Jump to content


Just throwing this out there!


  • Please log in to reply
44 replies to this topic

jermin123 #1 Posted 25 January 2020 - 06:36 PM

    Private

  • Player
  • 26950 battles
  • 9
  • [ROMTD] ROMTD
  • Member since:
    04-07-2013
Not so recently i have been observing the way battles progress at the start and 99% of the times it so happens that i already know the outcome of a battle from the way my shots i fire and the ones i recive either do dmg bounce or plant satelites on the moon. Now winning and loosing is part of the game cand expect to win every game or to loose every game, more or so it goes 50/50. My bigest problem is that when my side has to loose the game will do absolutly anything for us to loose and that bothers me because i would pretty much like to be able to do my missions or my damage for gunmarks or acomplish my objective even tough i have to loose the game. So bouncing and missing 10-15 shoots in a row or getting ammoracked or set on fire or what ever the case may be 99% of the times my side has to loose without the posibility of acoumplishing my objectives is kinda unfair. This is what i personaly noticed i dont know if is only me or is just my imagination so i tought i should just put this out here.

azakow #2 Posted 25 January 2020 - 06:42 PM

    Major General

  • Player
  • 84925 battles
  • 5,202
  • Member since:
    05-23-2011
take a break for a few days, refresh and the world will be bright again.

jermin123 #3 Posted 25 January 2020 - 06:46 PM

    Private

  • Player
  • 26950 battles
  • 9
  • [ROMTD] ROMTD
  • Member since:
    04-07-2013
I did, is the same thing again and again and again and again. Took short breaks took longer breaks is the same thing over and over. And the thing is that what is happening doesent involve players skill and knolege or crew skills or anything at all is just random stuff unrelated.

NekoPuffer_PPP #4 Posted 25 January 2020 - 07:13 PM

    Brigadier

  • Player
  • 35792 battles
  • 4,584
  • [VRTC] VRTC
  • Member since:
    09-13-2013

I thought I would be enlightened, instead I was disappointed.

 

By the way, "lose" not "loose". *triggered*



BravelyRanAway #5 Posted 25 January 2020 - 07:23 PM

    Field Marshal

  • Beta Tester
  • 24822 battles
  • 12,725
  • [H_I_T] H_I_T
  • Member since:
    12-29-2010

View Postjermin123, on 25 January 2020 - 05:36 PM, said:

Now winning and loosing is part of the game cand expect to win every game or to loose every game, more or so it goes 50/50.

This is quite a revelation, a 50% player has games that go 50/50....consider me shocked!



Tealo #6 Posted 25 January 2020 - 07:27 PM

    Staff Sergeant

  • Player
  • 44985 battles
  • 455
  • [RIFF] RIFF
  • Member since:
    04-26-2012

View Postjermin123, on 25 January 2020 - 05:46 PM, said:

I did, is the same thing again and again and again and again. Took short breaks took longer breaks is the same thing over and over. And the thing is that what is happening doesent involve players skill and knolege or crew skills or anything at all is just random stuff unrelated


well you are experienced player so yes the server when matching you again less able and inexperienced players (as far it knows not counting for rerolls/alts) will nerf your RNG sequence to at least give them a chance as you should know better how to position your tank and where to do so on the map ie you should better how to play after 26000 battles ie you have a higher skill level! So have a higher difficulty level.. 

  it’s the basic reason along with the dynamic MM why for those famous x5 weekends when more poor players come on that average to above average players have a really hard time..

  of Course I’m not going into any use of mods that really anyone shouldn’t be using and yes the server does have some ability to detect them and can react not very favourably ie make a few adjustments...

  Ps.. the usual crowd can commence with the usual [removed], obfuscation and [removed] in the usual boring attempt to derail and deny it :popcorn:


Edited by Homer_J, 26 January 2020 - 11:29 PM.
Accusations


BravelyRanAway #7 Posted 25 January 2020 - 07:37 PM

    Field Marshal

  • Beta Tester
  • 24822 battles
  • 12,725
  • [H_I_T] H_I_T
  • Member since:
    12-29-2010

View PostTealo, on 25 January 2020 - 06:27 PM, said:

 Ps.. the usual crowd can commence with the usual [removed], obfuscation and [removed] in the usual boring attempt to derail and deny it :popcorn:

And why shouldn't they respond to the same tin-foil hat nonsense that keeps getting repeated over and over without any proof.:popcorn:



malachi6 #8 Posted 25 January 2020 - 07:51 PM

    Brigadier

  • Player
  • 51360 battles
  • 4,432
  • Member since:
    04-14-2011

View PostTealo, on 25 January 2020 - 07:27 PM, said:


well you are experienced player so yes the server when matching you again less able and inexperienced players (as far it knows not counting for rerolls/alts) will nerf your RNG sequence to at least give them a chance as you should know better how to position your tank and where to do so on the map ie you should better how to play after 26000 battles ie you have a higher skill level! So have a higher difficulty level.. 

  it’s the basic reason along with the dynamic MM why for those famous x5 weekends when more poor players come on that average to above average players have a really hard time..

  of Course I’m not going into any use of mods that really anyone shouldn’t be using and yes the server does have some ability to detect them and can react not very favourably ie make a few adjustments...

  Ps.. the usual crowd can commence with the usual [removed], obfuscation and[removed] in the usual boring attempt to derail and deny it :popcorn:

 

Evidence the server nerfs RNG is?  

 

Poisoning the well with your "Usual crowd" comment does nothing to support your position.



LethalWalou #9 Posted 25 January 2020 - 07:53 PM

    Captain

  • Player
  • 34161 battles
  • 2,057
  • [OISPA] OISPA
  • Member since:
    09-17-2012

View Postmalachi6, on 25 January 2020 - 06:51 PM, said:

 

Evidence the server nerfs RNG is?  

 

The same as his evidence of some of the forumites using cheats: He says so.


Edited by LethalWalou, 25 January 2020 - 07:54 PM.


NUKLEAR_SLUG #10 Posted 25 January 2020 - 08:10 PM

    Major General

  • Player
  • 35855 battles
  • 5,451
  • [FISHY] FISHY
  • Member since:
    06-13-2015

View Postjermin123, on 25 January 2020 - 06:36 PM, said:

This is what i personaly noticed i dont know if is only me or is just my imagination so i tought i should just put this out here.


Good news! It's your imagination.



UrQuan #11 Posted 25 January 2020 - 08:28 PM

    Lieutenant General

  • Player
  • 22312 battles
  • 7,538
  • [T-D-U] T-D-U
  • Member since:
    08-19-2011

Taking a break helps when you don't get any enjoyment out the game imo. Just keep in mind, taking breaks, especially longer ones do erode your skill at the game as well. This will be even more apparent when a new tankline or map gets released during your break.

So yes when you take & break & return, you will have to relearn/readjust to things in WoT again.

 

Hence when I take a break from Wot & then come back, I take it easy initially & try not to act too risky in the game until I got a good grasp on the game & its mechanics again ingame.

A classic example for me is that I get penned easier in my armored tanks initially when returning after a break. But playing some games & being critical on my own play resolves that quickly & I can be my armored self again.



Nishi_Kinuyo #12 Posted 25 January 2020 - 09:49 PM

    Lieutenant General

  • Player
  • 10251 battles
  • 7,093
  • [GUP] GUP
  • Member since:
    05-28-2011
I got more insight based on where my team decides to go, and even then they sometimes manage to surprise me (both good and bad).

shikaka9 #13 Posted 25 January 2020 - 09:56 PM

    Lieutenant

  • Player
  • 74926 battles
  • 1,803
  • [-SJA-] -SJA-
  • Member since:
    02-27-2013


jermin123 #14 Posted 26 January 2020 - 08:18 PM

    Private

  • Player
  • 26950 battles
  • 9
  • [ROMTD] ROMTD
  • Member since:
    04-07-2013

View PostBravelyRanAway, on 25 January 2020 - 06:37 PM, said:

And why shouldn't they respond to the same tin-foil hat nonsense that keeps getting repeated over and over without any proof.:popcorn:

A few thousant replays would suffice? Or do i need to employ the services of a specialised technician. And btw i see yo're "one of those" also you didnt read or understood that my games DO NOT GO 50/50 i didnt point out that it bothers me not winning, i pointed out that i cant do the objectives that i set myself to and is not that i can't it just feels more and more that the game is ment that way.

 



NUKLEAR_SLUG #15 Posted 26 January 2020 - 08:22 PM

    Major General

  • Player
  • 35855 battles
  • 5,451
  • [FISHY] FISHY
  • Member since:
    06-13-2015

View Postjermin123, on 26 January 2020 - 08:18 PM, said:

A few thousant replays would suffice? Or do i need to employ the services of a specialised technician. And btw i see yo're "one of those" also you didnt read or understood that my games DO NOT GO 50/50 i didnt point out that it bothers me not winning, i pointed out that i cant do the objectives that i set myself to and is not that i can't it just feels more and more that the game is ment that way.

 

 

It clearly does go 50/50 or you wouldn't have a 50% win ratio would you?

 

Isn't maths fun! 



BravelyRanAway #16 Posted 26 January 2020 - 09:11 PM

    Field Marshal

  • Beta Tester
  • 24822 battles
  • 12,725
  • [H_I_T] H_I_T
  • Member since:
    12-29-2010

View Postjermin123, on 26 January 2020 - 07:18 PM, said:

A few thousant replays would suffice? Or do i need to employ the services of a specialised technician. And btw i see yo're "one of those" also you didnt read or understood that my games DO NOT GO 50/50 i didnt point out that it bothers me not winning, i pointed out that i cant do the objectives that i set myself to and is not that i can't it just feels more and more that the game is ment that way.

 

Sorry, but you can't retrospectively change what you clearly said. I never mentioned that it bothers you not winning either. You also did point out a very silly claim that you can tell how 99% of battles will go....which is complete 'feels' HS.


Edited by BravelyRanAway, 26 January 2020 - 09:12 PM.


RaxipIx #17 Posted 26 January 2020 - 09:53 PM

    Lieutenant

  • Player
  • 35906 battles
  • 1,598
  • [TFUK] TFUK
  • Member since:
    02-22-2016

Well to be honest, there are some days and some sessions when RNG shows you the middle finger. Like you know, arty landing on the engine deck and setting you on fire right after you changed afe to food.

 

Or you missed  a perfectly aimed shot at a low HP enemy tank, , and the player then ends up carrying the enemy team.

 

But that's not WG tweaking with anything, it's just luck/ bad luck, and there is nothing you can do except play safer, use better positions, re position, fall back and so on.


Edited by RaxipIx, 26 January 2020 - 09:54 PM.


jermin123 #18 Posted 27 January 2020 - 12:12 PM

    Private

  • Player
  • 26950 battles
  • 9
  • [ROMTD] ROMTD
  • Member since:
    04-07-2013
hookay so the game is perfect and balanced and is just me and the guys i get on my side that do not know how to play the game HOOOKAY :)

BravelyRanAway #19 Posted 27 January 2020 - 12:18 PM

    Field Marshal

  • Beta Tester
  • 24822 battles
  • 12,725
  • [H_I_T] H_I_T
  • Member since:
    12-29-2010

View Postjermin123, on 27 January 2020 - 11:12 AM, said:

hookay so the game is perfect and balanced and is just me and the guys i get on my side that do not know how to play the game HOOOKAY :)

Yes, the game is balanced but not by skill. Like me you are a 50% player, that means you never really do enough to win.....but never do so little that you lose over time. Sometimes you get carried and sometimes you get dragged down, sometimes you actually make a difference.

Claiming that you only get bad teams is just pure confirmation bias and has no bearing on the reality of the games you play.



Dramya #20 Posted 27 January 2020 - 12:21 PM

    Staff Sergeant

  • Player
  • 16651 battles
  • 379
  • [_PZF_] _PZF_
  • Member since:
    03-30-2014

View Postjermin123, on 25 January 2020 - 07:36 PM, said:

Not so recently i have been observing the way battles progress at the start and 99% of the times it so happens that i already know the outcome of a battle from the way my shots i fire and the ones i recive either do dmg bounce or plant satelites on the moon. Now winning and loosing is part of the game cand expect to win every game or to loose every game, more or so it goes 50/50. My bigest problem is that when my side has to loose the game will do absolutly anything for us to loose and that bothers me because i would pretty much like to be able to do my missions or my damage for gunmarks or acomplish my objective even tough i have to loose the game. So bouncing and missing 10-15 shoots in a row or getting ammoracked or set on fire or what ever the case may be 99% of the times my side has to loose without the posibility of acoumplishing my objectives is kinda unfair. This is what i personaly noticed i dont know if is only me or is just my imagination so i tought i should just put this out here.

 

So that's why everyone always shoots a few rounds when the game starts, I always thought it was just a general waste of money  :P






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users