Jump to content


What about Gold/Premium ammo Limitation?


  • Please log in to reply
27 replies to this topic

Radiometric #1 Posted 22 March 2020 - 03:31 PM

    Private

  • Player
  • 7254 battles
  • 8
  • Member since:
    10-02-2017
Nowadays, if you play Heavy tanks tier X, maybe you too had same experience as me, that everyone is shoting Gold ammo to your tank, I know that feeling, It is really annoying and unpleasant, when I play Type 5 Heavy (now it is trash) first shot that enemy shot to me is basic one, but then They hit twice on their keyboard number 2 and I am done, no matter on any angles, that shots penetrating the armour like hot knife through butter, then I got an idea, that What if the Gold shoots were limited by 70% on every tank. Isn't it good idea? Personally i think it is. (for example tank that have 100 shots were only 30 pieces premium and the other HE or basic shots 70 pieces), but Maus and Type 5 Heavy got lot of ammo, what with that? Reduce ammo by 20% or increase limitation, solved. Any other problems and questions? -Lets solve them together.

Only_Slightly_Bent #2 Posted 22 March 2020 - 03:36 PM

    Second Lieutenant

  • Beta Tester
  • 28491 battles
  • 1,071
  • [O_S_B] O_S_B
  • Member since:
    11-04-2010
Please use the search function before posting, this idea has been discussed to death.

GodTank2 #3 Posted 22 March 2020 - 03:37 PM

    Warrant Officer

  • Player
  • 9983 battles
  • 658
  • [RF_] RF_
  • Member since:
    12-14-2012
How does fix the gold spam? Even if the enemy has 30% gold ammo when he sees a type 5 heavy he will still shoot all the 30% of gold ammo he has so you would still get penned with gold?

_cro_magnon #4 Posted 22 March 2020 - 03:48 PM

    Lieutenant Сolonel

  • Player
  • 34962 battles
  • 3,007
  • [-MM] -MM
  • Member since:
    10-21-2012
Well, who could've predicted with you driving toxic tank you're gonna get farmed by toxic mechanic. Huh.

Radiometric #5 Posted 22 March 2020 - 03:52 PM

    Private

  • Player
  • 7254 battles
  • 8
  • Member since:
    10-02-2017

Well enemy can shot all 30% of gold ammo, but when he/she gets into the worse situations where the basic shot couldn't penetrate ... If gold ammo was reduced by 70% you would shooting with sense and you would think about where to shoot.

Well, it will be harder to play game.



Gremlin182 #6 Posted 22 March 2020 - 03:54 PM

    Field Marshal

  • Player
  • 61773 battles
  • 10,137
  • Member since:
    04-18-2012

I personally hate the terms Premium ammo and Gold ammo but I suppose we are stuck with it and its easier than calling it specialised AP or some such.

I drive all tank types and I expect my Heavily armoured tanks to get shot at by appropriate ammo, I am reminded by a quote from WW2 when a German complained that it was unreasonable for the British to use tanks that made their 20 and 30 mm AT guns ineffective the British replied that it was unfair that the Germans used Anti Aircraft guns to shoot their tanks.

Premium ammo developed because armour improved and its always been a race and one that the ammo will always win.

 

So we have a heavy tank that has the ability to pen the armour on my tank at almost any range any angle without trying for weak spots.

I have to either flank if I can carefully aim for a weak spot and hope or use premium where I still might have to aim at a weak spot or get lucky.

I could be lower tier do less damage have fewer hit points and so on but its unfair for me potentially to have loads of premium shells.

 

The tanks with decently sloped armour can still hope to bounce or absorb premium ammo its those with flat sided slabs of armour that depend on pure thickness that suffer most.

Probably why they were abandoned as tanks developed.

 

 

You can limit Premium ammo if you like it will not make that much much difference you are still talking 15 tanks with premium ammo so more than enough to obliterate the entire enemy team with just premium.

Better ways have been suggested and some of them might still come in, more hit points and increased damage for standard ammo which effectively nerfs premium.

I do not willingly pay 6000+ credits to damage your tank I do it when I have to

 

 

 



Radiometric #7 Posted 22 March 2020 - 04:06 PM

    Private

  • Player
  • 7254 battles
  • 8
  • Member since:
    10-02-2017

View PostGremlin182, on 22 March 2020 - 03:54 PM, said:

I personally hate the terms Premium ammo and Gold ammo but I suppose we are stuck with it and its easier than calling it specialised AP or some such.

I drive all tank types and I expect my Heavily armoured tanks to get shot at by appropriate ammo, I am reminded by a quote from WW2 when a German complained that it was unreasonable for the British to use tanks that made their 20 and 30 mm AT guns ineffective the British replied that it was unfair that the Germans used Anti Aircraft guns to shoot their tanks.

Premium ammo developed because armour improved and its always been a race and one that the ammo will always win.

 

So we have a heavy tank that has the ability to pen the armour on my tank at almost any range any angle without trying for weak spots.

I have to either flank if I can carefully aim for a weak spot and hope or use premium where I still might have to aim at a weak spot or get lucky.

I could be lower tier do less damage have fewer hit points and so on but its unfair for me potentially to have loads of premium shells.

 

The tanks with decently sloped armour can still hope to bounce or absorb premium ammo its those with flat sided slabs of armour that depend on pure thickness that suffer most.

Probably why they were abandoned as tanks developed.

 

 

You can limit Premium ammo if you like it will not make that much much difference you are still talking 15 tanks with premium ammo so more than enough to obliterate the entire enemy team with just premium.

Better ways have been suggested and some of them might still come in, more hit points and increased damage for standard ammo which effectively nerfs premium.

I do not willingly pay 6000+ credits to damage your tank I do it when I have to

 

 

 

Well, on Sandbox was this test, what if we merge this two thinks together? Standard ammo with higher damage but lower pen and Gold ammo with lower damage and higher pen with limitation that I suggested

What do you think about this?



NUKLEAR_SLUG #8 Posted 22 March 2020 - 04:07 PM

    Major General

  • Player
  • 36323 battles
  • 5,612
  • [FISHY] FISHY
  • Member since:
    06-13-2015

View PostRadiometric, on 22 March 2020 - 03:52 PM, said:

Well enemy can shot all 30% of gold ammo, but when he/she gets into the worse situations where the basic shot couldn't penetrate ... If gold ammo was reduced by 70% you would shooting with sense and you would think about where to shoot.

Well, it will be harder to play game.


That's nice, but how does it help YOU since you are still going to get slammed with gold in your Type 5? How does it change your experience in any way at all since that was the whole point of you idea?



Radiometric #9 Posted 22 March 2020 - 04:12 PM

    Private

  • Player
  • 7254 battles
  • 8
  • Member since:
    10-02-2017

View PostNUKLEAR_SLUG, on 22 March 2020 - 04:07 PM, said:


That's nice, but how does it help YOU since you are still going to get slammed with gold in your Type 5? How does it change your experience in any way at all since that was the whole point of you idea?

Well, It can change situations in game, It can be progress and advice to the Future with solving the Gold munition.



Homer_J #10 Posted 22 March 2020 - 05:25 PM

    Field Marshal

  • Moderator
  • 33637 battles
  • 37,556
  • [WJDE] WJDE
  • Member since:
    09-03-2010

View PostRadiometric, on 22 March 2020 - 02:52 PM, said:

Well enemy can shot all 30% of gold ammo, but when he/she gets into the worse situations where the basic shot couldn't penetrate ... If gold ammo was reduced by 70% you would shooting with sense and you would think about where to shoot.

Well, it will be harder to play game.

 

The old historical battle mode showed that if you limit premium rounds people simply use those then either rush and die or suicide some other way.

 

And have you actually considered what 30% is on some tanks?  I don't think I ever get through 30% of my ammo on the Maus or Lowe for instance.



splash_time #11 Posted 22 March 2020 - 05:55 PM

    Second Lieutenant

  • Player
  • 15563 battles
  • 1,423
  • [T-D-U] T-D-U
  • Member since:
    02-20-2018

No, won't solve the problem, because then you'll start complaining about "why ammo is SO LIMITED!!!! we had platoon of Mauses, and my ammo ran and they rushed and we couldn't do anything but cry in the corner". 

Same goes for all the heavily armoured tanks.


Edited by splash_time, 22 March 2020 - 05:56 PM.


Nikka_Katajainen #12 Posted 22 March 2020 - 06:33 PM

    Second Lieutenant

  • Player
  • 16778 battles
  • 1,436
  • Member since:
    01-11-2013

View Post_cro_magnon, on 22 March 2020 - 03:48 PM, said:

Well, who could've predicted with you driving toxic tank you're gonna get farmed by toxic mechanic. Huh.

 

The toxic mechanic was a thing well before heavies became overarmored, in fact gold spam was a thing before it became a necessary evil.

I wonder who's more at fault here, WG for answering to an extreme situation with another equally extreme measure and, of course, for making gold ammo a game mechanic in the first place, or the players for being unable/unwilling not to abuse gold ammo.



Radiometric #13 Posted 22 March 2020 - 09:42 PM

    Private

  • Player
  • 7254 battles
  • 8
  • Member since:
    10-02-2017

View Postsplash_time, on 22 March 2020 - 05:55 PM, said:

No, won't solve the problem, because then you'll start complaining about "why ammo is SO LIMITED!!!! we had platoon of Mauses, and my ammo ran and they rushed and we couldn't do anything but cry in the corner". 

Same goes for all the heavily armoured tanks.

I am not shooting Gold that much, maybe 3-6 pieces per battle, I am shooting gold only on FV4005 and Ob. 268 -20 HEATs and 10 HEs, but i never shooted more then 10 pieces  on Object 



Radiometric #14 Posted 22 March 2020 - 09:52 PM

    Private

  • Player
  • 7254 battles
  • 8
  • Member since:
    10-02-2017
Or just Limit in on Common Test, It might be better.

Alfa_Tau #15 Posted 22 March 2020 - 10:00 PM

    Sergeant

  • Player
  • 14828 battles
  • 262
  • Member since:
    02-14-2015

Or just play ARTA and you dont need Gold Ammo 

:trollface:



Radiometric #16 Posted 22 March 2020 - 10:03 PM

    Private

  • Player
  • 7254 battles
  • 8
  • Member since:
    10-02-2017

View PostAlfa_Tau, on 22 March 2020 - 10:00 PM, said:

Or just play ARTA and you dont need Gold Ammo 

:trollface:

Actually I played last day, I cannot believe what I did.

 

 



Gremlin182 #17 Posted 22 March 2020 - 11:48 PM

    Field Marshal

  • Player
  • 61773 battles
  • 10,137
  • Member since:
    04-18-2012

View PostRadiometric, on 22 March 2020 - 04:06 PM, said:

Well, on Sandbox was this test, what if we merge this two thinks together? Standard ammo with higher damage but lower pen and Gold ammo with lower damage and higher pen with limitation that I suggested

What do you think about this?


They have always had the problem of nerfing premium tanks, you get the I paid money for this now you make it worse I want my money back.

Its why they "so far" have given up on buffing the tanks that had preferential MM and giving them standard MM.

Owners claimed they bought them specifically because they have +1mm

I came up with a way around that but so far WG have not taken up my idea.

 

So up came the idea that if they left Premium ammo alone but made standard ammo better and Increased Hit points there could be no argument from Premium tank owners.

They got a buff in fact its just so did everyone else.

The Sandbox test was fine apart from the HE idea



Spurtung #18 Posted 23 March 2020 - 12:17 AM

    Lieutenant General

  • Player
  • 78574 battles
  • 7,729
  • [WG_PT] WG_PT
  • Member since:
    07-05-2013

View PostRadiometric, on 22 March 2020 - 02:52 PM, said:

Well enemy can shot all 30% of gold ammo, but when he/she gets into the worse situations where the basic shot couldn't penetrate ... If gold ammo was reduced by 70% you would shooting with sense and you would think about where to shoot.

Well, it will be harder to play game.

 

For them, sure, while you'll be waltzing with that chunky box of love to spread.



Balc0ra #19 Posted 23 March 2020 - 01:28 AM

    Field Marshal

  • Player
  • 76382 battles
  • 22,392
  • [WALL] WALL
  • Member since:
    07-10-2012

You will still die. As 30% is more than enough of high alpha guns to kill your Type. And it will make zero difference if there are 5 guns aiming at you.

 

The only tanks that will suffer due to it, are low ammo count tanks. Like the UK lights or the Turan III that needs half his ammo to kill a tier 7 HT as is.



Cobra6 #20 Posted 23 March 2020 - 08:48 AM

    Field Marshal

  • Beta Tester
  • 16609 battles
  • 18,206
  • [RGT] RGT
  • Member since:
    09-17-2010

5-10% of the total ammo capacity would be a better treshold, then you still have it for emergencies (for which it's meant) while not being able to spam it all match long.

 

At the same time WG will need to properly balance heavy armor though and re-implement viable frontal weakspots for same tier standard ammo.

 

Cobra 6






1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users