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Why it iis so easy to flip up?


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ChernoGamma #1 Posted 17 January 2020 - 07:09 PM

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Please check this replay. 2 times, the totally vertical surface can flip up a tank. The tank has 12 tonns of steel, how can a shitty house flip this up???

 

Why the vertical surfaces can not stop a tank???  How can a tank go up on a vertical surface? Why is very very very easy to flip up? The tank is not a rubber toy!!!!!!!!! 

 

http://wotreplays.eu/site/5189775#province-chernogamma-amx_12_t

 

After this replay: Why the tanks can not fly? if they can go on a wall, flying wil be also ok.

 

Do some with the totally idiotish unrealistic phisics. Where that [edited]learned phisics, who have made this program?


Edited by ChernoGamma, 17 January 2020 - 07:13 PM.


shikaka9 #2 Posted 17 January 2020 - 07:13 PM

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because it is fantasy physics, based on moon gravity, looks like :)

Edited by shikaka9, 17 January 2020 - 07:14 PM.


NUKLEAR_SLUG #3 Posted 17 January 2020 - 07:21 PM

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It's a combination of slightly iffy physics model and bad driving. 

Nishi_Kinuyo #4 Posted 17 January 2020 - 07:38 PM

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View PostNUKLEAR_SLUG, on 17 January 2020 - 07:21 PM, said:

It's a combination of slightly iffy physics model and bad driving. 

Primarily the latter, I'd say.



Lanrefni #5 Posted 17 January 2020 - 07:41 PM

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View PostNishi_Kinuyo, on 17 January 2020 - 08:38 PM, said:

Primarily the latter, I'd say.


thus, when I drive with my ELC or even some bigger tanks such as Obj.257 next to walls, and suddenly flip myself, is that my fault too?



ChernoGamma #6 Posted 17 January 2020 - 09:57 PM

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View PostNUKLEAR_SLUG, on 17 January 2020 - 07:21 PM, said:

It's a combination of slightly iffy physics model and bad driving. 

Ok, man, i am not a good player, but i just went back!  HOw the hell can a tank's track go up to a vertical wall? especially when it is going backward with onyl max 20km/h???

 

HOw this kind of idiotism can be?


Edited by ChernoGamma, 17 January 2020 - 09:58 PM.


tomatoRNGmaster #7 Posted 17 January 2020 - 11:00 PM

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Because soviet understanding of physics is very different from our western sensibilities.

Marcus_Helius #8 Posted 17 January 2020 - 11:11 PM

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This happens to me all the time in my small tanks, totally stupid...

frange #9 Posted 17 January 2020 - 11:20 PM

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Have to agree here. I do work with concrete and house construction/demolishing and have mowed down "a few" walls using blunt force (sledgehammer, jackhammer and chainsaw) here in Sweden were houses are not built of cardboard (like in the States) - and there is just no fkn way in hll that a 10+ tonne armored veichle would just climb up onto the walls. 

 

But - maybe in Rasha the houses are built with pure Stalinium so they can take on a 60 tonne tank rolling in 50km/h straight into it without breaking a sweat... 



Homer_J #10 Posted 17 January 2020 - 11:34 PM

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View PostChernoGamma, on 17 January 2020 - 06:09 PM, said:

Please check this replay. 2 times, the totally vertical surface can flip up a tank.

 

Try sticking with the horizontal surfaces then.  Works for me.



ChernoGamma #11 Posted 18 January 2020 - 09:25 AM

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View PostHomer_J, on 17 January 2020 - 11:34 PM, said:

 

Try sticking with the horizontal surfaces then.  Works for me.

Wááá, Thank you, very smart advice.....

 

By the way,. i would be happy if i could demonstrate the real effect, when the tank meets with a wall of a house. If the wall would be the part of the WG office, maybe then the experience would be closer enough for them to recognise how stupid is their phisics.


Edited by ChernoGamma, 18 January 2020 - 09:32 AM.


the_nebuchadnezzar #12 Posted 18 January 2020 - 10:17 AM

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I play quite a few battles every day and I can't even remember the last time I flipped my tank. If you find flipping yout tank to be "easy" I think you are the problem.

Lanrefni #13 Posted 18 January 2020 - 12:22 PM

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View PostHomer_J, on 18 January 2020 - 12:34 AM, said:

 

Try sticking with the horizontal surfaces then.  Works for me.


still s**tposting i see...

 

how about an actual advice for once? one that does not involve the aforementioned nonsense? or is it asking for too much common sense and basic thought?


Edited by Lanrefni, 18 January 2020 - 12:46 PM.


staurinsh #14 Posted 18 January 2020 - 12:36 PM

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View PostHomer_J, on 17 January 2020 - 10:34 PM, said:

 

Try sticking with the horizontal surfaces then.  Works for me.


Try sometimes think what you are typing. If that first post guy would be first player in game histoy with that problem, then, ok, no problem, but this physics "feature" happens almost in every battle.



wsatnutter #15 Posted 18 January 2020 - 12:51 PM

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View PostNUKLEAR_SLUG, on 17 January 2020 - 06:21 PM, said:

It's a combination of slightly iffy physics model and bad driving.

nailed



Homer_J #16 Posted 18 January 2020 - 04:07 PM

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View Poststaurinsh, on 18 January 2020 - 11:36 AM, said:


Try sometimes think what you are typing. If that first post guy would be first player in game histoy with that problem, then, ok, no problem, but this physics "feature" happens almost in every battle.

 

It happened to me a couple of times.  After that I realised it's a bad idea to get close to walls and try to drive.



ChernoGamma #17 Posted 18 January 2020 - 04:32 PM

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View PostHomer_J, on 18 January 2020 - 04:07 PM, said:

 

It happened to me a couple of times.  After that I realised it's a bad idea to get close to walls and try to drive.

 

GJ mr. wg employee, you have seen the problem, but you are trying to live with it, instead of trying to solve it.

 

 

 

I know, this is not your task...


Edited by ChernoGamma, 18 January 2020 - 04:34 PM.


Homer_J #18 Posted 18 January 2020 - 04:49 PM

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View PostChernoGamma, on 18 January 2020 - 03:32 PM, said:

 

GJ mr. wg employee, you have seen the problem, but you are trying to live with it, instead of trying to solve it.

 

 

I also don't drive my car up against the garage wall.  Would you call that living with the problem rather than trying to solve it?

 

WG have said that the wall climbing is a feature caused by solving the bigger problem of getting stuck to walls.  It's not that they don't know or care about it.

 

I am also not a WG employee.


Edited by Homer_J, 18 January 2020 - 04:54 PM.


NekoPuffer_PPP #19 Posted 18 January 2020 - 05:20 PM

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View PostChernoGamma, on 17 January 2020 - 07:09 PM, said:

Please check this replay. 2 times, the totally vertical surface can flip up a tank. The tank has 12 tonns of steel, how can a shitty house flip this up???

 

Why the vertical surfaces can not stop a tank???  How can a tank go up on a vertical surface? Why is very very very easy to flip up? The tank is not a rubber toy!!!!!!!!! 

 

http://wotreplays.eu/site/5189775#province-chernogamma-amx_12_t

 

After this replay: Why the tanks can not fly? if they can go on a wall, flying wil be also ok.

 

Do some with the totally idiotish unrealistic phisics. Where that [edited]learned phisics, who have made this program?

 

You make a good point, the physics shouldn't work like that. Shame you had to riddle your post with toxic waste.



ChernoGamma #20 Posted 18 January 2020 - 06:07 PM

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View PostNekoPuffer_PPP, on 18 January 2020 - 05:20 PM, said:

 

You make a good point, the physics shouldn't work like that. Shame you had to riddle your post with toxic waste.

Sorry, i am a little bit impulsive, and i was very upset...

17:09 Added after 2 minute

View PostHomer_J, on 18 January 2020 - 04:49 PM, said:

 

I also don't drive my car up against the garage wall.  Would you call that living with the problem rather than trying to solve it?

 

WG have said that the wall climbing is a feature caused by solving the bigger problem of getting stuck to walls.  It's not that they don't know or care about it.

 

I am also not a WG employee.

 

But if i drive my car against the wall, the car will not go up to the wall....  Trust me, i have tryed it :)

 

Tipical wg way of "working":

Solving a problem is causing an another idtiot problem . The result is same. If i stuck in a wall. i can not continue the battle. If i am flipped up, i also can not continue the battle.

What is different? Jah, I know! Flipping up is happening much more often, than stucking in a wall.

 

 


Edited by ChernoGamma, 18 January 2020 - 06:19 PM.





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