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Autoloaders should start with half loading times at start of battle!


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PayMore #1 Posted 27 October 2019 - 12:22 PM

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In FL autoloaders have half loading times at start of battle! Why isnt it the same for randoms. Its very unexcitable to have to wait like 30 sec cd and the up to 50 secs loading time before you can do anything! With EBrs and all these 15-2 match ups that makes batlles last just 2-3 mins it would be nice to something rather than wait. 

barison1 #2 Posted 27 October 2019 - 12:23 PM

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ah yes autoloaders starting with half loading times in randoms, shall we give normal tanks 3 preloaded shells to compensate aswell then?



Hagane1 #3 Posted 27 October 2019 - 12:27 PM

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View PostPayMore, on 27 October 2019 - 12:22 PM, said:

Its very unexcitable to have to wait like 30 sec cd and the up to 50 secs loading time before you can do anything! With EBrs and all these 15-2 match ups that makes batlles last just 2-3 mins it would be nice to something rather than wait. 

If you feel that way you could also choose to play non-autoloading tanks. Different tanks different strategies.



PayMore #4 Posted 27 October 2019 - 12:38 PM

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View Postbarison1, on 27 October 2019 - 11:23 AM, said:

ah yes autoloaders starting with half loading times in randoms, shall we give normal tanks 3 preloaded shells to compensate aswell then?

 

Why, when its not an autoloader!



barison1 #5 Posted 27 October 2019 - 12:40 PM

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View PostPayMore, on 27 October 2019 - 12:38 PM, said:

 

Why, when its not an autoloader!

why should autoloaders start with half the reload then? do those shells just magically appear without the crew doing things?



PayMore #6 Posted 27 October 2019 - 12:42 PM

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View PostHagane1, on 27 October 2019 - 11:27 AM, said:

If you feel that way you could also choose to play non-autoloading tanks. Different tanks different strategies.

 

So why has WoT made half loading times in FL? I just want it to harmonize, not to get punished. Many premiumtanks is allso autoloaders and I would like to have full use fast at the start of battle to counter EBR's.

11:43 Added after 0 minute

View Postbarison1, on 27 October 2019 - 11:40 AM, said:

why should autoloaders start with half the reload then? do those shells just magically appear without the crew doing things?

 

It works fine in FL! Would be nice in ranked battles too.



divsmo #7 Posted 27 October 2019 - 12:44 PM

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View PostPayMore, on 27 October 2019 - 11:42 AM, said:

 

So why has WoT made half loading times in FL? I just want it to harmonize, not to get punished. Many premiumtanks is allso autoloaders and I would like to have full use fast at the start of battle to counter EBR's.

11:43 Added after 0 minute

 

It works fine in FL! Would be nice in ranked battles too.

Because in frontlines there's a good chance you're going to spawn in close to an enemy, not the case in randoms.



barison1 #8 Posted 27 October 2019 - 12:46 PM

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View PostPayMore, on 27 October 2019 - 12:42 PM, said:

 

So why has WoT made half loading times in FL? I just want it to harmonize, not to get punished. Many premiumtanks is allso autoloaders and I would like to have full use fast at the start of battle to counter EBR's.

11:43 Added after 0 minute

 

It works fine in FL! Would be nice in ranked battles too.


because in FL you can spawnkill, which you cant do in randoms

 

perhaps think first



Hellraiser0201 #9 Posted 27 October 2019 - 12:52 PM

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Nice idea, you have my permission. Make the changes. :B

IntruderFI #10 Posted 27 October 2019 - 12:57 PM

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I do agree with this.

RamRaid90 #11 Posted 27 October 2019 - 01:00 PM

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How about we just allow all tanks to reload during the countdown. Then on certain maps you'd be able to insta fire the base on countdown completion and some poor souls would undoubtedly be caught in the cross fire...

 

You have my blessing :trollface:

 

As it now stands the maps are small enough to make auto loaders think about their initial postions. For example on Mines and Tundra, it's pointless rushing the hill at the start of the battle in tanks such as a BC25t as you'll still have well over half your reload to go by the time you get there and will likely die before you manage to get more than one shell away.

 

But sure, lets make the game more idiot proof.

 


Edited by RamRaid90, 27 October 2019 - 01:05 PM.


PayMore #12 Posted 27 October 2019 - 01:22 PM

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View Postbarison1, on 27 October 2019 - 11:46 AM, said:


because in FL you can spawnkill, which you cant do in randoms

 

perhaps think first

Choose another spawn



barison1 #13 Posted 27 October 2019 - 01:23 PM

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View PostPayMore, on 27 October 2019 - 01:22 PM, said:

Choose another spawn

i have no troubles in FL, general in about every game. thanks for asking



TheNightFox #14 Posted 27 October 2019 - 07:57 PM

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View PostPayMore, on 27 October 2019 - 12:22 PM, said:

In FL autoloaders have half loading times at start of battle! Why isnt it the same for randoms. Its very unexcitable to have to wait like 30 sec cd and the up to 50 secs loading time before you can do anything! With EBrs and all these 15-2 match ups that makes batlles last just 2-3 mins it would be nice to something rather than wait. 


It would be nice to double the dpm too. They might even do that for you, if you keep paying more ;)



feoffle3 #15 Posted 28 October 2019 - 09:24 AM

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View PostRamRaid90, on 27 October 2019 - 01:00 PM, said:

How about we just allow all tanks to reload during the countdown. Then on certain maps you'd be able to insta fire the base on countdown completion and some poor souls would undoubtedly be caught in the cross fire...

 

You have my blessing :trollface:

 

 

 

 

Had a genuine lol thinking about that. Malinovka would be serious lulz for anyone with 183mm HESH loaded when that countdown timer finished.



Jauhesammutin #16 Posted 28 October 2019 - 09:50 AM

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View Postbarison1, on 27 October 2019 - 11:40 AM, said:

why should autoloaders start with half the reload then? do those shells just magically appear without the crew doing things?

Every tank should start with a full reload except for arties.

Do you think the tanks just magically appear in the front lines without the loaders doing their job?



tajj7 #17 Posted 28 October 2019 - 09:59 AM

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IIRC even like Bat Chats on Mines are loaded pretty much by the time they get up the hill, so in most maps almost all autoloaders will be loaded before they need to fire. 

fwhaatpiraat #18 Posted 28 October 2019 - 10:23 AM

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View Posttajj7, on 28 October 2019 - 09:59 AM, said:

IIRC even like Bat Chats on Mines are loaded pretty much by the time they get up the hill, so in most maps almost all autoloaders will be loaded before they need to fire. 


Basically 10 seconds after you are past the 'entrance'.



unhappy_bunny #19 Posted 28 October 2019 - 10:54 AM

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View PostPayMore, on 27 October 2019 - 11:42 AM, said:

 

So why has WoT made half loading times in FL? I just want it to harmonize, not to get punished. Many premiumtanks is allso autoloaders and I would like to have full use fast at the start of battle to counter EBR's.

11:43 Added after 0 minute

 

It works fine in FL! Would be nice in ranked battles too.


So change the FL to match Randoms, not the other way round. 



feoffle3 #20 Posted 28 October 2019 - 10:55 AM

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View Posttajj7, on 28 October 2019 - 09:59 AM, said:

IIRC even like Bat Chats on Mines are loaded pretty much by the time they get up the hill, so in most maps almost all autoloaders will be loaded before they need to fire. 

 

 

I don't think the Tier IX can, 40second reload is painful for the kind of tank it is, but I've blocked the map now anyway, I hate it.






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