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Mr_Burrows #1 Posted 03 January 2020 - 06:34 AM

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Okay, was gonna do a short run of games before heading to work, but got booted 3 4 times from the garage as soon as I tried doing anything else but look at it. 

Anybody else same problems? 



ToXicReRoLL #2 Posted 03 January 2020 - 06:41 AM

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My game always freeze in loading screen. Once i get connected, its kicks me out imediately

 

Edit: Ok i found out it must be a mod problem. If i start the game in safe mode, everything works fine. I use Oldskools promod


Edited by ToXicReRoLL, 03 January 2020 - 06:45 AM.


Ryukra #3 Posted 03 January 2020 - 06:46 AM

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XVM is down. 

Mr_Burrows #4 Posted 03 January 2020 - 06:46 AM

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Packet loss? Telia's fault? My WiFi? Or WG's servers not working?

 

Look at this pic, there is something missing (or 4 somethings, rather). I managed to get this shot before i got booted again. 

 

Anteckning 2020-01-03 064352.jpg

 

Yeah, where did the babes go? 

05:47 Added after 0 minute

View PostRyukra, on 03 January 2020 - 06:46 AM, said:

XVM is down. 

 

Ah, that could be the problem then. Good to know. Ok, off to work. 



General_Zangief #5 Posted 03 January 2020 - 07:07 AM

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Same here, i got booted every game loading.

Ratriq #6 Posted 03 January 2020 - 07:16 AM

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Same here, "connection interrupted" it said or something and now it won't even let me join cause the game freezes for about 3 minutes before letting me in and kicking me again after about 15 seconds.

ToXicReRoLL #7 Posted 03 January 2020 - 07:18 AM

    Lance-corporal

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Start the game in safe mode, you can choose in the game center (the arrow near the Start button)

This will fix all problems!


Edited by ToXicReRoLL, 03 January 2020 - 07:18 AM.


spidre #8 Posted 03 January 2020 - 07:20 AM

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XVM site down. Uninstall it to allow play.

boredstiff #9 Posted 03 January 2020 - 07:21 AM

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I'm guessing anything that uses XVM server's breaks as their site is down? So removing mods based off XVM (or configuring it to not do its core functionality) could help

 

Their forums are up and sort of say it (rusty at russian...)

https://koreanrandom...ов-выкидывает/ 



Ratriq #10 Posted 03 January 2020 - 07:25 AM

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View Postboredstiff, on 03 January 2020 - 06:21 AM, said:

I'm guessing anything that uses XVM server's breaks as their site is down? So removing mods based off XVM (or configuring it to not do its core functionality) could help

 

Their forums are up and sort of say it (rusty at russian...)

https://koreanrandom...ов-выкидывает/ 

Any idea when it will come back again?



boredstiff #11 Posted 03 January 2020 - 07:29 AM

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View PostRatriq, on 03 January 2020 - 07:25 AM, said:

Any idea when it will come back again?


Nope, though I can now access their site so might work now!

 



Ratriq #12 Posted 03 January 2020 - 07:33 AM

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View Postboredstiff, on 03 January 2020 - 06:29 AM, said:


Nope, though I can now access their site so might work now!

 

Oh yeah, now it works!



boredstiff #13 Posted 03 January 2020 - 07:38 AM

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Picked up.We change hardware, services may temporarily not work

 

Yep! :)



Nishi_Kinuyo #14 Posted 03 January 2020 - 07:50 AM

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View PostMr_Burrows, on 03 January 2020 - 06:34 AM, said:

Okay, was gonna do a short run of games before heading to work, but got booted 3 4 times from the garage as soon as I tried doing anything else but look at it. 

Anybody else same problems? 

Maybe don't play around daily server maintenance times?



TomatoShooter #15 Posted 03 January 2020 - 08:38 AM

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View PostNishi_Kinuyo, on 03 January 2020 - 07:50 AM, said:

Maybe don't play around daily server maintenance times?

As in 99% of the times the problems were caused by a mod and not the WG servers...another reason not to use them...



Ratriq #16 Posted 03 January 2020 - 08:42 AM

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View PostTomatoShooter, on 03 January 2020 - 07:38 AM, said:

As in 99% of the times the problems were caused by a mod and not the WG servers...another reason not to use them...

I mean the fact what mods provides I'd take not being able to play 1 extra hour of wot per month/s or so rather than not having a couple of cool remodels, skins, seeing MoE progress, seeing credit loss/win mid-battle and being able to see other important information such as how much hp your team and the enemy team has.


Edited by Ratriq, 03 January 2020 - 08:45 AM.


TomatoShooter #17 Posted 03 January 2020 - 09:10 AM

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View PostRatriq, on 03 January 2020 - 08:42 AM, said:

I mean the fact what mods provides I'd take not being able to play 1 extra hour of wot per month/s or so rather than not having a couple of cool remodels, skins, seeing MoE progress, seeing credit loss/win mid-battle and being able to see other important information such as how much hp your team and the enemy team has.

You dont need XVM for remodels and skins, MoE runs withoud xvm too. Why would you want to know credit win/loss mid-battle? HP mod can be useful...I think.



Ratriq #18 Posted 03 January 2020 - 10:19 AM

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View PostTomatoShooter, on 03 January 2020 - 08:10 AM, said:

You dont need XVM for remodels and skins, MoE runs withoud xvm too. Why would you want to know credit win/loss mid-battle? HP mod can be useful...I think.

I never said it was XVM related, you simply said that's why we shouldn't use "mods", mods as in all kinds of mods.

Also knowing a credit/win loss mid-battle is good if you don't want to spend too much credits firing gold or that you at least know how much money you'll lose by firing that amount of gold and such. Also, you can see battle results with credit win/loss from another battle mid-battle which is also good for knowing if you won and how much you made from that battle.

The HP part of XVM is really useful though, I can barely play without it now since I started using it, not only do I know how much HP an enemy that I haven't seen in a while have I can also see a clear image if we are actually losing or winning a battle which stops me from becoming overconfident or too careful.  
Surprisingly a lot of battles where we are winning by let's say 8-5 can a lot of the times be us losing cause we maybe have 2 thirds of what the enemy's total HP is. We don't see this in the vanilla scoreboard.



TomatoShooter #19 Posted 03 January 2020 - 11:10 AM

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View PostRatriq, on 03 January 2020 - 10:19 AM, said:

I never said it was XVM related, you simply said that's why we shouldn't use "mods", mods as in all kinds of mods.

Also knowing a credit/win loss mid-battle is good if you don't want to spend too much credits firing gold or that you at least know how much money you'll lose by firing that amount of gold and such. Also, you can see battle results with credit win/loss from another battle mid-battle which is also good for knowing if you won and how much you made from that battle.

The HP part of XVM is really useful though, I can barely play without it now since I started using it, not only do I know how much HP an enemy that I haven't seen in a while have I can also see a clear image if we are actually losing or winning a battle which stops me from becoming overconfident or too careful.  
Surprisingly a lot of battles where we are winning by let's say 8-5 can a lot of the times be us losing cause we maybe have 2 thirds of what the enemy's total HP is. We don't see this in the vanilla scoreboard.

No offence dude, but you are a below average player with <45% winrate. You should focus on your own performance first (stay alive longer, do more dmg, etc) before worrying about enemy HP, MoE and credits.



ZWC #20 Posted 03 January 2020 - 11:13 AM

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If everybody would play this game just like it is. it would be fine.
Using mods whatever the mod brings, even those giving nothing but cosmetic,... well it's legal cheating to me.

be happy with it, but mods does hurt the playerbase in every game.
It's bad behavior and unfair play to even want to have mods.
since these mods are alowed, players feel fine by using them,... but actually it will bring nothing good to the game in general.

Sad,




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