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This is the problem and reason why this game is broken so hard


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hellhound6 #1 Posted 02 July 2020 - 04:23 PM

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I took 4 screens in a row so posting just one for sample

Light tanks are the most played class today

While heavy tanks are half of the amount lights want to play

Have no idea why WG thinks that increasing dispersion of EBRs by 0.0000002 will fix this problem.

This is not all about EBRs and LTs, This happening because of too much gold, unbalanced map and autoloaders in game.

No one want to play heavy or super heavy tanks because enemy will just switch the ammo type and thats all. Why to move with 20KMh to get penetrated anyways?

Its better to run with 90kmh and block more shots with EBR then with Maus.

Every time I enter in battle at tier X there are 3-4 EBRs and 1 other scout and only 2-3 heavy tanks with 3 artilery

Why the crap do we need so many light tanks in a battle? Well ok 2 is ok 3 is already too much at 90kmh and why need 4-5?

They have no aim time shooting heat with 500dmg and running at 90kmh you cant even pen them from side.

 

So this is not surprise that everyone want to play LT or artilery now. HT whole class is broken MT class is broken TD is broken

Only EBRs and artilery is playable today

Look at the screenshot and think twice before you post that everything is going well in this game.

Gold rain and cars with barreled guns and unlimite autoloaders broken everything

We need 2X or 3X map sizes with this meta

 

206 LT and SPG on screen and 245 other classes.

 

46% of players regret to play normal tanks which is this game about. They prefer to have fun with artilery or cars.

I don't mean that artilery isn't the part of this game, Just pointing at this problem

Attached Files

  • Attached File   lt.jpg   51.06K

Edited by hellhound6, 02 July 2020 - 04:28 PM.


24doom24 #2 Posted 02 July 2020 - 04:26 PM

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EBRs aren't the sole problem. It's just problem that WG is addressing. 

saxsan4 #3 Posted 02 July 2020 - 04:28 PM

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not really considering most tanks below tier 5 are lights now with the new tech trees



hellhound6 #4 Posted 02 July 2020 - 04:30 PM

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View Post24doom24, on 02 July 2020 - 04:26 PM, said:

EBRs aren't the sole problem. It's just problem that WG is addressing. 

I agree and this is what i mentioned too.

When player see that some classes are just unplayable - getting gold rains etc and getting spotted from cars every time they are leaving their class and starting playing at EBRs

And this causing another problem which I mentioned too - 4-5 EBRs every time

 

If I want to get fun from heavy tank I have to -

Get luck and get normal map for heavy tank,

Get luck and don't get 3 artilery in enemy team

Get luck and enemy team have more then 2 HT

Get luck and enemy team have less then 5 scouts

Get luck and get normal team

Get luck and not get all gold shots

 

So here is too many luck

And yeah sometimes we are lucky to get fun in about once time per 20 battles


Edited by hellhound6, 02 July 2020 - 04:33 PM.


hjorte #5 Posted 02 July 2020 - 04:35 PM

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Guys, could you please start using commas?

hellhound6 #6 Posted 02 July 2020 - 04:44 PM

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View Posthjorte, on 02 July 2020 - 04:35 PM, said:

Guys, could you please start using commas?


I am happy if you mention only commas in my English:bajan:



hjorte #7 Posted 02 July 2020 - 04:47 PM

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:D

Dava_117 #8 Posted 02 July 2020 - 05:12 PM

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I play mostly HTs and, considering some OP armoured monstrosity that require premium ammo to get penetrated, I can't really complain about too many LTs.

Arty and redline camping TDs are the real problem, but those apply also to LTs and MTs too, since they are not immune to them.


Edited by Dava_117, 02 July 2020 - 05:13 PM.


Miepie #9 Posted 02 July 2020 - 05:17 PM

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I opened this thread hoping for an update about the Mongrovian brainworm invasion, but got disappointed. :(

EVILpanzer #10 Posted 02 July 2020 - 05:17 PM

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If u can't beat 'em, join 'em. Why care about game balance? WG only cares about money and so should you (don't pay any... in case you didn't read between the lines).

hellhound6 #11 Posted 02 July 2020 - 05:23 PM

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Just got 2K dmg and burn dmg on my Type 5 from FV lol

 

16:27 Added after 4 minute

And look at this guys

A player is complaining in chat about too
IDK if you have prefered mm or something guys but this inbalance is very common for me + bot teams

Of course I died in 1 min from 3 auto aim ebr heat shots

 

Attached Files

  • Attached File   TP.jpg   42.69K
  • Attached File   LTs.jpg   702.47K


Dava_117 #12 Posted 02 July 2020 - 05:31 PM

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FV can't pen you at the front (unless very high roll in pen).

Same for EBR HEAT that have just 240 pen. 

I guess you went in the open and get flanked by FV and EBR, that is something you should never do in any tank.


Edited by Dava_117, 02 July 2020 - 05:32 PM.


DaniulSims #13 Posted 02 July 2020 - 05:34 PM

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Or learn to angle and do heavy tank stuff and don't pretend you should be frontally immune to anything?

hellhound6 #14 Posted 02 July 2020 - 05:37 PM

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View PostDava_117, on 02 July 2020 - 05:31 PM, said:

FV can't pen you at the front (unless very high roll in pen).

Same for EBR HEAT that have just 240 pen. 

I guess you went in the open and get flanked by FV and EBR, that is something you should never do in any tank.

These are different situation guys, Just posted about FV shot me 2K

 

And second screen is what is this thread about 5LT full of EBRs and 3 artilery

 



Ricox #15 Posted 02 July 2020 - 05:37 PM

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I would like limits to light tank number in tier 6+ battles as with SPGs, but that screenshot hardly proves anything. First, pretty much all lowest-tier tanks are light tanks, so they will always skew the class queue numbers. Second, games are often organized in seconds, which means that when you look at the queues - you might be seeing the numbers right after the MM has put together three games dominated by one class (say heavies), which results in skewed perceptions. Third, it usually takes longer to queue as SPGs and light tanks, so they'll naturally appear in larger numbers in the pool as they're not removed as quickly as HTs and MTs (except some specific tanks that have longer waiting times).

hellhound6 #16 Posted 02 July 2020 - 05:42 PM

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View PostRicox, on 02 July 2020 - 05:37 PM, said:

I would like limits to light tank number in tier 6+ battles as with SPGs, but that screenshot hardly proves anything. First, pretty much all lowest-tier tanks are light tanks, so they will always skew the class queue numbers. Second, games are often organized in seconds, which means that when you look at the queues - you might be seeing the numbers right after the MM has put together three games dominated by one class (say heavies), which results in skewed perceptions. Third, it usually takes longer to queue as SPGs and light tanks, so they'll naturally appear in larger numbers in the pool as they're not removed as quickly as HTs and MTs (except some specific tanks that have longer waiting times).

Already posted the screenshot, This is common man

And when you mention low tiers, I am sure that in that queue HTs are in low tiers too.

And also waiting tame of 20-30 sec while LT dominating means that MM cant make the match right?

Why old times were not LT dominant, wasn't there low tier light tanks or what?

Look at this creenshot again I can post like this in a row a lot of time

 

Look at screenshot and then say that these high numbers for LTs was for low tiers :popcorn:

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  • Attached File   LTs.jpg   702.47K

Edited by hellhound6, 02 July 2020 - 05:43 PM.


Dava_117 #17 Posted 02 July 2020 - 05:43 PM

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View Posthellhound6, on 02 July 2020 - 05:37 PM, said:

And second screen is what is this thread about 5LT full of EBRs and 3 artilery

 

IMO, the problem are just the 3 artys. 5 LTs are really a non problem, except for a player trying to get LT missions done.



Ricox #18 Posted 02 July 2020 - 06:13 PM

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View Posthellhound6, on 02 July 2020 - 04:42 PM, said:

Already posted the screenshot, This is common man

And when you mention low tiers, I am sure that in that queue HTs are in low tiers too.

And also waiting tame of 20-30 sec while LT dominating means that MM cant make the match right?

Why old times were not LT dominant, wasn't there low tier light tanks or what?

Look at this creenshot again I can post like this in a row a lot of time

 

Look at screenshot and then say that these high numbers for LTs was for low tiers :popcorn:

 

Did you actually read my post? How many HTs do you see in tier 1-4 battles? :unsure:

 

An anecdote of an excessive LT count not only doesn't prove anything, but you're completely missing everything I wrote in my post, including my support for limiting mid and high-tier LT counts.


Edited by Ricox, 02 July 2020 - 06:13 PM.


Vatican_Tank_Corps #19 Posted 02 July 2020 - 06:21 PM

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I played few tier X battles yesterday and literally everyone was 3 arta game. I really like this new meta. Top tier E100 on Minsk, we were slowly but surely winning the heavy side, then got spoted once in some more open area between the houses on "heavy line" and bum, entire tank crippled, and top tier heavy went to top tier TD. 

shikaka9 #20 Posted 02 July 2020 - 06:24 PM

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game is broken beyond repair ... dont bother :) 

 

and plus

 

game it is as WG wants it to be

 






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