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Is RNG getting worst than usual


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Elleriel #1 Posted 19 June 2020 - 09:54 PM

    Sergeant

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  • 35355 battles
  • 207
  • [0ZAMI] 0ZAMI
  • Member since:
    05-12-2012

Today last 2 battles :

 

- SU130PM : Flank of a Patthon immo : miss at 250 mm (ok), 2nd shot : bounce.... after I see a Skorpion G : bounce...., after a Caernavon on his back : bounce....

- Char futur 4 : 4 first shots : 2 shots on a batchat : miss, bounce..., 2 shots on flank of Centurion : miss; bounce... 4 shots on IS3 on his flank : miss, miss; bounce, critical hit no damage...

 

This means on 12 shots : 0 damage, 5 miss, 6 bounce, 1 critical hit....

and my 2 tanks were killed by ammo rack on first shot received....

 



NUKLEAR_SLUG #2 Posted 19 June 2020 - 11:06 PM

    Lieutenant General

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  • 37268 battles
  • 6,384
  • [FISHY] FISHY
  • Member since:
    06-13-2015
Nope, nothing has changed. 

malachi6 #3 Posted 20 June 2020 - 08:57 AM

    Brigadier

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  • 51526 battles
  • 4,687
  • Member since:
    04-14-2011

Why discount the variable and unknown RNG of people who could be hungry, tired, angry, bored, or any number of other things that have no upper or lower limits that affect performance?

 



Ratriq #4 Posted 20 June 2020 - 11:16 AM

    Warrant Officer

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  • 6894 battles
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  • [WJDE] WJDE
  • Member since:
    07-07-2013

View PostElleriel, on 19 June 2020 - 08:54 PM, said:

Today last 2 battles :

 

- SU130PM : Flank of a Patthon immo : miss at 250 mm (ok), 2nd shot : bounce.... after I see a Skorpion G : bounce...., after a Caernavon on his back : bounce....

- Char futur 4 : 4 first shots : 2 shots on a batchat : miss, bounce..., 2 shots on flank of Centurion : miss; bounce... 4 shots on IS3 on his flank : miss, miss; bounce, critical hit no damage...

 

This means on 12 shots : 0 damage, 5 miss, 6 bounce, 1 critical hit....

and my 2 tanks were killed by ammo rack on first shot received....

 

Probably just being real unlucky, some games in my KV-2 can be unbearable where I miss all my shots, sometimes this can go on for almost the whole day.



DaniulSims #5 Posted 20 June 2020 - 12:46 PM

    Second Lieutenant

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  • 11477 battles
  • 1,085
  • [ELC3K] ELC3K
  • Member since:
    03-29-2014
The Random Number Generator doesn't change - it just remains random.

UserZer00 #6 Posted 20 June 2020 - 01:01 PM

    Second Lieutenant

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  • 14971 battles
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  • Member since:
    03-05-2013
Solar flares, the impact of negative mental energy linked to conditions around the world and alpha wave signals being transmitted by aliens are combining to have a negative impact on RNG.

The standard solution involving large scale use of tin foil is no longer viable as interdimmensional entities have been secretly altering the subatomic structure of the tinfoil so that it no longer blocks the energies effectively.

An emergency meeting between Santa Clause, Big Foot,the Loch Ness monster and Elvis has been scheduled, but they are delayed while trying to find a face mask big enough for Nessie.

In the mean time it is recommended that you eat all your vegatables, get enough sleep and stop believing in the Easter Bunny (because it seems that he may be involed).

In other news: I haven't really noticed any major change in RNG, it seems pretty much as random as normal.


mpf1959 #7 Posted 20 June 2020 - 01:02 PM

    Lieutenant Сolonel

  • Player
  • 37828 battles
  • 3,163
  • [DRATT] DRATT
  • Member since:
    10-29-2017

Is RNG getting worst than usual

 

Definitely! :izmena: Then again, maybe not! :ohmy:






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