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What's happening on tier X ?


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PabloGee #1 Posted 15 January 2020 - 01:18 AM

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1. Loads of 47 % and below players doing average 1 shot / game 

2. 6 - 8 players doing literally 0 dmg in the game 

3. Playing slower tank when you arrive to your flank is 0:5 o 5:0 already and game is lost or won. It takes 60 seconds...

4. Playing EBR and spotting i was wondering why I have 1000 spotted damage while i show 5 - 6 open targets. I start looking for a replays and I had a game today where 8 ( SIC ! ) tanks was behind and me and one one guy was shooting. The rest  didn't even try ? Are they bots  ?

5. Lot's of games where I'm matched with 5 - 6 players from 55 % to 60 % win rate while opposite team is 47 % at best? It causes 15 :0 and 15:1 games within 4 minutes at best 

6. Looks like there is a lot of one sided games where you can do nothing. 15:3 all day long for some reason. 

7. Players rushing one side while playing against 6 TDS or keep camping at one corner of the map. 

 

I understand it can happen on tie 6 but on tier 10 battles ? I can imagine it can frustrate good players  but how frustrated must new or bad players? They even don't understand what's happening on the map and why they are erased in 1 minute...

 



NipplesTheClown #2 Posted 15 January 2020 - 01:46 AM

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inexperienced carnival fodder allowed access to higher tiers through events and exp boosters. Sell! sell! sell!

kaneloon #3 Posted 15 January 2020 - 01:56 AM

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With blue prints and some free XP you could unlock tiers 9 without any previous battle in that line.

 

But it is not really new that 47% WR players with 50k battles like to play tX - it is always more fun to be top tiers.



Shacou #4 Posted 15 January 2020 - 02:00 AM

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Tbh probably has something to do with massive Blueprint give-away at christmas event, but tier 10 has always been like that.

Edited by Shacou, 15 January 2020 - 02:01 AM.


NekoPuffer_PPP #5 Posted 15 January 2020 - 02:02 AM

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Either way, giving away tons of XP to inexperienced players is bad, no matter how you look at it.

snowlywhite #6 Posted 15 January 2020 - 02:04 AM

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just checked now: from july to mid dec, avg -56-57% wr. On 800-1k battles/month.

 

from mid december(basically last month) - 600 battles, 48.5% wr. Ok, 4 tanks stock, but it's not like they lasted that much to elite with all the bonuses(that's why I did them now afterall). Also, not like in the previous 5 months I didn't do some fair share of stock tanks.

 

so, from 56-57 wr to 48.5 wr. Almost 20% drop.

now, I know marathon/holiday ops are a bad time to play, planned to take it easier, but... bonuses :P

 

still, can't do crap in most games. It's either 15-5 or 5-15. Talking mostly t8+. starts to look rather pointless. But thankfully yesterday was last day of bonuses, so hopefully the horde will go back to hibernate another year from today.

 

p.s. - I had some pieces of art stock this month, it's true. Patton, caern full stock, etc. But they went rather fast with x5 dailies. And it's not like in previous months I didn't have other pieces of art stock(e50 with tiger 2 gun, ism, etc).

 

one funny thing - was pretty hard to equip them even with x5 daily bonuses. Because it required top 10 on a win. And in case of win I was too slow with the stock tanks and in case of loss... well, also can't do much.


Edited by snowlywhite, 15 January 2020 - 02:17 AM.


apaleytos #7 Posted 15 January 2020 - 02:28 AM

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Bad players either don't care or even accept they are bad."idiot team again" but in reality MM stacked way too many "unreliable" players like them(i am included).You described well whats happening in not only T10 battles.

 

Nothing can be done.New and older(returning) players using the blueprints/easy XP for T10s.Can we blame people not wanting to be bottom tier,cannon fodder. Just prey to be in the non melting team with the better tank setup.

 

Randoms dont have divisions or leagues etc,as everyone says "skill MM"  should never happen.Even if MM tried to balance the overall personal rating of the team to avoid stacking good players,who can tell if these players actually have a minimap...

 

Spoiler

 



Spurtung #8 Posted 15 January 2020 - 02:43 AM

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View PostNekoPuffer_PPP, on 15 January 2020 - 01:02 AM, said:

Either way, giving away tons of XP to inexperienced players is bad, no matter how you look at it.

 

That's apparently how this company appeals to the masses that refuse to learn anything.

 

In their eyes, it's a better deal, and when you consider they treat this as a business, it's of little surprise the better players keep leaving.



Robbie_T #9 Posted 15 January 2020 - 03:02 AM

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Will be seen much more this year in tier 10 battles.

with the xp boost in 2019 especially towards the end.

im gonna predict the trend of first 3 months of 2020 will be full of useless meds thinking they paper tds.

 

like yesterday on Highway lots of meds nobody of the meds went to the 1 line ...

than you say they rushed city with the few heavy's on your team......NOPE

Well atleast they stayed at the cap to snipe the incomming LT's and meds... NOPE

Well what did they do than ?? stand between city and cap all of them... Lts got spotted no back up both dead.....than  offcourse n the enemy meds  and lts tds stormt our base....

And i was in a Skorp G spotted boomboom boom dead (like the rest of the tds) will be a long time again before i play paper td.

 

Fishermans bay  all useless meds in teh back  on the 1 line or they all on  mid....but non of them go's with the LT over the 1 line....

Even worse when you get a game without Lt's...meds dont understand tey must do the spotting now...

 

And a lot more maps....meds need to understand that 55+kmh aint for beating paper tds to there spot.

 

 

 



dunhyy #10 Posted 15 January 2020 - 03:33 AM

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All change from this :aggressive publicity on tv and on youtube via biggest youtubers

                                 blueprints, x5 all day and bonuses 

                                 loot boxes 

and for the company was worth it

btw they are looking to fix fast 15-2 type of battles and i'm curious to see what genius ideas they have.



NekoPuffer_PPP #11 Posted 15 January 2020 - 03:35 AM

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View PostSpurtung, on 15 January 2020 - 02:43 AM, said:

In their eyes, it's a better deal, and when you consider they treat this as a business, it's of little surprise the better players keep leaving.

 

What is highly profitable in the short-term is a recipe for disaster in the long-term.

 

Balance is important, like in the game, and in the real world, too.

 

That's also why global warming is a thing but that's delving into politics and it's honestly disgusting that politics are the cause of planetary degradation.



1ucky #12 Posted 15 January 2020 - 03:50 AM

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#Casuals

Spurtung #13 Posted 15 January 2020 - 03:54 AM

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View PostNekoPuffer_PPP, on 15 January 2020 - 02:35 AM, said:

What is highly profitable in the short-term is a recipe for disaster in the long-term.

 

Balance is important, like in the game, and in the real world, too.

 

They don't care. They never did.

If they ever had cared, they would have tuned this game for esports, something they were kinda forced to do but conceptually always admitted to not be interested in.

 

WGL was shelved because they were preparing something better to replace it. Fast forward a few years, still nothing.

WGL was the reflection of how broken the game was, it was absolutely ridiculous to see WT E100 in one year, then Maus in the next along with mountaingoating. If they wanted a huge game, they needed balance, and balance is not profitable for people of this caliber.



Mr_Burrows #14 Posted 15 January 2020 - 05:14 AM

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I am looking forward to next season of ranked... 

Shacou #15 Posted 15 January 2020 - 06:07 AM

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Speaking of bad teams.


Suurpolskija #16 Posted 15 January 2020 - 06:58 AM

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They want that one win for the tank rewards tokens to get the Panther M10. 

BR33K1_PAWAH #17 Posted 15 January 2020 - 07:08 AM

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View PostShacou, on 15 January 2020 - 04:00 AM, said:

Tbh probably has something to do with massive Blueprint give-away at christmas event, but tier 10 has always been like that.


:great:



AXIS_OF_RESISTANCE #18 Posted 15 January 2020 - 08:17 AM

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Why these kind of posts are always at these times like 1-AM it's known that near/past midnight the gameplay is  garbage and should be avoided or just deal with it ,my gaming experience haven't changed in the last 6 months there is plenty of close games if you play it right and higher existence of new/inexperienced players (if there is any) should be an advantage for you and the enemy team .

Edited by AXIS_OF_RESISTANCE, 15 January 2020 - 08:21 AM.


shikaka9 #19 Posted 15 January 2020 - 08:31 AM

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Simple. Players want to try/play tier 10 tanks, but afraid to be gold-roflstomped :) 

Then they camp, make 1 shot and get gold-roflstomped anyway.

After few battles they decide not to camp and attack, but they make 0 shots and die in 7s. Team gets roflstomped.

And then comes decision time continue like this, play tier8 as alway -2 or load gold and brake tier 10 MM more...

 

And that's a story of average player like me :teethhappy: what about worse ... dont even want look there


Edited by shikaka9, 15 January 2020 - 08:32 AM.


Negativvv #20 Posted 15 January 2020 - 08:48 AM

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View PostSpurtung, on 15 January 2020 - 03:54 AM, said:

 

They don't care. They never did.

If they ever had cared, they would have tuned this game for esports, something they were kinda forced to do but conceptually always admitted to not be interested in.

 

WGL was shelved because they were preparing something better to replace it. Fast forward a few years, still nothing.

WGL was the reflection of how broken the game was, it was absolutely ridiculous to see WT E100 in one year, then Maus in the next along with mountaingoating. If they wanted a huge game, they needed balance, and balance is not profitable for people of this caliber.

The last WGL I cared to watch was Maus and BC wars with Mountain Goating. It seemed to be the first BC to derp and miss a shot was the loser too...


Edited by Negativvv, 15 January 2020 - 09:00 AM.





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