Jump to content


HE rebalance is a disaster


  • Please log in to reply
108 replies to this topic

Poll: HE rebal is a disaster (286 members have cast votes)

You have to complete 250 battle in order to participate this poll.

HE rebal is a disaster

  1. yes (230 votes [80.42%])

    Percentage of vote: 80.42%

  2. no (56 votes [19.58%])

    Percentage of vote: 19.58%

Vote Hide poll

Stevies_Team #1 Posted 17 October 2019 - 09:38 PM

    Second Lieutenant

  • Player
  • 13575 battles
  • 1,393
  • Member since:
    07-14-2016
yes or no

Stevies_Team #2 Posted 17 October 2019 - 09:49 PM

    Second Lieutenant

  • Player
  • 13575 battles
  • 1,393
  • Member since:
    07-14-2016
Just ignore the WoT shills and vote

LordMuffin #3 Posted 17 October 2019 - 10:58 PM

    Field Marshal

  • Player
  • 53419 battles
  • 13,409
  • [-GLO-] -GLO-
  • Member since:
    06-21-2011

View PostStevies_Team, on 17 October 2019 - 09:38 PM, said:

yes or no

I read about the change. 

 

Well. In my opinion, the change is a removal of HE shell.

 

So I don't really mind it that much.


Edited by LordMuffin, 17 October 2019 - 11:08 PM.


te3434 #4 Posted 18 October 2019 - 01:23 AM

    Private

  • Player
  • 34333 battles
  • 26
  • [FE2O3] FE2O3
  • Member since:
    05-18-2011

If it comes the way they explained, yes, it is a disaster.

 

The problem is that, although advertised as "realistic", the game fails in it miserably. With this HE re(dis)balance, the realisticness will drop even more, especially for example KV-2. Because KV-2 isn't KV-2 without 152mm howitzer. Howitzer isn't a howitzer if it doesn't primarily shoot HE. HE isn't HE if it doesn't deal more dmg than AP.

 

This change would completely erase the meaning of existance in the game for some tanks (all with 152/150mm, 122/105mm, short 75mm, etc). And also, mediocre armor will become pointless (why have it, if 10mm of armor does the same?).

 

Yes, the game also needs playability and balance beside realistic foundations. But WG's way of dealing with the problems is just very dumb (although quite creative, in a negative way). For example, there would be much better ways of solving arty problem (without actually removing arty), and similar.

 



ChristOfTheAbyss #5 Posted 18 October 2019 - 04:33 AM

    Staff Sergeant

  • Player
  • 251 battles
  • 457
  • Member since:
    07-22-2019
HE balance is great.

8126Jakobsson #6 Posted 18 October 2019 - 06:42 AM

    Major General

  • Player
  • 79617 battles
  • 5,379
  • Member since:
    12-20-2014

Those extra specials that always fires HE with all their tanks on all occasions might actually start to do some damage if the change made them switch.

That 44, for example, might turn into a 46 with that one simple trick.  



mateyflip #7 Posted 18 October 2019 - 07:01 AM

    Staff Sergeant

  • Player
  • 36685 battles
  • 480
  • Member since:
    05-07-2011

Disaster might be a strong word of the change. Atm I'm unsure but I'll wait and see and WG can always change it back.

 

As another forumite mentioned, when one comes up against a derper, it forces you to change tactics. If not, you finish the match rather quickly.

 

As I often do! :teethhappy:



Gruff_ #8 Posted 18 October 2019 - 07:12 AM

    Second Lieutenant

  • Player
  • 21972 battles
  • 1,162
  • [T-D-U] T-D-U
  • Member since:
    09-22-2011
I wasn't aware HE was a problem, thought prem ammo spam was the issue.

undutchable80 #9 Posted 18 October 2019 - 07:17 AM

    Colonel

  • Player
  • 12159 battles
  • 3,956
  • [T-D-U] T-D-U
  • Member since:
    10-30-2014

View PostGruff_, on 18 October 2019 - 07:12 AM, said:

I wasn't aware HE was a problem, thought prem ammo spam was the issue.

Premium ammo spam is the consequence of (over)armoured / lack of weakspots pennable by standard ammo tanks 



Jumping_Turtle #10 Posted 18 October 2019 - 02:49 PM

    Lieutenant General

  • Player
  • 69984 battles
  • 7,684
  • [CNUT] CNUT
  • Member since:
    10-15-2013
I still dont know.

It will take the fun away from a couple of tanks I have like the Pz IV H, M4, T49, KV2 which I only drive for the derp.

Those tanks will be sold or gathering dust since there is no reason to play them anymore.

So it dumbs the game down again, like they have done before. Guess Wargaming doesnt like different tanks and want us all to play the same kind of tanks.

That is bothering and worrying but I have to see what they come up with for the live server first. But it doesnt look good and am not that happy about this.

tajj7 #11 Posted 18 October 2019 - 03:06 PM

    Field Marshal

  • Player
  • 28260 battles
  • 16,451
  • [RGT] RGT
  • Member since:
    03-30-2014

View PostJumping_Turtle, on 18 October 2019 - 01:49 PM, said:

So it dumbs the game down again,

 

That makes no sense.

 

Current KV-2 in the hands of most players, fires nothing but HE, pens some stuff and one shots it, does like 300-400 damage to most other stuff. 

 

KV-2 under the changes, if the player fires HE at most stuff they will do 200-300 damage to most stuff and never one shot anything (reducing one shots already IMO makes the game less dumb).

 

KV-2 player that actually knows the rounds, knows weakspots, knows overmatches, fires AP rounds at stuff he can pen or overmatch, gets 700 damage rolls, fires HE at stuff he can't pen with AP, gets 200-300 damage, all of which is more predictable, can be planned for anticipated, allowing more calculated plays from everyone all round.

 

I don;t really see how removing one shots and people auto-aiming high calibre HE rounds at the front of heavily armoured targets for high damage without needing to pen is dumbing the game down, its the opposite.

 

It's removing one shots, removing HE bypassing armour so easily, and making HE less RNG based, making it less about luck whether you lose half your HP or all your HP. 



Alukat123 #12 Posted 18 October 2019 - 03:12 PM

    Second Lieutenant

  • Player
  • 16927 battles
  • 1,355
  • Member since:
    03-21-2016
wondering if all the "no"s came from light tank drivers ^^

pihip #13 Posted 18 October 2019 - 03:13 PM

    Second Lieutenant

  • Player
  • 16022 battles
  • 1,249
  • Member since:
    01-11-2013

Voted no because it's far too soon to judge.

 

Also, remember that some time ago WG came up with nerfs to standard ammo pen and buffs to gold ammo pen and that went in the toilet real quick (why they bothered is a mystery to this day).


I still think WG's stated goal makes no sense though. Gold ammo and stun mechanic are major problems, but HE as it is now is not (unless we're talking about retarded craplike FV 4005 HESH).




 



psychobear #14 Posted 18 October 2019 - 03:39 PM

    Captain

  • Player
  • 19606 battles
  • 2,141
  • [L3GND] L3GND
  • Member since:
    06-21-2012

Oneshotting full hp Cromwells with the KV-2 never gets old.

WG, leave HE alone and start working on real problems, like removing arty.



Homer_J #15 Posted 18 October 2019 - 04:12 PM

    Field Marshal

  • Beta Tester
  • 32746 battles
  • 35,588
  • [WJDE] WJDE
  • Member since:
    09-03-2010

View PostAlukat123, on 18 October 2019 - 03:12 PM, said:

wondering if all the "no"s came from light tank drivers ^^

 

No.

 

It's a disaster for 2 tanks in the game (KV-2 and T49), for everyone else it's an improvement or at best no change.



Jumping_Turtle #16 Posted 18 October 2019 - 06:40 PM

    Lieutenant General

  • Player
  • 69984 battles
  • 7,684
  • [CNUT] CNUT
  • Member since:
    10-15-2013

View Posttajj7, on 18 October 2019 - 03:06 PM, said:

 

I don;t really see how removing one shots and people auto-aiming high calibre HE rounds at the front of heavily armoured targets for high damage without needing to pen is dumbing the game down, its the opposite.. 

 

I perhaps should have said that it dumbs the game down for me. I have those tanks I mentioned only for the derp and the one shots. It is fun to drive those tanks once in a while. Without those derps the tanks get kinda useless for me so I will sell them or have them gather dust in the garage. So a few tanks less fun for me, and that dumbs the game down. And yes, it happens to me also that I get one shot. But that is like once every 50 to 75 battles, so I laugh and click battle again. It is not something I see as a problem in the game

 

Just the same as when the removed some unique light tanks.

Made all other lights almost the same

made all tier 10 russian meds the same. We had three with different qualities and they made them all the same

 

all the uniqueness of the game is slowly disappairing and that for me is dumbing the game down.



FatigueGalaxy #17 Posted 18 October 2019 - 07:11 PM

    Captain

  • Player
  • 21901 battles
  • 2,327
  • [SPIKE] SPIKE
  • Member since:
    02-09-2011

View PostHomer_J, on 18 October 2019 - 04:12 PM, said:

 

 

It's a disaster for 2 tanks in the game (KV-2 and T49), for everyone else it's an improvement or at best no change.

T49 is not even affected because arguably, it's a better tank with 90 mm - you use derp just because T49 has it and not other tier 9 light is similar in gameplay.

Hetzers are still stronk with pew pew pew gun, same goes to M4. KV-1 was always better with 85 mm or 57 mm. So it's really only KV-2 that's affected and PzIV which will be worse than PzIII/IV in every way.



mjs_89 #18 Posted 18 October 2019 - 07:25 PM

    Warrant Officer

  • Player
  • 8877 battles
  • 930
  • [95137] 95137
  • Member since:
    08-16-2017

View PostAlukat123, on 18 October 2019 - 03:12 PM, said:

wondering if all the "no"s came from light tank drivers ^^

 

I as a LT driver voted yes.

Ofc this will be a buff to lightly armored tanks, but many LTs have excellent HE rounds (germans, british, french wheelies) and I'd like to keep those.

18:27 Added after 1 minute

View Postpihip, on 18 October 2019 - 03:13 PM, said:

 (unless we're talking about retarded craplike FV 4005 HESH).

 

HESH is not affected by the current sandbox changes iirc...



pihip #19 Posted 18 October 2019 - 07:36 PM

    Second Lieutenant

  • Player
  • 16022 battles
  • 1,249
  • Member since:
    01-11-2013

View Postmjs_89, on 18 October 2019 - 07:25 PM, said:

HESH is not affected by the current sandbox changes iirc...


IIRC they actually plan to just remove it, not rework it. Could be wrong though, but it should be written somewhere on TAP or on the article about HE on the portal.



Jumping_Turtle #20 Posted 18 October 2019 - 07:52 PM

    Lieutenant General

  • Player
  • 69984 battles
  • 7,684
  • [CNUT] CNUT
  • Member since:
    10-15-2013

View PostFatigueGalaxy, on 18 October 2019 - 07:11 PM, said:

 

same goes to M4

 

But a lot less fun. Wont ever drive the M4 again if the derp goes. There is just no point in doing that.






1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users