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T67 post nerf?


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Ntec5 #1 Posted 22 April 2020 - 08:06 PM

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Thoughts on T67 after nerf? I never played it so I can't really speak on how good it was pre nerf (only from fithing against). After playing arround with Super Hellcat I found it quite enjoyable though slightly underpowered. I'm kind of interested in the lightly armored US TD line and want to pick up the nerfed T67 and the tier VI M18. What do you think about the current performance of the T67?

Balc0ra #2 Posted 22 April 2020 - 08:11 PM

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It lost some speed for the most part. In a camping support role, it's the same as it always was. It just got slower off the bat, and going in reverse. More so then not, it feels exactly the same.

WindSplitter1 #3 Posted 22 April 2020 - 08:50 PM

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View PostBalc0ra, on 22 April 2020 - 07:11 PM, said:

It lost some speed for the most part. In a camping support role, it's the same as it always was. It just got slower off the bat, and going in reverse. More so then not, it feels exactly the same.

 

It lost 1km/h forwards... "Some"?

 

Tch... It currently retains the rate of fire old Chaffee did in a TD, which is it's biggest problem, and before this "nerf" had pretty much the same view range as a better Chaffee, minus the reverse speed.

 



aleksot #4 Posted 22 April 2020 - 09:06 PM

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Bad aim time, big dispersion, when rotating turret or hull, missed lots of shots on moving tanks, even with consumables and directives.

Moulie #5 Posted 22 April 2020 - 09:08 PM

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Only played one game in it but it feels a tad sluggish off the line and just a bit like it is driving through porridge, aiming nerfs are not really noticeable as if you were firing on the move in it then you were doing it wrong in the first place.

aleksot #6 Posted 22 April 2020 - 09:20 PM

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View PostMoulie, on 22 April 2020 - 08:08 PM, said:

Only played one game in it but it feels a tad sluggish off the line and just a bit like it is driving through porridge, aiming nerfs are not really noticeable as if you were firing on the move in it then you were doing it wrong in the first place.

You have 800 battles, i have 5 times more. You have 56%i have 60%.  did everything- shoting on the move, sniping on the move, spotting, flanking lights, outspoting lights, raped 7 tier heavies, including more than 3500dmg battles on standart amunition. And if i was the only one to defend base twice today, i wish i could snipe moving tank 200m away, but it was hard, because aim circle was bigger than tank and all shells went to nowhere. Maybe 800dmg seems ok, but my goal was 3 mark it and 800 it is droping down, by the way, all games were lost hardly 5-15


Edited by aleksot, 22 April 2020 - 09:27 PM.


RUSSIANBlAS #7 Posted 22 April 2020 - 10:15 PM

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Hmm so the new one has lost some mobility and aim time...

 

Shame as I was trying to 3 mark it then I planned to move onto better things. Could only ever hold 88% :(



shane73tank #8 Posted 22 April 2020 - 10:37 PM

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View Postaleksot, on 22 April 2020 - 08:20 PM, said:

You have 800 battles, i have 5 times more. You have 56%i have 60%.  did everything- shoting on the move, sniping on the move, spotting, flanking lights, outspoting lights, raped 7 tier heavies, including more than 3500dmg battles on standart amunition. And if i was the only one to defend base twice today, i wish i could snipe moving tank 200m away, but it was hard, because aim circle was bigger than tank and all shells went to nowhere. Maybe 800dmg seems ok, but my goal was 3 mark it and 800 it is droping down, by the way, all games were lost hardly 5-15


4K battles ? Did someone just soften your club , is that the issue ? 



Balc0ra #9 Posted 22 April 2020 - 11:11 PM

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View PostWindSplitter1, on 22 April 2020 - 08:50 PM, said:

 

It lost 1km/h forwards... "Some"?

 

They killed its reverse speed a bit too. Combine that with the power to weight loss. It's not as fast getting away anymore. But other then that, it is as nasty camping the same spots.



NipplesTheClown #10 Posted 23 April 2020 - 02:17 AM

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nerfed reverse speed, turret traverse, dispersion. Still a reasonably fun tank to play though.

aleksot #11 Posted 23 April 2020 - 05:03 AM

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View Postshane73tank, on 22 April 2020 - 09:37 PM, said:


4K battles ? Did someone just soften your club , is that the issue ? 

Its 1 battle in a day, MAY I OR ITS FORBIDEN? or this game is not about having fun? I was on 93,5% mark on this tank and wanted to mark it, or its forbiden too? 

Shane, i checked your stats, 45%wr, 200 average damage in t67... You are jealous? isnt that the case?

You understand that now without extra comsumables and 5 skill crew, bonus equipment and directives, gold ammo, you will do 100-150  damage on average with 30000 credits lost? Is it worth to have such a tank that gives pain and loss? 


Edited by aleksot, 23 April 2020 - 05:18 AM.


Echotun #12 Posted 23 April 2020 - 05:24 AM

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View Postaleksot, on 23 April 2020 - 05:03 AM, said:

Its 1 battle in a day, MAY I OR ITS FORBIDEN? or this game is not about having fun? I was on 93,5% mark on this tank and wanted to mark it, or its forbiden too? 

Shane, i checked your stats, 45%wr, 200 average damage in t67... You are jealous? isnt that the case?

You understand that now without extra comsumables and 5 skill crew, bonus equipment and directives, gold ammo, you will do 100-150  damage on average with 30000 credits lost? Is it worth to have such a tank that gives pain and loss? 


You played 4000 battles in it without 3-marking it?



aleksot #13 Posted 23 April 2020 - 05:38 AM

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View PostEchotun, on 23 April 2020 - 04:24 AM, said:


You played 4000 battles in it without 3-marking it?

I never had an idea about 3marking tanks. My play style is a bit too agresive in t67, i dont like passive td gameplay and 1 shot, im dead, is quite common for me in t67. I like to first spot, first shot, even if its going to send me to garage. but when i heard about comming nerf, i looked at t67, it had 86%, i thought, possibly i could mark it before nerf. Last day it was 93,4%, but yesterday, i believe it dropped quite much, 4/5 games lost hard and fast. 


Edited by aleksot, 23 April 2020 - 05:39 AM.


aleksot #14 Posted 23 April 2020 - 07:18 AM

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out of 8 games 7 lost HARD 5-15, 6-15. 89%mark. War gaming what the flying F... did you did?

bbmoose #15 Posted 23 April 2020 - 07:29 AM

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View Postaleksot, on 22 April 2020 - 08:06 PM, said:

Bad aim time, big dispersion, when rotating turret or hull, missed lots of shots on moving tanks, even with consumables and directives.

Driving a T67 with consumables and directives. Smells like a sealclubber!:teethhappy:

 

I'm currently doing the same with my tier 6 premiums...:hiding:



tajj7 #16 Posted 23 April 2020 - 08:34 AM

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I can't believe it's taken them this long to nerf the T67. 

baratoz1701 #17 Posted 23 April 2020 - 09:12 AM

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Im happy it's nerfed......

samuelx43a #18 Posted 23 April 2020 - 09:13 AM

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thank goodness for this. What a pile of broken garbage this was. You could safely asume that T67s would either be firing APCR as well as being their most played tank or they would be using the camo mechanics to the max and making swiss cheese of any poor sap that dared enter the render circle. A way, waaaay long overdue nerf.

 

Good on you, wargaming!


Edited by samuelx43a, 23 April 2020 - 09:14 AM.


Kingfish__ #19 Posted 23 April 2020 - 09:32 AM

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I haven't really played it since learning how to play the game properly — but what I want to know is, is it still a keeper? It's been sitting in my garage unused for ages just because it was a really fun tank to play every now and then. So is it still a keeper?

aleksot #20 Posted 23 April 2020 - 10:43 AM

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View Postbbmoose, on 23 April 2020 - 06:29 AM, said:

Driving a T67 with consumables and directives. Smells like a sealclubber!:teethhappy:

 

I'm currently doing the same with my tier 6 premiums...:hiding:

yes im trying to mark it, while WG puts me on the losing teams, so im using all that can bring more performance.

 

BTW WG said dispersion on rotation increased 14%, and what i see its 5 seconds to aim fully with all equipment. It was 1,5 seconds before this patch without cola and directives. Snap shot is not even possible.






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