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Yet another "fake detracking" occurence, not sure anymore if hack or bug...


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NekoPuffer_PPP #1 Posted 24 June 2020 - 10:41 AM

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There's been an increased number of sightings of this particular scenario lately... You shoot a tank in the tracks, hear the critical hit ring, signifying a destroyed track, but the tank keeps moving, unaffected.

 

 

So, what exactly is happening here?

 

Is this some sort of instant-repair mod, which immediately uses the repair/med kit upon the destruction of a module? Or is it a bug, where the game makes us think we've caused critical damage by playing the ring sound effect anyway, even though it's just "yellow" damage, i.e. a damaged module, not destroyed.

 

The Centurion's tracks did not appear detracked for even a single frame. This detail leads me to believe this could in fact be a bug, rather than a mod.

 

Unfortunately, my stupid forgetful *** didn't remember to check the battle results screen to see whether or not my shot destroyed his tracks, or only damaged them. I'll have to be more vigilant about that. I also advise anyone else who comes across this scenario to keep a keen eye on the battle results screen, so we can confirm whether this really is a bug or not.

 


Note:I know, I tried to hide the players' names but I failed, and I can't edit videos. That shouldn't matter because I believe this is a bug, rather than an illegal mod. Therefore it's not naming&shaming. If you still believe it's not okay, I'll gladly remove the video without the need for any moderation action. Just tell me to in a PM. Good day.


Edited by NekoPuffer_PPP, 24 June 2020 - 07:41 PM.


_Honored #2 Posted 24 June 2020 - 10:46 AM

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Centurion 7/1 Track health: 240

STRV 103-0 module damage: 150

 

Being bad and not knowing how the game mechanics work =/= hacks



NekoPuffer_PPP #3 Posted 24 June 2020 - 10:48 AM

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View Post_Honored, on 24 June 2020 - 10:46 AM, said:

Centurion 7/1 Track health: 240

STRV 103-0 module damage: 150

 

Being bad and not knowing how the game mechanics work =/= hacks

 

The irony is strong in this one...



TankkiPoju #4 Posted 24 June 2020 - 10:48 AM

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But... it has worked like that since always?

 

Game plays critical hit and the track is damaged, but not broken.



kejmo #5 Posted 24 June 2020 - 10:48 AM

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I guess you probably damaged the tracks (not destroying them, so that player had the golden popup icon, not red). Happens to me often, someone shoots my tracks, damages them (they become "golden" or yellow, the icon) and i can move. The next shot however, tracks me and i cant move.

azakow #6 Posted 24 June 2020 - 10:50 AM

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How do you know the track were damaged or even destroyed?

It could be any other module.

 

Edit:

Spoiler

 


Edited by azakow, 24 June 2020 - 10:55 AM.


NekoPuffer_PPP #7 Posted 24 June 2020 - 10:54 AM

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View Postazakow, on 24 June 2020 - 10:50 AM, said:

How do you know the track were damaged or even destroyed?

It could be any other module.

 

Didn't penetrate. No damage to the hull. Shot landed at the tracks area.

 

View PostTankkiPoju, on 24 June 2020 - 10:48 AM, said:

But... it has worked like that since always?

 

Game plays critical hit and the track is damaged, but not broken.

 

Not as far as I've noticed.

 

The "ring" could only be heard when the tracks are destroyed, not when damaged AFAIK. However, it's clearly audible here, yet nothing happened.



bnmm113 #8 Posted 24 June 2020 - 11:04 AM

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View PostNekoPuffer_PPP, on 24 June 2020 - 10:54 AM, said:

 

Didn't penetrate. No damage to the hull. Shot landed at the tracks area.

 

 

Not as far as I've noticed.

 

The "ring" could only be heard when the tracks are destroyed, not when damaged AFAIK. However, it's clearly audible here, yet nothing happened.


maybe new patch made the sound even if only damaged...



24doom24 #9 Posted 24 June 2020 - 11:15 AM

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The ring plays when you critical hit, regardless if it's destroying or just damaging the module. 

NekoPuffer_PPP #10 Posted 24 June 2020 - 11:18 AM

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View Post24doom24, on 24 June 2020 - 11:15 AM, said:

The ring plays when you critical hit, regardless if it's destroying or just damaging the module. 

 

A module, yes. But not tracks. You don't think I would've noticed before? I shoot people's tracks often, they don't always break, but they only ring when they get destroyed.



hjorte #11 Posted 24 June 2020 - 11:30 AM

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View PostNekoPuffer_PPP, on 24 June 2020 - 10:41 AM, said:

So, what exactly is happening here?

 

Could this be the answer?
 



NekoPuffer_PPP #12 Posted 24 June 2020 - 11:34 AM

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View Posthjorte, on 24 June 2020 - 11:30 AM, said:

Could this be the answer?
 

 

So it seems!

 

So, bug confirmed. Good. :great:

 

This should also explain how I hit his hull but got a critical hit pop-up.


Edited by NekoPuffer_PPP, 24 June 2020 - 11:38 AM.


hjorte #13 Posted 24 June 2020 - 11:43 AM

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Relief!

Nazgarth #14 Posted 24 June 2020 - 11:47 AM

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View Posthjorte, on 24 June 2020 - 11:30 AM, said:

 

Could this be the answer?
 

Not exactly sure but isn't there a drivers observation device right where he shot in this video? He doesn't hover over what the crit registered as in the post game stats.

 

A random video of someone saying "there is a bug" is hardly evidence of it, is it?

 

Edit, he potentially even hit the gun either directly or a after a shot trap ricochet 


Edited by Nazgarth, 24 June 2020 - 11:50 AM.


Private_Miros #15 Posted 24 June 2020 - 11:52 AM

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View PostNekoPuffer_PPP, on 24 June 2020 - 10:34 AM, said:

 

So it seems!

 

So, bug confirmed. Good. :great:

 

This should also explain how I hit his hull but got a critical hit pop-up.

 

You hit the side of the tracks and damaged them. It is a critical hit. Bad luck that you didn't manage to dig into the HP pool with the angle from above the shot hit on the side. I don't see any bug at all, other than the age old bad WG hit notification.

NekoPuffer_PPP #16 Posted 24 June 2020 - 12:04 PM

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View PostNazgarth, on 24 June 2020 - 11:47 AM, said:

Not exactly sure but isn't there a drivers observation device right where he shot in this video? He doesn't hover over what the crit registered as in the post game stats.

 

A random video of someone saying "there is a bug" is hardly evidence of it, is it?

 

Edit, he potentially even hit the gun either directly or a after a shot trap ricochet 

 

He didn't hit the driver's port. Not even close.

 

Actually, taking a closer look now, a hit marker had appeared on the gun barrel after the shot. :amazed: Use , . to move the video frame by frame.

 

Now I'm confused again.



Nazgarth #17 Posted 24 June 2020 - 12:08 PM

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View PostNekoPuffer_PPP, on 24 June 2020 - 12:04 PM, said:

 

He didn't hit the driver's port. Not even close.

 

Actually, taking a closer look now, a hit marker had appeared on the gun barrel after the shot. :amazed: Use , . to move the video frame by frame.

 

Now I'm confused again.

As far as I know tracers are not 100% accurate as to where the shot goes, both drivers view port and gun are well with the ranges of what was actually hit. Without knowing what the crit was in post game stats it is an unknown.

 

Regarding your video, you hit the hull and the shell bounced off into the tracks. You can even see the sparks appear over to the right of the dead KV-5 in your video. At least thats the way I see it.



hjorte #18 Posted 24 June 2020 - 12:10 PM

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Continuation :(

qpranger #19 Posted 24 June 2020 - 12:12 PM

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That is an undocumented feature of the premium account, movement despite detracking.

Homer_J #20 Posted 24 June 2020 - 12:15 PM

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View PostNekoPuffer_PPP, on 24 June 2020 - 10:41 AM, said:

 

 

There's been an increased number of sightings of this particular scenario lately... You shoot a tank in the tracks, hear the critical hit ring,

 

I have not had the critical ring since beta days.  I thought they had got rid of it.

 

You damaged the track and didn't destroy it, that's all there is to it.

 

Other than that it's nitpicking over a client-server game played over an imperfect internet.  Your client and the server will never agree fully, sometimes the client has to predict things, sometimes it predicts wrong.

 

Tracers are pretty unreliable, that's been proven time and time again.  They are there mostly for decoration.






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