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Learn to Play the IS-2-II


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Community #1 Posted 30 January 2020 - 10:00 AM

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The first guide on a double-barreled gun tank is here!

The full text of the news item

8126Jakobsson #2 Posted 30 January 2020 - 10:08 AM

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Well I'm not gonna use no stinking GLD that's for sure  :angry:

Jumping_Turtle #3 Posted 30 January 2020 - 10:11 AM

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View Post8126Jakobsson, on 30 January 2020 - 10:08 AM, said:

Well I'm not gonna use no stinking GLD that's for sure  :angry:

 

So what do you use on the IS2 ? Optics isnt very usefull also with that abysmall standard viewrange.



falcon_96 #4 Posted 30 January 2020 - 10:24 AM

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View PostJumping_Turtle, on 30 January 2020 - 09:11 AM, said:

 

So what do you use on the IS2 ? Optics isnt very usefull also with that abysmall standard viewrange.



The way i see it, the aim time is comfortable enough even without GLD, when we consider the rather good soft stats of the gun, but the view range... It needs every boost you can give it, i managed to get mine to 422m with optics, vents and the view range skills. Might not be maxed out but it helps.



8126Jakobsson #5 Posted 30 January 2020 - 10:28 AM

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View PostJumping_Turtle, on 30 January 2020 - 10:11 AM, said:

 

So what do you use on the IS2 ? Optics isnt very usefull also with that abysmall standard viewrange.

 

I'd rather be less blind than to add something of which in practice makes very little difference. I have not started on the line yet but Santa came with a 703 and that double barrel gunhandling is superb as it is. Guess they just skipped out on this thing called "bloom" in order to make double whammy life easier (yeah ok it does bloom but nothing like we're used to).

 

I mean why make something which is already really good ever so slightly better when you can give its weakest characteristic a decent boost. Sure I'm a vision junkie but cmon. :P 



BSHDBCG #6 Posted 30 January 2020 - 10:30 AM

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View Post8126Jakobsson, on 30 January 2020 - 10:28 AM, said:

I mean why make something which is already really good ever so slightly better when you can give its weakest characteristic a decent boost. Sure I'm a vision junkie but cmon. :P 

 

Well if you want the exp you have to be, otherwise people will be leeching from your hard work at a distance.

 



WoT_RU_Doing #7 Posted 30 January 2020 - 10:32 AM

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For the first guide on how to use double barrelled heavies, I think this article is very poor.....It's titled learn how to play and yet all it says is "Make sure you familiarise yourself with the new ways to use your guns, to maximise your efficiency in every situation"....not even a link elsewhere to tell people how to play double barrelled guns. For a tank guide that'll be available for the rest of the time the game is online, it's hardly newbie friendly.

TungstenHitman #8 Posted 30 January 2020 - 10:46 AM

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View Post8126Jakobsson, on 30 January 2020 - 09:08 AM, said:

Well I'm not gonna use no stinking GLD that's for sure  :angry:

 

Ya this "learn to play" advice from WG is actually staggering and kinda shows how little they know about their own game. A Gld on a tank that has soft stats SO good that the aiming circle basically isn't going to move. Using a GLD is basically like playing with only using 2 slots since it's going to do nothing, especially on a heavy tank which isn't going to be ever static and more wiggling and jerking forwards and backwards at a corner or over around a ridge etc, and I'm not even a big heavy tank player, it's just dumb.

 

Even take a look at their crew skill advice, again, taking dispersion skills like smooth ride and snap shot is such a waste of time that soon on a tank with soft stats that good. These skill makes sense on most tanks in the game and obviously something like a T49 derp or a turreted TD with atrocious soft stat bloom the more help the better but for this tank? It's not even needed. Sure get those skills at some point but it sure as HELL doesn't take priority over having BIA and Repairs as the first and second perk/skill. They then recommend Adrenaline Rush for the second skill(perk)... WHAT??? I don't get these guys honestly what the hell. 

 

Vents, Vstabs, sure, bread and butter. It can't take a rammer I'm guessing so I would tend to go with optics since view range is always a good thing, more the better no matter what class imo especially with a the current playerbase of clueless light tank muppet players meaning that no matter what tank you play you will most likely have to do the spotting and pretty much everything yourself during a battle lol... so for the 3rd skills I would go with repairs for commander(after 6th sense and BiA obviously) then for the others I would go with view range skill if that's not a commander only option, snap shot and smooth ride if there was no better or more viable skill for the 3rd skill choice.

 

If a player really didn't want to bother with optics then at least go with something actually more useful for a heavy tank like a Toolbox or Spall Liner, just not a GLD it's totally not going to be a factor on this tank. 

 



SlyMeerkat #9 Posted 30 January 2020 - 10:59 AM

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I am in no rush for this line but will do it eventually 

O_o_HugO #10 Posted 30 January 2020 - 11:21 AM

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Save some time and skip the video

 

Also, first learn to handle a tank with one gun ;)

One day WG will either learn from its mistakes or quit :)

 

Have a nice day



Miepie #11 Posted 30 January 2020 - 11:26 AM

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View PostTungstenHitman, on 30 January 2020 - 10:46 AM, said:

They then recommend Adrenaline Rush for the second skill(perk)... WHAT??? I don't get these guys honestly what the hell. 

 

Ha ha, adrenaline rush... the skill that only starts working when you're below 10% of your hitpoints... I'd rather pick ANY other skill that helps a bit in not getting to that point. :popcorn:



Zmago5000 #12 Posted 30 January 2020 - 11:32 AM

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my 1st choice for all tanks is always BIA...

Simona2k #13 Posted 30 January 2020 - 11:36 AM

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good tank?

Cobra6 #14 Posted 30 January 2020 - 11:37 AM

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GLD on a heavy that can mount a Stab is pointless.

 

Coated optics is much more important so you don't become "Dear old blind Steve driving his IS-7 without view range" .

 

Why would you recommend pointless pieces of equipment?! This is like suggesting a spall liner on a light....

 

Cobra 6


Edited by Cobra6, 30 January 2020 - 11:38 AM.


Jumping_Turtle #15 Posted 30 January 2020 - 11:51 AM

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View Post8126Jakobsson, on 30 January 2020 - 10:28 AM, said:

 

I'd rather be less blind than to add something of which in practice makes very little difference. I have not started on the line yet but Santa came with a 703 and that double barrel gunhandling is superb as it is. Guess they just skipped out on this thing called "bloom" in order to make double whammy life easier (yeah ok it does bloom but nothing like we're used to).

 

I mean why make something which is already really good ever so slightly better when you can give its weakest characteristic a decent boost. Sure I'm a vision junkie but cmon. :P 

 

Ok, so optics it is. left one spot open since I highly doubted myself what to put on there. Thanks all who replied.



O_o_HugO #16 Posted 30 January 2020 - 12:17 PM

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View PostZmago5000, on 30 January 2020 - 11:32 AM, said:

my 1st choice for all tanks is always BIA...

Nr.1 is always: Sixth sense

 

accordingly to this 1st skills for the rest of crew is useless to have BIA

 

as well as BIA is not always the best....I found out that it is better to have first: Signal range, Smooth ride and Snap shot | for lights camouflage

 

But first is always sixth sense



HerrWizo #17 Posted 30 January 2020 - 12:37 PM

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I believe that even mounting binos would be viable, since this tank kas quite speedy shells and can actually hit something over long ranges. Not the first thing that comes to mind when you deal with a heavy, though.

8126Jakobsson #18 Posted 30 January 2020 - 12:52 PM

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View PostO_o_HugO, on 30 January 2020 - 12:17 PM, said:

Nr.1 is always: Sixth sense

 

accordingly to this 1st skills for the rest of crew is useless to have BIA

 

as well as BIA is not always the best....I found out that it is better to have first: Signal range, Smooth ride and Snap shot | for lights camouflage

 

But first is always sixth sense


I'd start with BiA nowadays if I was to train a brand new crew due to a load of 6th sense directives piled up in the depot. And if you do it with a prem tank then you still make a good profit even if you were to buy them. 



TungstenHitman #19 Posted 30 January 2020 - 01:03 PM

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View PostMiepie, on 30 January 2020 - 10:26 AM, said:

Ha ha, adrenaline rush... the skill that only starts working when you're below 10% of your hitpoints... I'd rather pick ANY other skill that helps a bit in not getting to that point. :popcorn:

 

Well what's worrying about that is this is most likely the same bunch of guys currently toying around with the new crew skill format coming down the tracks later this year. Stalin help us!



black_knightPT #20 Posted 30 January 2020 - 01:08 PM

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Wondering which is the best tank to start grinding this line if one has the free XP to choose between tier 8 an 9.

 

That is, IS-2-II looks fine but has +2/-2 MM and all the reviews I saw so far on YT praised the IS-3-II as the best tank in this line...

Will IS-2-II hold well enough @tier 10 OR is it "safer" to skip it and go straight to the IS-3-II (probb the better machine tier-for-tier and MM is +1/-2)?






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