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OS Mojave, game crashing every 5min

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MCDU #1 Posted 05 November 2019 - 03:11 PM


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You went with 64bit but we were good at present setup.

IOS speaking, well well

Balc0ra #2 Posted 05 November 2019 - 03:26 PM

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See this is not WG decision to go 64. It's something that started higher up and follows the chain down. As the bigger companies like MS, Nvidia and AMD have already cut out on 32bit support last year. AMD and Nvidia has not made 32bit drivers for over a year. And when you can't update your game and the new engine for 32bit users, WG can only focus less an less on it until it dies out. And it did.


And as far as I know... the newest Mac OS don't support 32 either anymore. As they followed the group.

Edited by Balc0ra, 05 November 2019 - 03:27 PM.

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