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Match a war so that every players be satisfied no matter lose or win.


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Towhid_77 #1 Posted 26 October 2019 - 11:08 AM

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Greeting commanders,
Have you ever asked yourself that even a kid can match a war so that every players be satisfied no matter win or lose? But why WOT cant or do not want to do that:B?
It is very easy to match tanks with their rating in a battle, but why always we see that one side is much stronger than other side? Some say that the WOT always support top players however I doubt that:sceptic: but how can we answer this question?
I hope it gets better.

BravelyRanAway #2 Posted 26 October 2019 - 11:27 AM

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View PostTowhid_77, on 26 October 2019 - 10:08 AM, said:

Have you ever asked yourself that even a kid can match a war so that every players be satisfied no matter win or lose? 

Yes...of course they can.:rolleyes: 

Why are adults running a multi-million dollar gaming company when there's loads of kids around who could do the same job.:P



Tealo #3 Posted 26 October 2019 - 11:59 AM

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View PostTowhid_77, on 26 October 2019 - 10:08 AM, said:

Greeting commanders,
Have you ever asked yourself that even a kid can match a war so that every players be satisfied no matter win or lose? But why WOT cant or do not want to do that:B?
It is very easy to match tanks with their rating in a battle, but why always we see that one side is much stronger than other side? Some say that the WOT always support top players however I doubt that:sceptic: but how can we answer this question?
I hope it gets better.


Because it's done intentionally that way from below odds based to high odd base of winning a game (or losing depending on point of view.)

  Like in a algorithm like in a computer program :ohmy: also known as tilting in gambling, Yes it is illegal but not in a computer game!

Working as intended.



Flubber42 #4 Posted 26 October 2019 - 12:12 PM

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In a completely fair matchup, I wouldnt be satisfied witha a loss. Also I don´t agre with the premise that every kid kan do this.

Edited by Flubber42, 26 October 2019 - 12:13 PM.


Gremlin182 #5 Posted 26 October 2019 - 12:30 PM

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If they matched the tanks absolutely like for like it would be pretty boring imo.

If they could determine player ability accurately and do the same what would you achieve, certainly not a better game.

Your team would get better and so would the opposition if you do it perfectly their stats would drop or rise till nearly everyone is hovering around 50%.

 

If you do not like a random battle why do you play random battles.

The entire point is that some games you will be top tier and sometimes not top tier.

Some games you are on the green team and sometimes the red, eventually over enough games it evens out top mid and bottom tier good average and bad teams

 



NUKLEAR_SLUG #6 Posted 26 October 2019 - 12:51 PM

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View PostTowhid_77, on 26 October 2019 - 11:08 AM, said:

I hope it gets better.

 

It doesn't need to get better, you need to get better.



Balc0ra #7 Posted 26 October 2019 - 12:54 PM

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View PostGremlin182, on 26 October 2019 - 12:30 PM, said:

Your team would get better and so would the opposition if you do it perfectly their stats would drop or rise till nearly everyone is hovering around 50%.

 

That was one of the issues for that "other game" once it went out of closed beta that caused people to leave. At one point they added their "skill bassed MM" that worked a bit too well. As they did not even match the team in general. As in some bad with good. But instead just matched every player with the same skill. The issue was that bad mostly played with bad and learned nothing and left. And good mostly played with good. So that people that were used to a 60% daily WR. Suddenly had sub 50% days rather often, as they did a 52 or 55% day. So their overall WR and average XP dropped like a rock and left. So you don't want it to work too good either.

 

View PostFlubber42, on 26 October 2019 - 12:12 PM, said:

In a completely fair matchup, I wouldnt be satisfied witha a loss. Also I don´t agre with the premise that every kid kan do this.

 

Still, I suspect some would be more happy with a close loss more often vs steamrolls. While for others... a loss is still a loss. Regardless of how you lose it. 



splash_time #8 Posted 26 October 2019 - 01:00 PM

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View PostNUKLEAR_SLUG, on 26 October 2019 - 03:21 PM, said:

 

It doesn't need to get better, you need to get better.

 



Towhid_77 #9 Posted 26 October 2019 - 03:44 PM

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View PostFlubber42, on 26 October 2019 - 12:12 PM, said:

In a completely fair matchup, I wouldnt be satisfied witha a loss. Also I don´t agre with the premise that every kid kan do this.


I did not mean that people like to lose a game, of course every one wanna win, I was trying to say that WOT controle's our wins and loses.



Robbie_T #10 Posted 26 October 2019 - 03:47 PM

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View PostTowhid_77, on 26 October 2019 - 11:08 AM, said:

Greeting commanders,
Have you ever asked yourself that even a kid can match a war so that every players be satisfied no matter win or lose? But why WOT cant or do not want to do that:B?
It is very easy to match tanks with their rating in a battle, but why always we see that one side is much stronger than other side? Some say that the WOT always support top players however I doubt that:sceptic: but how can we answer this question?
I hope it gets better.

I can

Server capacity

If there is one strong side the battle will go fast.and thats what Wg want.

Same reason they wont remove 3 arty's per side.and partially the reason the Wv's came into game.

Especially in the weekends you will see the one sided battles becuase its busy on the server and they want those games to go fast.

And if you on the wrong side of the MM your day is screwed!(better logg off and play another game.)



Towhid_77 #11 Posted 26 October 2019 - 03:50 PM

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View PostGremlin182, on 26 October 2019 - 12:30 PM, said:

If they matched the tanks absolutely like for like it would be pretty boring imo.

If they could determine player ability accurately and do the same what would you achieve, certainly not a better game.

Your team would get better and so would the opposition if you do it perfectly their stats would drop or rise till nearly everyone is hovering around 50%.

 

If you do not like a random battle why do you play random battles.

The entire point is that some games you will be top tier and sometimes not top tier.

Some games you are on the green team and sometimes the red, eventually over enough games it evens out top mid and bottom tier good average and bad teams

 


Why there should be all greens in one side and all reds in other side?? Is it fair? Of course it's not, It ruins a good player among red players, I am quite convinced that the WOT should make a matchmaking to disperse good players equally.



NUKLEAR_SLUG #12 Posted 26 October 2019 - 05:25 PM

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View PostTowhid_77, on 26 October 2019 - 03:44 PM, said:


I did not mean that people like to lose a game, of course every one wanna win, I was trying to say that WOT controle's our wins and loses.


No they don't. The MM throws 30 random people into a battle and leaves them to get on with it.  What you choose to do after that is down to you. If you go and cry in the corner because you don't like the matchup you'll lose more. If you fight as hard as you can and do your best to win you'll win more often. It's that simple.



Towhid_77 #13 Posted 26 October 2019 - 06:47 PM

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View PostNUKLEAR_SLUG, on 26 October 2019 - 05:25 PM, said:


No they don't. The MM throws 30 random people into a battle and leaves them to get on with it.  What you choose to do after that is down to you. If you go and cry in the corner because you don't like the matchup you'll lose more. If you fight as hard as you can and do your best to win you'll win more often. It's that simple.


I agree that mental problems can affect the players, but I am quite sure WOT support Top players.



Long_Range_Sniper #14 Posted 26 October 2019 - 06:58 PM

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View PostTowhid_77, on 26 October 2019 - 05:47 PM, said:


I agree that mental problems can affect the players, but I am quite sure WOT support Top players.

 

I was going to explain, but qpranger likes your opening post, so my job is done.



Bordhaw #15 Posted 26 October 2019 - 07:37 PM

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View PostTowhid_77, on 26 October 2019 - 10:08 AM, said:

Greeting commanders,
Have you ever asked yourself that even a kid can match a war so that every players be satisfied no matter win or lose? But why WOT cant or do not want to do that:B?
It is very easy to match tanks with their rating in a battle, but why always we see that one side is much stronger than other side? Some say that the WOT always support top players however I doubt that:sceptic: but how can we answer this question?
I hope it gets better.

 



_GoGen_ #16 Posted 26 October 2019 - 08:39 PM

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View PostTowhid_77, on 26 October 2019 - 11:08 AM, said:

Have you ever asked yourself that even a kid can match a war so that every players be satisfied no matter win or lose? 

 

I'm a mediocre player and equaly happy with Victory or Defeat. 

Tier VI brings me cash and experience no matter of the outcome. Some battles we win 15:5, some we lose 5:15.

Cash I get I use for occasional VIII and IX tiers, having a blast no matter of outcome.

When I spend more than earn, I do a few tiers down.

Rinse, repeat.

Grind.

o7



narHhallas #17 Posted 26 October 2019 - 08:57 PM

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A kid can come up with that idea. But even many adults don’t understand that it is not a good matchmaking for WOT.

PowJay #18 Posted 26 October 2019 - 09:10 PM

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If you don't like WoT matchmaking then there's one simple answer. Go and play something else. 

 

I cannot, for one single second, contemplate why WG- who have a very successful game- would want to change it to accommodate whinging individuals who can't play.

 

Every [edited] day we get sub-par whingebags complaining that the game screws them over. Either get better, get used to it, or get out.



etody77 #19 Posted 26 October 2019 - 09:37 PM

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Match a war to make players happy, deosnt matter if win or lose?

Prokhorovka, 100 vs 100, tier 5, Germany vs USSR



Tealo #20 Posted 26 October 2019 - 09:39 PM

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But WG have changed the MM recently to make it more 'equal' so it doesn't go to the extreme (for one side against the other side) like it used to and within a few days someone had started a thread complaining about the increase in draws amd losing streaks.

http://forum.worldof...0#entry17258410

http://forum.worldof...0#entry17249540

   Random?? That would really be the players! Where they go on the map, where they point the crusor and when they click fire!

Everything else is scripted like in any other computer game, But that's the appeal of online Multi player games - The human players ie random.


Edited by Tealo, 26 October 2019 - 10:00 PM.





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