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World of Tanks Developers Q&A December 2019


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undutchable80 #1 Posted 18 December 2019 - 11:43 PM

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Source: https://thedailyboun...-december-2019/

 

  • Each episode of the next year’s Frontline will be more self-contained.
  • Steel Hunter and Frontline will have unified progression and rewards. However you won’t be forced to play all episodes or both modes, all rewards can be received from either one. The rewards are going to be new.
  • Regarding this year’s Frontline: yes, we may have overdone and there were too many episodes. Next year will have less of them.
  • Crew rework is in a very active stage of development right now. We’re making various builds, testing and playing around with them.
  • About the crew forgetting tanks it was previously trained for – yes, this system is complicated, inconvenient and simply irrelevant in the current circumstances, so we decided to simplify it. We’ll do it and later on tell more you about it.
  • Q: You usually have so much trouble with the start of any event, and Halloween was cancelled completely. Why is this happening and what has to be done for everything to go smoothly?
    • This is our internal and rather complex problem. Right now we’re working on changing and improving certain processes. Generally, our development staff has recently been significantly expanded. And introducing, teaching and integrating people into our processes is a large amount of work all by itself. Also, some events were made with considerable participation of new employees. Someone failed at something.
  • We’ll try to make the crew conversion fair and not wrong anyone. How it will look in numbers we do not know yet ourselves. But even if we miscalculate somewhere and the player will be able to trick the system a little, we’ll live, nothing too bad. The only important thing will be to not get any OP crews with everything already trained. — You won’t be able to change the nation of the new crew.
  • If 2019 was mostly events, 2020 will be more about new features. Meaning there’ll be fewer events in the coming year than in 2019.
  • Not counting double-barrels, 2020 will have two new lines: Italian heavies and another one, a secret for now.
  • With the introduction of the new balance player stats will also be taken into account. There’ll be a new tab with stats for a given period of time that the player will see as relevant, and it’ll be much better than what we have today. We see it like this: on opening the profile you’ll see two tabs: general stats and current stats. The game will remember which one you picked last time and will automatically open it the next time you open the profile. We want it to be as convenient as possible, but there could potentially be some technical adjustments.
  • We don’t want to give any details on Italian heavies yet, but they’ll be very interesting vehicles, though nothing double-turreted.
  • Besides the two announced maps (Pearl River and Berlin), we don’t have any more maps for 2020. There’ll just be some improvements for the Steel Hunter map and various event maps, such as for Halloween.
  • Team Battles mode was discontinued forever, nobody played it. That was the main reason for the shutdown. Even those few that did only used it to grind credits.
  • We’re planning a VERY big tournament for the 10th anniversary of the game. TBA sometime in early 2020. Reminder, the game’s birthday is in August.
  • We’re thinking of releasing another final Sandbox with all the supporting features: new simplified tech trees, statistics (if we manage it on the technical side) and all other balance changes. Will see how it all works together, and if everything is fine, plus if a lot of players participate, enough feedback is being given and it is positive, we’ll start thinking on how and when to release it. But we’re estimating it to be very late spring.
  • We’ve already announced an equipment rework for 2020. In addition to that, its interaction with low tiers specifically will be considerably improved – it will be MASSIVELY cheaper for them and receive some other changes. Also, tech tree cleanup. Going from lower tiers to higher tiers will be different. No more of such abundance of tanks at the very bottom of the tree. We want it to be easier and more interesting for the player.
  • The “Dragon Ridge” map will definitely not be reworked in 2020.
  • New communication system planned for next year.
  • The number of turbo battles was seriously decreased with a couple of MM tricks and other things. About by two times in the total span of the introduction of all the measures. And, it appears, this is the ceiling. But sometimes it just so happens that one team plays poorly, and the other – well, and we can’t do anything about that.
  • You’re going to be surprised, but early spotting from both sides actually reduces the number of turbo battles. The earlier the mutual spotting happens, the more sense the teams put in their positioning. The main reason for the existence of such battles isn’t because someone shot poorly, but because some group of individuals rushed in some incomprehensible direction.
  • In the last four months, we’ve been thoroughly monitoring LT statistics (not just the wheelies). With the release of the British lights we’ve been putting even more attention to it, the amount of lights in battles has become higher. Nothing extremely dangerous, but we’ve got a few thoughts… When we were testing MM for 3 SPG, so that the amount of them in battles could be reduced, we actually got good results. The numbers: before the MM rework the amount of 3 arty battles at T10 was estimated 70%, now it’s exactly 39%, and aiming towards 30%. The process isn’t fast, the system is learning depending on the situations etc. But the point is, we’ve already tried to do this same thing with lights. It works, but MM is getting it harder and harder because events affect the amount significantly. We’re not actively doing things about this right now, but we’ll definitely return to lights from the MM viewpoint sometime next year and will tune the spread of this class.
  • Any unification of regions (RU/EU/NA) is very hard mostly because of the legal part. It’s different laws, different rules, regulations, taxes and so forth. The problem is with the legality, not technical limitations. And internally we already made and tested such technology long ago, “roaming” if anyone remembers it.
  • Adding the tournaments and everything related to them directly into the game client was originally planned for 2020. But, after looking at our RoadMap 2020, we’ve reasonably evaluated our strength and understood we won’t have time to make it in 2020. We really hope it to be one of the main features to be released early 2021. Also: UI specialists are hard to come by, and making interfaces is costly. Instead of those tournaments, it’s easier for us to do another Halloween event, and I’m not exaggerating. We did improve somewhat with how we’re making interfaces, but still with its technical nuances. Equipment, crew – also all tied into UI. All forces are for now working in this direction. Both tournaments and crew have lots of new interfaces, and if we have to choose, I think it’s clear what we’ll pick of those two.
  • Bounty Equipment will be a reward for Battle Pass. Bounty Equipment is equipment with standard characteristics, but which can be improved to the level of Improved Equipment, forever. This equipment will be able to be demounted for gold.
  • There’ll be no reconsideration of the price of demounting Improved Equipment.
  • Blueprint changes aren’t planned for now, but we’re working on a feature tightly connected to them. It will deliver more useful blueprints to a player grinding a line. Right now they’re dropping randomly, and we want to work on that. Will come in 2020.

 New features for clan players by Aleksey Plotnikov aka Orc, Competitive Gaming Manager of World of Tanks from the press-zone of the Moscow event.

  • No new tank for CW.
  • An event in January, not earlier than the 12th. Duration – 2 weeks, Tier 10.
  • The strategical side of the mechanics won’t see any changes.
  • New mechanic affecting battles. Similar to directives, but only for Clan Wars. The mechanic is a TEST, will be tried for this event. Everyone will get the same amount of them, no way to replenish/buy them.
  • “Workshop”, an event CW mechanic. For participating in a battle both teams will receive an amount various materials, which can be assembled into components, from which you will be able to craft Tier 8 premiums. For better understanding – look at craft mechanics in Witcher 3. All players of each team will get an equal amount of materials. Will be parallel to Fame Points. Will definitely be able to craft tanks given before (IS-5, KV-4 Kreslavskiy, Chieftain/T95 and T23E3). How many tanks you’re going to be able to craft in total: unknown for now.


leggasiini #2 Posted 19 December 2019 - 12:07 AM

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"Not counting double-barrels, 2020 will have two new lines: Italian heavies and another one, a secret for now."

 

Please. Let it finally happen after so many years :<

 

you know what I'm talking about...



Nethraniel #3 Posted 19 December 2019 - 12:26 AM

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View Postleggasiini, on 19 December 2019 - 12:07 AM, said:

"Not counting double-barrels, 2020 will have two new lines: Italian heavies and another one, a secret for now."

 

Please. Let it finally happen after so many years :<

 

you know what I'm talking about...

I would be totally OK with that! 



Jumping_Turtle #4 Posted 19 December 2019 - 12:27 AM

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View PostNethraniel, on 19 December 2019 - 12:26 AM, said:

I would be totally OK with that! 

 

#metoo

 

Even made one of the racing commanders Japanese because this might happen.



WindSplitter1 #5 Posted 19 December 2019 - 12:51 AM

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View Postleggasiini, on 18 December 2019 - 11:07 PM, said:

 

 

you know what I'm talking about...

 

"It" is already confirmed.



1ucky #6 Posted 19 December 2019 - 06:55 AM

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That's a nice summary, thanks for posting.

 

How early in 2020 will the new tank lines be introduced, what do you think?

Double-barreled in March perhaps, and the two others probably later?



Ilknur_Ibryam #7 Posted 19 December 2019 - 07:16 AM

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I will be very happy if they make it 6 frontlines and 6 steel hunters or something. That with 3 seasons of ranked. It is a.mistake reducing frontline seasons. If anything same tier MM at large maps should be their focus.

 

I think they are making a mistake by not focusing on events again. I returned due to events. The random battles are really boring and most maps are unplayable. I think 



TankkiPoju #8 Posted 19 December 2019 - 08:17 AM

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Wow, look at all the missing things they promised for 2019.

 

Premium ammo rebalance? Nope.

 

Buffs to German heavies? Nope.

 

EDIT: Come on guys, you didn't actually think WG would nerf gold ammo? Silly you.


Edited by TankkiPoju, 19 December 2019 - 08:20 AM.


Nethraniel #9 Posted 19 December 2019 - 08:23 AM

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View PostWindSplitter1, on 19 December 2019 - 12:51 AM, said:

 

"It" is already confirmed.

Do you have some more info on that?



shikaka9 #10 Posted 19 December 2019 - 09:38 AM

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Italian hevy tanks will have chainsaws and cooking book "How to make pizza from EBR"

tajj7 #11 Posted 19 December 2019 - 10:06 AM

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View Postleggasiini, on 18 December 2019 - 11:07 PM, said:

"Not counting double-barrels, 2020 will have two new lines: Italian heavies and another one, a secret for now."

 

Please. Let it finally happen after so many years :<

 

you know what I'm talking about...

 

Yeh bring on those British Wheeled Vehicles :trollface:



undutchable80 #12 Posted 19 December 2019 - 10:34 AM

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View Posttajj7, on 19 December 2019 - 10:06 AM, said:

 

Yeh bring on those British Wheeled Vehicles :trollface:


Unless its created by the same dev team that gave us the Brit tracked LT line...  ;)



leggasiini #13 Posted 19 December 2019 - 11:46 AM

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View Posttajj7, on 19 December 2019 - 11:06 AM, said:

 

Yeh bring on those British Wheeled Vehicles :trollface:


prepares to jump off a cliff

10:47 Added after 1 minute

View PostWindSplitter1, on 19 December 2019 - 01:51 AM, said:

 

"It" is already confirmed.

 

More or less but I still dont trust it until the line actually gets revealed for PC. They also said back when Japanese HTs were released that they would come soon after, then they said they would come after Chinese TDs, etc etc.

10:52 Added after 6 minute

View Post1ucky, on 19 December 2019 - 07:55 AM, said:

That's a nice summary, thanks for posting.

 

How early in 2020 will the new tank lines be introduced, what do you think?

Double-barreled in March perhaps, and the two others probably later?

DBs are almost certainly confirmed to be next patch (1.7.1 / 1.8) so most likely late January or early February.

 

I wouldn't expect other lines before the "balance 2.0". If the other line is Japanese TDs (which it likely is or so I hope), it might appear in summer as Blitz will get that line then, too. Italian HTs could happen right after double barrels or really any time, we don't really know.



tajj7 #14 Posted 19 December 2019 - 12:09 PM

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View Postundutchable80, on 19 December 2019 - 09:34 AM, said:

Unless its created by the same dev team that gave us the Brit tracked LT line...  ;)

 

Well yeh, don't get them to do it. 

 

View Postleggasiini, on 19 December 2019 - 10:46 AM, said:


prepares to jump off a cliff

 

Honestly I would much prefer the British WVs to the Japanese TDs, for multiple reasons, firstly I have a British light tank crew that I have no use for right now, secondly I think it'll help WVs balance as they can match WV v WV more often, thirdly it'll be funny to see even more whines about them and finally, new TDs, whatever their capabilities just means more people camping in base, and half the teams these days are full of TDs camping in base.

 

Whether it will be those I don't know, but I am pretty sure British WVs have been mentioned as being in development, though of course the Japanese TDs are in development for Blitz. 

 

But why the secrecy though? Seems no reason to hide it;s Japanese TDs if they are being released on Blitz and we knew nothing about Italian heavies but they told us about that. 

 



bunkermad #15 Posted 19 December 2019 - 12:25 PM

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  • Crew rework is in a very active stage of development right now. We’re making various builds, testing and playing around with them.
  • We’ll try to make the crew conversion fair and not wrong anyone. How it will look in numbers we do not know yet ourselves. But even if we miscalculate somewhere and the player will be able to trick the system a little, we’ll live, nothing too bad. The only important thing will be to not get any OP crews with everything already trained. — You won’t be able to change the nation of the new crew.

WHY CAN'T YOU JUST GET IT THAT THE PLAYERS DON'T WANT YOU TO MESS WITH CREWS??? WHY ARE YOU SO STUBBORN IN INSISTING WITH A CHANGE THAT EVERYBODY IS SAYING "NO" TO??? JUST STOP IT AND SCRAP IT!

 

  • Not counting double-barrels, 2020 will have two new lines: Italian heavies and another one, a secret for now.
  • We don’t want to give any details on Italian heavies yet, but they’ll be very interesting vehicles, though nothing double-turreted.

OH FGS, WHY CAN'T YOU STOP ADDING TANKS FOR A WHILE??? ESPECIALLY, WILL YOU JUST STOP ADDING FANTASY TANKS?!?

 

  • Besides the two announced maps (Pearl River and Berlin), we don’t have any more maps for 2020. There’ll just be some improvements for the Steel Hunter map and various event maps, such as for Halloween.

HEH, THIS IS PRECISELY WHAT THE MAJORITY OF PLAYERS WANT: NEW MAPS. YET YOU GIVE HARDLY ANY NEW ONES AND INSTEAD SPEND USEFUL TIME AND RESOURCES MAKING CHANGES THAT NOBODY WANTS!!! BRAVO WG, VERY CLEVER.

 

  • Team Battles mode was discontinued forever, nobody played it. That was the main reason for the shutdown. Even those few that did only used it to grind credits.

AAAHHHHH, BLOODY LIARS!!!! "nobody played it" BBBBBSSSSSS! I always had to wait and queue for Team battles because there were too many players and too few teams, and we played it to get away from the crazy matchmaking c**p of randoms, you just talk DRIVEL!!!!!!

 

  • We’re thinking of releasing another final Sandbox with all the supporting features: new simplified tech trees, statistics (if we manage it on the technical side) and all other balance changes. Will see how it all works together, and if everything is fine, plus if a lot of players participate, enough feedback is being given and it is positive, we’ll start thinking on how and when to release it. But we’re estimating it to be very late spring.
  • We’ve already announced an equipment rework for 2020. In addition to that, its interaction with low tiers specifically will be considerably improved – it will be MASSIVELY cheaper for them and receive some other changes. Also, tech tree cleanup. Going from lower tiers to higher tiers will be different. No more of such abundance of tanks at the very bottom of the tree. We want it to be easier and more interesting for the player.

ONCE AGAIN, ANOTHER ASPECT THAT THE GREAT MAJORITY OF PLAYERS DO NO WANT, AND HAVE NOT ASKED FOR. YET STUBBORN (insert other adjectives here) WG STILL WANTS TO GO AHEAD

 

 

Reading this and other parts feels like an excruciating, torturing nightmare. Why does WG insist on making changes that no-one wants and ruin the game, and still does not do the changes that most players have been asking for for a very long time????  Why does WG thinks and acts backwards???

 

There are not that many things that WoT needs, one of them is to STOP CHANGING THINGS EVERY THREE MONTHS. The others are:

- more maps (including removed old ones) and fewer corridor/city maps, with more vegetation an open spaces for long range combat

- get rid of wheelies

- reduce premium ammo effectiveness and some OP premium tanks

- reduce overall view range to maximise the role of light tanks and camouflage
- reduce the number of arty per battle

- reduce RNG, including dipping shots to the ground
- improve MM and abolish +/- 2 tiering

- ring fence new/very bad players and very strong players so that they don't meet on the battlefield

- balance random teams for player stats as well as tanks/HP/class etc.

 

The above has never been tried, why don't they try that instead of their current c**p ideas FFS???


 

 

 


Edited by bunkermad, 19 December 2019 - 12:28 PM.


Miepie #16 Posted 19 December 2019 - 12:45 PM

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View Postleggasiini, on 19 December 2019 - 12:07 AM, said:

"Not counting double-barrels, 2020 will have two new lines: Italian heavies and another one, a secret for now."

 

Please. Let it finally happen after so many years :<

 

you know what I'm talking about...


Danish amphibians! Finally! :medal:



undutchable80 #17 Posted 19 December 2019 - 12:59 PM

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View Postleggasiini, on 19 December 2019 - 12:07 AM, said:

"Not counting double-barrels, 2020 will have two new lines: Italian heavies and another one, a secret for now."

 

Please. Let it finally happen after so many years :<

 

 

View PostMiepie, on 19 December 2019 - 12:45 PM, said:


Danish amphibians! Finally! :medal:


Swedish wheeled autoloading SPGs :trollface:



NekoPuffer_PPP #18 Posted 19 December 2019 - 12:59 PM

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View Postbunkermad, on 19 December 2019 - 12:25 PM, said:

  • Crew rework is in a very active stage of development right now. We’re making various builds, testing and playing around with them.
  • We’ll try to make the crew conversion fair and not wrong anyone. How it will look in numbers we do not know yet ourselves. But even if we miscalculate somewhere and the player will be able to trick the system a little, we’ll live, nothing too bad. The only important thing will be to not get any OP crews with everything already trained. — You won’t be able to change the nation of the new crew.

WHY CAN'T YOU JUST GET IT THAT THE PLAYERS DON'T WANT YOU TO MESS WITH CREWS??? WHY ARE YOU SO STUBBORN IN INSISTING WITH A CHANGE THAT EVERYBODY IS SAYING "NO" TO??? JUST STOP IT AND SCRAP IT!

 

  • Not counting double-barrels, 2020 will have two new lines: Italian heavies and another one, a secret for now.
  • We don’t want to give any details on Italian heavies yet, but they’ll be very interesting vehicles, though nothing double-turreted.

OH FGS, WHY CAN'T YOU STOP ADDING TANKS FOR A WHILE??? ESPECIALLY, WILL YOU JUST STOP ADDING FANTASY TANKS?!?

 

  • Besides the two announced maps (Pearl River and Berlin), we don’t have any more maps for 2020. There’ll just be some improvements for the Steel Hunter map and various event maps, such as for Halloween.

HEH, THIS IS PRECISELY WHAT THE MAJORITY OF PLAYERS WANT: NEW MAPS. YET YOU GIVE HARDLY ANY NEW ONES AND INSTEAD SPEND USEFUL TIME AND RESOURCES MAKING CHANGES THAT NOBODY WANTS!!! BRAVO WG, VERY CLEVER.

 

  • Team Battles mode was discontinued forever, nobody played it. That was the main reason for the shutdown. Even those few that did only used it to grind credits.

AAAHHHHH, BLOODY LIARS!!!! "nobody played it" BBBBBSSSSSS! I always had to wait and queue for Team battles because there were too many players and too few teams, and we played it to get away from the crazy matchmaking c**p of randoms, you just talk DRIVEL!!!!!!

 

  • We’re thinking of releasing another final Sandbox with all the supporting features: new simplified tech trees, statistics (if we manage it on the technical side) and all other balance changes. Will see how it all works together, and if everything is fine, plus if a lot of players participate, enough feedback is being given and it is positive, we’ll start thinking on how and when to release it. But we’re estimating it to be very late spring.
  • We’ve already announced an equipment rework for 2020. In addition to that, its interaction with low tiers specifically will be considerably improved – it will be MASSIVELY cheaper for them and receive some other changes. Also, tech tree cleanup. Going from lower tiers to higher tiers will be different. No more of such abundance of tanks at the very bottom of the tree. We want it to be easier and more interesting for the player.

ONCE AGAIN, ANOTHER ASPECT THAT THE GREAT MAJORITY OF PLAYERS DO NO WANT, AND HAVE NOT ASKED FOR. YET STUBBORN (insert other adjectives here) WG STILL WANTS TO GO AHEAD

 

 

Reading this and other parts feels like an excruciating, torturing nightmare. Why does WG insist on making changes that no-one wants and ruin the game, and still does not do the changes that most players have been asking for for a very long time????  Why does WG thinks and acts backwards???

 

There are not that many things that WoT needs, one of them is to STOP CHANGING THINGS EVERY THREE MONTHS. The others are:

- more maps (including removed old ones) and fewer corridor/city maps, with more vegetation an open spaces for long range combat

- get rid of wheelies

- reduce premium ammo effectiveness and some OP premium tanks

- reduce overall view range to maximise the role of light tanks and camouflage
- reduce the number of arty per battle

- reduce RNG, including dipping shots to the ground
- improve MM and abolish +/- 2 tiering

- ring fence new/very bad players and very strong players so that they don't meet on the battlefield

- balance random teams for player stats as well as tanks/HP/class etc.

 

The above has never been tried, why don't they try that instead of their current c**p ideas FFS???

 

 

Block Quote

  •  You’re going to be surprised, but early spotting from both sides actually reduces the number of turbo battles. The earlier the mutual spotting happens, the more sense the teams put in their positioning. The main reason for the existence of such battles isn’t because someone shot poorly, but because some group of individuals rushed in some incomprehensible direction.

 

I've noticed this too. When one team gets into an advantageous position and the other team is left unaware, the former team usually wins. This is why pushing forward early on is often the key to victory. The rest is up to player skill and RNG.

 

Block Quote

  •  Bounty Equipment will be a reward for Battle Pass. Bounty Equipment is equipment with standard characteristics, but which can be improved to the level of Improved Equipment, forever. This equipment will be able to be demounted for gold.

 

Sounds like it'll work just like in Warplanes, or very similarly. (the upgradeable part)



Shivvering #19 Posted 19 December 2019 - 02:01 PM

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View Postleggasiini, on 19 December 2019 - 12:07 AM, said:

"Not counting double-barrels, 2020 will have two new lines: Italian heavies and another one, a secret for now."

 

Please. Let it finally happen after so many years :<

 

you know what I'm talking about...

 

You mean another Bobject medium tank line, right?

 

Feels like we need another. Top priority!



Jumping_Turtle #20 Posted 19 December 2019 - 03:22 PM

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View Postundutchable80, on 19 December 2019 - 12:59 PM, said:

 


Swedish wheeled autoloading SPGs :trollface:

 

Double barreled right ?






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