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Why was Windstorm and Severagosk removed?


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saxsan4 #1 Posted 20 June 2020 - 05:37 PM

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Hello,

 

Just been watching wot videos and I miss these two amazing maps, why were they removed? does anyone know?



qpranger #2 Posted 20 June 2020 - 05:43 PM

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View Postsaxsan4, on 20 June 2020 - 07:37 PM, said:

Hello,

 

Just been watching wot videos and I miss these two amazing maps, why were they removed? does anyone know?

 

I liked Windstorm a lot. Removing maps is silly IMHO, instead WG should just let EVERYONE block 3-4 maps they don't like.



LethalWalou #3 Posted 20 June 2020 - 06:16 PM

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View Postsaxsan4, on 20 June 2020 - 04:37 PM, said:

Hello,

 

Just been watching wot videos and I miss these two amazing maps, why were they removed? does anyone know?

 

Neither of the maps evidently were high on the update list for 1.0. They had to rework the maps for the patch and they only had time for a certain amount. They should have frankly just pushed the patch even further when it apparently got delayed from before Christmas, but that's just my opinion.

 

Severogorsk went through a few iterations but was never really a valued map, mostly hated on (inb4 people with rose tinted glasses come).

 

I personally quite liked Windstorm and it sucked that it didn't get updated. Still hoping for it to come back.

 

Someone who has followed the subject of reintroducing maps more closely could tell if they have mentioned if there is a possibility for either to come back. Pearl River is the next one of the old maps to come back after a rework.



kaneloon #4 Posted 20 June 2020 - 06:35 PM

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The lack of maps sucks heavily.

I find it unbelievable to end a few days ago 3 times out of 6 battles on Himmelsdorf.



LethalWalou #5 Posted 20 June 2020 - 06:51 PM

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View Postkaneloon, on 20 June 2020 - 05:35 PM, said:

The lack of maps sucks heavily.

I find it unbelievable to end a few days ago 3 times out of 6 battles on Himmelsdorf.

 

There are 39 maps in the game + all the game mode dependent variations for most of them. If that is ''lack of maps'' then I don't know how much there should be to make you happy.



Panokko #6 Posted 20 June 2020 - 10:23 PM

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View PostLethalWalou, on 20 June 2020 - 05:16 PM, said:

 

Neither of the maps evidently were high on the update list for 1.0. They had to rework the maps for the patch and they only had time for a certain amount. They should have frankly just pushed the patch even further when it apparently got delayed from before Christmas, but that's just my opinion.

 

Severogorsk went through a few iterations but was never really a valued map, mostly hated on (inb4 people with rose tinted glasses come).

 

I personally quite liked Windstorm and it sucked that it didn't get updated. Still hoping for it to come back.

 

Someone who has followed the subject of reintroducing maps more closely could tell if they have mentioned if there is a possibility for either to come back. Pearl River is the next one of the old maps to come back after a rework.

 

I didn't mind Severogorsk so much, but I know other people were not fans of that map. I really miss Windstorm, I liked that map a lot. That would be one of my suggestions for maps to re-introduce into the game. Another one is Swamp.



LethalWalou #7 Posted 20 June 2020 - 10:28 PM

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View PostPanokko, on 20 June 2020 - 09:23 PM, said:

 

I didn't mind Severogorsk so much, but I know other people were not fans of that map. I really miss Windstorm, I liked that map a lot. That would be one of my suggestions for maps to re-introduce into the game. Another one is Swamp.

 

Yeah, they tried to 'fix' the map to general liking but I recall they failed it.

Mine would be the other way around, Swamp first and then Windstorm. The latest version of Swamp, while still not favorite, it was working well.



saxsan4 #8 Posted 21 June 2020 - 12:24 AM

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View PostLethalWalou, on 20 June 2020 - 05:16 PM, said:

 

Neither of the maps evidently were high on the update list for 1.0. They had to rework the maps for the patch and they only had time for a certain amount. They should have frankly just pushed the patch even further when it apparently got delayed from before Christmas, but that's just my opinion.

 

Severogorsk went through a few iterations but was never really a valued map, mostly hated on (inb4 people with rose tinted glasses come).

 

I personally quite liked Windstorm and it sucked that it didn't get updated. Still hoping for it to come back.

 

Someone who has followed the subject of reintroducing maps more closely could tell if they have mentioned if there is a possibility for either to come back. Pearl River is the next one of the old maps to come back after a rework.


thank you

 

I liked both of those, got my master badge in FV215b 183 on severgosk, and T20 very good game, I miss them



Space_Vato #9 Posted 21 June 2020 - 06:35 AM

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Severogorsk a.k.a. Gulag...

 

Not sure if the removal was purely done because of technical issues with that map, but there was also a lot of talk about how terrible the choice of adding a gulag in the game was.

 

What is a gulag

 

 

 

P.S. looking for the name in the wiki about gulags, it isn't mentioned in the list.

Anywho... could have been fake news.


Edited by Space_Vato, 21 June 2020 - 06:39 AM.


no_skill_bob #10 Posted 21 June 2020 - 07:52 AM

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severogorsk was never a good map, windstorm however was decent.

TankkiPoju #11 Posted 21 June 2020 - 08:29 AM

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Windstorm was probably removed because WG didnt bother making a HD versio for WoT 1.0.

 

The first iteration Severogorsk was a good map. Then WG made a 2nd iteration which was just vertical corridors and players hated it. Then it was removed. Again, WG could made the 1st iteration as HD model but they didnt.



Indy_Bones #12 Posted 21 June 2020 - 09:03 AM

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Why did they get removed?

 

Not enough city/brawling points to keep the hordes of Steves happy, so into the trash they went along with a number of other perfectly playable maps such as South Coast, Sacred Valley and Swamp.

 

I hear WG want to mess around with Prok soon as well, despite it not needing any changes, and in fact, already having an arguably better version already made in Fiery Salient. It will probably end up having a large city section placed somewhere in the map along with a couple of extra TD camping ridges just to be sure...



aleksot #13 Posted 21 June 2020 - 10:01 AM

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View Postqpranger, on 20 June 2020 - 04:43 PM, said:

 

I liked Windstorm a lot. Removing maps is silly IMHO, instead WG should just let EVERYONE block 3-4 maps they don't like.

Why you think 3-4 is enough? I could remove about 3 maps that are totaly 1 side wr, like mines, cliff, ruinberg and then few coridor or city maps. 



_Anarchistic_ #14 Posted 21 June 2020 - 10:14 AM

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if memory serves WG removed Severagosk because there was 1 OP position which they could not fix

 

windstorm was generally hated, but thats because of bad players not liking good maps.  It required knowledge, the ability to read a map as it was quite complicated.  Much like Old Erlenberg, old Kharkov, Stalingrad, it required skill and WG abhor good players and good maps and creating a good game, they just want to dumb it down to russian levels of IQ and make the game as random and clueless as possible


Edited by _Anarchistic_, 21 June 2020 - 10:14 AM.


LepiSale #15 Posted 21 June 2020 - 10:36 AM

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Because we have too many maps. Optimal number is two, like the choice between brands in a soviet supermarket.

_Anarchistic_ #16 Posted 21 June 2020 - 10:41 AM

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View PostLepiSale, on 21 June 2020 - 10:36 AM, said:

Because we have too many maps. Optimal number is two, like the choice between brands in a soviet supermarket.

 

ahh so wrong

 

there is not only no choice but you have to queue for hours to have no choice, and then you might only get a fraction of what you want and have to starve



Laatikkomafia #17 Posted 21 June 2020 - 11:08 AM

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Why was Severogorsk removed?

 

Could it be how it only had two tunnels and 80% of the map (the middle) was a no-go zone.

 

Now, the question should be: Why South coast was removed? 



_Anarchistic_ #18 Posted 21 June 2020 - 11:10 AM

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View PostLaatikkomafia, on 21 June 2020 - 11:08 AM, said:

Why was Severogorsk removed?

 

Could it be how it only had two tunnels and 80% of the map (the middle) was a no-go zone.

 

Now, the question should be: Why South coast was removed? 

 

because 1 spawn had an arty safe position



Cassie_b #19 Posted 21 June 2020 - 11:48 AM

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View Post_Anarchistic_, on 21 June 2020 - 10:41 AM, said:

There is not only no choice but you have to queue for hours to have no choice, and then you might only get a fraction of what you want.....

Sounds like my local Asda a few weeks ago.



Bulldog_Drummond #20 Posted 21 June 2020 - 11:55 AM

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I can see why some maps would be blocked for higher tiers (I remember how ridiculous the original Province was for high tiers), but what is the reason why lower tiers are restricted in the maps they see?




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