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Rankeds are perfectly balanced with no exploits.

ranked broken

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grzechu23 #1 Posted 27 March 2020 - 07:12 PM

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First part is absolutely ridiculous way of playing current ranked game. You can see for yourself that most of higher ranks are either artys or EBRs (which arent even considered as a tank, and shouldn't be in a game called WORLD OF TANKS). 

Second is how stuff is rated. Basically it's easiest to rank up with EBRs and Artys as it doesn't take much of effort, game is calculating exp for these tanks based on stun/spot/assist damage. 

I've started to play with arty myself, it's much easier, too easy I would say. 

But it's still totally broken experience especially when you see BS like this in this screen. 

1 exp point makes you lose a rank. Like srsly ? 1exp point ? I understand 10+, but this should be literally just ignored as it's the difference of few damage points. 

Third thing, unranked players playing with ranked ones. What's even the point here ? What's the whole point of ranking system when you put dude that don't have it against dudes who can be already in silver. 

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NUKLEAR_SLUG #2 Posted 27 March 2020 - 07:29 PM

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So you're asking for a ranking system based on experience that doesn't actually bother to rank you based on the experience you got because you find that inconvenient? 

grzechu23 #3 Posted 27 March 2020 - 07:41 PM

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More like I would like some proper ranking where you play against players of similar rank. And where few exp points like 1 in this case, wont remove your rank. +/- 10 points of exp should be pardoned in this game. 

GodTank2 #4 Posted 27 March 2020 - 07:50 PM

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View Postgrzechu23, on 27 March 2020 - 08:41 PM, said:

More like I would like some proper ranking where you play against players of similar rank. And where few exp points like 1 in this case, wont remove your rank. +/- 10 points of exp should be pardoned in this game. 

Or you could play a bit better to get that 1 Exp you needed?

 

Also its extremely hard to rank up with arty. You either need to be a very good arty player or just be very lucky and have good win rate. On a win sure arty can easily get 1 chevron but its extremely difficult for an arty to get 2 chevs. When its a loss its also very difficult to keep a chevron.



barison1 #5 Posted 27 March 2020 - 07:52 PM

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View Postgrzechu23, on 27 March 2020 - 07:41 PM, said:

More like I would like some proper ranking where you play against players of similar rank. And where few exp points like 1 in this case, wont remove your rank. +/- 10 points of exp should be pardoned in this game. 

it tries to create mm with people around same rankings, if you would make it same rank only mm you would be waiting some 5min and most people really dont like doing so

 

you want a limit of -/+ 10 xp, so you will cry again when you get 11 xp less? there needs to be a limit somewhere you know



shikaka9 #6 Posted 27 March 2020 - 07:55 PM

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just a name , nothing else

grzechu23 #7 Posted 27 March 2020 - 07:59 PM

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View PostGodTank2, on 27 March 2020 - 07:50 PM, said:

Or you could play a bit better to get that 1 Exp you needed?

 

Also its extremely hard to rank up with arty. You either need to be a very good arty player or just be very lucky and have good win rate. On a win sure arty can easily get 1 chevron but its extremely difficult for an arty to get 2 chevs. When its a loss its also very difficult to keep a chevron.

Woah thank you, that's very kind of you fren. First time on this forum someone gave me a compliment. 

19:01 Added after 1 minute

View Postbarison1, on 27 March 2020 - 07:52 PM, said:

it tries to create mm with people around same rankings, if you would make it same rank only mm you would be waiting some 5min and most people really dont like doing so

 

you want a limit of -/+ 10 xp, so you will cry again when you get 11 xp less? there needs to be a limit somewhere you know

No, it's totally fine with 10xp. I've seen many times people getting 1 or 5 exp points less and that was basically making them lose stripe or not getting it. 

 



Spurtung #8 Posted 27 March 2020 - 08:11 PM

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View PostGodTank2, on 27 March 2020 - 06:50 PM, said:

Also its extremely hard to rank up with arty. You either need to be a very good arty player or just be very lucky and have good win rate. On a win sure arty can easily get 1 chevron but its extremely difficult for an arty to get 2 chevs. When its a loss its also very difficult to keep a chevron.

 

Debatable. For sure, it shows that playing them, albeit easy, is not for everyone. Just the other day I watched a fellow 261 staying put while I escaped with a CGC simply because I looked at the map and saw it coming. Picking targets instead of simply raining on a tank until it's done and going on to the next also helps.

 

In short, you have to analyse the battle and predict where your shot will be most valuable, how it can help your team clean up enemies and be ready to take that shot.



GodTank2 #9 Posted 27 March 2020 - 08:15 PM

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View PostSpurtung, on 27 March 2020 - 09:11 PM, said:

 

Debatable. For sure, it shows that playing them, albeit easy, is not for everyone. Just the other day I watched a fellow 261 staying put while I escaped with a CGC simply because I looked at the map and saw it coming. Picking targets instead of simply raining on a tank until it's done and going on to the next also helps.

 

In short, you have to analyse the battle and predict where your shot will be most valuable, how it can help your team clean up enemies and be ready to take that shot.

 

Maps also dont help for arty to be consistent in getting chevs. Basically if you want anything above silver league dont play arty.



Makroros_The_Arty_Magnet #10 Posted 27 March 2020 - 08:24 PM

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View Postgrzechu23, on 27 March 2020 - 06:12 PM, said:

Rankeds are perfectly balanced with no exploits.


Great! WG done something right!



SlyMeerkat #11 Posted 27 March 2020 - 08:32 PM

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Id rather catch the Coronavirus than play Ranked

splash_time #12 Posted 27 March 2020 - 09:24 PM

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View PostSpurtung, on 27 March 2020 - 10:11 PM, said:

 

Debatable. For sure, it shows that playing them, albeit easy, is not for everyone. Just the other day I watched a fellow 261 staying put while I escaped with a CGC simply because I looked at the map and saw it coming. Picking targets instead of simply raining on a tank until it's done and going on to the next also helps.

 

In short, you have to analyse the battle and predict where your shot will be most valuable, how it can help your team clean up enemies and be ready to take that shot.

 

I've just bought my first TX arty, G.W E100, good it was interesting, seriously, that damage and reload is just interesting.

 

And i agree with you, just now i focused on a flank that our team lost it, and i managed to track enemy tanks enough until my team went back and other flank managed to cap the base. 

It's really important to keep repositioning, but best arty is CGC indeed for this task. 

 



ExclamationMark #13 Posted 27 March 2020 - 09:35 PM

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TL;DR of this thread I assume is something along the lines of: game is unfair and my poor play isn't rewarded adequately :<

Edited by ExclamationMark, 27 March 2020 - 09:35 PM.


NUKLEAR_SLUG #14 Posted 27 March 2020 - 10:24 PM

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View PostSpurtung, on 27 March 2020 - 08:11 PM, said:

In short, you have to analyse the battle and predict where your shot will be most valuable, how it can help your team clean up enemies and be ready to take that shot.

 

I hope you're not suggesting that playing arty well requires skill, because for some around here them's fighting words. :) 



24doom24 #15 Posted 27 March 2020 - 11:40 PM

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The answer is simple. You didn't play the role of your tank well enough. 

Spurtung #16 Posted 27 March 2020 - 11:47 PM

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View PostNUKLEAR_SLUG, on 27 March 2020 - 09:24 PM, said:

I hope you're not suggesting that playing arty well requires skill, because for some around here them's fighting words. :) 

 

Suggesting? No, stating.



Bulldog_Drummond #17 Posted 28 March 2020 - 01:44 AM

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1ucky #18 Posted 28 March 2020 - 04:13 AM

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I was intrigued by the reward tank but honestly speaking it's a horrible mode to play. Or I just had a bad streak, perhaps.

(Or both...)

 

It is weird though, cause everything looks the same as in Randoms, but for some reason (chevrons?) people mostly don't play for the win. (Even less so than in Randoms, it seems...)



NUKLEAR_SLUG #19 Posted 28 March 2020 - 07:43 AM

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View Post1ucky, on 28 March 2020 - 04:13 AM, said:

I was intrigued by the reward tank but honestly speaking it's a horrible mode to play. Or I just had a bad streak, perhaps.

(Or both...)

 

It is weird though, cause everything looks the same as in Randoms, but for some reason (chevrons?) people mostly don't play for the win. (Even less so than in Randoms, it seems...)

 

There's a perceptible shift in people playing to not lose and considering a win a bonus. 



Makroros_The_Arty_Magnet #20 Posted 28 March 2020 - 08:38 AM

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View PostNUKLEAR_SLUG, on 27 March 2020 - 09:24 PM, said:

 

I hope you're not suggesting that playing arty well requires skill, because for some around here them's fighting words. :) 


playing arty well requires as much skill as playing any other tank. the skills themselves are different. sure, banging on a poor immobilized tank, any idiot in arty can do. good arty player will look at map and see where the help is needed.







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