Jump to content


RNG !


  • Please log in to reply
6 replies to this topic

val_mit #1 Posted 29 February 2020 - 02:13 PM

    Private

  • Player
  • 28553 battles
  • 48
  • [RRTB] RRTB
  • Member since:
    07-09-2013

I can hold back myself !!! 

At a distance of 2 tanks I shoot in ground ???? - SU-100

WTF ???????

I understand that it's a "circular range" of shots, but even so.... RNG is worst than ever !!! not only in this battle my bullets go away...



GodTank2 #2 Posted 29 February 2020 - 02:18 PM

    Warrant Officer

  • Player
  • 10036 battles
  • 666
  • [RF_] RF_
  • Member since:
    12-14-2012
I have missed 5 fully aimed shots with the big gun on the SU-100 at medium ranges. That gun has nice alpha but is horrible at sniping.

Bennyboymothman #3 Posted 29 February 2020 - 02:20 PM

    Second Lieutenant

  • Player
  • 21478 battles
  • 1,004
  • [PXR] PXR
  • Member since:
    06-26-2011
distance of two tanks. fully aimed? Let's see a replay. I know the 85 misses a lot at range for me.

TankBuzzsaw #4 Posted 29 February 2020 - 02:23 PM

    Lance-corporal

  • Player
  • 9800 battles
  • 73
  • Member since:
    12-20-2011
Not a surprise here. It happened to me with KV3, I had full circle on a tank and it went straight into the ground 3 times. I cursed 20 times that day.

NekoPuffer_PPP #5 Posted 29 February 2020 - 02:30 PM

    Brigadier

  • Player
  • 36016 battles
  • 4,716
  • [VRTC] VRTC
  • Member since:
    09-13-2013

The aimcircle's RNG can be quite hilarious at times.

 

For example, the AMX 13 F3, that tier 6 artillery...even though it has no gun depression whatsoever, its gun is so low and its dispersion while moving is so bad, it can literally shoot the ground below its feet and track itself by random chance. I know this because I've done that myself.

 

The mechanic itself is flawed. The dispersion increase over distance is linear, when it should really be exponential.



StronkiTonki #6 Posted 29 February 2020 - 07:34 PM

    Second Lieutenant

  • Clan Commander
  • 35276 battles
  • 1,239
  • [T0AST] T0AST
  • Member since:
    05-27-2011

Nothing else to add...

 



splash_time #7 Posted 29 February 2020 - 09:46 PM

    Second Lieutenant

  • Player
  • 15611 battles
  • 1,455
  • [T-D-U] T-D-U
  • Member since:
    02-20-2018

View PostNekoPuffer_PPP, on 29 February 2020 - 04:30 PM, said:

For example, the AMX 13 F3, that tier 6 artillery...even though it has no gun depression whatsoever, its gun is so low and its dispersion while moving is so bad, it can literally shoot the ground below its feet and track itself by random chance. I know this because I've done that myself.

 

:D:D

 

I had times where my shoot literally went out of my aim circul, or my shoot just disappeare.

It's a pixel program after all, problems happen. :P 






1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users