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[1.10.1.4] CHAMPi's Expected Vehicle Values

User interface Stats Marks on Gun Marks of excellence

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CH4MPi #61 Posted 05 November 2020 - 04:49 PM

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Currently the placeholder are only listed in the tooltip in the settings at the moment.

 

moecurrent - the MoE % value at the beginning of the battle

moebattle - the current ingame MoE % value, (can be higher or lower as moecurrent)

 



CH4MPi #62 Posted 07 November 2020 - 06:34 PM

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v1.11 for WoT 1.10.1.1

- recompiled & repacked

- option to set an own color for the MoE background panel in battle

- option to show MoE informations in the garage (also known as hangar) :)

 

 

Download: wot.champi.de



_huepper_ #63 Posted 09 November 2020 - 06:42 AM

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View PostCH4MPi, on 07 November 2020 - 07:34 PM, said:

v1.11 for WoT 1.10.1.1

...

- option to show MoE informations in the garage (also known as hangar) :)

 

 

Download: wot.champi.de

 

Really nice option, thanks again.



FartsInTanksEU #64 Posted 11 November 2020 - 12:59 AM

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Champi, Great work! is it possible to make the hangar option use a config?\\\

Would be great if that could be read from the config since the .py is obfuscated.

Thanks for all your work on this mod.

Farts

 

 

In the spoiler what I was using when it was config'd in Spoter version 'en.json':

 

Spoiler


CH4MPi #65 Posted 11 November 2020 - 01:58 PM

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Hey Farty :),

Thanks for your feedback. It's already possible. Also in spoter's version you can set it in the language file, like you shown above.

 

This is also works in EVV en.json:

    "UI_HangarStatsEnd": " {c_damageToMark65} {c_damageToMark85} {c_damageToMark95} {c_damageToMark100}",
    "UI_HangarStatsStart": "<b>{currentPercent}<font size=\"14\"> [{currentDamage}]</font></b>",

 

The only reason why it's currently in the language-file instead of placing it in the config-file (where it belongs, if you ask me) is that spoter placed it inside the language file. To make it easier for players to customize their configurations, I've kept this in my version as well.

 

Feel free to contact me in Discord for faster communication.

 

Update: I updated the handling of the message format. The message for the garage MoE info is now inside the config-file for easier in-game editing. (see spoiler screenshot)

Spoiler

 

 


Edited by CH4MPi, 11 November 2020 - 03:06 PM.


_huepper_ #66 Posted 11 November 2020 - 10:54 PM

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Interesting, I can also configure this text, very nice.
Ok, after some effort and some (many) restarts of the game here is my result.

I do not like the graphics that much. :teethhappy:

 

 

EDIT: second line wrong font... --> new image, new code

 

Spoiler Image

 

 

Spoiler Code

 


Edited by _huepper_, 11 November 2020 - 11:39 PM.


FartsInTanksEU #67 Posted 12 November 2020 - 01:37 AM

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Awesomesauce! Thanks for doing that! Killer stuff ya got going here.
Spoiler

Edited by FartsInTanksEU, 12 November 2020 - 02:28 AM.


_huepper_ #68 Posted 12 November 2020 - 06:51 AM

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View PostFartsInTanksEU, on 12 November 2020 - 02:37 AM, said:

Awesomesauce! Thanks for doing that! Killer stuff ya got going here.
Spoiler

 

Nice, and a good idea to let one line clear. :great:;)

I'll try this at afternoon.


Edited by _huepper_, 12 November 2020 - 06:52 AM.


CH4MPi #69 Posted 12 November 2020 - 03:22 PM

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v1.12 for WoT 1.10.1.3

- recompiled & repacked

- option to edit the Garage MoE message format in the settings dialog. (No more game restarts required!) - This should give the players creative freedom to design their own layout!

- renamed all 'Hangar'-terms to 'Garage'. Thanks to Aslain for pointing this out to me. :)
- removed unused key-entries from language-files

 

Note for the Garage MoE Message:

Be sure to use {currentMovingAvgDamage} and NOT {currentDamage} - You can see the difference between the two values in the statistics tooltip.

Currently you can't define a line-break <br> \n from the settings-GUI for the garage MoE message. It'll be converted/ignored by the GUI. If you need 2 lines or more to display your MoE message you should edit the config-file with an external editor like Notepad++

 

Download: wot.champi.de

 



FartsInTanksEU #70 Posted 13 November 2020 - 04:32 PM

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View PostCH4MPi, on 12 November 2020 - 03:22 PM, said:

v1.12 for WoT 1.10.1.3

- recompiled & repacked

- option to edit the Garage MoE message format in the settings dialog. (No more game restarts required!) - This should give the players creative freedom to design their own layout!

- renamed all 'Hangar'-terms to 'Garage'. Thanks to Aslain for pointing this out to me. :)
- removed unused key-entries from language-files

 

Note for the Garage MoE Message:

Be sure to use {currentMovingAvgDamage} and NOT {currentDamage} - You can see the difference between the two values in the statistics tooltip.

Currently you can't define a line-break <br> \n from the settings-GUI for the garage MoE message. It'll be converted/ignored by the GUI. If you need 2 lines or more to display your MoE message you should edit the config-file with an external editor like Notepad++

 

Download: wot.champi.de

 

Great stuff. Used currentMovingAveDamage in the garage, very nice.

Spoiler

 

Two issues that I cannot seem to resolve, surely you will know a solution.

 

1. Not sure what I am doing wrong, but the {c_damageToMark##} is not showing as it should. Maybe in garage it uses the macro config from py instead of evv.json?

Spoiler
 

2. Background images havent worked since about the 1.3 game update or so. It would be super to use this as a background image in battle just like the Damage Log, behind the EVV text:

Spoiler

Easy fix maybe not..

 

 

Thanks again!


Edited by FartsInTanksEU, 13 November 2020 - 05:06 PM.


CH4MPi #71 Posted 14 November 2020 - 02:02 AM

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Hey Farty,

 

you're right {c_damageToMark##} wasn't working for the hangar message. This is fixed in the next release. I posted you a preview picture in discord.

I also added a placeholder for a newline (like \n), so now really no game restart are required to design the layout of the MoE message.

 

btw: Currently you can define only a background color, not an image. Maybe i will add this again in one of the upcoming releases.

You can expect the release later today - waiting for Aslain :)



CH4MPi #72 Posted 14 November 2020 - 01:31 PM

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v1.13 for WoT 1.10.1.3

- recompiled & repacked

- option to insert a newline/linebreak while editing the garage MoE message from the settingsGUI. Use {br} the wrap to the next line.
- changed default Garage MoE layout. Hope you like it. Give me your feedback please. (see screenshot below)
- tooltip for Garage MoE layout enhanced with more detailed information about the placeholders.
- formatstrings c_damageToMarkXX now also used for Garage MoE message. (Thanks to FartsInTanks and _huepper_ for suggestions and nice layouts)
- updated localization files zh_cn and zh_tw. (Thanks to Ann)
- updated polish localization file. (Thanks to Aslain - the living realtime translation machine) :teethhappy:
- min. settingsGUI version set to 1.19
- expiration date increased
 

Preview: update Garage MoE layout

 

Download: wot.champi.de



FartsInTanksEU #73 Posted 15 November 2020 - 04:10 PM

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In case anyone would like to use it, see spoiler for my version.

 

Thanks Champi!!!

 

Spoiler

 


Edited by FartsInTanksEU, 15 November 2020 - 04:28 PM.


_huepper_ #74 Posted 15 November 2020 - 04:34 PM

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First, thank you for more options.

 

Second, i have tested different things and here are my results:

 

- i don't have to restart every time, but! i have to wait, before UI will reloaded., I think, WG UI will reload evere 60 seconds, these are me experiences. :great:

- {br} is ok, this works :great:

- font can be changed, also after linebreak :great:

 

I'm missing one thing, the text is not centered. (Sorry, that's just the way I am. :D)

I do not know if there is an option, but <center> does not work.

Here is my config for the MoE text:

 

Spoiler json-Code

 

For GunmarkXX% i changed config in line 13 -15:

 

Spoiler color changes

 

Screenshot:

 

Spoiler

 



MrTankman666 #75 Posted 15 November 2020 - 05:09 PM

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I hope mods are safe to use in online battles

CH4MPi #76 Posted 16 November 2020 - 05:30 PM

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HOTFIX

I updated GUIFlash to version 0.3.7 to fix a problem with the Steel Hunter gamemode. Be sure to update your GUIFlash version to avoid any problems.

All  zip-packages from my mods on my development server were updated and contains the new version. The mods itself were NOT changed! So there is no need to re-download the whole package. Just update the GUIFlash mod and delete the old version!



CH4MPi #77 Posted 23 November 2020 - 05:39 PM

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v1.14 for WoT 1.10.1.3

- recompiled & repacked
- fixed a "Division by zero" error when trying to get MoE values. (see info below)
- fix that WN8 colorscheme setting wasn't used in EVV battle message (only used in battle results)
- added MoE in battle background transparent setting.

 

"Division by zero"-fix:
I wasn't able to reproduce that error with any of my tanks so i need to get more infos WHY this happens.
The error is catched and logged. If you find entries in your logfile (python.log) that looks like:
"ZeroDivisionError catched! Report this to CH4MPi: calcPercent..." feel free to post me this in my discord channel or just as ingame message.
It only happens with new tanks without any battles or less battles and with 0 moving average damage.

What means that for you:
Nothing! The error is intercepted and logged. The MoE calculation still works exactly and shows the correct values.

 

This update is recommended for everyone to ensure that the bug is caught if it occurs (currently it has only been reported twice by approximately 52,000 players!).

 

Download: wot.champi.de



CH4MPi #78 Posted 25 November 2020 - 04:24 PM

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v1.15 for WoT 1.10.1.4

- recompiled & repacked for WoT update

 

Download: wot.champi.de

 



mtl_templar_eu #79 Posted 27 November 2020 - 10:18 PM

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Thanks for the outstanding mod! Quick question, can you please explain why the values in the red box below would be different for myself and my friends (sometimes by several hundred) and change throughout the gaming session? Thank you!

 

https://pasteboard.co/JClXYN5.png


Edited by mtl_templar_eu, 27 November 2020 - 10:19 PM.


CH4MPi #80 Posted 28 November 2020 - 12:02 PM

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Hi,

the values that are shown in the garage are from the last battle with the selected tank. These values will change whenever someone plays a battle with this vehicle. This can lead to small deviations until enough games have been played with the respective vehicle. You can see this in the battle when the MoE value is shown in a light blue (default color). This means the MoE value is unknown and needs more battles to calculate it).

 

When you and your friends are playing the same vehicle for some games  the values for 65/85/95% should be nearly the same.

 

I hope this information will help. Don't be afraid to ask more questions. You can also visit me in my Discord server for better support. You can find a button with the link in the settingsGUI.






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