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EXPLAIN IT TO ME ALGO?! Ranked edition.


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_cro_magnon #1 Posted 22 March 2020 - 08:43 PM

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Hey guys, so can someone explain to me how does this happen:

Dude in arty doing 700 damage out-exp'd 3 tanks. I've checked the Progetto and T100 have about the same assistance and more damage from less than 300m and still somehow end up with worse exp? What?

CAX guy I get, he was redlining so he didn't get much exp to begin with but come on WG!



Homer_J #2 Posted 22 March 2020 - 09:06 PM

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View Post_cro_magnon, on 22 March 2020 - 07:43 PM, said:

Hey guys, so can someone explain to me how does this happen:

Dude in arty doing 700 damage out-exp'd 3 tanks. I've checked the Progetto and T100 have about the same assistance and more damage from less than 300m and still somehow end up with worse exp? What?

 

 

Isn't exp in Ranked based around the tanks role?

 

I guess the arty did an arty role and the others didn't play whatever WG thinks their role should be.



Long_Range_Sniper #3 Posted 22 March 2020 - 09:08 PM

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Total duration of stuns. 79,151?

 

22hrs of stun?


GG



_cro_magnon #4 Posted 22 March 2020 - 09:10 PM

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View PostHomer_J, on 22 March 2020 - 09:06 PM, said:

Isn't exp in Ranked based around the tanks role?

I guess the arty did an arty role and the others didn't play whatever WG thinks their role should be.

 

Yes and he got whole 5 exp for complying with the role, 65 for stun and whopping 492 exp for damage. Somehow his 700 800 damage is worth more than Progetto's 1,1k and T-100's 1,1k and 1 frag.


Edited by _cro_magnon, 22 March 2020 - 09:10 PM.


8126Jakobsson #5 Posted 22 March 2020 - 09:30 PM

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Damage and Destruction seems to work differently for the various classes. Like I get more for 1000 damage with the T-100 than a Progetto that does more than double that amount (both 0 kills). I've been beaten by a same class vehicle with more of everything and from a shorter distance. Sometimes it just doesn't make sense, but it is what it is.  :P   

NUKLEAR_SLUG #6 Posted 22 March 2020 - 09:32 PM

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Yep, makes no sense. This is why everyone on the winning team should get chevrons irrespective of whatever the whacked out xp calculation gives you.

8126Jakobsson #7 Posted 22 March 2020 - 09:36 PM

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At least it's better than when we started and one could sit idle in the big brawl and beat anyone further away from it than you by just soaking up the exp dust. 

Homer_J #8 Posted 23 March 2020 - 09:49 AM

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View Post8126Jakobsson, on 22 March 2020 - 08:30 PM, said:

Damage and Destruction seems to work differently for the various classes.

 

There is no "seems to", it was an advertised part of Ranked Battles that exp would be based around a tank's role after many complaints in the early rounds.

08:52 Added after 2 minute

https://worldoftanks...les-tank-roles/

 

Quote

There's only one role for the SPGs out there, but you better play it right. Assist allied damage by stunning, deal damage to enemy SPGs and stun two or more enemies to win more Role XP!

 

The arty got quite a bit of stun though not a lot of stun assist, I guess it's the bonus just for stunning multiple enemies, or they hit the enemy arty.


Edited by Homer_J, 23 March 2020 - 09:58 AM.


8126Jakobsson #9 Posted 23 March 2020 - 10:07 AM

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View PostHomer_J, on 23 March 2020 - 09:49 AM, said:

 

There is no "seems to", it was an advertised part of Ranked Battles that exp would be based around a tank's role after many complaints in the early rounds.

08:52 Added after 2 minute
https://worldoftanks...les-tank-roles/


Yes but are you saying that LT's get an extra damage bonus because damaging is one of their key roles? Getting more for half doesn't even make sense if all that whopping 1k was done to an isolated enemy that only I was spotting (which certainly wasn't the case). Seems more like a handicap bonus for something that isn't one of the key roles. And destruction and roll bonus is separated anyways. 



the_nebuchadnezzar #10 Posted 23 March 2020 - 10:14 AM

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This time around I discover arty is a great class to play in RB. I had more then a few battles when I finished top 3 or even number 1 on xp playing my GW E100 arty. I don`t know what WG changed, but arties sure are a better choice then before! 

splash_time #11 Posted 23 March 2020 - 10:46 AM

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I'm grinding T92 HMC and G.W E100 currently, that's what WG want from players to do. 

The easiest classes to play in RB are LTs and SPGs.

Other classes are just out there to exist and try hard. :D


Edited by splash_time, 23 March 2020 - 11:13 AM.


1ucky #12 Posted 23 March 2020 - 11:01 AM

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View Post_cro_magnon, on 22 March 2020 - 08:43 PM, said:

(...) I've checked the Progetto and T100 have about the same assistance and more damage from less than 300m and still somehow end up with worse exp? What?

(...)

Well, the differences are literally 2 XP and 18 XP.

Hardly end of the world type stuff.

GG was close.



speedphlux #13 Posted 23 March 2020 - 11:37 AM

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Ranked is WG's stupid way of testing XP rewards for the future. What do you expect but bugs, mismatches and general annoyance ?
On a more serious note - people that play arty in Ranked, should be thrown out of tall buildings without parachutes :trollface:

eldrak #14 Posted 23 March 2020 - 03:39 PM

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Arty should be exempt from normal chevron gains and instead only get chevrons if:

They kill an enemy arty

&

They win the battle

 

 



fwhaatpiraat #15 Posted 24 March 2020 - 07:58 AM

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I bet because something like a Progetto is supposed to do better.

aps1 #16 Posted 24 March 2020 - 08:09 AM

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Arty gets more exp in ranked for stunning more then 1 vehicle a time. Doesn’t need to get assists damage for it just needs to stun them

Rattogigi #17 Posted 24 March 2020 - 06:36 PM

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He got exp because is survived in battle.

xx984 #18 Posted 24 March 2020 - 07:04 PM

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View PostLong_Range_Sniper, on 22 March 2020 - 08:08 PM, said:

Total duration of stuns. 79,151?

 

22hrs of stun?


GG

with only 6 shots fired :ohmy:



Makroros_The_Arty_Magnet #19 Posted 25 March 2020 - 03:11 AM

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View Posteldrak, on 23 March 2020 - 02:39 PM, said:

Arty should be exempt from normal chevron gains and instead only get chevrons if:

They kill an enemy arty

&

They win the battle

 

 


Said you.



tajj7 #20 Posted 25 March 2020 - 08:13 AM

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View Postaps1, on 24 March 2020 - 07:09 AM, said:

Arty gets more exp in ranked for stunning more then 1 vehicle a time. Doesn’t need to get assists damage for it just needs to stun them

 

I think this, like you get role XP for lights if you spot something but get no assistance damage.

 

The whole XP thing in ranked is confusing and worse than randoms, it's just part of the whole mess that mode is. I mean having a mode that is supposed to be (it's no nowhere near but whatever) 'skill based' and then allowing two arties in there, which are the epitome of easy mode and low skill, is about as dumb as it gets. 

 

It's clearly as well too easy to progress as people are doing it and there are two arty in every game, so plenty of people are playing and wouldn't if they weren't progressing, they should have made it harder for arty to earn XP because it's so easy to play. 

 

But overall the whole XP gain in ranked is all over the place, when you look at scoreboards you see loads of weird results like that and it isn't role XP, it's core XP for causing damage and destruction. Fundamentally artie's 'damage and destruction' XP should be half every other tanks because they are always doing it from someone else's risk, so even the Cent AX should not be below the arty there because even if that player red lined, he has done nearly twice the damage and both did it with someone else taking risk for them.

 

800 damage, no kills and barely 200 stun assistance from the safety of base should never be top 10 above people who have done over 1k damage and kills, it's just nonsense. 


Edited by tajj7, 25 March 2020 - 08:14 AM.





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