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AMX 40 speed


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BishopCrane #21 Posted 06 January 2012 - 10:15 AM

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To add further insult to the injury I often see the equivalent heavy go sailing past me.
But being out driven uphill by a KV is just comical at best.

But have faith, once you get to tier 7 things start getting ok.

marius11 #22 Posted 06 January 2012 - 01:49 PM

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View PostBishopCrane, on 06 January 2012 - 10:15 AM, said:

To add further insult to the injury I often see the equivalent heavy go sailing past me.
But being out driven uphill by a KV is just comical at best.

But have faith, once you get to tier 7 things start getting ok.
What is wrong with tier 5 and 6 lights?

Hagbardur #23 Posted 06 January 2012 - 01:52 PM

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One match in it convinced me to use the Free XP (not gold converted!) to skip it.

iDestroya #24 Posted 07 January 2012 - 05:15 AM

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This tank is a duck! That's why it's sooooo slow! it waddles on land! It might be faster if WOT puts it on the water:

Posted Image

Skin download link

FatigueGalaxy #25 Posted 07 January 2012 - 12:01 PM

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View Postgoliat33, on 06 January 2012 - 06:19 AM, said:

Nope It's not a  bug...Amx 40 Have around 20T.
and it's still a light tank







































riiiight...

Vahal #26 Posted 07 January 2012 - 12:13 PM

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they can't buff it, understand, they have to stay historical accurate! /sarcasm  <_<

Rallief #27 Posted 07 January 2012 - 02:22 PM

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Yes this is a bug. I think Wargaming is bussy fixing it now. I just bought this bird (duck). But I'm not yet using it. First I'm waiting until Wargaming has fixed this issue, which should be any second I assume.  :Smile_honoring:

Camper17 #28 Posted 07 January 2012 - 02:37 PM

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View PostBishopCrane, on 06 January 2012 - 10:15 AM, said:

To add further insult to the injury I often see the equivalent heavy go sailing past me.

Though you have to compare the stats of the AMX 40 and its heavy equivalent, the B1. Their elite values:
         h.p. per tonne | penetration | damage  |   armor
____________________________________________________________
    B1:    11.85 h.p.   |     66mm    |   55    |  60/60/55      
AMX 40:     9.18 h.p.   |     74mm    |  100    |  70/65/40

Just some interesting things a noticed. OFC this must be a joke that a light got a better gun and even better armor than a heavy of the same tier.

Zecrodus #29 Posted 07 January 2012 - 02:43 PM

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I was tricked buying this tank by checking it stats and being just wow when I was thinking "How something with that much armor can go so fast?" and uh I was right. It is so misleadign to put 50km/h for this tank. I suppose wg was trolling there  :Smile-hiding:

This tank is literally a sitting duck in battles :D

Joneleth #30 Posted 07 January 2012 - 03:48 PM

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View PostZecrodus, on 07 January 2012 - 02:43 PM, said:

This tank is literally a sitting duck in battles :D

Sitting? Are you mad? When you're top tier, this tank is absolutely unstoppable. It's almost a guaranteed Steel Wall award each and every time you're in this case, so just keep advancing as long as you're in cover from artillery. Yeah, it's called a light tank, but play it like you would play a Maus (or at least the way I assume it's to be played, since I don't have one)... Awesome armor (thickness alone is wonderful ; and it comes with absolutely insane angles), very good gun (just compare it to the B1's...), who needs speed on top of that?

I know 7 matches is not enough to fully judge a tank... But at the moment that's all I have played with it, and I already have 3 Steel Wall awards (each time with 30+ shots received and not a third of my health lost) and a Top Gun.

Of course, when low-tier of the battle, you're screwed, and it's far less fun then... But then, a tank has to have its drawbacks.

For my part, I also assume that it'll get fixed by Wargaming... But nerfed, not buffed. Or maybe a bit of both: armor nerf and speed buff.

FatigueGalaxy #31 Posted 07 January 2012 - 07:24 PM

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View Postgoliat33, on 06 January 2012 - 06:19 AM, said:

Nope It's not a  bug...Amx 40 Have around 20T. But his best engine is only 190HP., Even some cars have more HP..So full speed 50km sure it's possible only when you driving Downhill!!! :Smile-bajan2:
Well, I dont think so.
KV-3 has almost the same horse power/weight ratio (around ~8.6 hp/t) and it has no problem with reaching its top speed on every terrain except mud.
It has to be some kind of bug, this tank should drive @32-36 km/h without problems.

SneakyStephan #32 Posted 07 January 2012 - 08:46 PM

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View PostJoneleth, on 07 January 2012 - 03:48 PM, said:

Sitting? Are you mad? When you're top tier, this tank is absolutely unstoppable. It's almost a guaranteed Steel Wall award each and every time you're in this case, so just keep advancing as long as you're in cover from artillery. Yeah, it's called a light tank, but play it like you would play a Maus (or at least the way I assume it's to be played, since I don't have one)... Awesome armor (thickness alone is wonderful ; and it comes with absolutely insane angles), very good gun (just compare it to the B1's...), who needs speed on top of that?

I know 7 matches is not enough to fully judge a tank... But at the moment that's all I have played with it, and I already have 3 Steel Wall awards (each time with 30+ shots received and not a third of my health lost) and a Top Gun.

Of course, when low-tier of the battle, you're screwed, and it's far less fun then... But then, a tank has to have its drawbacks.

For my part, I also assume that it'll get fixed by Wargaming... But nerfed, not buffed. Or maybe a bit of both: armor nerf and speed buff.
No 7 matches is not enough, you've been lucky with MM...
The vast majority of the time it gets put against t4-7 matches, and for anything pzIII/IV or better you are a free kill, ALL tds consider you a free kill, arty too obviously because of the speed.

It's no fun to play.
Too slow to scout or play like a med, too inacurrate to hit weak points on higher tiers even at close range, low hp so a single pen shot from a higher tier kills you (and they always pen).
Sure it shits on lower tiers as long as they don't have a tds, but that's not fun, that is just poor balance.

The best solution for this tank is R R R and do your dishes or alt tab.

EeZee #33 Posted 07 January 2012 - 09:58 PM

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It was nice when I was going 50km/h down the el Halluf hill with this erm... baby, only to realize that it only goes 5km/h uphill  :lol:

Rallief #34 Posted 07 January 2012 - 10:15 PM

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View PostCamper17, on 07 January 2012 - 02:37 PM, said:

Though you have to compare the stats of the AMX 40 and its heavy equivalent, the B1. Their elite values:
         h.p. per tonne | penetration | damage  |   armor
____________________________________________________________
    B1:    11.85 h.p.   |     66mm    |   55    |  60/60/55      
AMX 40:     9.18 h.p.   |     74mm    |  100    |  70/65/40

Just some interesting things a noticed. OFC this must be a joke that a light got a better gun and even better armor than a heavy of the same tier.
It must be a joke? Well, M24 Chaffee's strongest gun is much stronger than T1 heavy's strongest gun. You should know Wargaming doesn't really know how to create a well-balanced game. ;) It's pretty normal for them.

Joneleth #35 Posted 08 January 2012 - 08:52 PM

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View PostSneakyStephan, on 07 January 2012 - 08:46 PM, said:

The vast majority of the time it gets put against t4-7 matches, and for anything pzIII/IV or better you are a free kill, ALL tds consider you a free kill, arty too obviously because of the speed.

After 16 matches I'm still at 75% win rate, feeling like I had an impact on the outcome most of the time, I saw only once a T7 tank matched against me, was top tier about half of the time, and had tier 5 max the other about-half. My average XP/match is still higher than with any of my mediums of tier 5 (without premium), I have a damage done/received ratio over 2(about the same than in my SU-85, actually, and twice as much as my KV), and more than half of the "grind" is already done. No more awards since last time, simply because someone got shot more than me each time, because most of the time I still match the Steel Wall criteria.

16 is still not many matches, but at my current pace, it's about half of what I'll play with this tank, so I think it becomes relevant at this point. More than enough to say you are not matched against tier 7 "most of the time". ;-)

Ebeneezergoode #36 Posted 08 January 2012 - 09:00 PM

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Speed limit is the maximum speed a tanks running gear will allow it to reach. This isn't the speed you can always expect on flat ground, look at the 3001P. The deciding factor in that is power to weight ratio. And the AMX 40's 190hp for 20 tons doesn't sound at all good to me. That's 9.5 hp per ton.

FatigueGalaxy #37 Posted 08 January 2012 - 11:27 PM

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View PostEbeneezergoode, on 08 January 2012 - 09:00 PM, said:

Speed limit is the maximum speed a tanks running gear will allow it to reach. This isn't the speed you can always expect on flat ground, look at the 3001P. The deciding factor in that is power to weight ratio. And the AMX 40's 190hp for 20 tons doesn't sound at all good to me. That's 9.5 hp per ton.
I mentioned it too.
But KV-3 has almost the same power/weight ratio (bot with top gear and eq) and KV-3 has no problems with reaching its top speed on every flat ground (except mud). Isn't it weird? AMX 40 has problem to reach 1/2 of top speed... Even if it couldn't reach maximum speed, it should reach at least 32-36 km/h on flat terrain.

Jester_Tull #38 Posted 09 January 2012 - 12:55 AM

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It is for sure no bug, that speed will stay. Learn to play with this tank and it is playable. I am on 85 kills in 66 battles with 16 badges, and only 8 steel walls. It for sure cant do much to higher tiers, though i killed a VKP and some other Tier5s. Try to fight the tanks you can fight and avoid the fights with others. It is for sure a horrible tank to grind, but still not as bad. B1 grind is way harder.

Ebeneezergoode #39 Posted 09 January 2012 - 06:57 AM

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View PostFatigueGalaxy, on 08 January 2012 - 11:27 PM, said:

I mentioned it too.
But KV-3 has almost the same power/weight ratio (bot with top gear and eq) and KV-3 has no problems with reaching its top speed on every flat ground (except mud). Isn't it weird? AMX 40 has problem to reach 1/2 of top speed... Even if it couldn't reach maximum speed, it should reach at least 32-36 km/h on flat terrain.

I had the KV-3, and though it was a long time ago, I remember struggling to get past Churchill sort of speeds, in fact it's one of my favourite tanks to support in the Churchill 'cos I know I can keep up with it and supplement his big bang with defensive pew pew.

Outfielder #40 Posted 09 January 2012 - 10:13 AM

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Well now, I read: "It's a bug and they will fix it" and I read: "It's not a bug they will not fix it".

How do I find out which one's the correct answer?




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