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Micropatch to Fix Frontline Issue


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Community #1 Posted 09 March 2020 - 02:36 PM

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We are going to deploy a micropatch to fix an issue with the Fronline progression.

The full text of the news item

8126Jakobsson #2 Posted 09 March 2020 - 03:03 PM

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Block Quote

and all the already earned Frontline XP will be converted as per the correct values.

 

Nice :)



nighthawk24 #3 Posted 09 March 2020 - 03:06 PM

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Just 20 seconds ago I realised that for reaching level 10 you need ingame 1600 frontline experiences. And as I know, for level 10 you need only 1300.

I open wot website and I see that is an issue. Great news :) 

So Im above from what I wanted from today.


Edited by nighthawk24, 09 March 2020 - 03:06 PM.


shikaka9 #4 Posted 09 March 2020 - 03:12 PM

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:)

O_o_Babbuino #5 Posted 09 March 2020 - 03:14 PM

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View Postnighthawk24, on 09 March 2020 - 03:06 PM, said:

Just 20 seconds ago I realised that for reaching level 10 you need ingame 1600 frontline experiences. And as I know, for level 10 you need only 1300.

I open wot website and I see that is an issue. Great news :) 

So Im above from what I wanted from today.

come on, don't mock us....reaching level 10 in one day :D

 

 



Simona2k #6 Posted 09 March 2020 - 03:18 PM

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Very good

8126Jakobsson #7 Posted 09 March 2020 - 03:23 PM

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View PostO_o_HugO, on 09 March 2020 - 03:14 PM, said:

come on, don't mock us....reaching level 10 in one day :D

 

I'm there as well after four hours of vroom-vroom and pew-pew.  :playing: 



Jumping_TurtIe #8 Posted 09 March 2020 - 03:38 PM

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View Post8126Jakobsson, on 09 March 2020 - 03:23 PM, said:

 

I'm there as well after four hours of vroom-vroom and pew-pew.  :playing: 

 

Epic, making 75% of the grind on day one. That will make sure they will add some xp for next year since it seems to be too easy.



BodskovDK #9 Posted 09 March 2020 - 03:49 PM

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So how much more will the grind be then??

parim1331 #10 Posted 09 March 2020 - 04:19 PM

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View PostBodskovDK, on 09 March 2020 - 03:49 PM, said:

So how much more will the grind be then??

 

Actually, right now, before the fix, you have to grind more, than you will have to after the fix.

The correct amounts can be found HERE.

Spoiler

 



L0rd_0f_War #11 Posted 09 March 2020 - 04:25 PM

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With such mess at start of the episode, WG can at least extend the episode by day or two with the micropatch. This is important because players can't catch up on progression in later episodes.

Dwigt #12 Posted 09 March 2020 - 05:00 PM

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View PostL0rd_0f_War, on 09 March 2020 - 03:25 PM, said:

With such mess at start of the episode, WG can at least extend the episode by day or two with the micropatch. This is important because players can't catch up on progression in later episodes.

 

Earned points will be adjusted so that you don't lose any progress.

The required points in game were incorrect and should be reduced to match the points in the article.

 

Spoiler

 



wolfsrain #13 Posted 09 March 2020 - 05:05 PM

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Sadly it doesn't fix the flawed Kraftwerk map. I mean, seriously, the defending team has no repair points near the objective area. Do you intend to fix that anytime soon?!

8126Jakobsson #14 Posted 09 March 2020 - 05:13 PM

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View Postwolfsrain, on 09 March 2020 - 05:05 PM, said:

Sadly it doesn't fix the flawed Kraftwerk map. I mean, seriously, the defending team has no repair points near the objective area. Do you intend to fix that anytime soon?!


It was way too easy before and I say it's still too easy to defend. I don't really see that to be an issue though since it makes for longer games, which naturally translates to better progression. 



bigal52 #15 Posted 09 March 2020 - 05:17 PM

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Yeah I noticed that, it sucks when you are on low HP and the only repair points are in the area the enemy controls, great for them though.

_ShockWave_ #16 Posted 09 March 2020 - 05:35 PM

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View Post8126Jakobsson, on 09 March 2020 - 04:13 PM, said:


It was way too easy before and I say it's still too easy to defend. I don't really see that to be an issue though since it makes for longer games, which naturally translates to better progression. 

Yup and players don't see it like that, sometimes they just rush cap, take over map area's or destroy the objects as fast as possible...i had games that lasted for 10 to15 mins or the defending team don't let any cap get taken..game over way to fast, bye bye nice points for everyone

Just let them take a cap once in a while or don't take over the area's or destroy objects that fast, it wil last longer with more points in the end.

16:37 Added after 1 minute

View PostL0rd_0f_War, on 09 March 2020 - 03:25 PM, said:

With such mess at start of the episode, WG can at least extend the episode by day or two with the micropatch. This is important because players can't catch up on progression in later episodes.

Uhm right now you need more points to level up, after the patch you need less and the points already earned wil stay so if your lucky you go up a tier for free ;)



badabum #17 Posted 09 March 2020 - 05:45 PM

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Please make sure the micro-patch will fix all the bugs. :D

 



Dwigt #18 Posted 09 March 2020 - 06:02 PM

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View Postbadabum, on 09 March 2020 - 04:45 PM, said:

Please make sure the micro-patch will fix all the bugs. :D

 

 

Thank you for pointing it out. 



Weak_man #19 Posted 09 March 2020 - 06:02 PM

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Nice joob wargaming, now respam points are so far from bases that defenders have no chance to win. Please look at statistics to see how many time defenders won.

I can't play this trash balanced map (i took about map with grass). Now attakers are gods, no one can't stop them.


Edited by Weak_man, 09 March 2020 - 06:05 PM.


L0rd_0f_War #20 Posted 09 March 2020 - 06:20 PM

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I Won all my games attacking on Kraftwerk, and game duration has substantially reduced on that map due to the poor placement of those repair points in front of the objectives. I like winning, but constant 15 min games mean we are having our turbo version of 3 min randoms now where no one gets to General and we are all lingering around Captain. Defending is fine on the summer map, but I don't understand the need to remove the repair points behind the objectives on Kraftwerk, even if new ones were added in front of the objectives.




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