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Ruinberg spotting at D6?

Ruinberg spotting over powered

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Poll: Remove D6 sptting in Ruinberg (28 members have cast votes)

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Remove D6 sptting in Ruinberg

  1. Yes (13 votes [40.62%])

    Percentage of vote: 40.62%

  2. No (9 votes [28.12%])

    Percentage of vote: 28.12%

  3. Don't care (10 votes [31.25%])

    Percentage of vote: 31.25%

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UmmiQngla #1 Posted 19 November 2019 - 09:32 PM

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Hi

 

What do you think- should Wargaming remove this spotting position? If someone gets there early in the game they can completely overpower the location. That's what happened in our game too.

Ruinberg.png


Br,


Edited by UmmiQngla, 19 November 2019 - 09:32 PM.


UmmiQngla #2 Posted 20 November 2019 - 08:19 PM

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This is probably the most popular post in the forums right now... 

NekoPuffer_PPP #3 Posted 20 November 2019 - 08:24 PM

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It's so hard to get in there, it's the other team's fault if they let a tank get there, so it's okay. It's kind of like a punishment spot.

UmmiQngla #4 Posted 20 November 2019 - 10:11 PM

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View PostNekoPuffer_PPP, on 20 November 2019 - 09:24 PM, said:

It's so hard to get in there, it's the other team's fault if they let a tank get there, so it's okay. It's kind of like a punishment spot.

You have a point here with what I cannot disagree. 



8126Jakobsson #5 Posted 20 November 2019 - 10:15 PM

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View PostNekoPuffer_PPP, on 20 November 2019 - 08:24 PM, said:

It's so hard to get in there, it's the other team's fault if they let a tank get there, so it's okay. It's kind of like a punishment spot.


Only one side gets that though. And they get F7. And E9. I like how they "fixed" the map balance by making it even stronger the other way. 



NekoPuffer_PPP #6 Posted 20 November 2019 - 11:50 PM

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View Post8126Jakobsson, on 20 November 2019 - 11:15 PM, said:

Only one side gets that though. And they get F7. And E9. I like how they "fixed" the map balance by making it even stronger the other way. 

 

Both sides' tanks can get up there, and the middle of the map is flat enough to allow you to shoot southeast into the TD's bushes from there. ...once they're spotted.

 

But only the north team's tanks can reliably shoot into the town square...and it's easier for them to get spotted from that sneaky position...so it's like a balancing feature.

 

It makes the map asymmetric. Correct me if I'm wrong but weren't people displeased with symmetric maps? ...or was it the other way around?...I can't remember. :unsure: Anyway, it's supposed to be a balancing feature. How well it works in practice is up to the players' capabilities.



Bulldog_Drummond #7 Posted 20 November 2019 - 11:51 PM

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D6?  Where's that?

snowlywhite #8 Posted 21 November 2019 - 12:21 AM

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no f way

 

there's always a muppet trying to get there at the start and I like my free dmg. in the begining, tyvm



8126Jakobsson #9 Posted 21 November 2019 - 08:10 AM

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View PostNekoPuffer_PPP, on 20 November 2019 - 11:50 PM, said:

 

Both sides' tanks can get up there, and the middle of the map is flat enough to allow you to shoot southeast into the TD's bushes from there. ...once they're spotted.

 

But only the north team's tanks can reliably shoot into the town square...and it's easier for them to get spotted from that sneaky position...so it's like a balancing feature.

 

It makes the map asymmetric. Correct me if I'm wrong but weren't people displeased with symmetric maps? ...or was it the other way around?...I can't remember. :unsure: Anyway, it's supposed to be a balancing feature. How well it works in practice is up to the players' capabilities.


But I'm at E9 so now those northern snipers are spotted and I have shots down mid road in case anyone went there. South have all the advantages you need for a comfortable win. They just tipped the scale and made it even more imbalanced.  



fwhaatpiraat #10 Posted 21 November 2019 - 08:30 AM

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View PostNekoPuffer_PPP, on 20 November 2019 - 08:24 PM, said:

It's so hard to get in there, it's the other team's fault if they let a tank get there, so it's okay. It's kind of like a punishment spot.

Not really. Just play a Russian tank and press w.



MightyBalls_2 #11 Posted 21 November 2019 - 09:39 AM

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View PostUmmiQngla, on 19 November 2019 - 09:32 PM, said:

Hi

 

What do you think- should Wargaming remove this spotting position? If someone gets there early in the game they can completely overpower the location. That's what happened in our game too.

Ruinberg.png


Br,

 

If it bothers you so much rush there yourself and take that spot.



FrantisekBascovansky #12 Posted 21 November 2019 - 09:49 AM

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I blocked this stupid map.

But still there's encounter mode.



tajj7 #13 Posted 21 November 2019 - 10:25 AM

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WG put that spot in because north took middle so often and north can shoot into town more easily, but trying to balance bad map design with an even more unbalanced position is not the way to do it.

 

Plus they also gave south team the positions in the village with the little rubble piles that allows them to go hull down and shoot the middle road so I think that was enough. 

 

You could probably fix that position by just making another entrance to it from the north side, at least that would make it more easily to contest and bit fairer. 



Mr_Burrows #14 Posted 21 November 2019 - 10:31 AM

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I do not think I have seen one single battle being won by that spot. But nowadays I got Ruinberg blocked anyway, as the map is totally horrid. 





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