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Change my mind: Hard cap for TDs in Random Battles is a necessity

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Negativvv #21 Posted 11 October 2019 - 12:31 AM


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I've recently started to brawl in my Skorpion.


It's fun if very, very unforgiving. Using hard cover and allies whilst watching the enemy reloads is exciting stuff. Beats redline camping and the extra influence might actually win me more games, or get me 1 shotted by high calibre HE :child:

catatpillar #22 Posted 11 October 2019 - 01:45 AM

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View PostNegativvv, on 09 October 2019 - 01:36 PM, said:

I'm on MT15 For the T55a. I welcome more TDs...

You will get them more TDs, but when you pick one of your heavy tanks.

When picking MT you get maximum 2 TDs, with less than 2500hp combined. ;)

tajj7 #23 Posted 11 October 2019 - 03:38 PM

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TDs need re-classifying anyway into frontline and support, Bobject and Grille 15 or T110E3 and Strv are all classed together but all completely different in role and it upsets balance when they are paired up on opposite teams.


Same should apply to all heavies and meds as well, been seeing 50bs and T57s against like 260s and 60tps.........................


I go for something like max one arty per side, max 3 lights per side, and at least 6 frontline tanks on each team, with at least 50% of the top tiers support tanks, all matched across both teams. Which would then leave 5 spots for various support tanks, paper meds, paper tds, auto-loading heavies with no armour etc. 

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