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WG has become what they tried not to be


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Nishi_Kinuyo #21 Posted 25 December 2019 - 02:56 PM

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View PostMeetriX, on 25 December 2019 - 01:49 AM, said:

Try to find developer video where they say that armored cars will never be introduce in WoT, because game is all about tanks and other armored track vehicles and cars won't fit the gameplay. :trollface:

Sorry, best I can do is submarines.



apaleytos #22 Posted 25 December 2019 - 03:31 PM

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View PostInterdiction, on 25 December 2019 - 12:47 PM, said:

TS-5 = Op p2w ...I do believe it is the strongest tier 8 now ..More like a 8 3/4 or a 9 tbh ...Meet that in any tier 6 or 7 and you are toast ...Then there is the Prog 46 another OP tank then the Lorr then the Skorp G then the etc etc etc ...So many OP prems ..Free players have their work cut out and rightly so as those who PAID for the premium tanks are the ones who keep the game rolling ..I have no Sympathy for Freeloaders ;) 

 

Is someone who pays 10 euro per month for prem time and bought an is6 some years ago a freeloader?.With your mentality everyone who doesnt buy the new "hot" stuff is a freeloader.Thats the wallet warrior syndrome.

 

Many people stay f2p or just buy prem time when they grind,because they dont agree with the abusive MM,3 artas per team,zero balancing effort,map design,old lines being crap etc etc.Do you really keep the game rolling or throw food to an obese person that will never change?.

 

Your money,spent them as you plz,not my business but you have to understand that "freeloaders" are important also in a F2P game.Even as part of the product.Because fewer new players with take this game seriously with a p2w tag.

 

 



arjun69 #23 Posted 25 December 2019 - 04:20 PM

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its pay to win no, question

Edited by arjun69, 25 December 2019 - 04:20 PM.


Bulldog_Drummond #24 Posted 25 December 2019 - 09:47 PM

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View Postarjun69, on 25 December 2019 - 03:20 PM, said:

its pay to win no, question

 

The counter-example I always give is a genuine PTW game I was playing for a while about 10 years ago.  This was something called Supremacy, a WW1 game by Bytro.

The games involved a dozen or more players and lasted a couple of months

All was well in the early days of the game, then Bytro got greedy and increased what you could do by paying cash

As a result it became unplayable, as anyone willing to pay plenty of real money could guarantee an easy win

They even had ludicrous clan wars, won by whichever clan spent the most money

By contrast, I could throw £10K at WoT and it would have no noticeable impact whatsoever on my win rate or ratings.



LZ_Mordan #25 Posted 26 December 2019 - 12:54 AM

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i paid over 200 euros since 2013..

 

and I have a crappy premium from back then. the mighty Jt-88 lol.. what a piece of crap.

 

You need to pay all the time to get the new OP premiums and credits to pay for gold spam.

 

so yea its pay to win/farm now which means I stopped spending because its a never ending money sink then. 


Edited by LZ_Mordan, 26 December 2019 - 12:54 AM.


Robbie_T #26 Posted 26 December 2019 - 05:41 AM

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Most people talking about tier 8  premiums being op....

-Thats only when you are top tier. those "OP" stats are nothing in tier 9 or 10

-The tank is as good as the player 

-Think the crew is more important than the tank its self,

-Hype just like the obj703 now ...i have the 703 and the E75ts and i find the E75  the better overal tank.

 

How do i get my premiums....marathons,sales, and random Clan competitions (made by the clan its self) won some tier 6,7,8 over the years.

 

 

 

 

 

 

 



arjun69 #27 Posted 26 December 2019 - 08:36 AM

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so you say if player ability is the same

1. player that can start every new crew with 100%  and sixt sense has same winrate as player that starts with 80% and no sixt sense

2. player that can drive with food and directives and premium consumables every battle has same winrate as player with cheap consumables

3. player that can start every new tank with best gun has same winrate as player that starts every grind stock

4. player that can shoot premium ammo every shot has same winrate as player that shoots premium ammo rarely

5. player wthat can drive e25 vs jagdpanther, progetto vs pantera, defender vs is3, skorpion vs rhm borsig, ebr vs lynx, amx 23 57 vs amx 13 75 and so on and on has same winrate.

 

 

imo you deniers are delusional. this game is pay to win big time and increasingly so.

 


Edited by Desyatnik_Pansy, 26 December 2019 - 08:41 AM.
Removed red text colour.


SuperOlsson #28 Posted 26 December 2019 - 10:11 AM

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Even if the p2w elements of this game is negligible (say, affecting winrate by less than .05% or something), it still has the reputation of being a p2w-game. When i tell people i play WoT, the number one reaction I get (from people who has at least a slight insight of computer games) is, you probably already guessed it:

"World of tanks? Isn't that game p2w as ****?"

fwhaatpiraat #29 Posted 26 December 2019 - 10:43 AM

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View PostSuperOlsson, on 26 December 2019 - 10:11 AM, said:

Even if the p2w elements of this game is negligible (say, affecting winrate by less than .05% or something), it still has the reputation of being a p2w-game. When i tell people i play WoT, the number one reaction I get (from people who has at least a slight insight of computer games) is, you probably already guessed it:

"World of tanks? Isn't that game p2w as ****?"

Pretty sure my overall winrate could get boosted by 3-4% if I could afford to run food and more premium ammo spam. Plenty of times that I just need a 0.1s faster reload or miss a crucial shot due to longer aiming. Turning a loss into a victory once every 25-30 battles doesn't sound too extreme. 



Karasu_Hidesuke #30 Posted 26 December 2019 - 11:44 AM

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View PostJoggaman, on 25 December 2019 - 09:43 AM, said:

 

Thanks! That remind me of a video that details the evolution of WG policies and customer relations. Enjoy! :trollface:

 



Stevies_Team #31 Posted 26 December 2019 - 11:48 AM

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There's a PTW element that makes the game less stressful/more-fun but the value for money element is dropping fast

 

This xmas for example might have been brill for shareholders but it's been a disaster for players

 

Fool me once shame on you

Fool me twice shame on me



Nishi_Kinuyo #32 Posted 26 December 2019 - 11:54 AM

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View Postarjun69, on 26 December 2019 - 08:36 AM, said:

so you say if player ability is the same

1. player that can start every new crew with 100%  and sixt sense has same winrate as player that starts with 80% and no sixt sense

2. player that can drive with food and directives and premium consumables every battle has same winrate as player with cheap consumables

3. player that can start every new tank with best gun has same winrate as player that starts every grind stock

4. player that can shoot premium ammo every shot has same winrate as player that shoots premium ammo rarely

5. player wthat can drive e25 vs jagdpanther, progetto vs pantera, defender vs is3, skorpion vs rhm borsig, ebr vs lynx, amx 23 57 vs amx 13 75 and so on and on has same winrate.

 

 

imo you deniers are delusional. this game is pay to win big time and increasingly so.

 

*cough*

http://forum.worldof...iment-finished/

A unicum going full F2P still gets unicum stats.

Inversely, a tomato going full P2W still has tomato stats.



arjun69 #33 Posted 26 December 2019 - 01:09 PM

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ptw will not make a bad player a good one nor vice verca.

however it will make the winrate of the bad player a little less bad and that of the good player a little less good.

Tat is by definition PTW.

so the examples of unicums playing ftp on separate account are useless.

i have 2 referal accounts that have winrates above 60% and i am a slightly above average player with lots of experience.

 

i believe, that i could get a 5% higher winrate in my most played tank (lowtier, because there i earn silver) if i would pimp it to the max. for instance i havent had a single shot of premium ammo on it ever nor food. and that has cost me wins, probably hundreds.


Edited by arjun69, 26 December 2019 - 01:18 PM.


SlyMeerkat #34 Posted 26 December 2019 - 01:43 PM

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I dont think for a second the game is pay to win, maybe pay to progress but thats it

mtnm #35 Posted 26 December 2019 - 05:18 PM

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Who will win more often after 1000 confrontations between 2 equal skilled players, the payer or the non-payer?



VarzA #36 Posted 26 December 2019 - 05:24 PM

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View PostzztuzuszzUK, on 25 December 2019 - 12:01 AM, said:

I found this article explaining the WG wanted to steer away from pay to win an wanted to introduce a free to win model.

 

i think that it is really funny to look at this looking at some of the tanks you can buy in today’s game.

 

here is the article if you want to read it for yourself:

https://www.gamasutra.com/view/news/193520/Wargaming_kicks_paytowin_monetization_to_the_curb.php

 

That is just something they put out there for the masses to read and actually believe.

 

You first draw them in, then you milk them when you have enough critical mass.

They will whine but they will continue drawing more ppl in and if they bail, they free up server resources after they paid you anyway.

16:30 Added after 5 minute

View PostBulldog_Drummond, on 25 December 2019 - 10:47 PM, said:

View Postarjun69, on 25 December 2019 - 03:20 PM, said:

its pay to win no, question

 

The counter-example I always give is a genuine PTW game I was playing for a while about 10 years ago.  This was something called Supremacy, a WW1 game by Bytro.

The games involved a dozen or more players and lasted a couple of months

All was well in the early days of the game, then Bytro got greedy and increased what you could do by paying cash

As a result it became unplayable, as anyone willing to pay plenty of real money could guarantee an easy win

They even had ludicrous clan wars, won by whichever clan spent the most money

By contrast, I could throw £10K at WoT and it would have no noticeable impact whatsoever on my win rate or ratings.

 

I see, so you don't see the Patriot firing only gold or the Pz 2J with full gold as capable of improving your winrate ?


Edited by VarzA, 26 December 2019 - 05:25 PM.


Gremlin182 #37 Posted 26 December 2019 - 05:40 PM

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Does spending money increase the win rate of a player ?

It might slightly but not by enough to declare the game pay to win.

Any player can have a premium tank even a tier 8 one and any player can use Premium ammo.



Bulldog_Drummond #38 Posted 26 December 2019 - 05:52 PM

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View PostVarzA, on 26 December 2019 - 04:24 PM, said:

That is just something they put out there for the masses to read and actually believe.

 

You first draw them in, then you milk them when you have enough critical mass.

They will whine but they will continue drawing more ppl in and if they bail, they free up server resources after they paid you anyway.

16:30 Added after 5 minute

 

I see, so you don't see the Patriot firing only gold or the Pz 2J with full gold as capable of improving your winrate ?

 

Not really, no

I can't recall when I last played my Patriot, and my load on that is 50/50.  My win rate in it is 48%, well below my average

My Pz IIJ is a better example to support your point, as there is no point playing that without 100% gold.  But I get the same 58% IIJ win rate on some other non-premium tanks.  And TBH the IIJ had its day years ago.  It didn't even cost anything as it came free if you bought some gold

 

 



arjun69 #39 Posted 26 December 2019 - 06:02 PM

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so the team that has a lynx has on average the same chance of winning as the team that has an ebr.

thats great to know.

 

deniers are really funny.


Edited by arjun69, 26 December 2019 - 06:02 PM.


Only_Slightly_Bent #40 Posted 26 December 2019 - 06:22 PM

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View Postarjun69, on 26 December 2019 - 05:02 PM, said:

 

deniers are really funny.

Blinkered haters are funnier...






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