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Would You Like To See Co-op and Scenario Battles In WoT?


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Poll: Co-op + Scenario Battles in WoT (29 members have cast votes)

You have to complete 250 battle in order to participate this poll.

Would You Like This In WoT?

  1. Sure, I would like it (22 votes [62.86%])

    Percentage of vote: 62.86%

  2. Nope, probably wouldn't play it (5 votes [14.29%])

    Percentage of vote: 14.29%

  3. Kitty Cats... I like em. (8 votes [22.86%])

    Percentage of vote: 22.86%

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TungstenHitman #1 Posted 17 October 2019 - 12:14 PM

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Hi guys,

 

(Also TL DR) So I've been trying out WG's other game, WoWs and there's a few PvE mode option there that I must say I really like having the option of playing. Sometimes if a PvP session isn't going well, raining losses or just a bit too tired and want to chill out instead but still want to play the game, it's great to have these PvE options that WoT doesn't and I think... I would like these options in WoT too. At least to try and see how it works out with tanks.

 

(A bit more about them)So, what are they? Well, both options are still team modes and you are still with real players but instead of fighting other players which often leads to campy negative and often infuriating battles much the same as WoT, you are fighting vs bots... actual bots and I can tell you, when you're looking to kick back and relax or grind some ships, it's really enjoyable actually, no pressure, no toxicity in chat and everyone there is just having a good time. So what's the difference of each mode.

 

Co-op. 

 

Plays out exactly the same as random battles, pick your tank of choice, any tier etc and just go do battle on the same random battle maps to the same mission requirements as random battles only as mentioned, you're teamed with other players and fight against bots. What's the catch? Well, you only make about half the income xp, credits etc so you wouldn't be able to run all the higher spec consumables, repair kits etc and actually make credits you would in fact lose them. But not to worry, because the bots are not as challenging as the real people(can be!!) then you really don't need the fancy stuff anyway for this battle mode.

 

Scenarios

 

Now these are the really good fun non-PvP mode. Every week(I think) a new scenario will be added to the game and the old one removed. In this mode, as the name would suggest, there is a scenario in which you will always have to team up with other players(about 5 I think) and play out a scenario battle together vs bots. Only tier6 can play in this mode.

 

This is much more fun however and in WoWs the task is usually to act as an escort and protect a fleet of ships as they make their way from A to B and perhaps have to go to C and collect someone at D. It's really good fun, the battles are longer and the rewards are much better, more like what would be achieved in randoms but also the battles are graded on achievements and missions goals completed from 1-5. Each goal completed is rewarded and if you manage all 5, you get a free premium day. When you have completed all 5 goals, you can still play the mission over and over again. It's a really fun way to chill with some other players to either just have fun blowing stuff up, it's not too easy, not too hard while you can also use it to either grind a ship, a crew or even to grind credits with a premium ship.

 

Of course, random battles and ranked battles, other PvP modes are still there to be played if a player wants to kick it up a notch and fight PvP mode but it's just really nice to have this outlet. There's also a training room a player can select to play solo if you just want to practice using a certain ship and leading shots etc. Would you guys like to see a permanent option like this in WoT too? I think I'd play more if I could chill out with some game mode like this and it would certainly serve to help new players improve their game. Sorry for typos if any, probably lots.


Edited by TungstenHitman, 17 October 2019 - 12:40 PM.


Miepie #2 Posted 17 October 2019 - 12:30 PM

    Second Lieutenant

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Crappily constructed amateur poll. I want the ability to vote BOTH "I like it" AND "kitty cats". Please fix. :sceptic:

Dava_117 #3 Posted 17 October 2019 - 12:33 PM

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Homefront was quite nice as PvE mode. Would really like to get something similar in future. :)

Krazy_Kalle #4 Posted 17 October 2019 - 12:36 PM

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TLDR your main post.

Just take a look at WoT Console. They had kind of a PvE campaign and IMO it was fun and brought some variety.

 

As long as WG puts a little effort in there and provides some rewards, it will be fine.



Jethro_Grey #5 Posted 17 October 2019 - 01:07 PM

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View PostTungstenHitman, on 17 October 2019 - 12:14 PM, said:

Hi guys,

 

(Also TL DR) So I've been trying out WG's other game, WoWs and there's a few PvE mode option there that I must say I really like having the option of playing. Sometimes if a PvP session isn't going well, raining losses or just a bit too tired and want to chill out instead but still want to play the game, it's great to have these PvE options that WoT doesn't and I think... I would like these options in WoT too. At least to try and see how it works out with tanks.

 

(A bit more about them)So, what are they? Well, both options are still team modes and you are still with real players but instead of fighting other players which often leads to campy negative and often infuriating battles much the same as WoT, you are fighting vs bots... actual bots and I can tell you, when you're looking to kick back and relax or grind some ships, it's really enjoyable actually, no pressure, no toxicity in chat and everyone there is just having a good time. So what's the difference of each mode.

 

Co-op. 

 

Plays out exactly the same as random battles, pick your tank of choice, any tier etc and just go do battle on the same random battle maps to the same mission requirements as random battles only as mentioned, you're teamed with other players and fight against bots. What's the catch? Well, you only make about half the income xp, credits etc so you wouldn't be able to run all the higher spec consumables, repair kits etc and actually make credits you would in fact lose them. But not to worry, because the bots are not as challenging as the real people(can be!!) then you really don't need the fancy stuff anyway for this battle mode.

 

Scenarios

 

Now these are the really good fun non-PvP mode. Every week(I think) a new scenario will be added to the game and the old one removed. In this mode, as the name would suggest, there is a scenario in which you will always have to team up with other players(about 5 I think) and play out a scenario battle together vs bots. Only tier6 can play in this mode.

 

This is much more fun however and in WoWs the task is usually to act as an escort and protect a fleet of ships as they make their way from A to B and perhaps have to go to C and collect someone at D. It's really good fun, the battles are longer and the rewards are much better, more like what would be achieved in randoms but also the battles are graded on achievements and missions goals completed from 1-5. Each goal completed is rewarded and if you manage all 5, you get a free premium day. When you have completed all 5 goals, you can still play the mission over and over again. It's a really fun way to chill with some other players to either just have fun blowing stuff up, it's not too easy, not too hard while you can also use it to either grind a ship, a crew or even to grind credits with a premium ship.

 

Of course, random battles and ranked battles, other PvP modes are still there to be played if a player wants to kick it up a notch and fight PvP mode but it's just really nice to have this outlet. There's also a training room a player can select to play solo if you just want to practice using a certain ship and leading shots etc. Would you guys like to see a permanent option like this in WoT too? I think I'd play more if I could chill out with some game mode like this and it would certainly serve to help new players improve their game. Sorry for typos if any, probably lots.

 

I fully support this! 

 

Being a WoWS main, i recently rediscovered OPS. 

 

Not only is it a welcome Change of pace, the rewards there are making it worthwhile. 

Granted, you can get the 'main' rewards only once, but the XP, free XP and commander XP is where it's at. 

 

WoWS uses a similar system when it comes to boosting XP, free XP, crew XP, credits. 

But unlike WoT boosters that can be bought with ingame/ currency, the boosters in WoWS are very rare and usually very hard and only via a grind to obtain. So, wasting them on bad random teams can be pretty painful as they last per game and not per time frame. 

 

OPS changed that, in that it's basically a guaranteed win (if you play during the main hours) and with every game i get 15-25k XP and around the same amount of free and commander XP. 

 

Something like this in WoT would be awesome.

I can still grind tanks, credits, crew XP without being a burden to the random team and having fun. 

 

Make it happen WeeGee.



Inappropriate_noob #6 Posted 17 October 2019 - 01:52 PM

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View PostJethro_Grey, on 17 October 2019 - 01:07 PM, said:

 

I fully support this! 

 

Being a WoWS main, i recently rediscovered OPS. 

 

Not only is it a welcome Change of pace, the rewards there are making it worthwhile. 

Granted, you can get the 'main' rewards only once, but the XP, free XP and commander XP is where it's at. 

 

WoWS uses a similar system when it comes to boosting XP, free XP, crew XP, credits. 

But unlike WoT boosters that can be bought with ingame/ currency, the boosters in WoWS are very rare and usually very hard and only via a grind to obtain. So, wasting them on bad random teams can be pretty painful as they last per game and not per time frame. 

 

OPS changed that, in that it's basically a guaranteed win (if you play during the main hours) and with every game i get 15-25k XP and around the same amount of free and commander XP. 

 

Something like this in WoT would be awesome.

I can still grind tanks, credits, crew XP without being a burden to the random team and having fun. 

 

Make it happen WeeGee.

100% totally behind this,this is what this game so needs right now,when one get a new tank they need a way to get to know that tank without being thrust into the mosh pit that is randoms,just as in WoW's,the ability to earn credits and fxp  needs to be there too.

 

As for more operation style events,yes bring them on too.

No doubt WG will not even pay any heed to this at all, but as they create the arena for the most toxic vilest of stat shaming, and outright trolling in game and out of it, this ought to be a way to get stats up.

Every CC and moderator needs to get behind this right now.



15JG52Brauer #7 Posted 17 October 2019 - 02:06 PM

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I always thought something like Scenarios could be used to bring back the historical battle mode - with one side being bots it would remove the problem of everyone wanting to be on the side with the OP tanks - there could be some historical scenrios based on actual WWII tank battles you could have a battle of the bulge scenraio, a Kirsk scenario ,  battle of Arras scenrio, Battle of Brody...2nd Battle of El alamein etc etc etc

Edited by 15JG52Brauer, 17 October 2019 - 02:07 PM.


pihip #8 Posted 17 October 2019 - 02:13 PM

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Maybe, but definitely not in the way they're implemented in World of Warships.

For all its many faults, AW did nail it when it came to PVE, shame they ruined everything.

Captain_Kremen0 #9 Posted 17 October 2019 - 02:16 PM

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I hate kitty kats I wanna vote for woof-woofs - sort your poll out that man!

 

On topic - yes It could be fun if implemented correctly.



TungstenHitman #10 Posted 17 October 2019 - 02:48 PM

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View PostMiepie, on 17 October 2019 - 11:30 AM, said:

Crappily constructed amateur poll. I want the ability to vote BOTH "I like it" AND "kitty cats". Please fix. :sceptic:

 

Dude, you could select 2 choices all along, the issue lies between the keyboard and chair(that's right, the cushion). Besides, so long as you voted for the kitty cat, that's all that matters. 

 

View PostJethro_Grey, on 17 October 2019 - 12:07 PM, said:

 

I fully support this! 

 

Being a WoWS main, i recently rediscovered OPS. 

 

Not only is it a welcome Change of pace, the rewards there are making it worthwhile. 

Granted, you can get the 'main' rewards only once, but the XP, free XP and commander XP is where it's at. 

 

WoWS uses a similar system when it comes to boosting XP, free XP, crew XP, credits. 

But unlike WoT boosters that can be bought with ingame/ currency, the boosters in WoWS are very rare and usually very hard and only via a grind to obtain. So, wasting them on bad random teams can be pretty painful as they last per game and not per time frame. 

 

OPS changed that, in that it's basically a guaranteed win (if you play during the main hours) and with every game i get 15-25k XP and around the same amount of free and commander XP. 

 

Something like this in WoT would be awesome.

I can still grind tanks, credits, crew XP without being a burden to the random team and having fun. 

 

Make it happen WeeGee

 

 

Ah yes, forgot to add a few of those details. As stated in the above comment by JG, you can only win the stage prizes once, not keep spamming free premium days(sadly :trollface:). That's a great point about getting better use from whatever buffs you're using too so if you're grinding xp or credits, skills etc, what you have with this mode is a much more stable and reliably income and the income is pretty good too, not a case of being at the mercy of your teammates as much as it is in random battles, like when you play a light tank in WoT, spot like a boss but your team simply refuse to do anything with it. 

 

Also worth mentioning is that there is a cool down period for each ship after you play a scenario battle which is I think... 15 minutes? Which basically means you have to pick another ship(or tank as the case would be) to play the next battle or two. There is an option to purchase your way back with that specific ship but tbh each battle takes about the same time as the cooldown so unless you were really desperate to grind that particular ship asap, then it's not ever necessary. Don't confuse that with not being able to play scenario battles for 15 minutes though, so long as you have another T6 ship to chose, you can play it as often as you like. 

 

With Co-op mode there is no cooldown period for each vehicle, you can just keep playing the same ship(or tank in this case) over and over again no different to random battles but as mentioned, this is just more of a chill out mode for a player that already has a fully upgraded ship(tank) and is not looking to grind credits or xp since this mode really doesn't reward very much. I'd describe co-op as just for chilling out with random or tooning teammates when you're just in the mood for some relaxed gaming and blowing up bots. It's not boringly easy, if you play like a moron you will still get killed off pretty quickly but equally if you just play moderately sensibly there's no real risk of ever losing a co-op battle. 



vasilinhorulezz #11 Posted 17 October 2019 - 02:53 PM

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No, I wouldn't play co-op random battles, but a somewhat active scenario, like a quest which won't be like home-front (camp base and shoot incoming tanks), could be nice to have, and I might actually try it.

neutrophil #12 Posted 17 October 2019 - 03:02 PM

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I would love scenario battles, especially if it's historical scenario!

Jethro_Grey #13 Posted 17 October 2019 - 03:21 PM

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Well, the issue with historical battles in WoT is and always was, that one side has the strong tanks while other side gets screwed before the match even started. 

OPS could solve that issue by having the strong side be the players and the 'weaker' side be the bots. 

And like in WoWS, there could be a hard mode where people can platoon with 7 other players and play the weak side while the bots play the strong one.

It'd yield higher rewards, would allow Team play and add more replayability. 

 

And it would allow for Scenarios/ OPS that wouldn't simply be possible in a PvP mode. 

While i'm not an tank battle expert, i've heard of several battles that turned out to be Kobayashi Maru 'tests' for one side or the other.

And in such an OPS, it'd be the Players chance to 'Kirk' their way out of this one. ^^

 

 

So WeeGee, bring it.

 

 

14:29 Added after 7 minute

View PostTungstenHitman, on 17 October 2019 - 12:14 PM, said:

Hi guys,

 

(Also TL DR) So I've been trying out WG's other game, WoWs and there's a few PvE mode option there that I must say I really like having the option of playing. Sometimes if a PvP session isn't going well, raining losses or just a bit too tired and want to chill out instead but still want to play the game, it's great to have these PvE options that WoT doesn't and I think... I would like these options in WoT too. At least to try and see how it works out with tanks.

 

(A bit more about them)So, what are they? Well, both options are still team modes and you are still with real players but instead of fighting other players which often leads to campy negative and often infuriating battles much the same as WoT, you are fighting vs bots... actual bots and I can tell you, when you're looking to kick back and relax or grind some ships, it's really enjoyable actually, no pressure, no toxicity in chat and everyone there is just having a good time. So what's the difference of each mode.

 

Co-op. 

 

Plays out exactly the same as random battles, pick your tank of choice, any tier etc and just go do battle on the same random battle maps to the same mission requirements as random battles only as mentioned, you're teamed with other players and fight against bots. What's the catch? Well, you only make about half the income xp, credits etc so you wouldn't be able to run all the higher spec consumables, repair kits etc and actually make credits you would in fact lose them. But not to worry, because the bots are not as challenging as the real people(can be!!) then you really don't need the fancy stuff anyway for this battle mode.

 

Scenarios

 

Now these are the really good fun non-PvP mode. Every week(I think) a new scenario will be added to the game and the old one removed. In this mode, as the name would suggest, there is a scenario in which you will always have to team up with other players(about 5 I think) and play out a scenario battle together vs bots. Only tier6 can play in this mode.

 

This is much more fun however and in WoWs the task is usually to act as an escort and protect a fleet of ships as they make their way from A to B and perhaps have to go to C and collect someone at D. It's really good fun, the battles are longer and the rewards are much better, more like what would be achieved in randoms but also the battles are graded on achievements and missions goals completed from 1-5. Each goal completed is rewarded and if you manage all 5, you get a free premium day. When you have completed all 5 goals, you can still play the mission over and over again. It's a really fun way to chill with some other players to either just have fun blowing stuff up, it's not too easy, not too hard while you can also use it to either grind a ship, a crew or even to grind credits with a premium ship.

 

Of course, random battles and ranked battles, other PvP modes are still there to be played if a player wants to kick it up a notch and fight PvP mode but it's just really nice to have this outlet. There's also a training room a player can select to play solo if you just want to practice using a certain ship and leading shots etc. Would you guys like to see a permanent option like this in WoT too? I think I'd play more if I could chill out with some game mode like this and it would certainly serve to help new players improve their game. Sorry for typos if any, probably lots.


I took the liberty to post a collection of our posts in the suggestions thread... :hiding:

 



Balc0ra #14 Posted 17 October 2019 - 04:27 PM

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View PostDava_117, on 17 October 2019 - 12:33 PM, said:

Homefront was quite nice as PvE mode. Would really like to get something similar in future. :)

 

As with most events, Homefront was a test. Mostly for the AI tho. As that was better then what we did see on the old PVE mode for low tiers. Tho a bit nasty too with the blind fires etc. As that's how you lost most of your team mates vs the Tigers. 

 

But... if they could mix that with the war stories WOT console has. They might have something.



Dava_117 #15 Posted 17 October 2019 - 04:35 PM

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View PostBalc0ra, on 17 October 2019 - 04:27 PM, said:

 

As with most events, Homefront was a test. Mostly for the AI tho. As that was better then what we did see on the old PVE mode for low tiers. Tho a bit nasty too with the blind fires etc. As that's how you lost most of your team mates vs the Tigers. 

 

But... if they could mix that with the war stories WOT console has. They might have something.

 

Out of likes.

So have a +1.

:)



Inappropriate_noob #16 Posted 17 October 2019 - 06:26 PM

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View Postpihip, on 17 October 2019 - 02:13 PM, said:

Maybe, but definitely not in the way they're implemented in World of Warships.

For all its many faults, AW did nail it when it came to PVE, shame they ruined everything.

So whats the problem with WoW's then, I find it ok,we need it here,and quick as.



pihip #17 Posted 17 October 2019 - 06:34 PM

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View PostNoobySkooby, on 17 October 2019 - 06:26 PM, said:

So whats the problem with WoW's then, I find it ok,we need it here,and quick as.


The problems, at least for me, are

1. You must be in a platoon to choose the scenario you want, otherwise you're at the mercy of the rotation. Also, rotation is terrible with one scenario per week give or take.

2. You cannot immediately replay the scenario, you must either wait 30 minutes (iirc) or pay a credits fee.

3. This gamemode is all or nothing - either you get all the objectives and you win big, or you get little more than nothing if you fail. Without a platoon that knows what to do, some scenarios are pure gambling.

4. There are restrictions in place - only a certain tier, and/or only a certain class, and so on.

tl;dr - I'd rather lose in randoms and at least get something than gamble in scenarios and get nothing on a loss.



Miepie #18 Posted 18 October 2019 - 10:29 AM

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View PostTungstenHitman, on 17 October 2019 - 02:48 PM, said:

 

Dude, you could select 2 choices all along, the issue lies between the keyboard and chair(that's right, the cushion). Besides, so long as you voted for the kitty cat, that's all that matters.

 

 


 

I did not; now I feel sad. :(






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