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Don1972_1 #1 Posted 01 March 2020 - 06:31 AM

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why,  specifically select teams so that one is clearly weaker and lose?

Edited by Don1972_1, 01 March 2020 - 06:51 AM.


malachi6 #2 Posted 01 March 2020 - 06:58 AM

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Predominately confirmation bias and the Texas marksman fallacy, where you look for a specific event and draw your target around it.  Other factors include excluding causes that include you and your contribution.  Not understanding what logical and critical thinking are.  Then more mundane things like understanding local superiority, focused fire and other situational factors that military leaders have known and understood for millennia that can happen organically.

 

If you do not know why a thing is happening.  That is the time to stop and gather more information.  Not draw faulty conclusions based on biased and questionable information.  


Edited by malachi6, 01 March 2020 - 07:00 AM.


Don1972_1 #3 Posted 01 March 2020 - 07:30 AM

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View Postmalachi6, on 01 March 2020 - 06:58 AM, said:

Predominately confirmation bias and the Texas marksman fallacy, where you look for a specific event and draw your target around it.  Other factors include excluding causes that include you and your contribution.  Not understanding what logical and critical thinking are.  Then more mundane things like understanding local superiority, focused fire and other situational factors that military leaders have known and understood for millennia that can happen organically.

 

If you do not know why a thing is happening.  That is the time to stop and gather more information.  Not draw faulty conclusions based on biased and questionable information.  

all this does not apply to online casinos



wsatnutter #4 Posted 01 March 2020 - 08:08 AM

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its the player not the tool

Yaccay #5 Posted 01 March 2020 - 08:09 AM

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This is part of the RNG.

Once you do nearly nothing and your team win, once you do tremendous big effort and your team lose.

WG refused multiple times to create skill based MM - when both team has similar skill level, when both team has similar winchance (let say 55-45%. range).

 

 

 



Truntea #6 Posted 01 March 2020 - 09:34 AM

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View PostYaccay, on 01 March 2020 - 08:09 AM, said:

This is part of the RNG.

Once you do nearly nothing and your team win, once you do tremendous big effort and your team lose.

WG refused multiple times to create skill based MM - when both team has similar skill level, when both team has similar winchance (let say 55-45%. range).

 

 

And then the steamrolls will become even more commonplace, as the loss of one is more heavily felt in a skill setting than a random setting.



malachi6 #7 Posted 01 March 2020 - 09:47 AM

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View PostYaccay, on 01 March 2020 - 08:09 AM, said:

This is part of the RNG.

Once you do nearly nothing and your team win, once you do tremendous big effort and your team lose.

WG refused multiple times to create skill based MM - when both team has similar skill level, when both team has similar winchance (let say 55-45%. range).

 

This ignores the law of large numbers that, on average, over time, players' teams are balanced.

 

View PostDon1972_1, on 01 March 2020 - 07:30 AM, said:

all this does not apply to online casinos

 

Then WoT is not a casino.  The main fallacies casinos rely upon are a belief in luck,  and the sunk cost or gamblers fallacy.  False equivalency comparing an online shooter to gambling where the house always wins (Equivocation fallacy).

 


Edited by malachi6, 01 March 2020 - 09:47 AM.


DK_dwwa #8 Posted 01 March 2020 - 09:53 AM

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We have a sceptic here ;)

Private_Miros #9 Posted 01 March 2020 - 10:00 AM

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View PostDon1972_1, on 01 March 2020 - 05:31 AM, said:

why,  specifically select teams so that one is clearly weaker and lose?

 

Take into account that the teams you are put in always contain one player that plays really badly. That can make your own team generally weaker.



chessstud #10 Posted 01 March 2020 - 10:02 AM

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The reason some teams are better than others is because players are naturally better than others due to skill level, experience, IQ (genetic so not really their fault), spatial intelligence, age (anyone with 1960 in their username sucks), disability, etc.

 

The problem during the event is low skill players tend to play more games to try to get the free tank thus diluting the teams. The only solution is to play less team-dependent tanks that can help you carry. There's no point playing a light tank and spotting for teams that don't have the ability to hit the enemy teams.

 

 



ZlatanArKung #11 Posted 01 March 2020 - 02:47 PM

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View PostDon1972_1, on 01 March 2020 - 07:30 AM, said:

all this does not apply to online casinos

It kind of does.

 

Humans have a tendency to look for patterns and find them even when they don't exist.

Example.

3,1,4,1,5,9,2,6,5,....

If we take a certain part of that series in isolation. 

3,1,4,1,5

A pattern is seen that could be followed by.

1,6,1,7 etc


Edited by ZlatanArKung, 01 March 2020 - 03:12 PM.


ValkyrionX_TV #12 Posted 01 March 2020 - 02:58 PM

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:bush:

Captain_Kremen0 #13 Posted 02 March 2020 - 10:27 AM

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View Postchessstud, on 01 March 2020 - 09:02 AM, said:

The reason some teams are better than others is because players are naturally better than others due to skill level, experience, IQ (genetic so not really their fault), spatial intelligence, age (anyone with 1960 in their username sucks), disability, etc.

 

The problem during the event is low skill players tend to play more games to try to get the free tank thus diluting the teams. The only solution is to play less team-dependent tanks that can help you carry. There's no point playing a light tank and spotting for teams that don't have the ability to hit the enemy teams.

 

 

Didn't you young kids have a war to get slaughtered in already?

That's what this world needs- a good culling of those young whippersnappers..



splash_time #14 Posted 02 March 2020 - 10:33 AM

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Because. :arta::bush::child:



DaniulSims #15 Posted 02 March 2020 - 11:01 AM

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View PostCaptain_Kremen0, on 02 March 2020 - 11:27 AM, said:

Didn't you young kids have a war to get slaughtered in already?

That's what this world needs- a good culling of those young whippersnappers..

Damn, that's peak boomer.



Flicka #16 Posted 02 March 2020 - 11:04 AM

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There is a consensus that the games are balanced in the long run, but it takes away the impact on the player.

Especially in the way games play out and end in the recent times. Having an eventual balance in games, of which too many end up with one side winning with a huge difference is just a toll on somebody trying win, but also trying to enjoy gameplay. It is kinda disheartening to play like that, the challenge of an opponent is either too much (you are on one of those worse teams) or barely existent (you are on one of those better teams). Now, do not get me wrong, I try my best in every game, but too many have been not enjoyable, might be the marathon last week, but there is an underlining problem in player skill. 

And that came down to the way the game is being led lately, the maps which promote the same play over and over, and still find players who cannot comprehend even something as simple as that. Vehicles that are like ogres lumbering around a battlefield, lost but still a threat. 

At the moment, it does not seem the game will get better gameplay wise, there are still great games, but the games between those are really poor, and they take their toll.

 

I think I had my first 15:0 win/lose with something like 10k battles, having 1 every few days now is just….saddening. 

 

But, still here, still loving what game was/should/could be...and still playing with that glimmer of hope.

 



SIPU #17 Posted 02 March 2020 - 11:35 AM

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View PostDon1972_1, on 01 March 2020 - 05:31 AM, said:

why,  specifically select teams so that one is clearly weaker and lose?

 

You get worse teams more often than good teams for one reason. Because your team always contains one player with ~45% wr and ~700 WN8.

Yet there is a solution. Stop blaming matchmaker and other players, be honest about yourself and analyze your game. If you cannot do it then there are a lot of youtube videos that help you to do that.

 

When I came back from my break, my last 2 week stats were orange, then they turned yellow, then green and now they are blue. It is the way it goes. Just be honest with yourself and stop blaming external factors because you cannot change them.



Yakito #18 Posted 02 March 2020 - 11:43 AM

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Sadly, you only need one or two top tiers to screw up and the snowball starts really fast. If the other team notices the flank is lightly defended they're gonna rush it and it's a GG for the idiot lemmings.

Jethro_Grey #19 Posted 02 March 2020 - 11:54 AM

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How does one specifically select a team that is weaker and always lose? 

And if one can select a team, why not selecting the stronger that always wins? 

 

Do i have to enable that in the Options? Or is there some article on the Portal where i have to opt-in? 

 

:hiding:



Jauhesammutin #20 Posted 02 March 2020 - 11:59 AM

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View PostDon1972_1, on 01 March 2020 - 05:31 AM, said:

why,  specifically select teams so that one is clearly weaker and lose?

Because it would be pretty stupid to have every match end up in a draw. One team has to be weaker than the other for a good gameplay experience.






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