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Is the toolbox useful with a full repair crew?


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LZ_Mordan #1 Posted 16 February 2020 - 12:27 AM

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asking for my T28. 

 

i remember it was nerfed a long time ago and its was pretty much useless.

 

What's the minimum time for repairs? In my mind there is a minimum cap.. but i read that with the bond toolbox.. you can get  past it. is that true?



NUKLEAR_SLUG #2 Posted 16 February 2020 - 12:32 AM

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Standard toolbox is +20%. Bond toolbox is +40% repair speed. Add large repair kit for another +10% on top. 

Homer_J #3 Posted 16 February 2020 - 12:33 AM

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View PostLZ_Mordan, on 15 February 2020 - 11:27 PM, said:

asking for my T28. 

 

i remember it was nerfed a long time ago and its was pretty much useless.

 

What's the minimum time for repairs? In my mind there is a minimum cap.. but i read that with the bond toolbox.. you can get  past it. is that true?

 

I'm pretty certain it has never been changed ever, nor has the repair mechanic.  The thing which made it less useful was reusable repair kits.

 

Never heard of a cap on repair speed either but since it works as a percentage the faster your repair to start with the less benefit you get.

 

It's always useful but the question is can you put something more useful on there.



Balc0ra #4 Posted 16 February 2020 - 12:40 AM

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I use it on my T95. Meds track me, and it's up again even before they have time to get moving again.

 

View PostLZ_Mordan, on 16 February 2020 - 12:27 AM, said:

What's the minimum time for repairs? In my mind there is a minimum cap.. but i read that with the bond toolbox.. you can get  past it. is that true?

 

Time is... a hidden stat. As they say in their wiki about repair time "detailed information is not provided". But if you have every crew member at 100% repair. It's 50% faster. And a toolbox gives 20%, and the improved one give 40%. Then ofc there is the directive that adds another 10%.

 

 

 

 

 



snowlywhite #5 Posted 16 February 2020 - 06:04 AM

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from what I remember, it's 6s on most tanks with full repairs(12s without). Bat and... t-54(?) had 5s with full repair?

 

anyway, it's rather easy to test. Probably you'd gain ~1-1.5s with a normal crew(full bia/repair). Obviously double with a bad crew. But it's t8, so probably you have full repairs already.

 

Dunno if it's worth it; don't play turretless tds, so... judge it yourself.

 

p.s. - I use it on htc. But I'm playing htc only on x5s weekends as I hate the tank. And I always used it, so.... no clue how it's without. That crew is too hopeless for optics.


Edited by snowlywhite, 16 February 2020 - 06:19 AM.


gitgud_cannot #6 Posted 16 February 2020 - 09:48 AM

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the only tank i use toolbox + toolbox directive(cause i have ton of them and dont have anything to use on :D) is tortoise and yes its quite effective, combining great repair speed + wide gun arc its quite hard for enemies to deal with you. 

But on a tank with narrow gun arc i dont think that you will get that much of an use from it.

p.s. if we talk about repair speed itself, if im not mistaken, tier 10 tanks get longer repair speed than tier 9s.


Edited by gitgud_cannot, 16 February 2020 - 09:49 AM.


Tealo #7 Posted 16 February 2020 - 05:09 PM

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View PostLZ_Mordan, on 15 February 2020 - 11:27 PM, said:

asking for my T28. 

 

i remember it was nerfed a long time ago and its was pretty much useless.

 

What's the minimum time for repairs? In my mind there is a minimum cap.. but i read that with the bond toolbox.. you can get  past it. is that true?


In a way the global repair time was slightly rebalanced just before bonded equipment and directives was added.. 

 But yes it is worth it especially if your mad enough to play the British TD line or the T28 HTC it becomes very powerful as anyone whom try’s to track you at close range is in for a very nasty shock..

  bonded tool kit with a fully trained repair crew with large repair kit it’s about 4secouds plus you can further buff it with enhanced suspension increasing the need for anyone trying to track you, to shoot more without having to use burn the repair kit straight away. 
  Making a very nasty surprise for anyone trying to track you at close range

 

Ps and use the directive on top as many have mention. The Churchill Gun Carrier can become playable :ohmy:
 


Edited by Tealo, 16 February 2020 - 05:11 PM.


SastusBulbas #8 Posted 16 February 2020 - 05:27 PM

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Using it on the T95, repair skill and toolbox, well commander aint on repair yet.

Cobra6 #9 Posted 17 February 2020 - 11:14 AM

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Tooldbox is very handy on (slow) TD's with static guns, since if you are tracked, you are pretty much dead.

A toolbox gets your tracks up much faster.

 

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tajj7 #10 Posted 17 February 2020 - 12:14 PM

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Does it keep stacking like view range or camo, or is there a hard cap on repair speed that stops it dropping below a certain level?

 

Because in theory you should be able to max it out with 100% repair skills, improved toolbox, large repair kit and the toolbox directive.

 

Anyone tested it? Seeing as repair speed is a hidden attribute (for some reason).



Shacou #11 Posted 17 February 2020 - 12:37 PM

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Different vehicles also have different track module HP. Don't forget to take it into consideration too. Never tested tbh, but i like toolbox in superheavies or any superslow tank.

SlyMeerkat #12 Posted 17 February 2020 - 12:55 PM

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I very rarely if ever use the Toolbox as a full repair crew should be good enough for most cases 

Zmago5000 #13 Posted 17 February 2020 - 01:25 PM

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View PostCobra6, on 17 February 2020 - 11:14 AM, said:

Tooldbox is very handy on (slow) TD's with static guns, since if you are tracked, you are pretty much dead.

A toolbox gets your tracks up much faster.

 

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lucky you can load 2 tool kits small&large



Balc0ra #14 Posted 17 February 2020 - 01:29 PM

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View Posttajj7, on 17 February 2020 - 12:14 PM, said:

Because in theory you should be able to max it out with 100% repair skills, improved toolbox, large repair kit and the toolbox directive.

 

Anyone tested it? Seeing as repair speed is a hidden attribute (for some reason).

 

That should in theory give 110% repair speed vs the original time. As 50% from the crew if everyone has it, 40 from the improved box, 10 from the directive and large kit.

 

Personally, the closest I have is the Type 4 with 5 on 100% repair, and the commander at 75% repair "skill 4". As I don't think I have a crew with 100% repair on even the commander, nor have I bought an improved kit for anyone. So about a 47.91% repair speed out of the crew. With a basic box, large reair and the directive that tank should be 87%. And yes... I do notice a difference with each thing added, but I'm not close to the cap.

 

But if someone has. It would be interesting to go to a training room, time it with nothing, and with some and everything. As there are videos testing it. But none after directives or with the improved repair kit.



Cobra6 #15 Posted 17 February 2020 - 02:42 PM

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View PostZmago5000, on 17 February 2020 - 12:25 PM, said:


lucky you can load 2 tool kits small&large


Doesn't really help you if you come up against a player that knows where to shoot, you'll be out of those two repair kits as fast as you'll be out had you carried only 1.

 

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Zmago5000 #16 Posted 17 February 2020 - 02:45 PM

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View PostCobra6, on 17 February 2020 - 02:42 PM, said:


Doesn't really help you if you come up against a player that knows where to shoot, you'll be out of those two repair kits as fast as you'll be out had you carried only 1.

 

Cobra 6


so whats the   benefit than of having all crewmembers on 100% repair+ toolkit as equipment,...any calculations yet?i remember some  3s was  the best one can get,...



Cobra6 #17 Posted 17 February 2020 - 03:21 PM

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View PostZmago5000, on 17 February 2020 - 01:45 PM, said:


so whats the   benefit than of having all crewmembers on 100% repair+ toolkit as equipment,...any calculations yet?i remember some  3s was  the best one can get,...


Well, it's +25% repair speed so whatever your repair is *1.25 I imagine?

 

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SastusBulbas #18 Posted 17 February 2020 - 03:38 PM

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I think it makes a reasonable difference, but as I said my commander has no repair skill in T95, well he doesnt even command the T95 now as I moved them over to the new E3.

 

Any large TD or heavy that suffers from perma tracking that is used in CQ combat benefits, Vert Stab is pointless on many large gun platforms when in the enemies face as they want to flank, though it occasianally makes a difference having that tool box though, I have to say it is situational, last couple of days grinding for the E3 were a nightmare due to still getting tracked and the complete lack of team work and support.

 

Only game I know where 5 T9 tanks can be a grid square away to your left right and rear but still refuse to help when a couple of tanks track and flank their forward T95. Though "only" is obvious as I dont play any other game with a T95 in it.



StronkiTonki #19 Posted 17 February 2020 - 07:52 PM

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A toolbox can be useful for vehicles with reliable armor that get tracked a lot.

T95 is the first to come to mind.

T28 could work well if you feel like you're getting tracked a lot, and would want to have your repair time reduced even more.



mjs_89 #20 Posted 18 February 2020 - 01:29 AM

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I use a bond-toolbox on my tier 8 EBR. Wheels repair in 2-3 seconds if only one is damaged. 10/10 would never click battle without it. Repair times, even for only 1 wheel, are way too high for that tank. At least for my taste, ofc.

 

I'd probably consider a toolbox on the T28 too. Maybe not a purple one, but slow tanks w/o turret should really get their repair times down as much as they can.  On the other hand... Does the T28 burn a lot? If not you could run 2 repair kits and dump the fire extinguisher to not "waste" an equip slot.






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