Jump to content


My expectation scale based on a player's wn8/win%

XVM

  • Please log in to reply
101 replies to this topic

malachi6 #41 Posted 14 May 2020 - 05:54 PM

    Brigadier

  • Player
  • 51526 battles
  • 4,586
  • Member since:
    04-14-2011
Is XVM/Wn8 the game's equivalent of presuppositional apologetics?

Edited by malachi6, 14 May 2020 - 05:54 PM.


RaxipIx #42 Posted 14 May 2020 - 06:28 PM

    Lieutenant

  • Player
  • 36307 battles
  • 1,680
  • [TFUK] TFUK
  • Member since:
    02-22-2016
Seems far more simple to me playing vanilla. Don't need to bother with all the colors and do my best every game.

Gruff_ #43 Posted 14 May 2020 - 06:32 PM

    Captain

  • Player
  • 25291 battles
  • 2,336
  • [T-D-U] T-D-U
  • Member since:
    09-22-2011

View PostDiSaBor, on 14 May 2020 - 11:59 AM, said:

 

What is your expectation ?

 expect the unexpected and get rid of xvm



Bordhaw #44 Posted 14 May 2020 - 09:48 PM

    Major General

  • Player
  • 16132 battles
  • 5,386
  • Member since:
    01-29-2017

View PostDiSaBor, on 14 May 2020 - 10:59 AM, said:

What is your expectation ?

 

 

My expectation is that 90% of my team will be 45% or under WR.



Kalonianhydra #45 Posted 14 May 2020 - 10:03 PM

    Staff Sergeant

  • Player
  • 32486 battles
  • 392
  • Member since:
    07-19-2013

View PostGruff_, on 14 May 2020 - 05:32 PM, said:

 expect the unexpected and get rid of xvm

This is true



SoupFork #46 Posted 15 May 2020 - 12:58 AM

    Warrant Officer

  • Player
  • 17293 battles
  • 623
  • Member since:
    11-07-2017

Still, these numbers mean little until you know how the player got those. I have tanks with good (blue) stats over a large number of games, I have tanks with abysmal stats over a large number of games (Looking at you, Type 59...). Add them up, divide and my stats become completely average. I could artificially boost my stats by playing endless games in the few tanks I consistently do well in. And then ruin the gains when the next marathon rolls up and I play half brain dead from the relentless grind.  

Depending on the tank I drive, the relative humidity and what I had for breakfast, I could end top or bottom in the results. I could be your hero, I could make you eat your keyboard in rage. I could be the Soup, I could be the Fork.

 

As for anonymizer users, in my experience there a 95% chance they are tomatoes and 5% super mega unicorns. So you’ll always be priority target because you’re either an XP piñata or a danger that needs to be stopped by any means. 



ZlatanArKung #47 Posted 15 May 2020 - 01:05 AM

    Major General

  • Player
  • 1537 battles
  • 5,753
  • Member since:
    12-20-2014

View Postfwhaatpiraat, on 14 May 2020 - 05:44 PM, said:

Just play vanilla and you will judge players on their moves and not on their history. You can already predict if a player is decent or not by the way he/she drives away from the spawn. Or how they move the turret. :)

My prediction is.

A team mate that are either afk at start of battle or can't get away from spawn without driving into teams is a bad player (Himmelsdorf encounter is exception).

A player that starts driving when game starts and don't drive into teammates is a potential good player.

 

Then, if you want really accurate prediction, you can check where the player is driving for first 10-20 seconds, and which path he takes.

A player 

 

 

As for using WR as a metric. 

Player below 58% WR, bad player. Otherwise a potential good player.


Edited by ZlatanArKung, 15 May 2020 - 01:06 AM.


BattleMetalChris #48 Posted 15 May 2020 - 01:22 AM

    Lieutenant General

  • Player
  • 10443 battles
  • 7,910
  • [WJDE] WJDE
  • Member since:
    05-18-2011
I've had xvm colours in-battle turned off since about 2017 and it's done wonders for my sanity.

I did run a custom xvm setup for a while which would highlight people with <1000 battles and <2000 battles on my team so I knew to cut them a little slack, but I've not got round to updating it to the latest format for a while.

3W1_ #49 Posted 15 May 2020 - 01:53 AM

    Second Lieutenant

  • Player
  • 33051 battles
  • 1,468
  • [T1LT] T1LT
  • Member since:
    09-23-2012
there are many ways to push stats but in general u can say that a player is bad when he plays bad

Edited by 3W1_, 15 May 2020 - 01:53 AM.


Kartoshkaya #50 Posted 15 May 2020 - 05:07 AM

    Warrant Officer

  • Player
  • 29378 battles
  • 998
  • [MORFA] MORFA
  • Member since:
    01-01-2015

View PostVenom7000, on 14 May 2020 - 12:15 PM, said:

Even a unicum can lose, because he is fighting 1v12 and his team are donkeys.

 

You are very smart, maybe that's why they have 60% win rate instead of 100%. :medal:



_Carpaccio_ #51 Posted 15 May 2020 - 06:36 AM

    Warrant Officer

  • Player
  • 38857 battles
  • 976
  • Member since:
    12-09-2012

View PostCmdRatScabies, on 14 May 2020 - 11:21 AM, said:

What I learnt early on:

60%+ : Unicum

      As teamate : Extreme attention.  Expect him to use his mobility to run off and leave me to die alone.  Always run before he does.

 

One of my biggest problems. Sometimes I cant decide when its good time to run away with fast tanks, and often I try to retreat when its too late, unlike unicorns. Or sometimes when I dont really wanna bother I stay in position thats gonna get overrun with the other guy and we roleplay 300 :D



Private_Miros #52 Posted 15 May 2020 - 10:22 AM

    Field Marshal

  • Player
  • 28660 battles
  • 11,224
  • [EMU87] EMU87
  • Member since:
    07-09-2011

View PostInappropriate_noob, on 15 May 2020 - 08:40 AM, said:

[removed post]

 

The OP hasn't stated you can not play the game.

 

You are extremely bad at it, that's objective data. Your damage is just bad at under half your own HP - and for every shot you hurt the enemy team, you allow the enemy team three shots of damage to take from your team, and your win rate shows extremely bad decision making that is consistently in the enemy's favour rather than your own team's favour.

 

That is objective data, and has nothing to do with elitism.

 

Does that mean you cannot play the game? No, it's a game for everyone. There will always be those that are in the bottom 5% and there will always be those that are in the top 5%. As is the case in everything, even the things more important than shooting pixel tanks.


Edited by unhappy__bunny, 15 May 2020 - 01:15 PM.


deivio82 #53 Posted 15 May 2020 - 11:12 AM

    Sergeant

  • Player
  • 58852 battles
  • 230
  • [LDTO] LDTO
  • Member since:
    05-20-2012
i play for fun and that is all .what stats i need to start game and get on your nerves.

DiSaBor #54 Posted 15 May 2020 - 12:03 PM

    Corporal

  • Player
  • 22590 battles
  • 167
  • Member since:
    11-05-2013

View PostInappropriate_noob, on 15 May 2020 - 09:40 AM, said:

[post was removed]

Normally a random guy's bad stat isn't my concern. But since you said this...

 

WoT is a team game. You have 199 wn8 and 43% win, which means for every 15 games (49.5%-43%=6.5% = 1/15 approx.) played, 1 is lost because of you.

That is, in 1 out of 15 games, you potentially stole your teamate's enjoyment.

 

You have played 18000 games.

Since there are 14 other teamates in your team.

That is  18000 * 6 / 60 / 15 *14 = 1680 hours of your teamates' enjoyment potentially stolen by you.

 

And you are the one who is saying "the game is for everyone" ?

Are you kidding, or by "everyone" you mean "Me"


Edited by unhappy__bunny, 15 May 2020 - 01:16 PM.


Private_Miros #55 Posted 15 May 2020 - 12:28 PM

    Field Marshal

  • Player
  • 28660 battles
  • 11,224
  • [EMU87] EMU87
  • Member since:
    07-09-2011

View PostDiSaBor, on 15 May 2020 - 11:03 AM, said:

Normally a random guy's bad stat isn't my concern. But since you said this...

 

WoT is a team game. You have 199 wn8 and 43% win, which means for every 15 games (49.5%-43%=6.5% = 1/15 approx.) played, 1 is lost because of you.

That is, in 1 out of 15 games, you potentially stole your teamate's enjoyment.

 

You have played 18000 games.

Since there are 14 other teamates in your team.

That is  18000 * 6 / 60 / 15 *14 = 1680 hours of your teamates' enjoyment potentially stolen by you.

 

And you are the one who is saying "the game is for everyone" ?

Are you kidding, or by "everyone" you mean "Me"

 

That's silly to be honest. You can do the same with good players and say they stole enjoyment of the players on the enemy team that wouldn't have been stolen if everyone was average.

 

Some people are bad at doing things, even if they like them. Others are good. Live with it.

 

The only thing silly is being bad and blaming external factors. For the rest, let them have their fun and have your own fun dealing with whatever the game throws at you.



ChestyMorgan #56 Posted 15 May 2020 - 12:29 PM

    Sergeant

  • Player
  • 12574 battles
  • 273
  • Member since:
    01-26-2014
Where do you lot think that a players damage & kill to death stats fits into an indication of skill? When I look at a bad loss & see players in the high Tiers that are down in the 30 & 40% damage done to damage received & have done crap all in the battle that seems a reasonable indicator that they are not very good?

Edited by ChestyMorgan, 15 May 2020 - 12:31 PM.


Venom7000 #57 Posted 15 May 2020 - 12:43 PM

    Warrant Officer

  • Player
  • 8649 battles
  • 841
  • Member since:
    03-10-2018

View PostInappropriate_noob, on 15 May 2020 - 09:40 AM, said:

[post removed]

 

1.What Miros said. I agree 100%. You are objectively bad player. That fact is backed up by every possible indicator and number.

 

Are you allowed to play? Absolutely!! No one should have the right to take that away from you. Its your right. 

But its also other peoples right to express their  opinion and disappointment in the fact that you are on their team and most likely are a burden rather than help. As long as they dont harras you in game (old team dmg, pushing from cover..), or abuse you in chat post game. You report those all immediately!! That's how you help us all purge the game from toxic players.

 

2. Can you honestly say that you are having fun in this game in this state? (Where MM doesnt put you in your own skill level matches vs similarly skilled opponent. Where you most likely end up in the garage in the first 5minutes?) Is that fun to you?

Would you like the idea of WG placing you in equal teams vs equal skilled enemies?

 

I for one dont enjoy roflstomping very bad players. I like to be challenged by a tiny touch better enemies. But I too dont enjoy being served up by a unicum.

 

Not trying to disrespect you. Genuinely curious.


Edited by unhappy__bunny, 15 May 2020 - 01:17 PM.


DiSaBor #58 Posted 15 May 2020 - 01:19 PM

    Corporal

  • Player
  • 22590 battles
  • 167
  • Member since:
    11-05-2013

View PostPrivate_Miros, on 15 May 2020 - 12:28 PM, said:

 

That's silly to be honest. You can do the same with good players and say they stole enjoyment of the players on the enemy team that wouldn't have been stolen if everyone was average.

 

Some people are bad at doing things, even if they like them. Others are good. Live with it.

 

The only thing silly is being bad and blaming external factors. For the rest, let them have their fun and have your own fun dealing with whatever the game throws at you.

 

Winning is the ultimate goal of a game (football, pingpong, WoT or whatever). Helping your team win is the ultimate goal of a team game.

That being said, "stealing your opponents' enjoyment by playing to win" has nothing fondamentally wrong.

So I cannot agree with your comparison, which compares the uncomparables.

 

Ofc a bad player has his right to play games. Nobody can take this right from him.

  

But being bad, and telling others to "GTFO with is elitist attitude" for talking about good and bad (stats), is something I despise.

I consider that a personal attack, thus my personal response to Inappropriate_noob.



Spurtung #59 Posted 15 May 2020 - 08:22 PM

    General

  • Player
  • 80514 battles
  • 8,104
  • Member since:
    07-05-2013

View PostDiSaBor, on 14 May 2020 - 10:59 AM, said:

I use XVM ingame.

According to my personal experience, here is my expectation scale from a player, knowing his winrate / wn8 color.

(this is my response to another thread but I do think it deverses some discussion, so here it is)

 

(...)

 

What is your expectation ?

 

My expectations is that XVM will one day be banned, as nobody should be able to do what you have described.



GTD #60 Posted 15 May 2020 - 08:35 PM

    Corporal

  • Beta Tester
  • 25212 battles
  • 118
  • [INFLE] INFLE
  • Member since:
    01-06-2011

I disabled XVM stats in-game, as I used to trust it too much and spent too much time thinking about it. Occasionally you encounter the 47% WR player who can perfectly do the 1 thing that will kill you (or has stats diluted by botting) or a unicum/blue player that is just horsing around in a tank he can't play good or just does not care about that 1 battle.

 

It's usually better to stay safer and help other players no matter their stats if it's worth the risk. I sometimes watch skill4ltu on YouTtube, and he sometimes asks other players for help, but won't blindly return the favor. So he helps others when it will help his game, but won't risk his score to help you out the trouble you got yourself in. It's not bad, as it's much more important to enjoy your game than to care about random teammates. 

The only place I think XVM would be semi-useful would be arty :) When you 3 heavies in the open to shoot at, you should aim for the one with higher winrate. Though on arty I would rather attempt to finish off the last 200 hp off a 45% player, than to hitting a full HP 60% player who won't be destroyed and is not a direct threat to me. 







Also tagged with XVM

1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users