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Broken wheeled vehicles

Broken wheeled vehicles

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Poll: Wheeled vehicle NERF (57 members have cast votes)

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Should the auto aim assistant and steering speed be nerfed on the wheeled vehicles

  1. Yes (40 votes [70.18%] - View)

    Percentage of vote: 70.18%

  2. No (17 votes [29.82%] - View)

    Percentage of vote: 29.82%

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Dr_Blagy #1 Posted 07 November 2019 - 07:23 PM

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Hi all. How do you feel with the french wheeled vehicles in the game? Not by playing with them but with playing against them? How do regular light tanks player feels now when it is impossible to hit a target while moving 90kph while they are hitting you during their flight over the map. Maybe those vehicles would be a nice idea for some different game but now they are placed in a game where they don't belong. Everything looks so funny and way too arcade. They need a nerf because removing them from the game would be too harsh towards the owners of them. But auto aim assistant and the steering speed should be nerfed. You are making those players look like idiots while going yolo, but in the end they end up on full HP with lots of damage and spotting damage. I have around 20k games on two accounts. I survived all of the patches and now I see the nerf of HE, and those silly vehicles deciding most of the games I play. During the ranked games I did a statistic of my own. Every time the enemy had EBR and my team didn't we have lost the game. Please reconsider because this is the first time something is not just OP, it just doesnt belong to the game, ruins the strategies and team play because of the way it makes the players go crazy on the enemy which cannot hit them at that speed.  

Balc0ra #2 Posted 07 November 2019 - 07:54 PM

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View PostDr_Blagy, on 07 November 2019 - 07:23 PM, said:

 But auto aim assistant and the steering speed should be nerfed

 

Nerfed how? You do know the auto-aim assist does nothing extra when locked vs how it works for other tanks. And the closer the target is, the more they have to aim at the target to lock on to it. It only works on targets at med to long range tbh.

 

View PostDr_Blagy, on 07 November 2019 - 07:23 PM, said:

I have around 20k games on two accounts. I survived all of the patches and now I see the nerf of HE, and those silly vehicles deciding most of the games I play. During the ranked games I did a statistic of my own. Every time the enemy had EBR and my team didn't we have lost the game.

 

It depends on who you ask. As either every one they see dominate every game and they always lose if the enemy has one. Or... they are either the first to die, or active spot the middle with constant wheel damage vs yoloing in to get 8 kills. Personally I find them situational annoying vs broken. Tier for tier the X is strong sure, and differs vs say his tier 8 or 6 counterparts as he has a smaller speed vs view range gap. There are bigger issues in the game then EBR's IMO WG needs to focus on. 



AXIS_OF_RESISTANCE #3 Posted 07 November 2019 - 08:16 PM

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View PostDr_Blagy, on 07 November 2019 - 07:23 PM, said:

Hi all. How do you feel with the french wheeled vehicles in the game? 

You're going to get the same automated  response to all the wheelchairs threads :get gud , there are not op or broken , adapt ,aim better , play 10000 games in them then talk ,oh another wheeled thread ,only t9-10 are kinda ok ,they are good for the game because they break "camps" ,counter arty , they are hard to play ,you don't know what are you talking about , bad view range ect ....

Welcome to the forum with first post it's completely useless other than sharing info with other players .


Edited by AXIS_OF_RESISTANCE, 07 November 2019 - 08:23 PM.


24doom24 #4 Posted 07 November 2019 - 08:53 PM

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View PostBalc0ra, on 07 November 2019 - 06:54 PM, said:

 

Nerfed how? You do know the auto-aim assist does nothing extra when locked vs how it works for other tanks. And the closer the target is, the more they have to aim at the target to lock on to it. It only works on targets at med to long range tbh.

 

 

It depends on who you ask. As either every one they see dominate every game and they always lose if the enemy has one. Or... they are either the first to die, or active spot the middle with constant wheel damage vs yoloing in to get 8 kills. Personally I find them situational annoying vs broken. Tier for tier the X is strong sure, and differs vs say his tier 8 or 6 counterparts as he has a smaller speed vs view range gap. There are bigger issues in the game then EBR's IMO WG needs to focus on. 

But why should it be easier for the wheeled tank in the first place? Why isn't it like all the other LTs?



Valdemare_2 #5 Posted 07 November 2019 - 08:56 PM

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EBR FL 10 totally own other lights. Must be retarded to play a tech tree light t8 when u can play an ebr.

Edited by Valdemare_2, 07 November 2019 - 09:07 PM.


BlackBloodBandit #6 Posted 07 November 2019 - 09:21 PM

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View PostValdemare_2, on 07 November 2019 - 08:56 PM, said:

EBR FL 10 totally own other lights. Must be retarded to play a tech tree light t8 when u can play an ebr.

You probably never fought a LT-432 in it.. Funny how people keep talking about broken wheelies, when 432 is clearly broken. Armor like 257.



vasilinhorulezz #7 Posted 07 November 2019 - 09:21 PM

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View PostValdemare_2, on 07 November 2019 - 08:56 PM, said:

EBR FL 10 totally own other lights. Must be retarded to play a tech tree light t8 when u can play an ebr.


This is not a problem after the EBR's appearance, but a major balancing one: tier VIII lights are bad (tier X lights are worse though).

They were nerfed to the ground because they would now meet tier VI, but with the current state tier VIII MM is, your chances to see a unicorn are better than play a 3/5/7 tier VIII game.

They lost their view range, speed, and DPM.



Valdemare_2 #8 Posted 07 November 2019 - 10:25 PM

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View PostBlackBloodBandit, on 07 November 2019 - 09:21 PM, said:

You probably never fought a LT-432 in it.. Funny how people keep talking about broken wheelies, when 432 is clearly broken. Armor like 257.

Its impossible to hit. I mean ebr 105 


Edited by Valdemare_2, 07 November 2019 - 10:25 PM.


Stevies_Team #9 Posted 08 November 2019 - 12:00 AM

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Xandania #10 Posted 08 November 2019 - 04:53 PM

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I'm willing to concede that they should be nerfed - I'd recommend settign their precision to AMX40 levels :P

evilroco #11 Posted 09 November 2019 - 12:12 AM

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I think they need to look at critical hit results ,it's hard enough to hit the wheelies but to have so many hits being absorbed by undamageable wheels is insane. If like other scouts you could actually disable them then fair enough but as they are currently implemented they are broken in my opinion.

brkalija #12 Posted 09 November 2019 - 02:32 AM

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View Postevilroco, on 09 November 2019 - 12:12 AM, said:

I think they need to look at critical hit results ,it's hard enough to hit the wheelies but to have so many hits being absorbed by undamageable wheels is insane. If like other scouts you could actually disable them then fair enough but as they are currently implemented they are broken in my opinion.


My thinking exactly.  It turns, it would be better to hang few tires on the sides of any tank than have actual armor.







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