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Watch Out, Modules: Crippling Blow Returns


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Community #1 Posted 31 January 2020 - 10:00 AM

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Take out enemy modules with the accuracy of a Swiss watch.

The full text of the news item

Rustybolt #2 Posted 31 January 2020 - 10:15 AM

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As imaginative as all the blokes sporting a beard and a sleeve of tattoos.

 

What next....a tank with deck chairs on them or maybe two barrelled guns....oh wait...…..:trollface:

 

Fix the base game....the rest will follow.


Edited by Rustybolt, 31 January 2020 - 10:17 AM.


Badgeroonie #3 Posted 31 January 2020 - 10:18 AM

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Seriously?  What a pointless 'special'.

__Eric__ #4 Posted 31 January 2020 - 10:23 AM

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Damage modules/crews.....that sounds like playing arty.

 

 

But with so many missions/events going on, I won't bother with this one.


Edited by __Eric__, 31 January 2020 - 10:25 AM.


BSHDBCG #5 Posted 31 January 2020 - 10:35 AM

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Well guess it is fine to randomly get these rewards, as they aren't really that great to begin with.

leFH_is_balanced #6 Posted 31 January 2020 - 10:39 AM

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:arta:

Simona2k #7 Posted 31 January 2020 - 10:52 AM

    Second Lieutenant

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Nice

Equalas #8 Posted 31 January 2020 - 10:56 AM

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One word about this special: meh. Previous one was much better.

(i need my discount on garage slots)



BravelyRanAway #9 Posted 31 January 2020 - 10:56 AM

    Field Marshal

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Isn't there a mod for that?.....

Sir_Armand #10 Posted 31 January 2020 - 11:04 AM

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Odd. Apart from playing arty - not worth it for those rewards - thisis a completely random "Mission". So, sometimes we'll get free stuff - thanks - but we won't try to achieve something.
Nah, spend this dev effort on game mechanics instead. 
How about some quality of life changes, say, have all relevant mission info on the mission, not requiring us to click to see requirements, and click some more to see available tanks. Just give us the info on the mission, and add our progress there too.

SlyMeerkat #11 Posted 31 January 2020 - 11:11 AM

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Cool

Three_Rounds_Rapid #12 Posted 31 January 2020 - 11:15 AM

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Arty Party...

 



Deadoks #13 Posted 31 January 2020 - 11:25 AM

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Full HE derp tanks or Arty weekend... Oh I guess I have something else to do!

O_o_Babbuino #14 Posted 31 January 2020 - 11:27 AM

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arty sounds good....still better than unbalanced wheelies.......especially it is full or spgs, premium vehicles and seal-clubbers on lower tiers.....I wonder why

 

...to make new players suffer more? :D well done


Edited by O_o_HugO, 31 January 2020 - 11:27 AM.


Klavertje007 #15 Posted 31 January 2020 - 11:53 AM

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No need for a nonsense special like this. Ever since the repair and 1st aid kits are reusable, WG decided that you had to use them both (Mandatory) in order to get a decent game. Ever since the introduction every first hit is ALWAYS a commander, gunner, driver, engine or gun. If you are "lucky" it is a combination of the items mentioned before.... #WGFAIL!

Vitezpomijar #16 Posted 31 January 2020 - 12:24 PM

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Haha

Zoggo_ #17 Posted 31 January 2020 - 01:04 PM

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With lunar new year and now tank rewards running not so important that the the "special" is not great but why have a module damage requirement?

This clearly shows whoever invented this special doesn't play the game. 

x2 crew xp when you finish in the top 10 would have been fine.

Also let's not forget WG are going to revamp (ruin) crew skills later this year so we prolly p***ing in the wind even caring about crew skills.



TheArk_2014 #18 Posted 31 January 2020 - 01:36 PM

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View PostBadgeroonie, on 31 January 2020 - 09:18 AM, said:

Seriously?  What a pointless 'special'.

 

This is not a "Special" event, it is just a weekend event and it is pretty typical, just play as always and whatever you get is good.

 

:)



punkyjam67 #19 Posted 31 January 2020 - 01:53 PM

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Conqueror GC FTW... :hiding::trollface:

wolfsrain #20 Posted 31 January 2020 - 02:17 PM

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Can we have back the old, plain x2 crew XP?! I loathed this and i skipped that particular week-end, playing something from my rather large SP games backlog. 




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