Jump to content


Public Test 1.6.1 - General feedback

1.6.1

  • Please log in to reply
121 replies to this topic

Actinid #1 Posted 04 September 2019 - 09:39 AM

    Community Manager

  • WG Staff
  • 19804 battles
  • 1,385
  • Member since:
    03-08-2013
Hello everyone,

 

You can drop here your general feedback and suggestions concerning the 1.6.1 update.

 

I you want to talk about a specific topic you can drop your feedback and suggestions here:

 

 

Thanks in advance and have fun !

 


Edited by vuque, 27 September 2019 - 03:27 PM.


baratoz1701 #2 Posted 06 September 2019 - 08:00 PM

    Sergeant

  • Player
  • 25083 battles
  • 234
  • [FA1LZ] FA1LZ
  • Member since:
    05-31-2012

*
POPULAR

so basically nothing in this patch

Killtech #3 Posted 06 September 2019 - 08:05 PM

    Staff Sergeant

  • Player
  • 32393 battles
  • 334
  • [FLOG] FLOG
  • Member since:
    06-15-2011

I have encoutered a bug in the 1.6.1 test client:

after switching T-34-85 Rudy to Polish nation and attempting to set an preset camo scheme i found that the "Jäger" set was not displayed (it always showed the previous camo i had selected). what's more problematic is that i have purchased the scheme and upon leaving the exterior editor and loading back my garage i as stuck in a infinite loading screen ("Updating the Garage..." ) and i can see that Rudy is selected (i.e. the tank cannot be loaded with that camo any longer). restarting the game does not help; it simply leads to the very same infinite loading and there is no way to switch the tank or do anything interrupt it.

 

EDIT: Ups, wrong thread. Posted this in the corresponding bug reports section. this post can now be deleted.


Edited by Killtech, 06 September 2019 - 08:07 PM.


delboy5891 #4 Posted 06 September 2019 - 08:07 PM

    Private

  • Player
  • 7622 battles
  • 13
  • Member since:
    09-12-2017
Nothing special

falcon_96 #5 Posted 06 September 2019 - 08:14 PM

    Warrant Officer

  • Player
  • 25476 battles
  • 582
  • [SI-S] SI-S
  • Member since:
    05-11-2012
Sooo... On what principle will the tanks available for the multinational feature be decided? Lend-lease tanks(Churchill III)? Imported tanks(T-55A)? Modifications on foreign tanks(M4 rev, Blackdog,Type 64)? Captured tanks(pz B2,LeFe)? Designs in foreign tech trees in game(Pz T-25)?
I get it you are still testing, but it would be good to know, if the concept is clear yet, ofc.

Edited by falcon_96, 06 September 2019 - 08:51 PM.


Fanste94 #6 Posted 06 September 2019 - 08:18 PM

    Staff Sergeant

  • Player
  • 4070 battles
  • 401
  • Member since:
    01-13-2013

I have 30 fps even on Low settings I don't know what's happening, can you please fix the game's optimization already and add a MSAA antialiasing

 

shot_033.jpg      shot_034.jpg

 

Attached File  DxDiag.txt   71.26K



SlyMeerkat #7 Posted 06 September 2019 - 08:18 PM

    Lieutenant Сolonel

  • Player
  • 18531 battles
  • 3,145
  • [-RLD-] -RLD-
  • Member since:
    01-29-2013
Nice

TheCemetery #8 Posted 06 September 2019 - 08:38 PM

    Sergeant

  • Player
  • 11227 battles
  • 289
  • Member since:
    01-30-2011
Can we please make the "Styles" customizable? like change insignia etc? other wise i very rarely use them as everyone using the style looks the same, I much prefer full customization please giver us more camo patterns and realistic looking insignia.

_1111_ #9 Posted 06 September 2019 - 08:43 PM

    Lance-corporal

  • Player
  • 2829 battles
  • 81
  • [WINNR] WINNR
  • Member since:
    09-06-2018

New styles, wow. This is just what the game needs urgently more: cosmetics. Who cares about the map ping spam or using consumables with USB keyboard getting randomly stuck in the middle of the battle as long as our tanks look brilliant. There is (again) using the great WG Game Center as an obligatory requiment for this test. Thank you for saving my time from testing it. Great job, Wargaming. You rock!



ConductiveMetal #10 Posted 06 September 2019 - 09:13 PM

    Corporal

  • Player
  • 47991 battles
  • 187
  • Member since:
    09-10-2011

Sooooo... Nothing good again? ohh wait... that's just the USUAL stuff for you people... I mean- SERIOUSLY?!

Where's that IS-4 and E100 rework?

How about that ammunition rework?

And those bugs in the game, like chat bugs, invitation to platoon bugs, interface bugs, and so on.

Let's not forget about the team balances, like 50B vs Maus on a city map or 3 arty per match constantly or at least 5+ matches in a row.

Also, bring more premium tanks to the game, don't try to balance the already existing ones- naaaahh! Nobody needs that stuff, right? (sarcasm)

...

I could keep on going

...

but I guess so can you

...

with all the useless patches

...



Truntea #11 Posted 06 September 2019 - 09:31 PM

    Corporal

  • Player
  • 1300 battles
  • 148
  • Member since:
    04-20-2015

View Postfalcon_96, on 06 September 2019 - 08:14 PM, said:

Sooo... On what principle will the tanks available for the multinational feature be decided? Lend-lease tanks(Churchill III)? Imported tanks(T-55A)? Modifications on foreign tanks(M4 rev, Blackdog,Type 64)? Captured tanks(pz B2,LeFe)? Designs in foreign tech trees in game(Pz T-25)?
I get it you are still testing, but it would be good to know, if the concept is clear yet, ofc.

 

Well Mr. Adorable, just imagine all the M41 that the Americans will get access to through this.



Simona2k #12 Posted 06 September 2019 - 10:06 PM

    Warrant Officer

  • Player
  • 2595 battles
  • 914
  • [GGLT] GGLT
  • Member since:
    10-01-2017
Nice, lets test it

sammygo #13 Posted 06 September 2019 - 10:45 PM

    Private

  • Player
  • 7580 battles
  • 23
  • Member since:
    11-17-2018
Useless. WG could better invest its precious time in fixing the MM (if they would really care, I doubt it).

_Sensation_ #14 Posted 06 September 2019 - 10:53 PM

    Warrant Officer

  • Player
  • 10871 battles
  • 652
  • [DE-VI] DE-VI
  • Member since:
    01-10-2017

So

 

 

 

 

 

 

Nothing new basically



fryster_12 #15 Posted 06 September 2019 - 10:58 PM

    Warrant Officer

  • Player
  • 47260 battles
  • 929
  • [MIRKO] MIRKO
  • Member since:
    11-19-2012
Ranked Battles being less of a grind is welcome, however the bond prizes for this new ranked battles system are a lot less than what they were in the previous episode and they are also less than the ranked season that took place in 2018.

Amun_RA #16 Posted 06 September 2019 - 11:46 PM

    Staff Sergeant

  • Player
  • 50158 battles
  • 493
  • Member since:
    09-27-2011
How many more seasons of ranked battles does it take in order for you to come up with a decent system of ranking the players??? Last season was a desaster. 

Facepalm.

Edited by Amun_RA, 06 September 2019 - 11:46 PM.


BatelGeuce #17 Posted 07 September 2019 - 01:36 AM

    Captain

  • Player
  • 27894 battles
  • 2,255
  • [J0-KE] J0-KE
  • Member since:
    09-23-2011

Block Quote

 We'll credit this tank to all players participating in the testing

 

What do I get if I bought the tank before?

wardaddyMMV #18 Posted 07 September 2019 - 03:35 AM

    Lance-corporal

  • Player
  • 29871 battles
  • 79
  • Member since:
    12-09-2014

Rank does not matter anymore, if you don't have a clan reward tank like the fv / chieftan, obj (WTF) 907 or object 279 e.

Then you have a weaker tier 10 tank.

The normal tier 10 tanks don't have change against those things. Clan reward tanks are in ever way better, they are tier 10.8 or tier 11 tanks.
The shoot faster, aim faster, much better RNG.

That new FV/chieftain tank shoots like over 400M, on the commander hatch how many times you think it hits 

Obj 279e is probably a tier 12 tank, that thing has almost no weak points. It is just like the TD obj 268.4 from a couple of years ago. 

All well ad least there are small rewards that is kinda cool. 


Edited by wardaddyMMV, 07 September 2019 - 03:39 AM.


Maltratatoru #19 Posted 07 September 2019 - 04:53 AM

    Lance-corporal

  • Player
  • 39915 battles
  • 68
  • Member since:
    08-28-2013
so : no e100 line rework, no is4 line rework, no e5 line rework, no free sixth sense for all, like you said last year, no xvm stats blocked (again, like you said last year)? that's it?

Anymn #20 Posted 07 September 2019 - 06:27 AM

    Staff Sergeant

  • Player
  • 20335 battles
  • 463
  • [RHPA] RHPA
  • Member since:
    07-06-2011

Cool! I think multinational vehicles are very welcome, especially if applied to already existing vehicles in the game. The more the better, I would say.

 

If I had a say in it: go one step further and merge all the panther and M4 copies variants across the different nations into one, customizable vehicle.







Also tagged with 1.6.1

1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users