Jump to content


Blueprints.


  • Please log in to reply
20 replies to this topic

Dikkeh0nd #1 Posted 24 June 2020 - 02:29 PM

    Sergeant

  • Player
  • 24377 battles
  • 273
  • [E-BAY] E-BAY
  • Member since:
    12-29-2012

Aint it time to remove this feature?

There are so many players who cannot play high tiers, but yet they are there due to blueprints.

I know WG wants bob and steve to have a good time at this game, but it has become all but playable.

So many t10 games are filled with players who use tacticks which might work on t6 or 7.. but not on 10.

If one reaches t10, he or she should know a little bit about what to do or not to do.

Yet we face so many steamroll wins or losses due to mediocre players getting to t10 way to fast.

Arty might be a problem as well as wheelded vehicles, but the blueprints is the biggest one for me.

 

 



1ucky #2 Posted 24 June 2020 - 02:33 PM

    Captain

  • Player
  • 92972 battles
  • 2,051
  • [THRIL] THRIL
  • Member since:
    11-05-2013

View PostDikkeh0nd, on 24 June 2020 - 02:29 PM, said:

Aint it time to remove this feature?

There are so many players who cannot play high tiers, but yet they are there due to blueprints.

I know WG wants bob and steve to have a good time at this game, but it has become all but playable.

So many t10 games are filled with players who use tacticks which might work on t6 or 7.. but not on 10.

If one reaches t10, he or she should know a little bit about what to do or not to do.

Yet we face so many steamroll wins or losses due to mediocre players getting to t10 way to fast.

Arty might be a problem as well as wheelded vehicles, but the blueprints is the biggest one for me.

So you would prefer a marketing strategy where you tell people they have to grind for a whole year, in order to get one Tier X tank?

 

Interesting. Maybe you could sell your incredibly smart idea to WG?



Dikkeh0nd #3 Posted 24 June 2020 - 02:34 PM

    Sergeant

  • Player
  • 24377 battles
  • 273
  • [E-BAY] E-BAY
  • Member since:
    12-29-2012

View Post1ucky, on 24 June 2020 - 02:33 PM, said:

So you would prefer a marketing strategy where you tell people they have to grind for a whole year, in order to get one Tier X tank?

 

Interesting. Maybe you could sell your incredibly smart idea to WG?

Well it was normal back then to grind a line.., Be proud you got it and train the crew as well.

These days its alot of monkeys having to do nothing to get to t10. Is that what you want?

 



azakow #4 Posted 24 June 2020 - 02:44 PM

    Major General

  • Player
  • 87403 battles
  • 5,367
  • Member since:
    05-23-2011
please elaborate the influence of blueprints onto overall number players.

Dikkeh0nd #5 Posted 24 June 2020 - 03:02 PM

    Sergeant

  • Player
  • 24377 battles
  • 273
  • [E-BAY] E-BAY
  • Member since:
    12-29-2012

View Postazakow, on 24 June 2020 - 02:44 PM, said:

please elaborate the influence of blueprints onto overall number players.

 

you might wanna read, Its not about an overall number of players.

Its about a lot of players getting to t10 way to fast.



azakow #6 Posted 24 June 2020 - 03:44 PM

    Major General

  • Player
  • 87403 battles
  • 5,367
  • Member since:
    05-23-2011

View PostDikkeh0nd, on 24 June 2020 - 03:02 PM, said:

 

you might wanna read, Its not about an overall number of players.

Its about a lot of players getting to t10 way to fast.

To fast means

  • to many of them,
  • not knowing the mechanics,
  • not knowing the maps,
  • not knowing ...,

hence annoiance to you.

 

I know the hardships of grinding.

I know the outcome of rushing tiers and frustration. Blueprints will accellerate frustration with the grinders.

I do not understand why they should frustrate a seasoned player like you.

 

Hmm, I call them advanced WG Bots which

  • provide a challenge to me,
  • are easy prey,
  • provide good surprises every match (unless you use XVM)

 

:)


Edited by azakow, 24 June 2020 - 03:45 PM.


1ucky #7 Posted 24 June 2020 - 05:12 PM

    Captain

  • Player
  • 92972 battles
  • 2,051
  • [THRIL] THRIL
  • Member since:
    11-05-2013

View PostDikkeh0nd, on 24 June 2020 - 02:34 PM, said:

Well it was normal back then to grind a line.., Be proud you got it and train the crew as well.

These days its alot of monkeys having to do nothing to get to t10. Is that what you want?

I don't think there's a single monkey out there playing this game bro. They've got better stuff to do instead.

 

#SocialCreatures



tank276 #8 Posted 24 June 2020 - 06:21 PM

    Second Lieutenant

  • Player
  • 56305 battles
  • 1,003
  • [KEKE] KEKE
  • Member since:
    08-30-2012

View PostDikkeh0nd, on 24 June 2020 - 01:29 PM, said:

Aint it time to remove this feature?

There are so many players who cannot play high tiers, but yet they are there due to blueprints.

I know WG wants bob and steve to have a good time at this game, but it has become all but playable.

So many t10 games are filled with players who use tacticks which might work on t6 or 7.. but not on 10.

If one reaches t10, he or she should know a little bit about what to do or not to do.

Yet we face so many steamroll wins or losses due to mediocre players getting to t10 way to fast.

Arty might be a problem as well as wheelded vehicles, but the blueprints is the biggest one for me.

 

 


But that was always  the case, people failed their way with 44% wr up to tier 10 back in the day too, it just took them longer I guess.

Blueprints are nice for "normal" players who go after the vaunted "senior technical engineer" medal.

Like me :bush:



saxsan4 #9 Posted 24 June 2020 - 07:38 PM

    Brigadier

  • Player
  • 25823 battles
  • 4,630
  • [-WR--] -WR--
  • Member since:
    11-08-2011
I like it how it is, why force people to play laods of games, then you'll complain why no new players stick around

StronkiTonki #10 Posted 24 June 2020 - 08:00 PM

    Lieutenant

  • Clan Commander
  • 36311 battles
  • 1,567
  • [T0AST] T0AST
  • Member since:
    05-27-2011

Not just blueprints.

All the extra premium daily triples, personal reserves and these broken x5 missions sold in bundles as well.

Not to even mention the events. I'm done with all tech trees, so I now mostly play for marks and credits to rebuy sold tanks, and I still keep getting matches with 10k+ exp. lol



splash_time #11 Posted 24 June 2020 - 09:08 PM

    Captain

  • Player
  • 17063 battles
  • 2,235
  • [T-D-U] T-D-U
  • Member since:
    02-20-2018

View PostStronkiTonki, on 24 June 2020 - 10:00 PM, said:

Not just blueprints.

All the extra premium daily triples, personal reserves and these broken x5 missions sold in bundles as well.

Not to even mention the events. I'm done with all tech trees, so I now mostly play for marks and credits to rebuy sold tanks, and I still keep getting matches with 10k+ exp. lol

 

Honestly, I'm bored of how easy grinding became. When i started my first line (E100), i didn't even know how to side scrape, but i learned a lot of things from grinding it for too long without any blue prints and etc. 

WoTs is just getting faster and more boring. 



Dikkeh0nd #12 Posted 24 June 2020 - 09:43 PM

    Sergeant

  • Player
  • 24377 battles
  • 273
  • [E-BAY] E-BAY
  • Member since:
    12-29-2012

View Postsplash_time, on 24 June 2020 - 09:08 PM, said:

 

Honestly, I'm bored of how easy grinding became. When i started my first line (E100), i didn't even know how to side scrape, but i learned a lot of things from grinding it for too long without any blue prints and etc. 

WoTs is just getting faster and more boring. 

 

 

Yea thats a problem as well.

There aint a single challenge left in this game. Besides not going completely mad over the game itself



saxsan4 #13 Posted 24 June 2020 - 09:44 PM

    Brigadier

  • Player
  • 25823 battles
  • 4,630
  • [-WR--] -WR--
  • Member since:
    11-08-2011

View PostDikkeh0nd, on 24 June 2020 - 08:43 PM, said:

 

 

Yea thats a problem as well.

There aint a single challenge left in this game. Besides not going completely mad over the game itself


thats the same with all games

 

In Pokemon they now just tell you were to go, xp is easy and its almost impossible to loose

 

before the original games were challenging 

 

COD the same, in fact I urge you to find a game where that isn't the case

 

 


Edited by saxsan4, 24 June 2020 - 09:44 PM.


Dikkeh0nd #14 Posted 25 June 2020 - 09:53 AM

    Sergeant

  • Player
  • 24377 battles
  • 273
  • [E-BAY] E-BAY
  • Member since:
    12-29-2012

View Postsaxsan4, on 24 June 2020 - 09:44 PM, said:


thats the same with all games

 

In Pokemon they now just tell you were to go, xp is easy and its almost impossible to loose

 

before the original games were challenging 

 

COD the same, in fact I urge you to find a game where that isn't the case

 

 

 

 

League of Legends?

Am playing that for 7 years now and am still learning



saxsan4 #15 Posted 25 June 2020 - 10:00 AM

    Brigadier

  • Player
  • 25823 battles
  • 4,630
  • [-WR--] -WR--
  • Member since:
    11-08-2011

View PostDikkeh0nd, on 25 June 2020 - 08:53 AM, said:

 

 

League of Legends?

Am playing that for 7 years now and am still learning


dome know what that is sorry



Dikkeh0nd #16 Posted 25 June 2020 - 11:07 AM

    Sergeant

  • Player
  • 24377 battles
  • 273
  • [E-BAY] E-BAY
  • Member since:
    12-29-2012

View Postsaxsan4, on 25 June 2020 - 10:00 AM, said:


dome know what that is sorry

Its a moba. And the devs are actually listening to their community.

 



Space_Vato #17 Posted 25 June 2020 - 11:17 AM

    Sergeant

  • Player
  • 4388 battles
  • 212
  • Member since:
    02-08-2019

One does not simply skip all the tiers by using just blueprints.

Tanks cost credits as well. You need to play some rounds to gain enough credits for those tanks (in other words, the player gains experience by doing this).

Try grinding 6.1 (or is it 6.2) million credits in a tier 3 tank.

 

So your issue is not really an issue.

 

P.S. too lazy to make the meme...



BSHDBCG #18 Posted 25 June 2020 - 01:28 PM

    Second Lieutenant

  • Player
  • 6563 battles
  • 1,152
  • Member since:
    04-20-2015

View PostDikkeh0nd, on 25 June 2020 - 11:07 AM, said:

Its a moba. And the devs are actually listening to their community.

 

 

Sounds like a toxic game.



Dikkeh0nd #19 Posted 25 June 2020 - 05:43 PM

    Sergeant

  • Player
  • 24377 battles
  • 273
  • [E-BAY] E-BAY
  • Member since:
    12-29-2012

View PostBSHDBCG, on 25 June 2020 - 01:28 PM, said:

 

Sounds like a toxic game.

 

 

Haha yea thats what they say.

But its better to deal with toxic players than ignorant devs.



Balc0ra #20 Posted 25 June 2020 - 11:42 PM

    Field Marshal

  • Player
  • 77836 battles
  • 23,619
  • [WALL] WALL
  • Member since:
    07-10-2012

View PostDikkeh0nd, on 24 June 2020 - 02:34 PM, said:

Well it was normal back then to grind a line.., Be proud you got it and train the crew as well.

These days its alot of monkeys having to do nothing to get to t10. Is that what you want?

 

 

What's the difference between Steve only having the IS-7 that he took a year to get. Or several tier X's due to prints he got the past 6 months? He is not gonna play better if they take the prints away when he already has a high tier as is will it? Makes no difference if they have one, or get 3 more due to prints tbh.






1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users