Jump to content


UK Light Tanks special skill suggestion


  • Please log in to reply
6 replies to this topic

gibbet #1 Posted 30 June 2020 - 11:30 AM

    Sergeant

  • Player
  • 22910 battles
  • 232
  • Member since:
    05-27-2011

Been thinking - a dangerous thing.

 

 The UK have in the game light tanks that are good, only for the most part spotting, however Britain has always had training in indirect fire, unlike other nations, from Vickers machine guns in the 1st World War to tanks f through the 2nd and Korean Wars to the present day.

With the number of low speed Howitzers on the other British tanks like the AT2 and others (not Russian tanks - KV2 lol). Would it be possible to mark a skyward attack vector for the shells from these tanks, a bit like an un-sighted FV304 via  a special skill available to these tanks?

 

Also M4 Shermans had an aiming device to take advantage of this role :- http://www.theshermantank.com/category/105mm-m4/

 

also later on https://www.pinterest.co.uk/pin/611434086892282066/ Patton using the high arc technique. Further evidence of the role in US and UK tanks http://www.spslandforces.com/story/?id=354. This would have to be of course HE only ;).

 

 

 


Edited by gibbet, 30 June 2020 - 12:04 PM.


rogash1775 #2 Posted 30 June 2020 - 11:42 AM

    Staff Sergeant

  • Player
  • 33667 battles
  • 467
  • [RF_] RF_
  • Member since:
    03-17-2011

would be nice if they gave them rockets (2 rockets) - a shotgun type of tank with support potential. As of now the different light classes don't differ to much.

 

Main gun with 2 rockets with 30 sec reload each. example below instead of being on a Cromwell chassis, see the possibility of using on the light tank chassis instead

 

Tulip Rocket Firing Tanks



dan_dix #3 Posted 30 June 2020 - 12:25 PM

    Staff Sergeant

  • Player
  • 22147 battles
  • 391
  • Member since:
    01-09-2016
Try playing Comet with the derp gun

hellhound6 #4 Posted 30 June 2020 - 01:15 PM

    Staff Sergeant

  • Player
  • 11420 battles
  • 323
  • [ALLGE] ALLGE
  • Member since:
    10-01-2015
Yeah after gold rains, barreled guns, every second autoloaders, wheeled cars this game really lack rocket launcher tanks

gibbet #5 Posted 30 June 2020 - 01:17 PM

    Sergeant

  • Player
  • 22910 battles
  • 232
  • Member since:
    05-27-2011
OP is about indirect fire LOL

BattleMetalChris #6 Posted 30 June 2020 - 01:23 PM

    Lieutenant General

  • Player
  • 11134 battles
  • 7,990
  • [WJDE] WJDE
  • Member since:
    05-18-2011

I've always thought it would be better if the vertical trajectory was handled like War Thunder.

In WOT, you aim at a point, and the gun automatically raises to account for the shell-drop over the distance. In War Thunder, you get a little reticle which shows you the spot to aim for to account for the shell-drop, but you have to move the gun there yourself.

This method, with the automatic reticle, but the manual movement would let you override it if you wanted, letting you manually loop shells over ridges if you're skilled enough.
 



gibbet #7 Posted 30 June 2020 - 01:47 PM

    Sergeant

  • Player
  • 22910 battles
  • 232
  • Member since:
    05-27-2011

View PostBattleMetalChris, on 30 June 2020 - 01:23 PM, said:

I've always thought it would be better if the vertical trajectory was handled like War Thunder.

In WOT, you aim at a point, and the gun automatically raises to account for the shell-drop over the distance. In War Thunder, you get a little reticle which shows you the spot to aim for to account for the shell-drop, but you have to move the gun there yourself.

This method, with the automatic reticle, but the manual movement would let you override it if you wanted, letting you manually loop shells over ridges if you're skilled enough.
 

I '1 marked' my AT2 using  manual i.e. untargetted Howitzer looping shots. On maps with low houses it can be used to good effect and I have seen the same with the Cavalier on Circonflexes streams. Something that could make camping difficult for sneaky TD's and barrage for those little wheelies. Could be impractical to code, but would give a reason to play British lights.






1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users