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How hard is it?


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Old_Ironballs #1 Posted 21 January 2020 - 10:56 PM

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Seriously, how hard is it for people to understand this ultra simple concept?

STUNNED. TANKS. ARE. EASIER. TO. HIT. 

They're also less likely to be able to damage you in return.

I know I've been stuck on this BS mission for over 18 months (because it wasnt changed enough after the giant nerf) but come on, just learn to shoot the [edited]stunned tanks!!!!



Nishi_Kinuyo #2 Posted 21 January 2020 - 11:02 PM

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Technically speaking, no, they're not easier to hit.

Their crew is reduced to, iirc, 50% qualification while stunned, and thus moves more slower, loads more slowly, aims more slowly, etc. but if they're pre-aimed at your position, they're still likely going to hit you.



Old_Ironballs #3 Posted 21 January 2020 - 11:04 PM

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View PostNishi_Kinuyo, on 21 January 2020 - 11:02 PM, said:

Technically speaking, no, they're not easier to hit.

Their crew is reduced to, iirc, 50% qualification while stunned, and thus moves more slower, loads more slowly, aims more slowly, etc. but if they're pre-aimed at your position, they're still likely going to hit you.

 

Dude.....you....you just qualified exactly why they ARE easier to hit. 



Nishi_Kinuyo #4 Posted 22 January 2020 - 12:12 AM

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View PostRustybum, on 21 January 2020 - 11:04 PM, said:

 

Dude.....you....you just qualified exactly why they ARE easier to hit. 

Yes, but no.

Because most of it still depends on the player pulling the trigger, and the server's RNG.

And we all know how bad players can be at shooting enemies.

And if an enemy is pre-aimed at me waiting for me to come around the corner, then he's more likely to hit me than I am to hit him unless I'm willing to take the hit.


Edited by Nishi_Kinuyo, 22 January 2020 - 12:13 AM.


Neil_DaGrassSmokingTyson #5 Posted 22 January 2020 - 12:16 AM

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Just to clear it up, If a tank is out of position when arty stuns it then it's easier to hit only for the reason he needs to move back into position giving you an opportunity and he'll be slower. If he's in position when arty hit's he neither becomes easier or harder to hit. Lot of if buts and maybes in the OP post.

Edited by Signal11th, 22 January 2020 - 12:17 AM.


Ancybot #6 Posted 22 January 2020 - 12:18 AM

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Block Quote

 I know I've been stuck on this BS mission for over 18 months

 
Take british tier 9 arta with stock gun. Almost 100% stun uptime and stun radius is enough. You will do all spg missions in like 2 days

 


Edited by Ancybot, 22 January 2020 - 12:18 AM.


Desyatnik_Pansy #7 Posted 22 January 2020 - 12:19 AM

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Which mission even is it specifically? Platoon with a friend or two, coordinate your shots so they shoot the tanks you stun, profit? IIRC I did SPG-15 (260) or SPG-15 (T-55A) with Honours (I'll check which in a few) because I was platooned with a mate in the Charioteer who shot most of the stuff I stunned. Almost stole the mission from me as well because he came close to beating me on XP Or whatever.

 

EDIT: Looks like it was probably SPG-15 (260).


Edited by Desyatnik_Pansy, 22 January 2020 - 12:27 AM.


FatOldQuinn #8 Posted 22 January 2020 - 07:57 AM

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Just skp that mission :) But thats probably not what you wanted to hear :D

splash_time #9 Posted 22 January 2020 - 08:05 AM

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I always skip SPGs 15 missions with orders, why the hell should I bother with these fat pigs?! Arty is really hard to play, especially in higher tiers, your reload is 30-44 secs, you can't stun effectively because most of the maps. And when you aim trying to hit someone, he's unspotted right before you load, and when you fire? He becomes spotted right after 2 secs. :P

 

Just skip it with orders.

Gl mate. :)



shikaka9 #10 Posted 22 January 2020 - 08:33 AM

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They dont know how to shoot spoted tanks... stunned tanks not even close :teethhappy:

TankkiPoju #11 Posted 22 January 2020 - 09:05 AM

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It's pretty hard baby. Come here I show you.

 

EDIT: Uh.. wrong forum sorry guys.


Edited by TankkiPoju, 22 January 2020 - 09:05 AM.


Gruff_ #12 Posted 22 January 2020 - 11:41 AM

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View PostRustybum, on 21 January 2020 - 09:56 PM, said:

Seriously, how hard is it for people to understand this ultra simple concept?

STUNNED. TANKS. ARE. EASIER. TO. HIT. 

They're also less likely to be able to damage you in return.

I know I've been stuck on this BS mission for over 18 months (because it wasnt changed enough after the giant nerf) but come on, just learn to shoot the [edited]stunned tanks!!!!

wait for the push then fire, rather than fire and hope for the push



Orkbert #13 Posted 22 January 2020 - 12:19 PM

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View PostRustybum, on 21 January 2020 - 11:04 PM, said:

 

Dude.....you....you just qualified exactly why they ARE easier to hit. 

 

Well, they are a bit easier to hit because they move slower, aim longer, etc. and as such are liable to be exposed to enemy fire for a bit longer.

 

BUT: Stunned enemies often enough also retreat into cover to wait for the stun to wear off and maybe getting un-spotted, and as such they also reduce their exposure to enemy fire by quite some margin; so the stun effects make them a bit easier to hit but at the same time the behavior of the player of a stunned tank can make it now more difficult to hit, so I'm afraid that the concept is not as ultra-simple as you tried to paint it.



Cobra6 #14 Posted 22 January 2020 - 12:29 PM

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Try to stun targets that people can actually hit/penetrate then or the *ACTUAL* threats on a flank that they are already shooting to begin with.

 

Cobra 6



fwhaatpiraat #15 Posted 22 January 2020 - 12:32 PM

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Stun people that are about to get swarmed.

Geno1isme #16 Posted 22 January 2020 - 02:20 PM

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Stun doesn't magically reduce enemy armor, alpha or penetration, and it doesn't magically move targets from behind cover in front of guns.

 

A stunned hulldown IS-7 is still a hulldown IS-7, a stunned Fv183 can still hit you for 2k damage and so on. Unless the target is already isolated people will not take any extra risks depending on stun. Esp. as there is always the possibility that he will just use a medkit to remove the stun.



Old_Ironballs #17 Posted 22 January 2020 - 10:01 PM

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View PostCobra6, on 22 January 2020 - 12:29 PM, said:

Try to stun targets that people can actually hit/penetrate then or the *ACTUAL* threats on a flank that they are already shooting to begin with.

 

Cobra 6

 

Always. I'm one of those rare creatures known as a smart arty player (I'm onl playing them to do the damn missions too). Always the biggest threats which are targetable by friendlies. 

And now we get this utter [edited]:

me - 4k dmg, 3.8k assist, 1 kill = 501xp

t54 - 3.3kdmg, 1.5k assist, 2 kills = 642xp

How the hell does that even work? I'm fully aware of the increased xp for shooting enemies at a higher tier but it most certainly does not equal that much difference. 

21:03 Added after 1 minute

View Postfwhaatpiraat, on 22 January 2020 - 12:32 PM, said:

Stun people that are about to get swarmed.

 

Yeah true, but that also means I stun friendlies which is a total [edited]move.



AngelofAwe #18 Posted 22 January 2020 - 10:12 PM

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View PostRustybum, on 22 January 2020 - 11:01 PM, said:

 

Always. I'm one of those rare creatures known as a smart arty player (I'm onl playing them to do the damn missions too). Always the biggest threats which are targetable by friendlies. 

And now we get this utter [edited]:

me - 4k dmg, 3.8k assist, 1 kill = 501xp

t54 - 3.3kdmg, 1.5k assist, 2 kills = 642xp

How the hell does that even work? I'm fully aware of the increased xp for shooting enemies at a higher tier but it most certainly does not equal that much difference. 



Aren't you a smart arty player? Then how do you not know how exp calculations work?



Old_Ironballs #19 Posted 22 January 2020 - 10:21 PM

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View PostAngelofAwe, on 22 January 2020 - 10:12 PM, said:



Aren't you a smart arty player? Then how do you not know how exp calculations work?

 

I do, that's the point. I know that the T-54 did only 7o0 dmg to any higher tier vehicle, all the rest was even tier. 



AngelofAwe #20 Posted 22 January 2020 - 10:26 PM

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View PostRustybum, on 22 January 2020 - 11:21 PM, said:

 

I do, that's the point. I know that the T-54 did only 7o0 dmg to any higher tier vehicle, all the rest was even tier. 



Clearly you don't as the tier of the vehicle you damage isn't the largest factor.
First, kills are a huge boost to exp and you got less.
Second, damaging targets that you're not spotting yourself gives you FAR less exp and you're in an arty so I'm going to assume you are not the one spotting what you shoot at. Unlike a T-54.

If you want exp as an arty you need to hit blind shots. Targets that nobody is spotting to steal the exp.
OR you have to deal double the damage of tanks that are actually shooting their own spots. 






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