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Why is this still happening at tier 10?


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24doom24 #1 Posted 30 August 2019 - 11:26 AM

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First game I played today:teethhappy:

Posted Image

 

15-2 loss is something I would expect at tiers 1-3. But seriously? A tier 10 game?

When will WG address this rising issue of team imbalance? It's becoming too common to lose or win by a large margin.

 

What do you guys think about this? Will WG ever fix it or will every game eventually be a 15-0 roflstomp? 



pallie_the_artillerist #2 Posted 30 August 2019 - 11:27 AM

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Why would every game become a 15-0 eventually? Teams are random, not stacked.

tajj7 #3 Posted 30 August 2019 - 11:29 AM

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'Tier 10', in a game that is mainly filled with tier 8 tanks, who were the ones who did very little on the losing team. 

 

What exactly is there to fix? One team played better than the other, and when that happens results will generally snowball because that is the nature of the game. It's 15 v 15 with no re-spawns so people dying gives one team a numbers advantage that if they exploit will become difficult to stop. 



Robbie_T #4 Posted 30 August 2019 - 11:36 AM

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Thats easy to explain..

thanx to recent 2019 xpboosting policy new players are tier 10 in a few days.

But why they play tier 10???? Bonds for the elusive bondshop.

 



TankkiPoju #5 Posted 30 August 2019 - 11:39 AM

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I once too lost a game at tier 10. It was a sad day.

24doom24 #6 Posted 30 August 2019 - 11:43 AM

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View PostTankkiPoju, on 30 August 2019 - 10:39 AM, said:

I once too lost a game at tier 10. It was a sad day.

I wouldn't mind losing if I knew my team at least tried doing more than 1k damage.

 

Maybe even a kill or two but that might be asking too much:hiding:



Chuwt #7 Posted 30 August 2019 - 11:45 AM

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It is a long established fact that in small scale military units in real warfare a few soldiers are brave, skillful and carry the action, a few are the opposite, and hang back and really do little or nothing. Most are in the middle, and can be inspired/ discouraged by the few  at either end of the scale, so the unit as a whole can fight well or badly according to circumstances.

In Wot terms, this probably means about 3 players at each end, and 9 in the middle: thus, if even one or two of the "leaders" just have a bad game, or get unlucky (which can happen to even the best player) it can quickly knock the guts out of the team, leading to a steamroller result.

Wot is actually a game of very small increments...two identical tanks with identical players etc can easily end up one dead and one almost full hits in a straight fight due to luck of the draw, not a huge imbalance of skill. What seems like a small advantage like a slightly higher crew skill leading to first spot, first shot etc can tilt the situation greatly as well.

 

Solstad1069 #8 Posted 30 August 2019 - 12:00 PM

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View PostChuwt, on 30 August 2019 - 11:45 AM, said:

It is a long established fact that in small scale military units in real warfare a few soldiers are brave, skillful and carry the action, a few are the opposite, and hang back and really do little or nothing. Most are in the middle, and can be inspired/ discouraged by the few  at either end of the scale, so the unit as a whole can fight well or badly according to circumstances.

In Wot terms, this probably means about 3 players at each end, and 9 in the middle: thus, if even one or two of the "leaders" just have a bad game, or get unlucky (which can happen to even the best player) it can quickly knock the guts out of the team, leading to a steamroller result.

Wot is actually a game of very small increments...two identical tanks with identical players etc can easily end up one dead and one almost full hits in a straight fight due to luck of the draw, not a huge imbalance of skill. What seems like a small advantage like a slightly higher crew skill leading to first spot, first shot etc can tilt the situation greatly as well.

 

 

Think this explains it perfectly:P
And myself and my own overall performance fits this very well.
Affter 20-30 battles i pretty much always ends up between 1600 and 1800 wn8.
But the highs and the lows are between 200 and 7000 wn8, kind off why i never can become unicum when im so unstable.



pecopad #9 Posted 30 August 2019 - 12:09 PM

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View PostChuwt, on 30 August 2019 - 11:45 AM, said:

It is a long established fact that in small scale military units in real warfare a few soldiers are brave, skillful and carry the action, a few are the opposite, and hang back and really do little or nothing. Most are in the middle, and can be inspired/ discouraged by the few  at either end of the scale, so the unit as a whole can fight well or badly according to circumstances.

In Wot terms, this probably means about 3 players at each end, and 9 in the middle: thus, if even one or two of the "leaders" just have a bad game, or get unlucky (which can happen to even the best player) it can quickly knock the guts out of the team, leading to a steamroller result.

Wot is actually a game of very small increments...two identical tanks with identical players etc can easily end up one dead and one almost full hits in a straight fight due to luck of the draw, not a huge imbalance of skill. What seems like a small advantage like a slightly higher crew skill leading to first spot, first shot etc can tilt the situation greatly as well.

 

 

Far from being established its simply not true, you should stop confusing Hollywood films with history. 70% of war casualties are not even due to conflict but to the health and sanitary conditions of the soldiers.

 

War and battles are about numbers and logistics, not bravery and heroes.

 

Actually if anything wars are caused because of the ones who want to be heroes,and the idiots who want glory, most of the guys in the ground just want to survive


Edited by pecopad, 30 August 2019 - 12:09 PM.


MeetriX #10 Posted 30 August 2019 - 12:16 PM

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View Post24doom24, on 30 August 2019 - 11:43 AM, said:

I wouldn't mind losing if I knew my team at least tried doing more than 1k damage.

 

Maybe even a kill or two but that might be asking too much:hiding:

Most of the time I try to do +1k dmg even on tier 1.



LordMuffin #11 Posted 30 August 2019 - 12:18 PM

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View Post24doom24, on 30 August 2019 - 11:43 AM, said:

I wouldn't mind losing if I knew my team at least tried doing more than 1k damage.

 

Maybe even a kill or two but that might be asking too much:hiding:

You hardly did more.



Alukat123 #12 Posted 30 August 2019 - 12:52 PM

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problem with 3 autoloaders in the enemy team, once 1-3 tanks of the own team die the autoloaders can have  field day, because there no longer is enough fire power to stop them. It's that way pretty much from tier 8-10.

the amount of autoloaders need to be limited to 1 per team.


Edited by Alukat123, 30 August 2019 - 12:53 PM.


24doom24 #13 Posted 30 August 2019 - 03:47 PM

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View PostLordMuffin, on 30 August 2019 - 11:18 AM, said:

You hardly did more.

Maybe you're bad at maths but 2898 > 1000. 

 

11 failed to do more than 1k and 4 forgot how to press LMB. :teethhappy:



tajj7 #14 Posted 30 August 2019 - 03:50 PM

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Yeh but you were in an IS-7 against tier 8s, they were mainly in tier 8s. 

 

You were also out damaged by a paper tier 9. 

 

And the two tanks you killed were two enemy tier 8s as well, suggesting most of your damage was against tier 8s, whereas clearly their tier 9 and 10s did most of the work for the enemy team, so farming damage against some tier 8s in a tier 10 whilst your tier 8s are bullied by th enemy tier 10s you should have been dealing with is not worth much more than 1k anyway. 


Edited by tajj7, 30 August 2019 - 03:52 PM.


24doom24 #15 Posted 30 August 2019 - 03:52 PM

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View Posttajj7, on 30 August 2019 - 02:50 PM, said:

Yeh but you were in an IS-7 against tier 8s, they were mainly in tier 8s. 

 

You were also out damaged by a paper tier 9. 

...except I'm the only one that killed anything.

The difference between me and the leopard wasn't tremendously significant.



tajj7 #16 Posted 30 August 2019 - 03:54 PM

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You farmed two tier 8 tanks, one of which is literally one of the worst tier 8 tanks around, so hardly much game impact for a top tier heavy, 

Tealo #17 Posted 30 August 2019 - 04:00 PM

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View Postpallie_the_artillerist, on 30 August 2019 - 10:27 AM, said:

Why would every game become a 15-0 eventually? Teams are random, not stacked.

 

:amazed::teethhappy::D

:facepalm:

 



24doom24 #18 Posted 30 August 2019 - 04:01 PM

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View Posttajj7, on 30 August 2019 - 02:54 PM, said:

You farmed two tier 8 tanks, one of which is literally one of the worst tier 8 tanks around, so hardly much game impact for a top tier heavy, 

I find it funny how you imply that killing two bottom tier tanks and doing second on damage is somehow worse than the 11 other players that died with 0-3 shots of damage done. :teethhappy:

 

This was played on pilsen btw so it makes the TD players look even dumber. How the SU-130pm T28 prot and the ISU-152 died with 1000 damage between them in one the best TD camping positions in the game is beyond me. 



MarcoStrapone #19 Posted 30 August 2019 - 04:14 PM

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View PostTankkiPoju, on 30 August 2019 - 10:39 AM, said:

I once too lost a game at tier 10. It was a sad day.

 

 

 

I would send you  flowers. next time make sure you post it. don't keep it in.



LordMuffin #20 Posted 30 August 2019 - 04:19 PM

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View Post24doom24, on 30 August 2019 - 03:47 PM, said:

Maybe you're bad at maths but 2898 > 1000. 

 

11 failed to do more than 1k and 4 forgot how to press LMB. :teethhappy:

Your where top tiered IS-7 in a 3-5-7 matchup.

On a loss, anything less then 3.5k is terrible imo.

You have like 3-5 tanks that can harm your tank. You can easily just steamroll whatever flank you pick to go to. 






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