Jump to content


Explore Berlin in Random Battles!


  • Please log in to reply
44 replies to this topic

Community #1 Posted 22 May 2020 - 02:04 PM

    Sergeant

  • Content Team
  • 0 battles
  • 33,797
  • Member since:
    11-09-2011
We’re introducing a new, atmospheric map for Random Battles.

The full text of the news item

TheMaroko1337 #2 Posted 22 May 2020 - 02:26 PM

    Corporal

  • Player
  • 16169 battles
  • 145
  • Member since:
    04-15-2011
Interesting, hopefully it will be a balanced map. Now we just have to wait until the new patch is released

_Carpaccio_ #3 Posted 22 May 2020 - 02:30 PM

    Warrant Officer

  • Player
  • 38834 battles
  • 964
  • Member since:
    12-09-2012

Here is Berlin !

 



Miepie #4 Posted 22 May 2020 - 02:46 PM

    Captain

  • Player
  • 6109 battles
  • 2,136
  • [WJDE] WJDE
  • Member since:
    05-19-2018
That is some serious endboss music in that intro. I would not be surprised if, once enough blood has been shed on this map, the ground bursts open and a gigantic daemon crawls out. If so, we will blame the guy from the Silent Hill games. :izmena:

aparatchik #5 Posted 22 May 2020 - 02:51 PM

    Lance-corporal

  • Player
  • 78965 battles
  • 79
  • [-IDF-] -IDF-
  • Member since:
    04-23-2011
Fantastic music, as always in WoT, however the historical accuracy of the map is relatively poor. Why not go for a more realistic replica?

SaneLame #6 Posted 22 May 2020 - 02:56 PM

    Private

  • Player
  • 40996 battles
  • 46
  • [FARM-] FARM-
  • Member since:
    09-30-2012

*
POPULAR

A new map every 2 years. You guys must be working overtime there.

CrazyB0y69 #7 Posted 22 May 2020 - 03:00 PM

    Private

  • Player
  • 27426 battles
  • 16
  • [-NLG] -NLG
  • Member since:
    06-12-2013
I just hope that this map isn't like studzianki. Nothing personal but the heavy line on that map is farmed by TD'S from behind with HE and then you have the left side with no arty cover for mediums and lights... And then you think you are safe and go to the right side of the map and guess what... everyone is going to be sniping from the red line and you can't advance in the city either... I just hope Berlin map is going to be more enjoyable. ^^ I do like how it looks but I can't wait to see how the map and the positioning itself feels like. :P

Szatanshow #8 Posted 22 May 2020 - 03:07 PM

    Staff Sergeant

  • Player
  • 28327 battles
  • 483
  • Member since:
    01-14-2013

New map with 1 top side (with buildings) for hevies and open td camping useless kill zone for the rest of the map - boring like all "reworked maps" we get this days

Sory to say but War Thunder manage to make the same place way more interesting and way more cover with flanking possibilities unlike what we get here


Edited by Szatanshow, 22 May 2020 - 03:10 PM.


Echotun #9 Posted 22 May 2020 - 03:31 PM

    Second Lieutenant

  • Player
  • 24247 battles
  • 1,182
  • [FA-1] FA-1
  • Member since:
    03-15-2015

Nice video, but I will reserve my judgement until Ive actually played on the map. 
 

Can we have a special feature that the Mauerbrecher, and ONLY the Mauerbrecher, can destroy all buildings there?

 

*cough*


Edited by Echotun, 22 May 2020 - 03:33 PM.


Rock_n_Rollie #10 Posted 22 May 2020 - 03:50 PM

    Warrant Officer

  • Player
  • 19836 battles
  • 738
  • Member since:
    10-11-2017

Well, at least it includes a daredevil-jump 

can't remember if coming from East or West.  Coming from one end its a zig-zag to get through, from the other end it's a ramp.  With enough speed you can probably jump clear over the whole zig-zag thing. 

A nice spot for EBRs to get some airtime, while everybody else can try some clay-pidgeon shooting.

 



Vysniaa #11 Posted 22 May 2020 - 04:02 PM

    Private

  • Player
  • 37867 battles
  • 1
  • Member since:
    02-15-2012

Maybe enough of city maps??? Are you trying to make all capital maps of each country involved in WW2???

Why not rework and bring back a bunch of old maps which were already in game???



dasdon #12 Posted 22 May 2020 - 04:31 PM

    Sergeant

  • Player
  • 60493 battles
  • 228
  • [NESAD] NESAD
  • Member since:
    02-15-2011
simple fact of the matter is the map making skills of this company have never improved and its time to get the community involved to make some interesting and varied maps which are hopefully balanced and fun to play. not some ussr storm berlin fantasy pap we getting.

daveouk #13 Posted 22 May 2020 - 04:32 PM

    Private

  • Player
  • 16734 battles
  • 21
  • Member since:
    03-10-2012
Corridors and EBR play pit...

Buoze #14 Posted 22 May 2020 - 05:00 PM

    Private

  • Player
  • 19826 battles
  • 38
  • [CRBER] CRBER
  • Member since:
    01-09-2013

Can you all stop whining?! You didn't yet played on this map and already whine...

Lets try it first and then we will give our judgement.



Pansenmann #15 Posted 22 May 2020 - 05:34 PM

    Field Marshal

  • Player
  • 38064 battles
  • 14,524
  • [WJDE] WJDE
  • Member since:
    08-17-2012

Nice map,

looking very much forward to play it with Ferdinand. :playing:

 

 

 

but - I want Dragon Ridge back! :izmena:



Truntea #16 Posted 22 May 2020 - 05:35 PM

    Staff Sergeant

  • Player
  • 1436 battles
  • 439
  • Member since:
    04-20-2015
Good or bad, it is another map for the rotation and that is always something.

Spemmy #17 Posted 22 May 2020 - 05:45 PM

    Lance-corporal

  • Player
  • 8150 battles
  • 69
  • Member since:
    02-19-2018

View Postdasdon, on 22 May 2020 - 04:31 PM, said:

simple fact of the matter is the map making skills of this company have never improved and its time to get the community involved to make some interesting and varied maps which are hopefully balanced and fun to play. not some ussr storm berlin fantasy pap we getting.

Community maps would be interesting. Also, maps by community contributors.



Objec7 #18 Posted 22 May 2020 - 05:59 PM

    Warrant Officer

  • Player
  • 16887 battles
  • 648
  • [OOUUF] OOUUF
  • Member since:
    03-25-2017

View PostBuoze, on 22 May 2020 - 05:00 PM, said:

Can you all stop whining?! You didn't yet played on this map and already whine...

Lets try it first and then we will give our judgement.

It was in road to Berlin and there's no way that map fits randoms... It was ok for a mode against bots at tops



Max_Calibre #19 Posted 22 May 2020 - 06:54 PM

    Second Lieutenant

  • Player
  • 23217 battles
  • 1,130
  • [GTCHA] GTCHA
  • Member since:
    02-03-2014

Well done Wargame a brand new Map Berlin for WOT and its only taken you 2 years … hmm

 

However its yet again another CITY Map ..

clearly WG has a thing about forcing its players onto brawling City Maps for reasons probably only WG know, as we don't, Still enough moaning about City Maps

 

Really cannot wait to try out a brand new Map and its also the biggest map in Randoms 1050km x 1050km

hoping that although its (another) City Map it will have enough flanking areas large enough to relocate for both MT,s and LT,s to have a great game in

TD,s never do well in City Maps … so we will see how this all goes 

 

Big thanks for a new map WG!  its been a long time coming



WindSplitter1 #20 Posted 22 May 2020 - 07:58 PM

    Colonel

  • Player
  • 21332 battles
  • 3,894
  • Member since:
    02-07-2016

View PostBuoze, on 22 May 2020 - 04:00 PM, said:

Can you all stop whining?! You didn't yet played on this map and already whine...

Lets try it first and then we will give our judgement.

 

Corridors,

Class-designated areas,

Open killing fields for TDs and Self-Propelled Guns,

The fact that WG itself said they do not want maps without newbie safe, OP areas

 

What's there not to enjoy?






1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users