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T10 light tanks (except for EBR 105)


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AnanBabanZaa #1 Posted 17 May 2020 - 07:02 PM

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Do you guys think T10 light tanks should have their view range buffed? And if so by how much specifically? IMO update 9.18 kinda ruined the passive scouting abilities of T10 light tanks. 

 



Kartoshkaya #2 Posted 17 May 2020 - 07:09 PM

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You've made a mistake, EBR ruined passive scouting of TX LT

gunslingerXXX #3 Posted 17 May 2020 - 07:10 PM

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No, mediums with 500+ meters of viewrange ruined tier 10 lights. Mapsize is too small to give lights more viewrange, rest needs to be nerfed.

saxsan4 #4 Posted 17 May 2020 - 07:10 PM

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Manticore is best already so no

AnanBabanZaa #5 Posted 17 May 2020 - 07:13 PM

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View Postsaxsan4, on 17 May 2020 - 07:10 PM, said:

Manticore is best already so no



kubawt112 #6 Posted 17 May 2020 - 07:15 PM

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T10 LTs are arguably weaker than their opposition, but it's likely that a buff would have to be put forth by nerfing other classes in general.

 

An effective buff would of course be to 'repurpose' the camo system. Bushes don't care (too much) about the view range of your tank, and it's likely that (outside of 'spotting positions';), your LT will be spotted by someone peeking around a bend or over a crest. In contrast, wheeled vehicles don't have to care too much about the mechanics, because they have the mobility to get close enough, or to negate the 'sight lines' inherent on many maps.



Jauhesammutin #7 Posted 17 May 2020 - 07:23 PM

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View Postkubawt112, on 17 May 2020 - 06:15 PM, said:

T10 LTs are arguably weaker than their opposition, but it's likely that a buff would have to be put forth by nerfing other classes in general.

 

An effective buff would of course be to 'repurpose' the camo system. Bushes don't care (too much) about the view range of your tank, and it's likely that (outside of 'spotting positions';), your LT will be spotted by someone peeking around a bend or over a crest. In contrast, wheeled vehicles don't have to care too much about the mechanics, because they have the mobility to get close enough, or to negate the 'sight lines' inherent on many maps.

Circon had an interview with Andrey Biletskiy (on Youtube). He stated that the EBR is overperforming compared to other lights and will be balanced (nerfed). It's quite clear that WG doesn't want to make light tanks on par with other classes as Steve wouldn't like it. 



24doom24 #8 Posted 17 May 2020 - 07:26 PM

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Tbh if WG just made maps 1.5km x 1,5km or 2kmx2km it would accommodate the super fast high VR meta of today, at least at high tiers. Either that or a global nerf of VR, excluding lights, and ideally a nerf to the heavium meta (277, 430U, Chieftain etc.)

Edited by 24doom24, 17 May 2020 - 07:27 PM.


tajj7 #9 Posted 17 May 2020 - 07:43 PM

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The tier 10 lights were bad before the EBR came along, the EBR is the only one that is competitive and instead of giving light tanks buffs so they can compete on it's level (and on the level of all the other tier 10s) they will nerf it so no tier 10 lights are worth anything.

 

The Rhm has been awful, like tuly awful for 3+ years now, but in the meantime they have buffed stuff like the 279e, Kranvagn, STB-1, IS-7 etc. and they are going to over buff tanks like the E100 and IS4, tanks that were easily performing above most of the tier 10 lights.

 

As Jauhesammutin says, WG clearly doesn't want lights to be actually good because all the idiot heavy drivers would moan.

 

That is what happened on public test before they got released and why they got nerfed and are now useless, Steve the IS7 driver got owned by people in tier 10 lights and wasn't happy. IIRC ALL of them had better view range before that nerf, Rhm IIRC had 440m base view range, plus they all had better DPM and the Rhm/T100 lt had better alpha as well. 



kubawt112 #10 Posted 17 May 2020 - 07:54 PM

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View PostJauhesammutin, on 17 May 2020 - 07:23 PM, said:

Circon had an interview with Andrey Biletskiy (on Youtube). He stated that the EBR is overperforming compared to other lights and will be balanced (nerfed). It's quite clear that WG doesn't want to make light tanks on par with other classes as Steve wouldn't like it. 

 

Good luck nerfing the premium EBR. Bet it'll be "never to sold again" (except in very limited circumstances, like Christmas, or anything that they might want to call 'special';).

 

Jokes aside, thanks for the explanation, though it fits well with the idea of the wheeled vehicles bending the metagame. Ideally - that would be the way to go, but I'm not really surprised it doesn't fit into WoT (and that's not even counting the 'small issues' about hitboxes, and how 'aiming skill' is less of an issue than RNG deciding if you should hit a target (unless it fits the entire aiming circle). :rolleyes:



Scabolcz #11 Posted 17 May 2020 - 09:42 PM

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View PostgunslingerXXX, on 17 May 2020 - 07:10 PM, said:

No, mediums with 500+ meters of viewrange ruined tier 10 lights. Mapsize is too small to give lights more viewrange, rest needs to be nerfed.

 

Which is easily fixable simple by removing any camo cancelling that comes with view range above 445m... Now that will be interesting



antwerp_fighter #12 Posted 17 May 2020 - 09:57 PM

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not really,

WG should make a new category: wheeled Vehicle...

separating EBRs from the regular lights.

 



Galan7891 #13 Posted 17 May 2020 - 10:10 PM

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View Postantwerp_fighter, on 17 May 2020 - 09:57 PM, said:

not really,

WG should make a new category: wheeled Vehicle...

separating EBRs from the regular lights.

 


And how would that help the regular LTs?



WindSplitter1 #14 Posted 17 May 2020 - 11:00 PM

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View PostKartoshkaya, on 17 May 2020 - 06:09 PM, said:

You've made a mistake, EBR ruined passive scouting of TX LT

 

No.

9.17.1 killed LTs as a class. Plenty of vehicles lost what made them unique across the board, not just Tier X.

Tier X LTs were pretty sound in their inception, only to later be nerfed prior release in the poor state they are.

 

I've mentioned before and here it is again: it's not that EBRs are better, it's that LTs were made worse.



VsUK #15 Posted 17 May 2020 - 11:37 PM

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EBR's ruing game play overall. They're too fast to hit, turn to sharply to predict & they seem to have auto aim that ALWAYS hits your tracks without fail. It's 1 way to get players to expunge premium ammo & making games shorter. I can't remember the last game that lasted longer than 10 minutes.

DeBanus #16 Posted 18 May 2020 - 12:47 AM

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Viewrange wont help out those other T10 Light tanks, since there is is no need at all for a scout on almost every map in the rotation atm.

NUKLEAR_SLUG #17 Posted 18 May 2020 - 01:42 AM

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Tier 10 lights don't need their viewrange buffed, everything else needs it's viewrange nerfed.

DeBanus #18 Posted 18 May 2020 - 03:29 AM

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View PostNUKLEAR_SLUG, on 18 May 2020 - 12:42 AM, said:

Tier 10 lights don't need their viewrange buffed, everything else needs it's viewrange nerfed.

 

And as light tank driver you should have the option to disable at least 6 maps. 



TankkiPoju #19 Posted 18 May 2020 - 06:09 AM

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View PostKartoshkaya, on 17 May 2020 - 07:09 PM, said:

You've made a mistake, EBR ruined passive scouting of TX LT

 

Passive scouting has been pretty much dead a long time before wheeled vehicles.



gunslingerXXX #20 Posted 18 May 2020 - 06:49 AM

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View PostScabolcz, on 17 May 2020 - 09:42 PM, said:

 

Which is easily fixable simple by removing any camo cancelling that comes with view range above 445m... Now that will be interesting


Intersting but likely to break other stuff.

 

I would say just decrease all base viewrange by 20m except for the tier 9 & 10 light tanks.






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