can limit arty to max 1/team and nerf wheeled and game is more better.
This mode could have potential but current ranking dificulty is bad and doesn't worth the time
Edited by Weak_man, 26 August 2019 - 06:57 PM.
#16 Posted 26 August 2019 - 07:06 PM
#17 Posted 26 August 2019 - 08:40 PM
Very funny game mode, a bit like Fortnite with the shrinking circle and powerups. Also enjoyable is the fact, that everyone starts with more or less the same opportunities, in the same tier and everyone can choose a tank suitable to his/her play style. Sincere compliments for that one!
Two minor points if I may:
1. Some spawns seem closer to the green and yellow powerups (consumables/ammunition) than the others, making it difficult to reach a certain level and to survive getting to the dropzones.
2. It's predominantly a single city map, which one the one hand increases exitement (there can be a hostile behind each corner), but gets a bit boring after several games (the spawns and powerups become well known, enabling people looking for spawn kills/ kills at the powerups. A few more maps with random spawns and powerup locations would do this mode justice I think.
All in all, a potent addition to the existing game modes.
I do hope however, that the mainstay will continue to be random battles and WG does not stray from that in order to appeal to a much broader (Fortnite-like) playerbase.What has made this game stand out for years now, is the grinding, the required knowledge of maps, all sorts of tanks (strengths and weaknesses) and tactics.
#18 Posted 26 August 2019 - 09:38 PM
11 rank, 2 times 2nd place.
Several shots over all matches in total and maneuvers and escapes. Plus sneaking.
This is the truth about this new mode.
#19 Posted 26 August 2019 - 11:41 PM
I have played this mode today and as a Platoon, it is ok and gets the Team-work going between players.
Collaboration and playing together is good fun in the Platoon Mode.
HOWEVER...
While playing the single player mode, why is it that "Battle Buddies" are allowed into the same battles as each other?
Meaning that any other single player coming across 2, or 3,players playing as a platoon (In the Single Players mode) immediately have a 3-1 gun advantage!
Surely, if the want to play as a Platoon, then they SHOULD be using the PLATOON MODE instead?
It doesn't take a Genius to stop this happening. A RNG delay initiated on start up would even stop the cheats joining
at the same time and spoiling the "Everyone is your Enemy" feel to the game.
Another thing, why isn't there 'Battle Record' enabled?
Is it to stop us sending replays of cheats and twats to Wargaming (and causing WG extra work)?
Edited by Chill_Bro, 27 August 2019 - 12:04 AM.
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