Get Ready for the Ultimate Battle in Frontline Episode 10!
#22 Posted 08 November 2019 - 08:13 PM
#23 Posted 08 November 2019 - 08:23 PM
Cro006, on 08 November 2019 - 05:05 PM, said:
4500 gold/1500 bonds or AE Phase 1? Hmm..
If they ever offer lt432 for gold, I could take that one, instead boring AE... I'll probably wait until last day to decide ![]()
Same problem.
I will propably choose gold. AE is useless for me and gold I can use to exchange for example WZ111 for something better.
#24 Posted 08 November 2019 - 08:31 PM
mcjrosa, on 08 November 2019 - 07:23 PM, said:
Same problem.
I will propably choose gold. AE is useless for me and gold I can use to exchange for example WZ111 for something better.
How does it work? I find it confusing...I thought I read that if you don't choose a reward tank, the highest costing one will be automatically assigned to you if you don't already have it in your garage....and then whatever's left over will be converted to Gold.
#25 Posted 08 November 2019 - 09:06 PM
BravelyRanAway, on 08 November 2019 - 08:31 PM, said:
How does it work? I find it confusing...I thought I read that if you don't choose a reward tank, the highest costing one will be automatically assigned to you if you don't already have it in your garage....and then whatever's left over will be converted to Gold.
"After completing the Season, you’ll be able to exchange your remaining Prestige Points for rewards, regardless of whether you have enough to purchase a reward tank or not."
#27 Posted 08 November 2019 - 09:42 PM
Community, on 08 November 2019 - 01:00 PM, said:
<a href="https://worldoftanks.eu/en/news/general-news/frontline-episode-10/">The full text of the news item</a>
I don't need or want Japanese, Chinese or Swedish tanks. So Gold and Bonds for me then!
![]()
#28 Posted 08 November 2019 - 10:13 PM
Get Ready for the Ultimate Battle in coming Frontline premium tank sale Episode 10!
As Frontline 2019 draws to a close, it’s the best time for a final push of bloated premium tank bundles - buy buy BUY MORRREE
-WG
Just thought I'd translate that for those not fluent in bs
Edited by CrazyLovex, 08 November 2019 - 10:15 PM.
#29 Posted 08 November 2019 - 11:44 PM
guest273, on 08 November 2019 - 03:03 PM, said:
Since the WGC force i've been experiencing crashes in rapid succession. I've heard if you crash out of a FL battle more than 3 times there is a risk of getting 0 exp and 0 credits at the end of it - you know, the purpose of playing is negated.
My client crashed when left 1:05 to the end, had general rank kills dmg and so on.... I rr my PC and when log on into game i saw in garage 0 exp 0 credits and -44K credits for tanks repairs and ammunition resupply. -20mins from my life.
Edited by maratas, 08 November 2019 - 11:45 PM.
#30 Posted 09 November 2019 - 12:27 AM
FL is the best thing this game ever had.The 2nd map is not as good cause the 1st and the final area are poorely designed for defence.The rewards were a bit poor and I don't mean the tank rewards but the in between which is poor compared to the grind you must do. The buffs that you gave us at the end should be removed. I don't care which streamers or how many qqers posted that its too grindy the prb was not that. The prb was the in-between rewards as I mentioned already.
Give us a 3rd map AS GOOD AS the 1st one and FL(and ofc more rewards cause its indeed a big event) will be a game inside you game which carries the economy of your game successfully.
Last but not least make FL for t9s available.Will be awesome this "almost useless"tier to have something unique for it.
OFc boost the money etc cause there are NO t9s premium tanks and everything will be cool, cause ppl will XP their t9s to get their t10s through FL which is less boring that doing it in random battles and some others will have some t9s good equipped and with good crews just for FL which is also good. IT will maybe fix some MM issues for after FL cause now t9 is almost a pointless tier to play with.
This is how this game should be just like FL mode. Big maps -many players in all aspects of the game from random battles to clan wars and not the 2 mins random battles we have now. Anything less is for the weak casual qqing player that wants certain tanks to be played only in small maps so he can "exploit"their pros. FL gives diversity in everything and makes almost all the tanks playable(like for example the tiger2 which is good for FL and teribad for anything else).
Last but not least...a big applause to the person(s) that created FL mode and everything around it. You actually saved your game with this one...
Edited by Tzou, 09 November 2019 - 10:46 AM.
#31 Posted 09 November 2019 - 03:24 AM
Tzou, on 08 November 2019 - 11:27 PM, said:
FL is the best thing this game ever had.The 2nd map is not as good cause the 1st and the final area are poorely designed for defence.The rewards were a bit poor and I don't mean the tank rewards but the in between which is poor compared to the grind you must do. The buffs that you gave us at the end should be removed. I don't care which streamers or how many qqers posted that its too grindy the prb was not that. The prb was the in-between rewards as I mentioned already.
Give us a 3rd map AS GOOD AS the 1st one and FL(and ofc more rewards cause its indeed a big event) will be a game inside you game which carries the economy of your game successfully.
Last but not least make FL for t9s available.Will be awesome this "almost useless"tier to have something unique for it.
OFc boost the money etc cause there are NO t9s premium tanks and everything will be cool cause ppl will XP their t9s to get their t10s through FL which is less boring that doing it in random battles and some others will have some t9s good equipped and with good crews just for FL which is also good. IT will maybe fix some MM issues for after FL cause now t9 is almost a pointless tier to play with.
This is how this game should be just like FL mode. Big maps -many players is all aspects of the game from random battles to clan wars and not the 2 mins random battles we have now. Anything less is for the weak casual qqing player that wants certain tanks to be played only in small maps so he can "exploit"their pros. FL gives diversity in everything and makes almost all the tanks playable(like for example the tiger2 which is good for FL and teribad for anything else).
Last but not least...a big applause to the person(s) that created FL mode and everything around it. You actually saved your game with this one...
Well you may not have found it “too grindy”, but the fact is that your stats show you to be a long way above average (and that without looking at any more than your summary stats on the forum...haven’t even looked at wn8). On average, it was very grindy for many players, and the boosters fixed that to a great extent. I think it worth arguing this point, because when WG do something good, we should recognise it.
Likewise, the fact that they granted those of us who got the AE in episode 8 the full 30 points to continue playing was also a nice move. However, it would have been even better if they had.continued to give the basic tier rewards (bonds and gold etc.) for the subsequent episodes. I admit it may be deliberate to get the best players off the board in ep 8 and so give the others chance in 9.& 10 to get the benefits, but just some feedback from my point of view as a more average player.
Not having a go at you Tzou, as I think your post is generally well thought out and presented, just maybe missing the smaller guy’s perspective.
Edited by WoT_RU_Doing, 09 November 2019 - 03:31 AM.
#32 Posted 09 November 2019 - 03:42 AM
HadurHun, on 08 November 2019 - 02:54 PM, said:
Don’t know why you think people need to cheat....I just put the required time in and got it in Ep 8. Unlike other modes, FL has always allowed unskilled players to reach the end, IF they can afford the time....that’s why I like it so much. It DOES take time if you’re not great, but the AE and Emil are both good tanks in my view....they aren’t ridiculously OP, but seem to be just a little better than average, which seems fair for the effort required*. I know some people are saying it may be better to trade them in, but in my case that’s a non-starter, as I already own all the trade in options.
P.S. before you look at my stats, they are about average, so I was making just over 600 base XP per battle....full details can be found in the FL progress thread on the forum (in the Fl section of the forum) as I recorded the number of battles per episode every month for last year and this year.
* they certainly seem to be better rewards for the effort when compared to building up enough bonds to buy the M60 and 121B from the bonds shop.
Edited by WoT_RU_Doing, 09 November 2019 - 03:51 AM.
#33 Posted 09 November 2019 - 08:24 AM
#35 Posted 09 November 2019 - 11:07 AM
WoT_RU_Doing, on 09 November 2019 - 04:24 AM, said:
Well you may not have found it “too grindy”, but the fact is that your stats show you to be a long way above average (and that without looking at any more than your summary stats on the forum...haven’t even looked at wn8). On average, it was very grindy for many players, and the boosters fixed that to a great extent. I think it worth arguing this point, because when WG do something good, we should recognise it.
Likewise, the fact that they granted those of us who got the AE in episode 8 the full 30 points to continue playing was also a nice move. However, it would have been even better if they had.continued to give the basic tier rewards (bonds and gold etc.) for the subsequent episodes. I admit it may be deliberate to get the best players off the board in ep 8 and so give the others chance in 9.& 10 to get the benefits, but just some feedback from my point of view as a more average player.
Not having a go at you Tzou, as I think your post is generally well thought out and presented, just maybe missing the smaller guy’s perspective.
Well if you think about the time that WG gave us to finish the FL its not that grindy as you think.the buffs that gave us at the end were not needed 100% even if you played 3 hours avg per day ,you could finish the FL mode easily by now and if not then you have one more week coming soon.
The prb was and still is the in-between rewards (some credits or w/e would be nice )to make ppl not loose their mood by playing this mode of the game.
Im not a lot above avg as you said.Im a slightly above avg player and I play tanks from t5 to t10 so I can have almost the full exp of this game and the knowledge of the playerbase. I don't play only t8-10 like most of the "a lot above avg"players do.
FL is the best thing and the best idea WG had from day 1 till today.It supports all the economy of the game and gives us the opportunity to play the game as it should be played actually and not as its played today.Everything should be like FL mode maybe a bit downscaled for random battles and clan wars etc ,cause it gives us the diversity to play tanks that nowere else you can play. I played the tiger2 or the vk4502A and many more "useless tanks" and they performed almost excellent in FL mode. That means a lot for how good this game mode is.
I know that all the top players don't like FL cause I see their vids and streams and I know that they QQ like crybababies about it ,cause they are used of easymode gaming and 2 hours streaming per day and that's its for them.WG should not listen to them in such aspects. THEY ARE NOT the players that gives a company the right infos about something since they play this game a couple of hours to make a living out of it and most of them don't have the passion for gaming in general.
I mean look at the state of the game today...its BAD.Listening all this years to such players (sometimes they are right but that's rare) and ofc by not having gaming knowledge from the DEVS they had ...brought us here.
FL is the only reason this game still exists...imagine black market without FL...imagine all the events that you needs tens of millions of credits to spend without FL...imagine taking more tanks so you can exp the whole of the game without FL with todays current state of the game. Nothing would work without it for the AVG player...the top ones don't need FL they already have so many gold and credits that FL is a waste of time for them. You see my point??? ![]()
Once more GZ to the person or the persons who created FL mode you really REALLY saved this game...and I mean it cause this game was going down faster than the speed of light with ALL the bad choises WG made in the last 3-4 years with premium tanks and nerfing-buffing things here and there.It seems though that something has changed since the start of 2019 and game is much less boring and now has some interesting things to play except the boring and totally unbalanced random battles or the totally useless and pointless clan wars-skirmishes-advances etc etc(as they are made today at least) in general.
Edited by Tzou, 09 November 2019 - 11:14 AM.
#37 Posted 09 November 2019 - 11:13 AM
#38 Posted 09 November 2019 - 11:27 AM
#39 Posted 09 November 2019 - 12:25 PM
maratas, on 08 November 2019 - 10:44 PM, said:
My client crashed when left 1:05 to the end, had general rank kills dmg and so on.... I rr my PC and when log on into game i saw in garage 0 exp 0 credits and -44K credits for tanks repairs and ammunition resupply. -20mins from my life.
I think I had that happen twice last month, both times on Kraftwerk. The first time I got back into the game literally seconds before the end and was ok, but second time had what you got, bad. Totally out of order. Wargaming need to fix this.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users











